PDA

View Full Version : Resistance 2 Co-Op Video Will Rock Your Socks


Dr.Finger
09-23-2008, 03:40 PM
Ever since Insomniac made the bold announcement that Resistance 2 would feature eight player co-operative play, gamers have been asking one question: could they pull it off. Well if this video (http://www.1up.com/do/newsStory?cId=3170108) is any indicator, they've answered their critics.

The video shows a full complement of eight players working together, and while it's very chaotic at times, it also shows the possibilities that come with that many players working together. One player sets up a shield over a player reviving a fallen teammate, while the rest of the squad lays down covering fire.

Now this, obviously, isn't the final build of the game running on the regular PSN, but it does show that even with eight players blasting away, the framerate stays solid.

You can see the full video by clicking on the headline

Dr.Finger
09-23-2008, 03:40 PM
Resistance 2 co-op gameplay video

21594

Sandman
09-23-2008, 03:47 PM
8 players seems a bit much for Co-Op. They would have to ramp up the #s of enemies on screen very high to keep 8 players going during a game. I've never questioned whether it could be done or not. My question is how can they keep it balanced for 8 players to always have something to do.

Phhhh
09-23-2008, 04:01 PM
It scales based on how many players on in the game.

Gorvi
09-23-2008, 04:33 PM
I like the way the xp system seems to work, you get xp for shots landed, not just kills. If I take the game online at all, it'll be co-op. I just wonder if they're going to have normal "play through the single player game" co-op as well.

Talon-
09-23-2008, 04:46 PM
Am I the only one that really fucking hates fighting tiny, quick-moving enemies in games?

oldjadedgamer
09-23-2008, 04:46 PM
I like the way the xp system seems to work, you get xp for shots landed, not just kills. If I take the game online at all, it'll be co-op. I just wonder if they're going to have normal "play through the single player game" co-op as well.

They said that it won't be a co-op through the normal campaign but special missions made up just for co-op.

ResistanceAddict
09-23-2008, 05:17 PM
Wow. That looks amazing, and I'm speaking of everything in general, not just the co-op play.

Orz
09-23-2008, 05:43 PM
Where is

My Split-screen

local co-op?

Without it, no purchase.

Phhhh
09-23-2008, 06:14 PM
Where is

My Split-screen

local co-op?

Without it, no purchase.

I wouldn't worry about it.

addik
09-23-2008, 06:16 PM
Am I the only one that really fucking hates fighting tiny, quick-moving enemies in games?

no. you aren't. :mad:

Orz
09-23-2008, 06:40 PM
I wouldn't worry about it.

I retain my worries until I see a video or screenshot to disprove them.

oldjadedgamer
09-23-2008, 06:58 PM
Where is

My Split-screen

local co-op?

Without it, no purchase.

Local co-op is becoming very, very rare these days.

DarkDaY
09-23-2008, 07:15 PM
the first couple vids did very very very little to impress but did look like it could be fun with 8 going at regardless.
The goliath vid however looked very cool and rather impressively fun, did anyone else get the feeling that they were watching an alternate Halo3?

Grumsh
09-23-2008, 08:45 PM
Local co-op is becoming very, very rare these days.

Call me ig'nant, but are you saying there is ZERO single system co-op for this game? So this is another game that if I want to play with my son/wife I need to buy a 2nd PS3 and a 2nd tv?

If that is true WTF is the big deal? PASS .. nothing new here... and definitly nothing I am hyped-up over.

oldjadedgamer
09-23-2008, 08:58 PM
Call me ig'nant, but are you saying there is ZERO single system co-op for this game? So this is another game that if I want to play with my son/wife I need to buy a 2nd PS3 and a 2nd tv?

If that is true WTF is the big deal? PASS .. nothing new here... and definitly nothing I am hyped-up over.

I'm not sure if it has it in this game but it is getting rarer and rarer. And the big deal is that they have to spend extra money on making the mode, testing it, and worrying about passing it through Sony QA with no bugs.

All that time and money companies feel is better spent on the online co-op since it's a bigger selling point and something that more people will use.

Vanthar
09-23-2008, 09:07 PM
I retain my worries until I see a video or screenshot to disprove them.

While not a perfect indicator, Resistance 1 had 2 person local co-op for the single player campaign. It also had 4 player split screen for multiplayer. Much to my frustration you could not take more than one player online.

I would imagine that since this is just a modified engine, at the bare minimum there will be some offline splitscreen.

Vandenh
09-24-2008, 01:43 AM
Nice nice. The graphics are bit bland and there seems to be virtually no AI (seems to play like an MMO) but the action is there and the framerate holds up. If this turns out awesome It should sell some PS3s I think. Nothing like co-op carnage.

Lind
09-24-2008, 03:31 AM
Well crap this is also shaping up to be a game that I really want. Why oh why cant the release of good games be spaced out abit more around the year :(

Yeti2005
09-24-2008, 04:22 AM
Where is

My Split-screen

local co-op?

Without it, no purchase.

Ehh, local co-cop isn't that important to me. I play most co-cop games with friends online if I can help it. Besides there's no way they could do 8 player split screen.

I'm still excited about this game but was anyone else disappointed in the graphics? I think I just expected more. Like I said, I'm still excited about the game and I'm definitely picking it up but I think my expectations on the visual effects may have been too high.

Morratut
09-24-2008, 04:22 AM
Mmmm it looks pretty good. Looks a bit hectic. I'm more looking forward to the single player campaign on this one.

Day one purchase for me though. I really enjoyed the first game.

