modeps
10-08-2008, 06:18 AM
Joystiq (http://www.joystiq.com/2008/10/08/tgs-08-banjo-kazooie-nuts-and-bolts-sharing-detailed-blueprints/) was able to talk with Rare's Neill Harrison, who outlined what you'll be be able to give your friends.
Preaching a message of replayability and open-endedness, Harrison detailed some of the game's "sharing" functionality: Blueprints and replays. Particularly cool vehicles can be shared amongst friends by "gifting" blueprints to them. Spent twelve hours making the absolute perfect jet/boat/car with detachable helicopter and torpedo attachments? Want to share it with Grandma? Gift it to her and go head-to-head in a multiplayer grudge match. Or challenge her to beat your best time in one of the game's Challenge Modes.
Does Granny have some hot wheels you'd just as soon snag? Have Kazooie snap a pic in the game's "active lobby" – an interactive loading screen full of stuff to do and places to test your vehicles – and you'll immediately get a blueprint ... unless she's locked her creation. ("Kids these days don't want to work for anything," she says reproachfully.) Unfortunately, despite the game's close proximity to the launch of the New Xbox Experience, it looks like Nuts & Bolts won't support the console's new multiplayer eight-person "party system" – Harrison says the functionality just came in "too late" in the game's development cycle.
This functionality sounds cool enough, but I can't help but notice their comment about the NXE's party system not working with Nuts & Bolts. Didn't Microsoft say that the party system will work with all games without developers having to do anything special?
Preaching a message of replayability and open-endedness, Harrison detailed some of the game's "sharing" functionality: Blueprints and replays. Particularly cool vehicles can be shared amongst friends by "gifting" blueprints to them. Spent twelve hours making the absolute perfect jet/boat/car with detachable helicopter and torpedo attachments? Want to share it with Grandma? Gift it to her and go head-to-head in a multiplayer grudge match. Or challenge her to beat your best time in one of the game's Challenge Modes.
Does Granny have some hot wheels you'd just as soon snag? Have Kazooie snap a pic in the game's "active lobby" – an interactive loading screen full of stuff to do and places to test your vehicles – and you'll immediately get a blueprint ... unless she's locked her creation. ("Kids these days don't want to work for anything," she says reproachfully.) Unfortunately, despite the game's close proximity to the launch of the New Xbox Experience, it looks like Nuts & Bolts won't support the console's new multiplayer eight-person "party system" – Harrison says the functionality just came in "too late" in the game's development cycle.
This functionality sounds cool enough, but I can't help but notice their comment about the NXE's party system not working with Nuts & Bolts. Didn't Microsoft say that the party system will work with all games without developers having to do anything special?