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RainOfTerror
10-22-2005, 01:55 PM
Resident Evil: Deadly Silence will be a remake of the first RE title, released in 1996, but unlike the original, the DS version will not use pre-rendered graphics, but be in full 3D. One of the features will require you to wipe the blood covered screen in order to proceed, and the dual screen will most likely be used for inventory and map.

Check out 34 new Resident Evil: DS screens (http://www.worthplaying.com/article.php?sid=29294) over at WorthPlaying.

Blade
10-22-2005, 02:16 PM
0 Replies.

Everybody speechless? :) Another RE remake (that will never touch the goodness of the GameCube version) that has a blood-on-screen gimmick. I don't blame anybody for having absolutely no comment about that.

TheEpicOfTyler
10-22-2005, 02:28 PM
It was just posted. :|

EvilBob46
10-22-2005, 02:34 PM
The only important question:

Do the controls still suck? I LOVED RE4, but I just can't get into any of the other games even though the story elements look interesting and it's all because of the controls. Just make me actually walk in whatever direction I push the d-pad, not turn around in a circle. Capcom? Hello??? Pretty please?

Heretic Machine
10-22-2005, 02:39 PM
Ya, if the controls for this game aren't refined then I probably won't pick it up. I stopped playing RE games after RE2 because of the controls and didn't start playing them again until RE4.

EDIT: Let me clarify that. I mean it more like the camera was a problem that in turn effected the controls.

Flatulus
10-22-2005, 03:09 PM
I dont know if Nintendo puts pressure on the developer to name their games with the initials D.S.

Castlevania : Dawn of Sorrow
Advance Strike: Dual Strike
and now : Resident Evil : Deadly Silence
others??

Kelegacy
10-22-2005, 03:36 PM
So we have 3 Resident Evil 1's? No, wait, there's a Director's Cut, too. Jesus. Do we really need to keep refuckinghashing? Resident Evil, Resident Evil Director's Cut, Resident Evil (GC Remake), Resident Evil: Deadly Silence.

And they're all the same fucking game? G'ah!

*throws hands in the air and walks off

The Iron Weasel
10-22-2005, 03:41 PM
This is what Japanese companies seem to do, Dynasty Warriors anyone?

see colon
10-22-2005, 03:54 PM
This is what Japanese companies seem to do, Dynasty Warriors anyone?
and american companies don't?

half-life / half-life: source
doom / doom 3
windows 3.1 (suck) / windows me (suck)

Achilles
10-22-2005, 04:11 PM
and american companies don't?

half-life / half-life: source
doom / doom 3
windows 3.1 (suck) / windows me (suck)I'll give you half-life, but the other two? Doom 3 isn't the same as Doom 1, like it or not it's a completely different game. And Windows isn't a game, or if it is, it's a really boring one.

alienchild
10-22-2005, 04:16 PM
and american companies don't?

half-life / half-life: source

Resident Evil
Resident Evil: Director's Cut
Resident Evil: Director's Cut Dual Shock (support for the rumble thingy, was a RE2 version just like it)
Resident Evil (Saturn version, lots of added content)
Resident Evil (Gameboy Color remake version, was scrapped in favor for another sucky RE GB game)
Resident Evil Remake
Resident Evil DS

Now, these were all just the same game, same story, different versions, and I havent even touched the difference between the US, Euro and Jap versions, which in some cases are quite large (censorship anyone?).

ZeroTactics
10-22-2005, 04:24 PM
I have to agree. How many times do you have to play the same game over and over again ?!? Yes, it was a good game back in 1996 on the PS1. It's was prettier on the Gamecube. It's like McDonald's food. Repackaged, new name, new colors, same ingredients. I mean, will you really play this game an 'X' time just to see if you can have another *bonus* fugly costume or a craptastic new weapon ?

Worldcrafter
10-22-2005, 04:25 PM
half-life / half-life: source


I'm sorry, what? They didn't try to sell Half-Life: Source as it's own product, they just included it with HL2. Valve said, "You want to port HL1 to the Source engine? Sure, here you go. Have fun."

Meanwhile, each game in the "Resident Evil 1" series was sold by itself, full price. I think it's how Capcom warms up before making a new game; they make a remake of RE1.

Blade
10-22-2005, 04:27 PM
Well, it was worth every penny of the $50 I paid for the GCN version.

