View Full Version : Revolution control to be suitable for multiplatform games
boratika
09-16-2005, 11:15 AM
Eurogamer (http://www.eurogamer.net/article.php?article_id=60917) has conducted an interview with Jim Merrick, Nintendo Europe's senior director of marketing, with some new details revealed. This one in particular should ease some concerns:
Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?
Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.
So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
It's something that's just as true for the DS - not every game uses the DS's unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution's features.
This probably should have been mentioned during the keynote to save a lot of confusion.
Abednigo
09-16-2005, 11:27 AM
This probably should have been mentioned during the keynote to save a lot of confusion.
You're right, it should have. But at least they are saying it. That should hopefully put a lot of minds at ease.
Rommel
09-16-2005, 11:29 AM
Why? Because if you want to play games on your Rev you need an additional addon? Yeah, we KNEW that when we looked at it.
Keep your newbie stick... spewing forth its thick, hot n00b sauce.
NoName
09-16-2005, 11:29 AM
Har har, I had posted that almost exactly just moments ago, with the same quote. But since I wasn't in time, here's my second favorite quote from the article.
Eurogamer: Some critics have voiced concerns about compatibility issues with all the different television standards around these days... Will the Revolution controller work with all types of tellies?
Jim Merrick: I guarantee it. It works with LCDs, plasma screens, projectors... Everything. It's not like the old lightgun technology, where you had the classic problem of requiring a CRT screen. But this isn't working on a scan line basis, so there are no issues there.
NoName
09-16-2005, 11:30 AM
Why? Because if you want to play games on your Rev you need an additional addon? Yeah, we KNEW that when we looked at it.
Keep your newbie stick... spewing forth its thick, hot n00b sauce.
Your intelligent contributions to the discussion are so numerous it's scary :eek:
Abednigo
09-16-2005, 11:31 AM
Why? Because if you want to play games on your Rev you need an additional addon? Yeah, we KNEW that when we looked at it.
Keep your newbie stick... spewing forth its thick, hot n00b sauce.
You'll be there on release day to buy one and you know it. ;)
Hellstorm
09-16-2005, 11:34 AM
Why? Because if you want to play games on your Rev you need an additional addon? Yeah, we KNEW that when we looked at it.
Keep your newbie stick... spewing forth its thick, hot n00b sauce.
Yes, because an add-on that might ship with the system or cost $20 is far more offensive than a wireless addon for $100 or an 8 gig HD addon for $100.
Or if worse comes to worse and you happen to have a GC or Wavebird controller, you could use them as well. Oh the horror.
Gaming is going mainstream, accept it or find a new geek hobby to isolate yourself with from the rest of humanity. Like LARPing, they could use a good lighting bolt thrower.
Ernst_Jager
09-16-2005, 11:39 AM
Anyone playing with kids that bump into them or grab at the controller while playing should see the downsides of a controller like this.
Ajezz
09-16-2005, 11:40 AM
Ahhhh, so it’ll slot into the “real” controller like the VMU on the dreamcast – man that VMU functionality was awesome I miss the DC…
Viva la Revolution!
NoName
09-16-2005, 11:46 AM
Viva la Revolution!
I think I've read that 10 times in the last half hour, just put it into your signature and save yourself from typing it every post! :p
Serapth
09-16-2005, 11:47 AM
I have to think its a bad move then not bundling this other controller in. Its like any addon ( such as the 360 HD ), if there is no gaurantee that all systems will have it, there will be less developer support for it.
Third party support and retro gaming support seem important enough to me, that they should bite the 10$ or so per unit in cost, and bundle the controller in.
Rommel
09-16-2005, 11:50 AM
Yes, because an add-on that might ship with the system or cost $20 is far more offensive than a wireless addon for $100 or an 8 gig HD addon for $100.
I think I was pissed at those announcements too. Oh wait, yes I was. Oddly though - I can still play video games on a 360 without those addons. Also, I know exactly how my experience with them will be impacted. Not the case here. Also, double the cost for peripherials for this system, since you need to buy an additional base remote to go with it.
You'll be there on release day to buy one and you know it.
