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Everlost_MI
10-10-2005, 12:22 PM
Ultimate Spider-Man Review (XBOX)
By Everlost_MI (Brian K. Nichols), Editor in Chief

Treyarch and Activision are back with another Spider-Man game, Ultimate Spider-Man, however this one takes place in the Marvel’s Ultimate Universe. For those who aren’t familiar with Marvel’s Ultimate Universe, it offers updated versions of their mainstream heroes and villains; Spider-Man, Avengers, X-Men and the Fantastic Four to name just a few. The characters maintain their core identities that make them who they are, but their origins, histories and futures have been slightly tweaked or drastically changed without insulting their classic predecessors in the process.

The storyline and artwork for the game is excellent as it features a new story by Brian Michael Bendis, who’s been the lone scribe for the Ultimate Spider-Man comic book series. So for fans of the comic book series, the game’s story will fit right in the Ultimate Spider-Man continuity. The game offers various cameos such as Wolverine, Human Torch, Green Goblin and the Rhino to mention just a few. In addition, the Ultimate Universe version of The Beetle is introduced in this game. The game’s artwork is a hybrid mix of cell-shaded graphics and the look of the artwork used in hand drawn comic books. Part of the story’s narration unfolds in comic book panels that come to life as characters are slammed or bounced in and out of the panels in an attempt to bring the story to life.

The story alternates back and forth between Peter Parker/Spider-Man and Eddie Brock/ Venom, allowing players to play both characters. While this sounds like an interesting concept, neither character really incites much excitement as the game wears on. The freedom that was available Spider-Man 2 makes a return in this game allowing the completeist to fight crime while trying to track down all the comic covers, city events, landmark tokens and medals from combat tour and races. Various levels of success in completing these quests will unlock an assortment of secrets that are rather weak for the amount of work involved. It should be noted that the freedom is somewhat limited initially as parts of the city are not available until sections of the game are completed. Even with the freedom, the game’s monotonous attempts to stretch the gameplay between various boss battles creates a sense of boring déjà vu that is temporarily relieved with cut scenes that push the story along. The boss battles are rather unimaginative and provide little in the form of difficulty let alone fun. All in all, the game took a little over five hours to complete; this included the main storyline and all the various side missions.

The movement and combat controls are easy to grasp as players can quickly jump into the game with little problem; however that is best thing that can be said about the game’s controls. The concept of the two main characters has been captured as Spider-Man is about acrobatic grace and web swinging, while Venom is pure brute force and can pull himself along with tentacle zips and huge locomotion jumps. The ease and grace of Spider-Man’s web swinging that was the shining point in Treyarch’s Spider-Man 2 is gone. Instead a clunky web swinging engine has been installed that will often frustrate and disappoint Spider-Man 2 players. However, if the player has not sampled Spider-Man 2, it is doubtful the same complaints would surface. The combat system revolves around a scant series of combos and uninspiring single button moves that focus on jumping, timing and persistence in defeating generic enemies and bosses rather than allowing the player to infuse some imagination and variety with a larger selection of combos.

The overall music and sound effects for the game are standard fare with nothing that really adds or detracts from the game. However, the voice talent that was used was less than impressive especially with a whiney Peter Parker, even with the understanding that this version of Spider-Man is still in high school.

In conclusion, this game is significant disappointment from Treyarch and Activision in their legacy of the Spider-Man videogame franchise. This game initially is fun to play but by the third mission it quickly breaks down into a laborious and stagnant game that can be completed in a few scant hours. Ultimate Spider-Man is only worth playing as a rental or as a bargain bin title. Hopefully Treyarch and Activision can resurrect or improve on their previous success and engine that was used in Spider-Man 2 for the Spider-Man 3 game.

The Good
The storyline.
Hybrid cell-shaded graphics.

The Bad
The web swinging.

The Ugly
Boring, repetitive gameplay.
Length of the game.

Score: http://www.evilavatar.com/images/icons/evileye_sm.gifhttp://www.evilavatar.com/images/icons/evileye_sm.gifhttp://www.evilavatar.com/images/icons/evileye_smh.gif
2.5 EvilEyes out of 5.

http://www.evilavatar.com/images/thumbs/usm_xbox.jpg

A-Team
10-10-2005, 12:37 PM
Ouch, a 2.5. Bad Spidey, bad.