It had a lot more content and far, far.. far better A/V.

see colon
10-22-2005, 04:53 PM
Resident Evil (Saturn version, lots of added content)
are you kidding? i own the original ps and saturn releases and they are virtualy identical in content, with a bit more gor in the saturn. not that you could really tell, because it's a bit blockier, and the characters are about 1/2 the resolution, and the textures have a very palletted look. (but, for some reason, i prefer it to the ps version). if you are counting the ports you forgot RE: platinum for PC and RE: platinum for DC.

counting ports of the game is pretty rediculous anyway. i'm pretty sure some EA sports games would dwarf re1's releases if you counted every platform they were on as an additional release. for the record, EA just started selling madden '95 and NHL '95 again as TV games.

I'm sorry, what? They didn't try to sell Half-Life: Source as it's own product, they just included it with HL2. Valve said, "You want to port HL1 to the Source engine? Sure, here you go. Have fun."

http://storefront.steampowered.com/v2/index.php?area=all

while it is available in some HL2 packages, half-life source costs $9.95USD by itself.

Meanwhile, each game in the "Resident Evil 1" series was sold by itself, full price. I think it's how Capcom warms up before making a new game; they make a remake of RE1.
not all of them were full price. the directors cut dual shock edition was a greatest hits ($19.99USD) release.

Liquidize105
10-22-2005, 05:01 PM
I'll give you half-life, but the other two? Doom 3 isn't the same as Doom 1, like it or not it's a completely different game. And Windows isn't a game, or if it is, it's a really boring one.
Doom has been on every platform, including cell phone.

Achilles
10-22-2005, 05:05 PM
Doom has been on every platform, including cell phone.No argument there, so has Duke Nukem (speaking of games that have been re-released 100 times), but that's not what he was saying.

see colon
10-22-2005, 05:15 PM
I'll give you half-life, but the other two? Doom 3 isn't the same as Doom 1, like it or not it's a completely different game. And Windows isn't a game, or if it is, it's a really boring one.
doom 3 is a retelling of doom 1's story. just like resident evil (GC) is a retelling of resident evil (ps).

H.Bogard
10-22-2005, 05:35 PM
Resident Evil
Resident Evil: Director's Cut
Resident Evil: Director's Cut Dual Shock (support for the rumble thingy, was a RE2 version just like it)
Resident Evil (Saturn version, lots of added content)
Resident Evil (Gameboy Color remake version, was scrapped in favor for another sucky RE GB game)
Resident Evil Remake
Resident Evil DS


Beat this ! (http://www.gamespot.com/search.html?type=11&stype=all&qs=madden)

Kelegacy
10-22-2005, 05:44 PM
Beat this ! (http://www.gamespot.com/search.html?type=11&stype=all&qs=madden)

Well, you hit the nail on the head. Dynasty Warriors has NOTHING on Madden. Same game every year with new numbers. Oh, and never Tom Brady on the cover, even after winning 3 fucking SuperBowls. Cocksuckers.

The Iron Weasel
10-22-2005, 05:54 PM
doom 3 is a retelling of doom 1's story. just like resident evil (GC) is a retelling of resident evil (ps).

Theres a difference of a "retelling" an a "remake", doom 3 had completely different levels then Doom, RE on the other hand had the exact same level lay out as the original.

Draft
10-22-2005, 06:01 PM
I'll buy it, cause I'm a resident evil whore. Yes, I realize it's just a port. yes, I also realize I've chastised people here in the past for being excited about buying the same game multiple times. Fuck you. Resident Evil is the best.

see colon
10-22-2005, 06:17 PM
Theres a difference of a "retelling" an a "remake", doom 3 had completely different levels then Doom, RE on the other hand had the exact same level lay out as the original.
you say tomato i say tomauto. there's quite a bit of new content in RE for gamecube.

Captain Awesome
10-22-2005, 06:23 PM
hahaha, that's so fucking cool.

And to think I thought this handheld was going to flop. Glad to see it has a kickass library. Elektroplankton is a must buy for this thing.

alienchild
10-23-2005, 01:13 AM
are you kidding? i own the original ps and saturn releases and they are virtualy identical in content, with a bit more gor in the saturn. not that you could really tell, because it's a bit blockier, and the characters are about 1/2 the resolution, and the textures have a very palletted look. (but, for some reason, i prefer it to the ps version). if you are counting the ports you forgot RE: platinum for PC and RE: platinum for DC.

Get educated: http://en.wikipedia.org/wiki/Resident_Evil_(video_game)

Major Scud
10-23-2005, 01:52 AM
I just cant see myself plunking down full price for this game.... again. I "might" pick it up when its bargain bin'd but until then, this is not going on my wish list. Is it really "that" hard to come up with a new story? even make the game "chris and jill have to return to the orginal mansion..." or "chris and jill find themselves in a recreation of the original mansion(again)..."

