bapenguin
10-26-2005, 05:29 AM
I saw this over at Joystiq (http://www.joystiq.com/entry/1234000890065044/) who saw it over at Gamegossip (http://www.gamegossip.com/comment.php?id=15409) who saw it over at The Hollywood Reporter (http://www.hollywoodreporter.com/thr/video_games/brief_display.jsp?vnu_content_id=1001351055). Apparantly Fox has purchased the rights to make an animated CGI show based on the Destroy All Humans franchise.
Fox Broadcasting Co. has acquired the rights to develop THQ's best-selling sci-fi video game "Destroy All Humans!" into a half-hour CGI-animated comedy by former "King of the Hill" writer/co-executive producer Jim Dauterive. The deal marks the first time a video game will be used as the basis for a primetime network television program. The script will be developed through 20th Century Fox TV, where Dauterive has an overall deal. Set in the 1950s, the third-person action game puts players into the bulbous gray head of Crypto 137, an alien who has landed on Earth and is intent on destroying it. The game takes a comic approach and spoofs '50s Hollywood B-movies. "The goal is to make the show as good and as funny as the video game," Dauterive said.
It'd be great if they can capture the artistic style of the game, as well as the dark humor.
Fox Broadcasting Co. has acquired the rights to develop THQ's best-selling sci-fi video game "Destroy All Humans!" into a half-hour CGI-animated comedy by former "King of the Hill" writer/co-executive producer Jim Dauterive. The deal marks the first time a video game will be used as the basis for a primetime network television program. The script will be developed through 20th Century Fox TV, where Dauterive has an overall deal. Set in the 1950s, the third-person action game puts players into the bulbous gray head of Crypto 137, an alien who has landed on Earth and is intent on destroying it. The game takes a comic approach and spoofs '50s Hollywood B-movies. "The goal is to make the show as good and as funny as the video game," Dauterive said.
It'd be great if they can capture the artistic style of the game, as well as the dark humor.