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View Full Version : Fallout 3's Post Apocalyptic Washington DC Q&A


Evil Avatar
10-26-2008, 04:31 PM
The Washington Post has posted an interview with Betheseda's Todd Howard (http://voices.washingtonpost.com/posttech/2008/10/washingtons_role_in_fallout_3.html?nav=rss_blog), talking about the use of a post apocalyptic Washington DC as the setting for Fallout 3.

Q: Were there any advantages or disadvantages to using D.C. as the backdrop for a game?

Howard: I think there were a lot of advantages to using D.C. We used the Metro System as a great connectivity piece and a scary dungeon. The Metro by itself, the architecture of it -- the big curved halls have this retro feel to them automatically.

The other thing is, you have this nice mix, in D.C., of neoclassical architecture that we could mix with 1950s stuff that we assume they would've built, that would've been even bigger in the Fallout world.

It really helped, because it really has its own unique flavor that we could mix with this sci-fi stuff. So, you have the Jefferson Memorial but it's been turned into this giant industrial site with pipes coming out of it. So it's, really, really cool imagery.

privatedonut21
10-26-2008, 04:40 PM
I'm excited to see what they do with it, living outside of DC myself. There would be nothing cooler than fighting mutant/zombie hordes inside of a local metro station!

Primus
10-26-2008, 07:01 PM
From NOVA myself. The Metro will be an epic dungeon!

Fubl
10-27-2008, 02:46 PM
Heh. Wondering if they will have fixed the red line before the nukes go off....