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earthworm48
11-15-2005, 03:19 AM
1Up Review (http://www.1up.com/do/reviewPage?cId=3145712&did=1) (7/10)

Gamespot Review (http://www.gamespot.com/xbox360/action/kameoelementsofpower/review.html) (8.7/10)

Gamespy Review (http://xbox.gamespy.com/xbox-360/kameo-elements-of-power/666575p1.html) (4/5)

I haven't had the time to sit and read through them, can anyone tell me which review seems "better?"

EDITOR: Thanks to FallenStar and whom for submitting similiar postings.

Paranoia
11-15-2005, 03:38 AM
Gamespot was done by Greg Kasavin and he is pretty tough when it comes to reviewing games.

We shouldn't expect Kameo or any other launch titles to get miracle scores anyway.

fushi
11-15-2005, 03:44 AM
Well, Greg is one of my favourite reviewers, so I'd go with him.

raVen
11-15-2005, 03:45 AM
IGN review at http://xbox360.ign.com/articles/666/666667p1.html, score of 8.4

FallenStar
11-15-2005, 03:49 AM
PGR3 review (http://www.1up.com/do/reviewPage?cId=3145713&did=1) at 1up.com. I think they liked it with a score of 10/10.

Captain Awesome
11-15-2005, 03:52 AM
Forza, in 720p and AA on the 360:

http://img.gamespot.com/gamespot/images/2004/screen0/920720_20041124_screen002.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen044.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen011.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen013.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen016.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen040.jpg

Nice emulation + enhancement :eek:

regular mo
11-15-2005, 04:14 AM
Wow...I had no interest in buying Kameo prior to reading these reviews. I'm now majorly keen. My credit card is going to take a beating this XMas ;)

And after looking at those screen shots of Forza running on the XBox360, I wont be trading that in for a next-gen title too soon either.

KamaItachi
11-15-2005, 04:19 AM
PGR3 review (http://www.1up.com/do/reviewPage?cId=3145713&did=1) at 1up.com. I think they liked it with a score of 10/10.

I'm not much of a racing fan outside of Burnout, but this looks great.

bapenguin
11-15-2005, 04:26 AM
Forza, in 720p and AA on the 360:

http://img.gamespot.com/gamespot/images/2004/screen0/920720_20041124_screen002.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen044.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen011.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen013.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen016.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen040.jpg

Nice emulation + enhancement :eek:

Wow....those look amazing.

Borys
11-15-2005, 05:05 AM
GameSpy:

(4/5)

http://xbox.gamespy.com/xbox-360/kameo-elements-of-power/666575p1.html

EternalGamer
11-15-2005, 05:21 AM
The 1up review is a bit crap. It's very short and they don't get into hardly any specifics regarding the reason they gave the score they did. They basically just say the game is kind of short, not overly "clever," and that one of the characters you morph into is not very useful. By "basically" I mean that is exactly what they say, and they don't give hardly any details about the experience.

The Gamespot review is much more thorough and Kasavin does a good job documenting his experiences with the game. His major gripe is that the game has more potential than it realizes and that a lot of stuff is packed into a rather short game. But to me, that is a benefit as I don't have as much time to game anymore. I cannot remember the last time I finished a game and said "Wow, tht was great the whole way through, I wishi it was longer." It's usually more like "It's about damn time it's over." I find this is true even with very good games as most of them have filler content at one point or another.

I'm disappointed by the multiplayer news, but after reading the manual, I expected as much. It was mentioned at the last minute anyway, so it wasn't really an overly hyped feature. Really looking forward to playing it now.

Dan

HumpYourWay
11-15-2005, 05:23 AM
earthworm48: "I haven't had the time to sit and read through them, can anyone tell me which review seems "better?"

But isnt that your "job" here?!? ;)

Borys
11-15-2005, 05:38 AM
Forza, in 720p and AA on the 360:

http://img.gamespot.com/gamespot/images/2004/screen0/920720_20041124_screen002.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen044.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen011.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen013.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen016.jpg
http://img.gamespot.com/gamespot/images/2005/017/920720_20050118_screen040.jpg

Nice emulation + enhancement :eek:

Whoa, you are stupid.

Those are the doctored promo shots for Forza released back in 2004 (check the link for the first shot).

Captain Awesome
11-15-2005, 06:13 AM
Whoa, you are stupid.

