fitbabits
11-02-2005, 06:49 AM
Next Generation (http://www.next-gen.biz) has published a short conversation (http://www.next-gen.biz/index.php?option=com_content&task=view&id=1490&Itemid=2) with Emauel Wall, product manager at Strategy First, who talks about a successful first six months of their digital distribution scheme.
Wall says, "If consumers have the chance to play the game before buying, it helps alleviate potential buyer remorse. If someone buys a game they hate, then it results in a bad feeling about us as a brand. This system eliminates that risk and in doing so helps sales overall."
What about marketing? "The whole point of this exercise is word of mouth. If consumers have a good experience, they will pass on the message. That's what's happening, and we are expanding the number of games we're making available in this way."
Seems logical to me.
Wall says, "If consumers have the chance to play the game before buying, it helps alleviate potential buyer remorse. If someone buys a game they hate, then it results in a bad feeling about us as a brand. This system eliminates that risk and in doing so helps sales overall."
What about marketing? "The whole point of this exercise is word of mouth. If consumers have a good experience, they will pass on the message. That's what's happening, and we are expanding the number of games we're making available in this way."
Seems logical to me.