...creates a sense of boring déjà vu that is temporarily relieved with cut scenes that push the story along
Too many games do that these days. It seems like developers have this mentality that if a segment of the game is bad, they can simply overshadow it by throwing in a cutscene to "trick" players into thinking that they are actually having fun (if you're a developer and reading this, it doesn't work).

Great review by the way. :)

Kagger
10-10-2005, 12:37 PM
Nice review Everlost.

I definently would want to give this game a rental if I got into the comics. Speaking of which, are they any good?

carneconcarne
10-10-2005, 12:41 PM
yeah, I preordered this, was very dissapointed. I'm just trying to finish it quickly so I can trade it in for spiderman 2, but the webswinging is so _not_ fun that it's tough.

fitbabits
10-10-2005, 12:47 PM
Nice review - love the EvilEyes.

jacktion
10-10-2005, 12:48 PM
This was a separate internal team from Spidey 2. They started before Spidey 2 came out and went a different route. They didn't realize until it was too late how successful certain elements of the Spidey 2 game were going to be. The next one will be much more in the mold of Spidey 2.

fitbabits
10-10-2005, 12:50 PM
The next one will be much more in the mold of Spidey 2.
And therefore horrendously dated by the time it is released.

thecrazyd
10-10-2005, 12:51 PM
The webswinging is awesome. Not as good as in Spiderman 2, but still awesome.

Chagrinful
10-10-2005, 12:57 PM
Yea, good review you hit all the bad points and good points. Also alot of the boss parts are broken up by a)Chase him down constantly while hindered by mini tasks and b)Fight him in a small box like environment. Also on PC it runs like shit unless you've got a REALLY nice rig.

Murtaug
10-10-2005, 12:58 PM
This review pretty much nails my thoughts on the game. I gave it a rent Friday night, finished it yesterday. I probably put five or so hours in.. I was totally shocked that I was at the end of the game, it felt like I did nothing but chase a boss, fight them, then chase someone else. And as has been mentioned.. the web-slinging was terrible, Spider-Man 2 did a much better job of it.

I really dug the visuals though.. and the cut-scenes had me wishing they would just release stories done in engine as like 'comic dvds' or some such. It was like a moving comic book.

Hopefully a sequel will fix these issues, and glad I rented rather then buying it like I originally planned, this is not a game worth $50.

Heretic Machine
10-10-2005, 12:59 PM
The webslinging sucked. Anything less than Spidey 2 is now unacceptable, it's as simple as that. The standard was set by this company, and they let me down.

But the webslinging isn't the worst problem with this game. They seemed to of listened to what fans liked and didn't like about Spidey 2, and went the exact opposite route of what the fans wanted. What does this mean? More races, more chases, more tokens, less mission variety. I mean seriously, they took out ALL variety from the story missions. They consist of Cut scene -> Chase -> Battle -> Cut scene. In the first game you had a wide variety of missions, ranging from obstacle courses, to web slinging excercises, to boss battles. Don't get me started on how much the chases sucked.

I bought this game when it hit stores. I traded it the next week for $30 store credit. Don't buy this game, even as a Spidey fan.

fitbabits
10-10-2005, 01:00 PM
Yea, good review you hit all the bad points and good points. Also alot of the boss parts are broken up by a)Chase him down constantly while hindered by mini tasks and b)Fight him in a small box like environment. Also on PC it runs like shit unless you've got a REALLY nice rig.
I'm going to be facetious and ask why you would even buy it on PC. Seems like such a typical console game to me.

laggerific
10-10-2005, 01:46 PM
Nailed it for me. The webswinging in SM2 was its highlight. I thought, all they need to do for the next game is to refine it, and I thought that was what they would do, but they utterly devastated it...destroyed it, and in the process ruined what would undoubtedly have been an awesome game.

Stormwatcher
10-10-2005, 01:47 PM
It runs pretty well on my machine, and although it is not bad, it is far from being a top pc... I got an Athlon XP Barton 2800+, GeForce 6600GT and 1024MB Ram. As I said, not bad, but not toplist. It does play any current game with all option on at 1024x768.

Chagrinful
10-10-2005, 01:59 PM
I'm going to be facetious and ask why you would even buy it on PC. Seems like such a typical console game to me.