Those are the doctored promo shots for Forza released back in 2004 (check the link for the first shot).



shhhhhhh. :)

Hellstorm
11-15-2005, 06:27 AM
Aaaannnnnnd Rare drops the ball again.

earthworm48
11-15-2005, 06:29 AM
Eh? How exactly? I watched the GS vid review and then read the 1up one and Greg seems to have a much better review. 1up's is poor.

RandomViolence
11-15-2005, 06:32 AM
An 8.7 from Gamespot. Not bad. Not the barnstorming next-coming score I was hoping for :) but all the descriptions match the shown videos exactly. An excellent game with length issues, sounds like a proper launch title to me! (Even though Rare, with god knows how many years spent on this game, should've been able to make it a hell of a lot longer than 8 hours :( )

Edit: Damn, 400 posts, I feel like a fucking veteran now.

RandomViolence
11-15-2005, 06:32 AM
shhhhhhh. :)


Bitch, what the fuck?

Kelegacy
11-15-2005, 06:45 AM
shhhhhhh. :)

Wormy fucking bastard. Grow some integrity, nutsack.

Captain Awesome
11-15-2005, 07:00 AM
Wormy fucking bastard. Grow some integrity, nutsack.

Calm down internet tough guy. To be fair, the 360 renders games with 720p and AA, those Forza shots are being rendered at 720p and AA on Xbox 1 devkits.

Should look pretty much like that, unless photoshop is built in.

jacktion
11-15-2005, 07:07 AM
I cannot remember the last time I finished a game and said "Wow, that was great the whole way through, I wish it was longer." It's usually more like "It's about damn time it's over."
Dan

Isn't that kind of sad though? I have been experiencing the same thing. I am now trying to only play AAA titles. I really don't have time to waste on mediocre games but I think we all do this a little too much. Too often a game experience is just a race to the end to say we "finished it". I'd rather get one top tier game every couple of months and spend time really getting into it. It's easier on the wallet too.

Heretic Machine
11-15-2005, 09:42 AM
Well, it's disapointing to hear that it doesn't even break 10 hours, but the game still sounds solid. I'm hoping it'll have replay value, considering that it is a platformer/adventure title. I lived on Mario 64 for about a year with supplements from Pilotwings 64, so I'm cool with having nothing but a single platformer game to play on my new console for about a month. I do think that length is something that should be looked at for launch titles, as there aren't a lot of games out and so these games need to have more lasting power. Halo had that, Halo had it in spades.

That said, my copy of Kameo is scheduled to come in tomarrow, and I can't wait to start playing it this weekend :)

RandomViolence
11-15-2005, 09:56 AM
That said, my copy of Kameo is scheduled to come in tomarrow, and I can't wait to start playing it this weekend :)

You're a bastard. An evil, evil bastard. You better at least write us up a review for all this gloating.

Magnanimous Gnome
11-15-2005, 10:16 AM
But to me, that is a benefit as I don't have as much time to game anymore. I cannot remember the last time I finished a game and said "Wow, tht was great the whole way through, I wishi it was longer." It's usually more like "It's about damn time it's over." I find this is true even with very good games as most of them have filler content at one point or another.


See, I have no problem at all with short games. Really, I don't. What I do have a problem with are short games at full price with little replay value. I'd much rather spend $50 on something like Civilization 4 or Mario Kart that I know I am going to get the money out of, than spending it on Stubbs or the like that lasts 5 hours.

Again, no problem with shorter games like Kameo or Stubbs, I just won't buy them at full price. $20 is the sweetspot there.

Heretic Machine
11-15-2005, 10:19 AM
You're a bastard. An evil, evil bastard. You better at least write us up a review for all this gloating.

I plan on submitting an article titled My First Hour with the 360... Or something like that, maybe it'll be a day, who knows? But if it's not news-worthy, it will at least be showing up on the forums. I'm gonna take some time to explore the dashboard, play with Kameo, and mess with the marketplace a bit. I'll probably try a few demos there, pick up the Penny-Arcade skin, and buy at least one of the marketplace games (probably either Wik or Geometry Wars). Then I'll come back with my impressions.