I never buy things first day. I regret that with the PSP. Fucking firmware...
Gaming is going mainstream, accept it or find a new geek hobby to isolate yourself with
Wrong. Gaming has been mainstream for years now. This device will not only push assimilation backwards. The fact that the video of Japanese businessmen hammering the desk looks stupid to the general public (And it will, if they even realize it is not just another "People moving while playing with a normal controller" commercial, which we have seen before) does not mean they have no heart or inner child... it means it looks stupid to them. Like voting.
VoodooKarma
09-16-2005, 11:52 AM
I have to think its a bad move then not bundling this other controller in. Its like any addon ( such as the 360 HD ), if there is no gaurantee that all systems will have it, there will be less developer support for it.
Third party support and retro gaming support seem important enough to me, that they should bite the 10$ or so per unit in cost, and bundle the controller in.
That is still a possibility. You gotta realize the Revolution is a long way from launch so changes can and will be made. I am sure they are checking out the public reaction to their new controller. As far as the new controller, it looks weird an uncomfortable but I will give Nintendo the benefit of the doubt. Until I get a chance to actually try out this new controller, I have no idea if I will like it or not.
Ajezz
09-16-2005, 11:52 AM
I think I've read that 10 times in the last half hour, just put it into your signature and save yourself from typing it every post! :p
But I don't want it in my sig, it's more of a tagline for my tongue-in-cheek Rev posts...
Viva la... Nevermind
Abednigo
09-16-2005, 11:56 AM
As far as the new controller, it looks weird an uncomfortable but I will give Nintendo the benefit of the doubt. Until I get a chance to actually try out this new controller, I have no idea if I will like it or not.
That's what most people said about the N64 and GC controllers too. But like you said, we won't really know until we can try it. Nintendo has proven the doubters wrong about it's controllers for years.
Serapth
09-16-2005, 12:07 PM
That's what most people said about the N64 and GC controllers too. But like you said, we won't really know until we can try it. Nintendo has proven the doubters wrong about it's controllers for years.
Funny, I still say that about the N64 and GC controllers. I HATE them, both of them. Biggest turn off from either system in my eyes. Then again, im not too keen on the dual shock either and I love the origonal XBox controller. So I may just be a freak, me and my oversized North American hands.
::Offtopic, but I hear alot of people that like the origonal Xbox controller also think the dreamcast controller was the cats ass. This I have to disagree with. The dreamcast controller, which comfortable had button placements that made certain button combo's all but impossible to make.
bgivnin
09-16-2005, 12:08 PM
Anyone playing with kids that bump into them or grab at the controller while playing should see the downsides of a controller like this.
Like that's not a problem now? If kids/people grab at it, you still have the problem of nudging the analog stick, or pressing incorrect buttons.
They have said all along there will be compatibility with Gamecube games, but with so many people's knees set to "jerk" i guess they never heard it.
Don't worry, once it becomes clear that this new control scheme works like gangbusters, Sony and Microsoft will be copying it for their next-next-gen hardware.
Kalash
09-16-2005, 12:24 PM
You know what I just thought of, and maybe I shouldn't be posting in this thread, but the other controller threads are way bloated, anyway here goes. My thought is that maybe the revolution will finally bring a viable point and click RTS game to consoles, and that makes me kind of happy. but then again, that's just me.
Danin
09-16-2005, 12:27 PM
Yeah, Nintendo should scrap their new controller and just make another Dual Shock ripoff like every other console. Screw new ideas, I'd rather play the games that are on every other console than buy a peripheral.
Seriously, use a Wavebird, god knows you've got one.
Dabombpizza
09-16-2005, 12:38 PM
Also, double the cost for peripherials for this system, since you need to buy an additional base remote to go with it.
Let's not be so quick to jump to conclusion here. Not only do we not know when the release date is, we don't know what the console is packaged with. And through all of this noone has even mentioned the price of the revolution.
If I remember correctly, previous talks on the big R had said they wanted to aim at a $200. For me, that's a perfect price for an innovative control system, backwards compatability from Cube to NES, not to mention with a library of downloadable games avaliable for the system.
