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View Full Version : Sid Meier Interview


NoName
10-21-2005, 12:00 PM
If you're in the need of something game related to read, Slashdot has an exclusive interview (http://interviews.slashdot.org/article.pl?sid=05/10/21/0550213&from=rss) where they have ten questions that they got Sid Meiers to answer. Nothing ground breaking or overly exciting, just the thoughts of a great game designer to fill a slow news day.

I think the big question on a lot of our minds is: Why did you start doing game design and programming in the first place?

Response:
I caught the computer bug in college, but never imagined that one day I would have a career making games for the computer. As a kid I really enjoyed playing board games and card games, and was interested in reading books about history, pirates, airplanes...all of which have been the topics in the games I've created. Bill Stealey and I started Microprose on a dare really...we were at a business conference together and were playing a flight-sim arcade game. Bill was really impressed that I kept winning and I told him that I could tell what the AI was going to do each time, so it was easy to win...and I said that I could make a better game in two weeks. Bill challenged me to do just that and so began our game development company.