Morrolan
11-15-2005, 10:27 AM
Man, I can't wait for all the mild to poor reviews of PDZ to come out. Reviewers have been hesitant to say good things about the game even in previews done with very up to date code. This place is going to explode. Bwahahaha.

bapenguin
11-15-2005, 10:31 AM
I'm hoping it'll have replay value, considering that it is a platformer/adventure title.

I think that's why there's things like the battle maps and points/highscore system in it. The battle maps look like a blast, and you can jump to them at any time with the characters you've unlocked as well as their abilities to try to get high scores.

I'm not sure if I've said this but....

I LOVE THE FACT HIGH SCORES IN GAMES IS COMING BACK.

Global scoreboards are gonna rock.

earthworm48
11-15-2005, 10:31 AM
What have you played PDZ?

Zanzibar
11-15-2005, 10:44 AM
Well, it's disapointing to hear that it doesn't even break 10 hours, but the game still sounds solid. I'm hoping it'll have replay value, considering that it is a platformer/adventure title. I lived on Mario 64 for about a year with supplements from Pilotwings 64, so I'm cool with having nothing but a single platformer game to play on my new console for about a month. I do think that length is something that should be looked at for launch titles, as there aren't a lot of games out and so these games need to have more lasting power. Halo had that, Halo had it in spades.

That said, my copy of Kameo is scheduled to come in tomarrow, and I can't wait to start playing it this weekend :)

Holy crap, do you have your X360 already???

EternalGamer
11-15-2005, 12:08 PM
See, I have no problem at all with short games. Really, I don't. What I do have a problem with are short games at full price with little replay value. I'd much rather spend $50 on something like Civilization 4 or Mario Kart that I know I am going to get the money out of, than spending it on Stubbs or the like that lasts 5 hours.

Again, no problem with shorter games like Kameo or Stubbs, I just won't buy them at full price. $20 is the sweetspot there.

A agree completely, and in a perfect world that is exactly what would happen. Unfortunately the choice is more often between $50 for a game that is enjoyable for 8 hours and ends, and paying $50 for a game that is enjoyable for 8 of the 20 hours you play it. If those are my only options, I'll take option number one everytime. I'd much rather have a shorter game that doesn't waste my time and punish me by portioning out the good bits inbetween hours of uneventful fetch quests or countless button mashing battles. For this reason, if Kameo is anything like the Gamespot review describes it, it will be my perfect launch title.

Dan

Stryfe01
11-15-2005, 01:42 PM
Isn't that kind of sad though? I have been experiencing the same thing. I am now trying to only play AAA titles. I really don't have time to waste on mediocre games but I think we all do this a little too much. Too often a game experience is just a race to the end to say we "finished it". I'd rather get one top tier game every couple of months and spend time really getting into it. It's easier on the wallet too.

Same here. My girlfriend and I fight for teh controller on Burnout Revenge, but i'm slowing in my gaming. She's still going at a brisk pace though. I'm having her catch up on some things though, and wait till i break out the dreamcast and Shenmue!

As far as Kameo goes, I actually had fun playing the demo. So this is one I will definitely buy. plu sif you work for a retail store that sells games. Sign up for the retail team and get it and other first party games for practically free.

51|RandoM
11-15-2005, 01:43 PM
I'm not sure if I've said this but....

I LOVE THE FACT HIGH SCORES IN GAMES IS COMING BACK.

Global scoreboards are gonna rock.


...except for the fact that now the games are played at home and people will just hack their way to the top score. Putting in a global scoring system, nowadays, just INSURES that your system will be hacked.

Is just human nature and the fact that you can't completely secure anything connected to the net.

Oh and another vote for Kasavin. He does good reviews, even if I do think I'd pretty much detest him should I meet him in person.

Kelegacy
11-15-2005, 02:17 PM
A agree completely, and in a perfect world that is exactly what would happen. Unfortunately the choice is more often between $50 for a game that is enjoyable for 8 hours and ends, and paying $50 for a game that is enjoyable for 8 of the 20 hours you play it. If those are my only options, I'll take option number one everytime. I'd much rather have a shorter game that doesn't waste my time and punish me by portioning out the good bits inbetween hours of uneventful fetch quests or countless button mashing battles. For this reason, if Kameo is anything like the Gamespot review describes it, it will be my perfect launch title.

Dan

I rarely replay the same game, at least back to back playthroughs. I might come back in a year or less, but not right away. The industry is popping out games too fast, and I need to stay up to speed.