I've got a logitech rumblepad 2, and it was cheap at the time, so why not.

fitbabits
10-10-2005, 02:02 PM
I've got a logitech rumblepad 2, and it was cheap at the time, so why not.
I dunno, it just doesn't seem to be the type of game I'd want to play on PC. Snob? Maybe so...

Cupelix
10-10-2005, 02:04 PM
Wow, I guess I'll be waiting to grab this when it hits the bargain bin. Too bad, I had such high hopes for this game. I still want to play it for the BMB plotline though.

laggerific
10-10-2005, 02:07 PM
I use a PS2 Dual Shock on my PC and I love it...it also allows me to play certain games on my PC that might not run that well on the consoles...

Kelegacy
10-10-2005, 05:26 PM
I'm going to be facetious and ask why you would even buy it on PC. Seems like such a typical console game to me.

Especially when PC owners got horribly fucked over on Spiderman 2. An entirely different game (and very, very bad) created specifically for the PC. What gives?

fitbabits
10-10-2005, 05:28 PM
Especially when PC owners got horribly fucked over on Spiderman 2. An entirely different game (and very, very bad) created specifically for the PC. What gives?
Yes, there's that as well! Made by and for idiots.

TheHulk
10-10-2005, 05:57 PM
Thanks for the review... Was thinking about picking it up tonight on sale at Target. Guess I can save the cash and hope for good things on Stubbs the Zombie next week.

Spigot
10-10-2005, 07:07 PM
I love the look and feel of the game, but I'm glad I rented this instead of buying it. If it's as short as you're saying it is, I'll be done by tomorrow morning.

The cutscenes and boss fights were pretty fun though. Nothing amazing, but fun.

Savok
10-10-2005, 09:29 PM
It always amazes me when a company manages to fuck what's already there, like it takes talent to do that.

mister_slim
10-10-2005, 10:16 PM
It must be brutal to be an internal studio for one of the big publishers. I can't imagine making the most popular Spiderman game ever (2) and then having some other team making what appears to be a sequel but actually fucks up what you've accomplished. And I'm sure they're working on the game for the next Spiderman movie right now.

Spigot
10-11-2005, 08:33 AM
Arg. I was actually enjoying this until the Venom vs. Beetle boss fight. Now I want to hit things. Who the hell thought that fight up? And how the hell do I beat him, aside from flailing wildly?

crisdias
10-13-2005, 01:16 PM
I am still playing this and, I swear, if there is just one more CHASE ME mission I am going to break the DVD in tiny little pieces.

Stupid chase missions...

Heretic Machine
10-13-2005, 01:36 PM
Well, if you still have more bosses, you still have more chases... Just wait until

*SPOILERS*


The Carnage fight... that was just stupid, mostly because of the way the camera acts in the last room.

thecrazyd
10-13-2005, 01:39 PM
I dunno. I loved every minute of the game. My only complaint is that it is too short, and that the webswinging is not as cool as in Spiderman 2. I still like the swinging, and it is definately still fun, but not as fun as it was before.

Spigot
10-13-2005, 03:26 PM
I finished it the other day and while I didn't really care for the method they used to lead up to almost EVERY SINGLE BOSS FIGHT, the fights themselves were actually quite good (for some reason I beat The Beetle on one try the day after posting my previous message). The final fight was a little annoying but nothing too heinous.

The story and presentation were excellent. If it had the webswinging from Spiderman 2 and more side missions that weren't the generic 'save the man from the ledge', I'd give it a very high score indeed. As it was, it was a 5 hour romp that made for a good rental and made me happy to have rented it.

AniAko
10-28-2005, 01:45 PM
All in all the game never lived up to the current standing spiderman franchise, but it did introduce new game mechanics for Venom which kept me n the game for a few hours more.

It felt cool to leap 65 stories in the air and sail over buildings in a single bound. This and using the suit to grasp buildings to thrust yourself forward was a good change of pace from webslinging. Not to mention tossing cars like water balloons.

Good review. I give the review 4 out of 5 evil eyes http://www.evilavatar.com/images/icons/evileye_sm.gifhttp://www.evilavatar.com/images/icons/evileye_sm.gifhttp://www.evilavatar.com/images/icons/evileye_sm.gifhttp://www.evilavatar.com/images/icons/evileye_sm.gif ;)