Demo_Boy
09-16-2005, 12:41 PM
Anyone playing with kids that bump into them or grab at the controller while playing should see the downsides of a controller like this.
If youve got a kid reefing on your regular controller cable you can't play anyway.
I think the real folly of Nintendo was not making the controller look wierd enough. If it had a pointing cone on the top, and was super ergonomic, people wouldnt shluf it off as a remote controller and theyd be more responsive to examining it with an open attitude. Their design is too succesful at emulating typical electronics. Who agrees with me?
Dabombpizza
09-16-2005, 12:45 PM
I think the real folly of Nintendo was not making the controller look wierd enough. If it had a pointing cone on the top, and was super ergonomic, people wouldnt shluf it off as a remote controller and theyd be more responsive to examining it with an open attitude. Their design is too succesful at emulating typical electronics. Who agrees with me?
I agree! If it had was more like something you held like a laser gun with a trigger, then people would be gawking over it, or at least not as childshly upset before using it. On a side note, why do we not have any photos of this shell for the remote controller?
PantherModern
09-16-2005, 12:46 PM
Likely because, in a similar fashion to the controller itself, it is still in the late prototype phase and they just don't want to show it yet.
Hellstorm
09-16-2005, 12:48 PM
Also, double the cost for peripherials for this system, since you need to buy an additional base remote to go with it.
Oh I didn't know you knew the price of the base Rev controller. Please ejudicate on the cost of it please. Or do you mean the reciever? Nintendo is probably smart enough to have one reciever work with 4 controllers. Hey, Nintendo was smart enough to offer wireless free out of the box. Or was that stupid because they can't sell an addon for an insane markup.
The total buttons on the Rev controller, with the analog stick, is just one short of what you have on the GC. Either way, I can see Nintendo packing not only the base controller with the analog stick, but the regular old school controller that lets you play SNES, N64, and GC games as well. We don't know what comes in the package and Iwata said he is considering shipping the sytem with the add-ons in the box.
Lastly, you are a gamer? The general public already makes fun of you. See the movie Grandma's boy. Accept your geekness and move on.
People say they would look stupid using the thing, what's the hottest game in the arcade? DDR. You look stupid playing that and you are moving around much more and in public.
You aren't a rockstar and you ain't John Romero. Who cares how you look like while playing a video game?
lurker4hire
09-16-2005, 01:03 PM
IMNSHO the most important aspect of the revolution controller is going to be execution. How well does it work, technically. I'm not talking about the idea of positional, tilt sensor, etc... that's obviously got many advantages for game control, but the devil is in the details and if they don't nail this perfectly the rev is gonna suck.
That means:
- No need to fiddle with sensors after initial setup and calibration
- durable and adaptive to multiple users and their styles of play, someone who prefers wide sweeps shouldn't need to calibrate after using the controller of someone who uses less movement
- works flawlessly with flagship nintendo titles, third parties will need to have good examples to follow, hopefully nintendo shares the code or whatever making acheiving the same results easy
In that context, the most important quote from that eurogamer article is this:
Eurogamer: So when will we get to play them, exactly?
Jim Merrick: Put it this way. Without making a commitment, if I went to E3 2006 and didn't end up playing the Revolution, I'd be very disappointed...
Me? I'm cautiously optimistic. I owned a powerglove (I begged my mother for a long time for that piece of crap) and pray I'm not disappointed as I was then.
Quick crappy photoshop of Rev + Dreamcast controller:
http://img187.imageshack.us/img187/1968/dreamcastcontroller01large2xz.th.jpg (http://img187.imageshack.us/my.php?image=dreamcastcontroller01large2xz.jpg)
MosBen
09-16-2005, 01:23 PM
Actually, other than the SNES controller, I've always thought Nintendo was pretty crappy at controller design. The NES controller is uncomfortable, the N64 had that rediculous two grip setup, the Power Glove was terrible, the Super Scope 6 was pretty useless, and though not critically flawed, I've never liked the GC controller when compared to a Duel Shock or S-Controller.
