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11-09-2005, 03:55 PM
Shacknews has posted an interview (http://www.shacknews.com/extras/2005/110905_guninterview_1.x) with GUN producer Irwin Chen, talking about their newly released wild wild west shooter.
Shack: More than most genres, the term "Western" brings to mind a very specific aesthetic and setting. What sources (film, literature, anything) have most influenced the atmosphere and world of the game?
Irwin Chen: Inspiration for Gun was drawn from every source imaginable. Not only did we use movies, literature and television, but also real life experience. To get the sound and feel right a weapons expert was brought in and consulted. He took us out to the desert to fire replicas of the actual guns being used in the game so that we could record the sound.
The atmosphere in the game isn’t your standard old western. The bad guy doesn’t always wear the black hat and the good guy doesn’t always get the girl and ride off into the sunset. Gun sets itself in the real west, where good and bad blurred together as murder became the only means of justice and greed corrupted all but the most righteous. The player gets a chance to experience what it was really like to survive on the edge of civilization in the late 1800’s.He should have asked him if the Xbox 360 version is at all enhanced over the regular Xbox & PS2 versions...
Shack: More than most genres, the term "Western" brings to mind a very specific aesthetic and setting. What sources (film, literature, anything) have most influenced the atmosphere and world of the game?
Irwin Chen: Inspiration for Gun was drawn from every source imaginable. Not only did we use movies, literature and television, but also real life experience. To get the sound and feel right a weapons expert was brought in and consulted. He took us out to the desert to fire replicas of the actual guns being used in the game so that we could record the sound.
The atmosphere in the game isn’t your standard old western. The bad guy doesn’t always wear the black hat and the good guy doesn’t always get the girl and ride off into the sunset. Gun sets itself in the real west, where good and bad blurred together as murder became the only means of justice and greed corrupted all but the most righteous. The player gets a chance to experience what it was really like to survive on the edge of civilization in the late 1800’s.He should have asked him if the Xbox 360 version is at all enhanced over the regular Xbox & PS2 versions...