But still, anything less than 10 hours is ridiculous to me. An RPG, with a fleshed out story, characters, and world, should last longer than 15-20 hours. The day all games drop to Stubbs the Zombie lengths is the day I stop being hardcore, opting for casual instead. My 50-60 bucks is worth more than 5-10 hours. If that 10 hours is the best I've ever tasted or is a pure work of art (SotC and Ico come to mind) then I'll be fine with it, because I can place the game on my mantle and marvel at the warm fuzzies that it still gives me. Anything less than 10 hours is worth a rental, and nothing more, at least at full price. But it all depends on the genre. I love my RPGs, and 30-50+ hour RPGs are perfect for the guy who will probably not play through the game again for a couple years anyway, the same way I don't instantly reread an epic fantasy novel after completion. Later on, I probably will, but not right away.

Nessus
11-15-2005, 02:19 PM
Honestly there have been a couple games that I wished were longer.

Beyond Good And Evil was amazing but a bit on the short side. Luckily I knew this going in and I took my time rather than blasting through it in a day.

Resident Evil 4 I would have loved even a few more sections.

I don't know when I'll get a 360 but more and more I'm leaning towards a 360 as apposed to a PS3. I don't care about GTA or MGS so Sony doesn't have many exclusives that interest me. I suppose the next game from the ICO team.

Either way it's very unlikely I'll be getting both. I have all 3 consoles this gen and I'm very happy with my purchase. But the 360 and PS3 seem too similar. I'll wait and see.

And I'll get a Rev at or near launch of course.

Heretic Machine
11-15-2005, 03:24 PM
Holy crap, do you have your X360 already???


Naa, like I said, this weekend is when I get it. Saturday to be a bit more precise. Kameo comes in tomarrow though.

RMan
11-15-2005, 04:18 PM
But still, anything less than 10 hours is ridiculous to me.
I do wonder with the average player how much of this is pricing and conditioning, rather than what works best as an experience. For me, most games get repetitive too fast for me to keep my interest, so renting is primarily how I play games. Even when I finish a game, usually at about half way through I’m pretty bored and just interested in finishing it and getting closure. I think if the games were shorter, supplied more frequently, and cost less, I’d be a much happier gamer and the industry would make MUCH more money from me (since I’d actually be buying games). Very much like comparing TV to movies, I want an experience I can get some closure on pretty quick (this applies to story/action games, some games like Civilization clearly can’t be done this way) so I’m left wanting more. The current state really sucks for me though, since I’m not willing to play the games so much, I just don’t finish games and don’t experience them fully. If they were distributed as I described, I could enjoy them and the people that want the super long games can just buy the bundled versions.

EternalGamer
11-15-2005, 05:48 PM
Honestly there have been a couple games that I wished were longer.

Beyond Good And Evil was amazing but a bit on the short side. Luckily I knew this going in and I took my time rather than blasting through it in a day.

Resident Evil 4 I would have loved even a few more sections.


See, for me Beyond Good & Evil was the perfect length. It didn't overstay its welcome, the world was interesting and so were some of the side quests, like the photo taking. But they didn't milk them to get another 5-10 hours. I actually thought Resident Evil 4 was a little TOO long. As much fun as I had playing through it, we went through the whole "Asheley gets kidnapped again" thing a few too many times. The problem is, I don't think most games are designed with 30-50 hours of content in them. They have about 10 hours of good gameplay ideas and storyline, which they cut and paste a few times and change things up only slightly.

I agree with Kelegacy to an extent about the value, but I have played far too many games where it was obvious the designers ran out of ideas or that the story had pretty much run its course. This ends up making them both a waste of time and a waste of money. Nowadays, if I am going to spend 50 hours in a gameworld, it better have something profoundly interesting to keep me engaged. Most 30 hour games have less ideas than a good two hour film. It's hard to consider 20 hours of filler much of a value.

Dan

mister_slim
11-16-2005, 02:51 AM
Beyond Good & Evil I actually finished twice. Prince of Persia: Sands of Time I've beaten 6-8 times (Warrior Within I haven't finished once). At this point I want quality over quantity. I was quite satisfied with Trace Memory, even though it was maybe 6 hours long, because it did some very clever things with the interface. Burnout Revenge, on the other hand, just bored me. It felt like they just tossed more events in to satisfy the design doc, so I didn't bother to finish the game.