Edit: That isn't to say Nintendo doesn't have, for lack of a better word, revolutionary aspects to their controllers. Obviously, the NES was pretty original, and the analog stick and rumble were great ideas. I've just always thought it was a matter of good ideas put together poorly.
You know what I just thought of, and maybe I shouldn't be posting in this thread, but the other controller threads are way bloated, anyway here goes. My thought is that maybe the revolution will finally bring a viable point and click RTS game to consoles, and that makes me kind of happy. but then again, that's just me.
Agreed, and also for every hardcore PC gamer who said they needed a mouse to play FPS games, it seems like this is the answer. I read that a Metroid 3 mockup controlled very well (and now has full mouselook unlike previous versions) with this controller.
MosBen
09-16-2005, 01:38 PM
I'm very skeptical of the FPS controls. I hated Metroid's controls, so I'm sure it's an improvement over that, but I wonder if movement will be responsive enough. We'll see when we get our hands on one, I suppose, so I'm willing to wait.
Stupid Fat Hobbit
09-16-2005, 01:47 PM
On a side note, why do we not have any photos of this shell for the remote controller?
I'd say it's for the same reason they didn't show any games today: they wanted everybody's full attention on the core controller. And judging by the frenzies of discussion on this and every other game site I've seen, they got it.
Anyway, I wouldn't be surprised if they showed it later this weekend. And dare we hope, maybe even some games. They have no reason not to, now that the secret's out.
MasterEvilAce
09-16-2005, 02:04 PM
Man.. the shell sort of scares me... That is going to be one helly large controller. XBOX, eat your heart out.
An add-on controller just to play third party games lol. Pathetic.
Pathetic.
Yes, you definitely are. You don't NEED an add-on controller to play 3rd party games... as someone pointed out, the wand + analog attachment provide one less button than an existing gamecube controller. Troll.
dr_wily
09-16-2005, 02:16 PM
So many haters. I guess everyone likes the same goddamn controller and the same goddamn games. I applaud nintys effort to actually make something different and create a 2nd system niche.
An add-on controller just to play third party games lol. Pathetic.
NO.
It is not to play 3rd party games, you could do that with a 3rd party madcatz or your old wavebird if you actually read the comments.
This addon is probably to add functionality to the controller but still maintain the gyro feature, like for certain games that need more buttons or some shit.
3rd party games will obviously not use that so just get a cheap ass controller.
90% of us are too cheap to buy the 30-40$ 2nd controller and opt for the 15$ madcatz one.
Yes, you definitely are. You don't NEED an add-on controller to play 3rd party games... as someone pointed out, the wand + analog attachment provide one less button than an existing gamecube controller. Troll.
Yes, because people are really going to sit there and attempt to play a fighting game or FPS using a wand controller. Why do you think the add-on was proposed in the first place? Use your fucking brain, moron.
Troll hur hur hur.
EternalGamer
09-16-2005, 02:17 PM
Remember when you were a kid and all you needed to create anything in your imagination was a stick? Flip the stick on its side and grab the two ends and you gripping the steering wheel of the worlds fastest race car. Point it out in front of you and you have a gun to shoot down bad guys. Hold it double handed over your shoulder and you are carrying a sword which which you can slay the barbarian hordes.
Sticks were amazingly versatile tools for the imagination, but at some point we decided to shelf our sticks and some of our imaginative powers along with them. We traded them in for more "realistic" playtime props: for G.I Joes, Matchbox Cars, and cap guns. Eventually we again craved more "realism" in our play worlds. Our props and our imagination were no longer enough satisfy the internalized skeptic that was weakening our ability to dream. We traded them in once more, this time in exchange for play worlds that came preassembled on our television screens.
We cannot go back to our vivid childhood internal worlds. Too much has changed and we have grown too hardened and skeptical to buy into our own dream creations. However, Nintendo has offered us the opportunity to return some of that childhood magic to our playtime. They have returned to us once more, the ability, the magic, of being able to play with sticks.
Dan
Remember when you were a kid and all you needed to create anything in your imagination was a stick? Flip the stick on its side and grab the sides and you gripping the steering wheel of the worlds fastest race car. Point it out in front of you and you have a gun to shoot down bad guys. Hold it double handed over your shoulder and you are a mighty warrior carrying a sword.
