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View Full Version : Fracture Demo Hitting Xbox LIVE, PlayStation Network 09/18


fitbabits
09-10-2008, 10:42 AM
Nice. Lucasarts sends word (via the obligatory press release) that a demo for the upcoming Fracture will be released on both Xbox LIVE and PlayStation Network on September 18th (one week from tomorrow).

LucasArts announced today that they will release the official demo of their upcoming action game Fracture on Xbox Live Marketplace and PlayStation Network on Thursday, September 18. The demo will introduce players to the revolutionary gameplay behind Terrain Deformation, a key gameplay mechanic that allows for the dynamic creation of on-the-fly cover and geographic manipulation.
Click the headline to read the full press release.

fitbabits
09-10-2008, 10:43 AM
LucasArts announced today that they will release the official demo of their upcoming action game Fracture on Xbox Live Marketplace and PlayStation Network on Thursday, September 18. The demo will introduce players to the revolutionary gameplay behind Terrain Deformation, a key gameplay mechanic that allows for the dynamic creation of on-the-fly cover and geographic manipulation.

Developed in partnership with Chicago-based Day 1 Studios, Fracture takes place in the year 2161 in a United States plagued by disaster. Years of environmental neglect have split the nation in two and resulted in two conflicting ways of life. Survivors of the Atlantic Alliance have turned to cybernetics and technology, while the Pacifican States in the West have turned to stem cell research and genetic engineering for a better way of life. These two conflicting ideologies come to a head in a deadly civil war for not only the fate of the free world, but also the future of mankind itself.

Utilize the power of Terrain Deformation to create cover, solve puzzles and revolutionize battlefield tactics as you guide Atlantic Alliance soldier Jet Brody in his quest to quell the Pacifican uprising through an exciting single player campaign that begins in the now-dried-out San Francisco bay, and traverses the ravaged country.

When the game ships to retail you will also be able to test your mettle in over-the-top multiplayer modes where nonstop action meet Terrain Deformation for brutal 12-player battles in modes specifically built for Fracture and TD technology.

Fracture releases for Xbox 360 and PlayStation 3 on October 7, 2008 in North America and on October 10, 2008 in Europe.
I'm cautiously optimistic on this one. As a fan of both Red Factions, this may well just scratch the itch till the third RF sees the light of day.

AgtFox
09-10-2008, 10:45 AM
Yeah, I noticed in the Force Unleashed manual at the end it says, "Fracture demo now available from Xbox Live Marketplace" so I figured this was coming soon. I also figured maybe there would be an ad for the supposed new Indy game announcement next week, but no luck on that.

Mondopest
09-10-2008, 10:50 AM
It definitely has some intriguing gimmicks. Things like 'pillar' and 'rise' grenades add a lot of options in terms of gameplay.

Gorvi
09-10-2008, 11:08 AM
It sounds like it has an interesting mechanic but the art design is painfully generic. The last trailer I saw was almost painful to watch.

Kamalot
09-10-2008, 11:42 AM
I'm in total agreement with Gorvi on this one. The ultra-generic style and design of this game make it hard to stand out from the crowd. Maybe the mechanics are really fun, but why couldn't they make a more interesting game about them? Sounds like a perfect Earth Bender power set for an excellent Avatar the Airbender game, not something that looks like every other Unreal III engine game.

menage
09-10-2008, 11:53 AM
Well, at least it gives them a shot to prove me wrong. I'm still finding the whole earth moving ability quite lame in a futuristic environment. There must be better weapons available.

Kem0sabe
09-10-2008, 12:17 PM
I think this game is going to bomb hard, the lack of any kind of marketing before the game hits the market can only mean one thing... and it aint good.

Dark Prince
09-10-2008, 01:22 PM
The terrain deformation does seem cool at first, but it could really get old quick, unfortunately and seem more like a novelty. Kinda of like the Force Unleashed with the ultimate force powers you eventually gain.

I have my reservations for this being the skeptic that I'm being about this game.

Albinobees
09-10-2008, 01:41 PM
this gives me the same vibes as that other crappy non star wars lucasarts game a couple years ago... RTX red rock.

that had awful art design as well....just google image search rtx red rock and laugh if you dont know what i am talking about.

walkstheplanes
09-10-2008, 02:27 PM
I like the green italics underneath the news. It's a subtle, but refreshing change.

fitbabits
09-10-2008, 02:28 PM
I like the green italics underneath the news. It's a subtle, but refreshing change.

Thanks. A little splash of color goes a long way!

Rambilin
09-10-2008, 03:32 PM
I think this game is going to bomb hard, the lack of any kind of marketing before the game hits the market can only mean one thing... and it aint good.

Or it could be a sleeper hit like Ico, Hotel Dusk, etc? Probably not but I would love to be pleasantly surprised.

Xerxes
09-10-2008, 04:29 PM
fitbabits, I like your dedication for not saying "More after the jump." :)

I would like to know a little about the multiplayer. Could pick up where Shadowrun left off.