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View Full Version : The Far Cry 2 'Slow Burn'


modeps
10-30-2008, 12:08 PM
Gamasutra (http://www.gamasutra.com/php-bin/news_index.php?story=20834)'s Chris Remo has an interesting piece about one of the number one complaints regarding Far Cry 2: It's somewhat high entry cost, and its later game payoff. Take a look:

Ubisoft Montreal's just-debuted Far Cry 2 is not an inviting game. Like the war-torn (and presumably fictional) African state it depicts, Far Cry 2 is brutal, sparse, and often gives you little guidance.

Right from the start, your vulnerabilities are made clear: weapons you find on the ground rust and jam; you periodically suffer the effects of malaria; damaged vehicles require basic engine maintenance; and serious injuries demand improvised surgery, often with pliers.

On top of that, combat encounters (often approached with those rusted, jamming-prone guns) are fairly straightforward FPS affairs, and with the amount of mission-to-mission driving required in the game's enormous open world, their frequency can grate.


Hit the link for the full article.

walkstheplanes
10-30-2008, 12:59 PM
I really, really, really don't like the downtime from driving/boating/walking everywhere.

AlwaysOn222
10-30-2008, 01:02 PM
I seriously don't understand his complaints. So far I love the game. If he wan.t another generic fps go play call of duty or sth....

Exodus
10-30-2008, 01:08 PM
we'll see about this.

Zurik
10-30-2008, 02:27 PM
I've been enjoying the crap outta this game. It may take a little while to drive somewhere, but between the bus system and their being vehicles everywhere it wasn't that much of an issue.

Wyrm
10-30-2008, 03:12 PM
I hated the first Far Cry, so I can't see myself enjoying it in a different setting.

Greeble
10-30-2008, 03:27 PM
I hated the first game, but the quote actually makes the game sound interesting. I'll have to check it out.

Netami
10-30-2008, 04:16 PM
Bought it on Steam, beat it last night with the heavy aid of trainers.

Had to leave it alone for a night, frustrated that the game played the way it did. Had to pick it back up last night because I missed the following: sniper rifles actually sniping, explosions, and the brush fires.

Things I had to break the game in order to play: instant-transportation, vehicle invulnerability (if you've ever driven by a guard post, you know what I mean), and unlimited molotovs (did I mention the brush fires?).

It is a good game. I am glad I didn't pirate it, after watching the hundreds of people involved in the credits scene. To whoever the hell makes this game: Keep the fire, ditch the guard posts, and give us FC3.

In fact, ditch the guard posts, your storyline, malaria, and just port it to multiplayer. I want to snipe, explode, and ignite my friends.

And for gods sake, if you're going to make us travel everywhere, at least put some African music in the vehicles. You lost money on CD sales, I promise you.

sprankton
10-30-2008, 04:43 PM
I hated the first Far Cry, so I can't see myself enjoying it in a different setting.

They should have called FC 2 something different because they are NOTHING a like. I hated the first one also, but FC2 is very nice.

Zurik
10-30-2008, 06:43 PM
Bought it on Steam, beat it last night with the heavy aid of trainers.

Had to leave it alone for a night, frustrated that the game played the way it did. Had to pick it back up last night because I missed the following: sniper rifles actually sniping, explosions, and the brush fires.

Things I had to break the game in order to play: instant-transportation, vehicle invulnerability (if you've ever driven by a guard post, you know what I mean), and unlimited molotovs (did I mention the brush fires?).

It is a good game. I am glad I didn't pirate it, after watching the hundreds of people involved in the credits scene. To whoever the hell makes this game: Keep the fire, ditch the guard posts, and give us FC3.

In fact, ditch the guard posts, your storyline, malaria, and just port it to multiplayer. I want to snipe, explode, and ignite my friends.

And for gods sake, if you're going to make us travel everywhere, at least put some African music in the vehicles. You lost money on CD sales, I promise you.

Maybe you should turn the difficulty down? So far I haven't had any problems that require any trainers. It might be because I mostly stick to a sniper rifle with all the upgrades, but it hasn't been frustrating, it takes alot of fire to get you low on health. Even if you die, you have a buddy that comes in and saves you(which recharges after use by staying in a safe house).

Saracens FTW
10-30-2008, 11:33 PM
Oh no, not the dreaded "basic vehicle maintenance" of walking to the front of the car and hitting the 'E' button to repair! My god, if only vehicle damage were permanent, and cars would simply explode after getting shot the game would be great!

Yeah, the jackass writing this is pretty much an idiot. The weapons rusting and jamming is fucking amazing. I cannot explain the levels of adrenaline that have pumped through me as I line up what should be a killing shot on a guys head, only to have the gun explode in my hand as three more people round a corner and open fire at me. It's fun, unexpected, and makes the game feel a bit more 'alive'. The 'improvised surgery' is a 5-second animation that happens to get your health back up if it's below 20% when you hit the heal key, not some complicated minigame or something.

Plus, the awesome factor of gaining reputation and listening in on enemies ranting and in terror over your presence sells it. Hearing people shout, "It's him!" and beg for their lives is pretty badass.

ÜberJumper
10-30-2008, 11:58 PM
It's a damn good game, it's just sad that it came out when Fallout did.

modeps
10-31-2008, 03:49 AM
Oh no, not the dreaded "basic vehicle maintenance" of walking to the front of the car and hitting the 'E' button to repair! My god, if only vehicle damage were permanent, and cars would simply explode after getting shot the game would be great!

Yeah, the jackass writing this is pretty much an idiot. The weapons rusting and jamming is fucking amazing. I cannot explain the levels of adrenaline that have pumped through me as I line up what should be a killing shot on a guys head, only to have the gun explode in my hand as three more people round a corner and open fire at me. It's fun, unexpected, and makes the game feel a bit more 'alive'. The 'improvised surgery' is a 5-second animation that happens to get your health back up if it's below 20% when you hit the heal key, not some complicated minigame or something.

Plus, the awesome factor of gaining reputation and listening in on enemies ranting and in terror over your presence sells it. Hearing people shout, "It's him!" and beg for their lives is pretty badass.

Did you even read the article, or just the first few paragraphs that I posted?

Kweli
10-31-2008, 07:29 AM
Did you even read the article, or just the first few paragraphs that I posted?

I think theres a few people that didnt read the article (considering their post)

mystic_llama
10-31-2008, 10:43 AM
Did you even read the article, or just the first few paragraphs that I posted?

Obviously not since the his reply pretty much agrees with everything the article said :rolleyes:

ElektroDragon
10-31-2008, 01:04 PM
Well, I loved the first FarCry up until the point at the end where you have to walk through some hallway with guards with missle launchers hiding behind the columns. I got completely STUCK there, with no way to get out and get better weapons, etc. Stupid game design. I'm still stuck there years later, and have no recourse but to temporarily enabled godmode. Sadly, FarCry 2, though a decent FPS, is nothing like the first game at all, so I have no idea why they called it FarCry 2 and not something different, like African Assault, that would have been better.

JM_Zen
11-02-2008, 02:10 AM
I agree wholeheartedly with the article (also, the comments posted after it, on the site): For FPS gamers that are used to the more standard, corridor-routed - and forced narrative - gaming romp, Far Cry 2 seems inimically broken. But if you're willing to put up with it, and more importantly, take the time to learn the rules of the world (i.e. weapons jam, things break down, frequent relocating is key to sniping), then you'll find a rewarding shooter experience like no other to date - and probably the best portrayal of a war-torn Africa you'll ever see in an FPS.