Sticks were amazingly versatile tools for the imagination, but at some point we decided to shelf our sticks and some of our imaginative powers along with them. We traded them in for more "realistic" playtime props: for G.I Joes, Matchbox Cars, and cap guns. Eventually we again craved more "realism" in our play worlds. Our props and our imagination were no longer enough satisfy the internalized skeptic that was weakening our ability to dream. We traded them in once more, this time in exchange for play worlds that came preassembled on our television screens.
Holy crap, was this taken from a PR article in Nintendo Power or what.
We cannot go back to our vivid childhood internal worlds. Too much has changed and we have grown too hardened and skeptical to buy into our own dream creations. However, Nintendo has offered us the opportunity to return some of that childhood magic to our playtime. They have returned to us once more, the ability, the magic, of being able to play with sticks.
Dan
Holy crap, was this taken from a PR article in Nintendo Power or what.
I've seen a lot of fanboy excuses trying to justify the absurd controller design, but this takes the cake.
Stupid Fat Hobbit
09-16-2005, 02:23 PM
Zeal, can you actually not comprehend how this controller could be used to play an FPS game? Really?
If not, maybe you're not a troll, just an idiot.
Oh, I can comprehend it, but it isn't a practical way to play a game. Trying to single me out as the only person who opposes the deisgn is an act of desperation. I can understand the frustration here, seeing as how the creator of the site himself said the design didn't make sense.
I am simply reinterating the majority opinion of the design. Trying to place me as a minority who doesn't support it will not work.
thecrazyd
09-16-2005, 02:29 PM
Yes, because people are really going to sit there and attempt to play a fighting game or FPS using a wand controller. Why do you think the add-on was proposed in the first place? Use your fucking brain, moron.
Troll hur hur hur.
Fighting game, I can agree with, but FPS? That is the strongest application of the controller. It is a 3D mouse. Now, grow up and lay off the wand crap. You are a troll.
Shifteh
09-16-2005, 02:32 PM
Yeah, it's absurd you'll have to pay 20 bucks for a shell to paly certain games.
Have fun with your $2000 XBox bundle.
It has games AND controllers! For only 2000!
Yes, because people are really going to sit there and attempt to play a fighting game or FPS using a wand controller. Why do you think the add-on was proposed in the first place? Use your fucking brain, moron.
Yeah, fighting games would be impossible. I mean, you-wait! Maybe if I.. TURN THE CONTROLLER SIDEWAYS AND USE THE DPAD...
And FPS'? It's a fucking GUN. Can you really not see where this is going?
Stupid Fat Hobbit
09-16-2005, 02:32 PM
I singled you out more or less at random, so let's keep the delusions of grandeur to a minimum, shall we? And I fail to see how I suggested you were the only person opposing the design. Also, I wonder why you think EvilAvatar's opinion is any more correct than anyone else's. Creating a popular website does not turn your opinions into fact.
Anyway, back to the point, why do you think it's not a practical way to play the game? The way it's been explained in several articles I've read seems eminently practical to me. Care to shed some light?
Of course you people somehow miss the argument altogether. The point is that you should not have to buy an additional controller just to have adequate functionality across all games.
What does it mean by releasing an additional, more 'normalized' controller for the system? It means that the original design is not practical for all game types, that's what. They realize this from the start.
As for EvilAvatar's comment, that is what originally started a lot of fanboy flaming, in my opinion. It has nothing to do with authority or power.
thecrazyd
09-16-2005, 02:37 PM
Of course you people somehow miss the argument altogether. The point is that you should not have to buy an additional controller just to have adequate functionality across all games.
What does it mean by releasing an additional, more 'normalized' controller for the system? It means that the original design is not practical for all game types, that's what.
OR... it means they are giving options for trolling ludites like you.
EternalGamer
09-16-2005, 02:37 PM
Holy crap, was this taken from a PR article in Nintendo Power or what.
I've seen a lot of fanboy excuses trying to justify the absurd controller design, but this takes the cake.
