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View Full Version : Banjo Kazooie: Nuts and Bolts Content Sharing, Possible NXE Problem?


modeps
10-08-2008, 06:18 AM
Joystiq (http://www.joystiq.com/2008/10/08/tgs-08-banjo-kazooie-nuts-and-bolts-sharing-detailed-blueprints/) was able to talk with Rare's Neill Harrison, who outlined what you'll be be able to give your friends.

Preaching a message of replayability and open-endedness, Harrison detailed some of the game's "sharing" functionality: Blueprints and replays. Particularly cool vehicles can be shared amongst friends by "gifting" blueprints to them. Spent twelve hours making the absolute perfect jet/boat/car with detachable helicopter and torpedo attachments? Want to share it with Grandma? Gift it to her and go head-to-head in a multiplayer grudge match. Or challenge her to beat your best time in one of the game's Challenge Modes.

Does Granny have some hot wheels you'd just as soon snag? Have Kazooie snap a pic in the game's "active lobby" – an interactive loading screen full of stuff to do and places to test your vehicles – and you'll immediately get a blueprint ... unless she's locked her creation. ("Kids these days don't want to work for anything," she says reproachfully.) Unfortunately, despite the game's close proximity to the launch of the New Xbox Experience, it looks like Nuts & Bolts won't support the console's new multiplayer eight-person "party system" – Harrison says the functionality just came in "too late" in the game's development cycle.

This functionality sounds cool enough, but I can't help but notice their comment about the NXE's party system not working with Nuts & Bolts. Didn't Microsoft say that the party system will work with all games without developers having to do anything special?

modeps
10-08-2008, 06:33 AM
I was able to dig this up from Major Nelson's blog (http://majornelson.com/archive/2008/07/14/some-of-the-features-in-the-new-xbox-experience-8-person-chat-vga-plus-more.aspx)... so I'm not crazy:

· LIVE Party system. Create a party of up to eight friends, and stay with them from one game to another, or watch a Netflix movie together, or share a slideshow of your personal photos. It works with all Xbox 360 titles, not just upcoming games. LIVE Party allows up to eight people to chat in the dashboard, so you can meet up before playing.

menage
10-08-2008, 07:03 AM
The more I see of this game, the more I want it. It looks fun.

Ajguy
10-08-2008, 09:49 AM
I think this just means that the game won't use some of the more heavily integrated features of the Party system of the NXE. From what I've understood, devs who make use of the system's full capabilities can basically put Halo style parties in their games with little to no work. Otherwise, it's just glorified 8 person chat. NXE is fine, everyone.

OSX
10-08-2008, 10:37 AM
I think this just means that the game won't use some of the more heavily integrated features of the Party system of the NXE. From what I've understood, devs who make use of the system's full capabilities can basically put Halo style parties in their games with little to no work. Otherwise, it's just glorified 8 person chat. NXE is fine, everyone.

The way I see it is that while going into a multiplayer game, there is a loading room that players can putz around in and swap ideas on machines and whatnot. The idea of the party system in NXE (as I understand it) is that you will remain in the party on the dashboard talking and putzing around with your Mii...I mean avatar while the game loads and then you are simply thrown into gameplay. This of course would be at odds with a sweet loading screen where you can do stuff. Just a conflict of functionality rather than them opting out of a feature.

Also, I love the word putz. Putz!

Meusli
10-08-2008, 12:07 PM
I pre-ordered this bad boy two days ago can not wait!