Mondopest
10-24-2008, 09:57 AM
GamingShogun (http://www.gamingshogun.com/Article/2563/GamingShogun_Interviews_Egosoft_Founder_Bernd_Leha hn.html) has posted an interview with Egosoft founder Bernd Lehahn. Egosoft is the developer of the 'X' space sim games, the latest of which (X3: Terran Conflict), was just released this month.
From the Interview:
Q) X3: Terran Conflict looks to provide the same open-ended gameplay we have all come to know and love in the X series. What is the longest anyone on the dev team has played X3: TC for?
A) Phew...I would have to set up a poll to answer this. I am sure none of the devs can compete even remotely with some of the 'X-TREME gamers (tm)'. If you look at the X3: Reunion UPLINK statistics on our website, you can see that indeed many of our fans play the X games like a single player MMO. More than 1,000 in-game hours - need I say more? But our current team mostly consists of people who joined us after they became fans of the series. So we are all players as well. Just not extreme enough to make it into the UPLINK charts ;-)
Q) What is the current status of 'X Online' and what can you tell us about it at this point in terms of gameplay and social mechanics?
A) Since the very beginning of this series, we wanted to create an MMO based on this series. It just fits perfectly well. Unfortunately, our last attempt with 'Online-Universe.net” back to 2002 was stopped by the lack of financial backing, so we concentrated on more manageable projects first. We have many plans for the future and an MMO is certainly one of them. But not the first.
I loved the original X: Beyond the Frontier, but felt the two after did not live up to it. Having played X3: TC though, I can say it seems like a return to form for the series.
From the Interview:
Q) X3: Terran Conflict looks to provide the same open-ended gameplay we have all come to know and love in the X series. What is the longest anyone on the dev team has played X3: TC for?
A) Phew...I would have to set up a poll to answer this. I am sure none of the devs can compete even remotely with some of the 'X-TREME gamers (tm)'. If you look at the X3: Reunion UPLINK statistics on our website, you can see that indeed many of our fans play the X games like a single player MMO. More than 1,000 in-game hours - need I say more? But our current team mostly consists of people who joined us after they became fans of the series. So we are all players as well. Just not extreme enough to make it into the UPLINK charts ;-)
Q) What is the current status of 'X Online' and what can you tell us about it at this point in terms of gameplay and social mechanics?
A) Since the very beginning of this series, we wanted to create an MMO based on this series. It just fits perfectly well. Unfortunately, our last attempt with 'Online-Universe.net” back to 2002 was stopped by the lack of financial backing, so we concentrated on more manageable projects first. We have many plans for the future and an MMO is certainly one of them. But not the first.
I loved the original X: Beyond the Frontier, but felt the two after did not live up to it. Having played X3: TC though, I can say it seems like a return to form for the series.