Say what you will. I tried to make myself play the skeptic when watching the PR video and reading the articles about the new controller. But everytime I tried the kid in me just kept jumping up and down with new ideas about how cool the potential behind this controller is. Throwing my right hand out infront of me to shoot a shotgun, rattling it back and forth to simulate machine gun fire.
Yeah there are certainly "pains" to be had with the technology. I am sure that playing for more than a half hour may cause your hand or wrist to ache a bit. But damn, man. To me that's like complaining that playing football with your friends is an "imperfect" activity because you might get banged up a a little. Yeah, the trade off might be that it will scare way some third party developers, and it might also hurt to use for long periods of of time (at least until the controller whips us all into shape). But the trade off for the comfortable traditional controllers is that pressing a button will always be pressing a button. It doesn't matter if the onscreen graphics make it seem like you are jumping, or shooting, or even performing a double backflip when you press it. It is still the same, completely disconnected from the onscreen activity. Compare this to the act of swinning a tennis racket, pointing and shooting a gun, turnning a steering wheel. The Revolution controller has opened up so many more methods of interaction beyond just pressing a button.
Perhaps my excitment will wear off. But right now, all I can think about is how I wish it was the Revolution coming out this November and not the 360. I have always been platform agnostic and have bought every major system (sometimes against my better judgement) and I will still be buying all three this time around. But I have to admit, the posibilities this controller opens up, makes the 360s graphical advancements (as nice as they are) a little less exciting than they were.
Dan
OR... it means they are giving options for trolling ludites like you.
Yeah, nice argument. I think I've made my point. If you people wanna call out 'flaming' and 'trolling' every two seconds, go call it out at GameFaqs, not here. It's almost becoming a mini-game at EA.
"YOU SPOT TROLL. 10 POINTS."
Learn to deal with opposing viewpoints, pussies.
Mooninaut
09-16-2005, 02:41 PM
Holy crap, was this taken from a PR article in Nintendo Power or what.
I've seen a lot of fanboy excuses trying to justify the absurd controller design, but this takes the cake.
You're know, I agree with you; it does take the cake. Why? Because he's right.
The Revolution controller is going to make it the stand-out console for game genres that have always been difficult or impossible to play on consoles. RTS? Absolutely. FPS? Never better. Arcade games with totally custom controllers? You should have seen the video of people using Rev controllers as drumsticks, fishing rods, conductor's batons, etc. by now.
Initially, when I saw it, I just couldn't stop laughing. I said, 'I feel a great disturbance in the Net, as if a million gamers cried out "WTF?" at once'. But now, the more I think about it, the more I like it.
Don't forget, for Gamecube games, the Revolution will have GameCube controller ports. You won't have to go out and buy a special compatibility add-on for that, it'll be there on day one. If you have a GameCube, you're already set for controllers. If you don't, what are you bitching about?
thecrazyd
09-16-2005, 02:41 PM
You called it pathetic. That is a troll, pure and simple. If this is a game, then you have the trolling high score.
Stupid Fat Hobbit
09-16-2005, 02:43 PM
Ok Zeal, want to answer my question now? Why is the controller not practical for FPS games? Whenever you're ready.
EternalGamer
09-16-2005, 02:44 PM
Of course you people somehow miss the argument altogether. The point is that you should not have to buy an additional controller just to have adequate functionality across all games.
What does it mean by releasing an additional, more 'normalized' controller for the system? It means that the original design is not practical for all game types, that's what. They realize this from the start.
As for EvilAvatar's comment, that is what originally started a lot of fanboy flaming, in my opinion. It has nothing to do with authority or power.
Seriously man, if it can be implemented properly (and on that I admit I am still skeptical), it has the ability to geniunely offer a FRESH gameplay experience. When is the last time we have had that? Have we ever really had it? I cannot believe you are bitching that you might not be able to play Sequel Number "5" on it like a traditional system. It's like someone is offering you a trip to visit an entirely new, far off planet, and you are complaining that the television reception there might be a bit crap.
