View Full Version : The Path of Neo Q&A
Dabombpizza
11-02-2005, 11:44 AM
Or how about, I don't know, creating something original? You can only rest on your laurels for so long, and I don't many people that are fans of the trilogy. Seriously, stop vomitting the same crap, or make an Animatrix game.
Evil Avatar
11-02-2005, 12:07 PM
Also on Gamecloud is an interview (http://www.gamecloud.com/article.php?article_id=2128) with Benjamin “BJ” Cholewinski of Shiny, talking about the upcoming movie based action game, The Matrix: Path of Neo.
Gamecloud: What sequences from the movies will be featured in the game?
Benjamin “BJ” Cholewinski: Every battle Neo faced in the Matrix Trilogy has been recreated for gamers to experience in one form or another and all the big scenes such as the Dojo, Lobby Shooting Spree, Subway Showdown, the Upgrades fight, Seraph versus, Burly Brawl, Great Hall, and the Super Burly Brawl (final aerial fight) are playable.
On top of that, each movie-to-game environment is a director’s cut; meaning new rooms, destruction, tools, characters, and story have been added to evolve and extend gameplay.
agentgray
11-02-2005, 12:13 PM
So, in the last battle you fight forever cause everyone has equal powers and can never die?
markster3000
11-02-2005, 12:21 PM
No no.
Obviously, in the last battle, you have to lose. Lose immediately. Seems like a kinda pointless level!
each movie-to-game environment is a director’s cut
I would think that expanded areas should be a given. Not even requiring any sort of special term like "director's cut".
Shiny is one of americas best dev houses, buuuuuuuuuuut their problem is they take way to long to make a game, and they arnt big enough to call the shots on when the games come out so you get some of the most tragic "could have been" games.
As for path of neo, it plays alot better than the 1st game. Fighting is alot more fun and guns feel more powerfull. The sound is 5/5.
I have no idea how well 1 on 1 fights would work out. The game is a total beat em up game, also, the cameras need a hell of alot of work. When I played it they squeeked around it by making everything in the forground transparent and it just felt strange.
But ill cut them some slack. When making a game based on a movie, devs cant do stuff like say "were going to make the celling high so the camera wont be cramed in there" and in a way these limitations are very crippling to a game.
XxSATANxX
11-02-2005, 12:24 PM
Okay how about apologizing FOR THAT CRAP MATRIX game you did last time.
I was shocked really. After MDK I became a total Shiny fanboi. I ran tight out bought the matrix game and arrggghhh was it painful. I did finish it which given all the problems was a feat in itself. I saw this at E3 but no sale for me unless I get a demo first.
Silversmith
11-02-2005, 12:40 PM
As bad as the first matrix game was.... It sold very well. Since the last two movie did bad(?) this game is going to tank faster than Matrix online. Has it been unplug by sony already????
Liquidize105
11-02-2005, 02:07 PM
... What's with the comment above the original post?
As for interviewing, I'm starting to get wary of publishers who are adverse to doing honest and critical interviews. I'm actually meeting resistance.
As bad as the first matrix game was.... It sold very well. Since the last two movie did bad(?) this game is going to tank faster than Matrix online. Has it been unplug by sony already????
MMO players research games before they play them. Compairing this game to MO just wont cut it.
If anything will hurt sales it would be people confusing it with the previous game.
Mark my words, if this game isnt all it's cracked up to be when it comes out, then rest sured it will be a worthwile rental.
Sloth
11-02-2005, 03:11 PM
"director's cut" isn't even used properly by the Neo dev guy. Director's Cut doesn't inherently mean longer. It simply means, the director's vision of the movie. He might cut out an entirely pointless scene forced into the movie by the studio. And end up making the movie shorter. Or he might use an alternate take of a scene, the same length as the original.
Yeah "director's cut" sounds hip and inside, but use it right damnit!
omnithrope
11-02-2005, 04:48 PM
Has there been anything good that deals with the Matrix? (Yes, I'm including both games and movies, and perhaps collectors cups or whatever else they've done to exploit the franchise.)
Sensei-X
11-02-2005, 05:17 PM
Shiny was an okay company back in the day, before the whole getting bought out thing. Soon after that was announced all the talented people left and left David "I'm a talentless attention whore who takes all the credit for others work" Perry to spew his mindless dribble to any interviewer who was willing to waste their time on him. Shiny in its current incarnation is a mediocre shell of its former self who I am quite surprised is even still in business.
Royal Fool
11-03-2005, 04:56 AM
After the disaster that was Enter the Matrix (Err... critically, not in terms of sales, even though I believe a lot of copies were returned/traded in), Shiny went into hiding so as to not attract attention. Didn't Dave Perry even admit in an interview (Or was it at GDC?) that he wasn't happy with Enter the Matrix?
Too bad Shiny won't be doing any cool games like Sacrifice, Earthworm Jim or MDK again... they've jumped the shark.
It's true, Shiny's a hack-infested hollow shell of its former self.
Ass of Neo = "move along, nothing here to see".
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