Morratut
09-24-2008, 04:36 AM
I'm still excited about this game but was anyone else disappointed in the graphics? I think I just expected more. Like I said, I'm still excited about the game and I'm definitely picking it up but I think my expectations on the visual effects may have been too high.

To me this is the usual of lowering the graphical quality for the sake of multiplayer/co-op. Most titles do this. Only Gears of War didn't seem compromise the graphics in multiplayer. It didn't look as busy as this though.

Narradisal
09-24-2008, 05:17 AM
Looks pretty cool. I got to hand it for them fro trying 8 player co-op. I'm a huge fan of co-op gaming and love to see it get added (in a well done manner) into games.

Gorvi
09-24-2008, 05:28 AM
I'm still excited about this game but was anyone else disappointed in the graphics? I think I just expected more. Like I said, I'm still excited about the game and I'm definitely picking it up but I think my expectations on the visual effects may have been too high.
Have you looked at any of the single player stuff? I'm not really sure what you're expecting, but damn it if the game doesn't look graphically better than the vast majority of games out there right now.

Yeti2005
09-24-2008, 05:44 AM
Have you looked at any of the single player stuff? I'm not really sure what you're expecting, but damn it if the game doesn't look graphically better than the vast majority of games out there right now.

I've only seen some of the E3 footage from single player. I'm not saying it looks bad and there's a ton more going on at one time so I can understand why it doesn't look jaw dropping. I guess I was expecting a 2nd generation game to get a big boost in the graphics department (some of the Killzone 2 footage for example looks amazing). Like I said before I'm going to get the game. I just think my expectations in the visuals department were a little too high.

Gorvi
09-24-2008, 05:48 AM
I've only seen some of the E3 footage from single player. I'm not saying it looks bad and there's a ton more going on at one time so I can understand why it doesn't look jaw dropping. I guess I was expecting a 2nd generation game to get a big boost in the graphics department (some of the Killzone 2 footage for example looks amazing). Like I said before I'm going to get the game. I just think my expectations in the visuals department were a little too high.
Ahh, ok. Yeah, the E3 stuff left a bit to be desired. GameTrailers has some new videos of the single player that look a lot better, especially the level going through a redwood forest.

NationalKato
09-24-2008, 10:00 AM
The hectic nature of the gameplay leaves we wanting for something different. I've never been a fan of shooters like Unreal and the first Resistance where nearly every gun shoots a bright-colored projectile, leaving the screen cluttered in trails to the point that you can't tell what the hell is going on.

Sure, alt-fire weapons with strange and novel design can be fun. But as big as R2 is claiming their multiplayer is going to be, I think it's going to end up being a giant clusterfuck to play. Utter chaos is not what I look for in my shooters.

tayaya
09-24-2008, 11:46 AM
The hectic nature of the gameplay leaves we wanting for something different. I've never been a fan of shooters like Unreal and the first Resistance where nearly every gun shoots a bright-colored projectile, leaving the screen cluttered in trails to the point that you can't tell what the hell is going on.

But do you like games with purple guns?

NationalKato
09-24-2008, 11:48 AM
But do you like games with purple guns?

Sure, colored weapons isn't as big of a deal as it doesn't affect the amountof chaos onscreen. Plus, I'm colorblind.

tayaya
09-24-2008, 01:25 PM
Sure, colored weapons isn't as big of a deal as it doesn't affect the amountof chaos onscreen. Plus, I'm colorblind.

Was just my way of saying that if you play Halo, then the same complaints your making about bright weapon projectiles and trails still applies to that game as well.

I personally don't find that chaotic or confusing.

A) It lets you see where the threats are... you see where the projectiles are coming from and in which direction they are heading. If they're coming towards you you have something to worry about, if they're moving left or right then they're probably crossfire from another conflict involving players that haven't seen you... yet.

B) It lets you prioritize your actions because you'll know who's got the big guns blazing, and you'll then want to make them your priority to eliminate or avoid.

And if colors aren't helpful, then shape and size (and speed) of said projectiles helps as well.

And before you bring up the fact that most of the human weapons in Halo use conventional ammo and therefore have no bright-ass trails, bear in mind that many of Resistance's weapons use regular bullets also.

Just trying to make sure that this isn't a "let's hate on Resistance 2 because it's a PS3 game and not on my obviously mightier and more superior XBOX360" thread.

dr_wily
09-24-2008, 01:47 PM
played this at pax.. not impressed.. grainy and choppy visuals and ho hum gameplay

NationalKato
09-24-2008, 02:15 PM
Just trying to make sure that this isn't a "let's hate on Resistance 2 because it's a PS3 game and not on my obviously mightier and more superior XBOX360" thread.

Since I own both a 360 and a PS3 I'm not sure why you felt the need to do so.

Ultimately, if you compare vids side-by-side of Halo 3 (which I never brought up as an example) and Resistance 1 or 2, you'll find that the amount of brightly colored projectiles on the screen at one time, usually flying directly into the player's eye, is greater on the Resistance games.

I've played Resistance 1 and wasn't that fond of it for many reasons, not limited to this issue. I found NPC animations stiff, the feeling of movement to be sub-par, and the execution of the narrative to be clumsy. I plan on playing R2, as it looks to improve on many of these issues, but the topic of my post still sticks out - especially when you consider 60 people shooting and alt-firing at once. I predict chaos on screen, and not necessarily in the good way.

Hell, I watched the videos linked in the OP. There's a lot of cramped confusion going on and it looks chaotic.