KamaItachi
10-23-2005, 02:55 AM
If you're going to remake a game for the DS, why not one that focused on 2 characters, 2 or 0? If they remade 2 but with the character switching mechanics of 0 it could be great. having 2 characters POV on each screen would be a much better use of the system than your character and a map.

Achilles
10-23-2005, 03:03 AM
If you're going to remake a game for the DS, why not one that focused on 2 characters, 2 or 0? If they remade 2 but with the character switching mechanics of 0 it could be great. having 2 characters POV on each screen would be a much better use of the system than your character and a map.Doesn’t the first RE focus on 2 characters? I’ve only played the one on GC to any extent, but that one had you playing as both Chris and Jill, and switching between them.

Also it might be a harder than you think due to technical reasons, but I’m sure there’s a creative way to do the character switching thing. Problem is they’d have to redesign the whole game rather than just add a couple new elements. There’s a big difference between adding some blood-on-screen and making the existing maps 3d, and changing all the puzzles to use 2 people, or adding in tons of simultaneous events.

It's a good idea though if they make a DS spesific RE game.

KamaItachi
10-23-2005, 04:04 AM
Doesn’t the first RE focus on 2 characters? I’ve only played the one on GC to any extent, but that one had you playing as both Chris and Jill, and switching between them.

Also it might be a harder than you think due to technical reasons, but I’m sure there’s a creative way to do the character switching thing. Problem is they’d have to redesign the whole game rather than just add a couple new elements. There’s a big difference between adding some blood-on-screen and making the existing maps 3d, and changing all the puzzles to use 2 people, or adding in tons of simultaneous events.

It's a good idea though if they make a DS spesific RE game.

Yeah, but bar 2 and 0 (which I think is the one you played as Remake didn't allow for switching characters on the fly) the differences in the game from your character choice was really just the difficulty. The story was pretty much the same. In RE 2 the two character's sories were seperate, in 0 you used both characters at the same time and split up to solve certain puzzles.

I was thinking about the technical limitations as I was making that point, and it's a big problem, but something clever could be worked out.

To be honest, I too would like a stand alone game for the DS, but of all the games in the series so far, I think 2 is in the most need of a remake/reimagining as it's still agreat game, but looks dated and ugly these days. Mixing about some of the puzzles to facilitate 2 characters and letting you switch between Leon and Claire wouldn't be that hard of a feat seeing as it was a nice, claustorphobic atmosphere and 2 seperate, interlocking stories anyway.

Sorry, this post is all over the place.. it's been a long day... if something here doesn't make sense feel free to slap me.

Achilles
10-23-2005, 05:28 AM
Yeah, but bar 2 and 0 (which I think is the one you played as Remake didn't allow for switching characters on the fly) the differences in the game from your character choice was really just the difficulty. The story was pretty much the same. In RE 2 the two character's sories were seperate, in 0 you used both characters at the same time and split up to solve certain puzzles.I agree that RE2 does need a remake more than RE1, it's also my favorite RE game. I'm not positive but I do think that Jill and Chris switched a couple times (since she was the master of unlocking) just during the regular storyline of RE1. But you're right that you could never switch them on the fly. All the switches happened during plot events like the switch to Ashley in RE4 from what I remember.

I'd ask Capcom to make an original RE game for the DS, I think it has a ton of potential from a puzzle standpoint especially. But really, look at those screenshots. If they're going to do it with 3d backgrounds they might as well just not do it at all.

Edit: That may be a harsh, the screenshots aren't real-size, it could look better on target.

Pumped'Up
10-23-2005, 10:14 AM
RE-DS looks like complete poop.

Technologically, a step backwards into the year 1995.

ElectricMonk
10-23-2005, 04:16 PM
while we're talking about remakes how about the majority of the zelda series. the plot elements and gameplay elements remain the EXACT SAME with different graphics.

but yeah this is just what japanese people like, even beyond video games, how many animes are a re-imagining of a story you already know? american films aren't shy of remakes either but usually they remake an old movie that most young people haven't seen and are unwilling to watch the old one.

also half-life: source dosen't count because they never tried to sell it as a stand-alone product, it served it's purpose more as a value-addition thing.

see colon
10-24-2005, 07:12 AM
Get educated: http://en.wikipedia.org/wiki/Resident_Evil_(video_game)
have you ever played RE for the saturn? the "new creatures" they added to the game were basicaly just new skins. they performed exactly the same. and woohoo for new costumes.

also half-life: source dosen't count because they never tried to sell it as a stand-alone product, it served it's purpose more as a value-addition thing.
but they do sell it as a stand alone product. it's $9.95USD for half-life: source. and that's not really a "value" if you consider the original HL is $9.95USD and works with a ton of mods and expansions while HL:S works with none.