Dan
Shifteh
09-16-2005, 02:45 PM
I am simply reinterating the majority opinion of the design. Trying to place me as a minority who doesn't support it will not work.
How the hell is what you're posting the majority opinion? I've seen very few.. hell, any (so far) comments about FPS' being impossible to play. You move with a joystick. You aim with the pointer. It's a fucking WASD movement joystick and a pointer-operated Mouse.
Are you being ignorant on purpose or what?
And talk about grasping at straws: "Majority agrees with me! Just admit it fan boys!"
I'm not a Nintendo fanboy. Hell, I'm not an anything fanboy - I hate every company at different points. I don't own a DS/Gameboy Advance/SP/etc. I have a SNES and a GameCube. I also have a PS2. And get this, a computer!
If I say that FPS' on Computers are better than Consoles am I being an aimless fanboy? No, I'm expressing an opinion. I won't, however, tell everyone else they are wrong for not liking something. You can say you don't like the Revolution controller, hell, you can say you don't like whatever you like.
Try finding better reasons than "BUT ITS STUPID! PEOPLE SAY WHAT I DO, SO AGREE!"
mister_slim
09-16-2005, 02:46 PM
Learn to deal with opposing viewpoints, pussies.
You don't have an opposing viewpoint. You don't know what you're talking about. Someone not capable of distingushing between this and the CD-I controller or a TV remote is obviously not qualified to discuss interface design.
Banacek
09-16-2005, 02:46 PM
Holy crap, was this taken from a PR article in Nintendo Power or what.
I've seen a lot of fanboy excuses trying to justify the absurd controller design, but this takes the cake.
hahahaha, I thought the same thing. Zeal, it's not worth it. Whether you think this is a good controller or not personally, the general masses in America aren't going to buy it. Nintendo just made sure that 3rd place is all locked up.
Shifteh
09-16-2005, 02:48 PM
Dan, above me, brought up something I was thinking about.
People are worried that they won't get to play multiplatform games on this system.
Who the hell cares? Chances are you can anyway, but what if you couldn't? Oh no, now I have to play brand new games, and not Tom Clancy's Rainbow Ghost Squad Nine!
Instead of thinking of the few things you might not be able to do (and that you dont even know for sure you wont be able to do) and think about all of the things you cant do on other systems.
Should I bitch that I cant swing a sword with my controller just how I want to on the Xbox 360? Why can't I point my controller at the screen and aim that way with the Playstation 3?
PantherModern
09-16-2005, 02:50 PM
I certainly think that this is a smart, and ultimately expected move from N. They have said all along that they want the 3rd party community to embrace the Revolution, and it makes sense that they would do whatever necessary to accomodate them, including create a controller. It seems that things have spiraled a bit out of control though.
A) No one has said this thing is going to be 20 bucks. No one. It might be 50, it might be 5. WE DON"T KNOW.
B) We may have the option of also using a Wavebird. No one has said whether or not GC controllers will work with Rev games or not. I believe I read that you can turn the "wand" on its side and use it for classic games, but this guy is even saying that the GC controller can be used for that too. They may simply support them all and let the dev choose. WE DON"T KNOW.
C) Peripherals are the lifeblood of a system, and every console manufacturer is guilty of exploiting it. Perhaps not some as bad as N, but they all do it. I can't fault them for it, and I will gladly pay up if it gives me the functionality that I want.
Stupid Fat Hobbit
09-16-2005, 02:55 PM
A) No one has said this thing is going to be 20 bucks. No one. It might be 50, it might be 5. WE DON"T KNOW.
It might even be included free in the box, at no extra cost to you, which I think is quite likely. I think the point Zeal (who insists he's not a troll) was making is that the core controller is somehow worthless, just because there'll be an optional add-on for compatibility with some games that might not otherwise be suitable for the default control scheme. So choice is bad now, apparently.
hahahaha, I thought the same thing. Zeal, it's not worth it. Whether you think this is a good controller or not personally, the general masses in America aren't going to buy it. Nintendo just made sure that 3rd place is all locked up.
That's the point, man. Outside of Japan, people really aren't going to buy this thing. People can talk about "original gameplay experiences" and all this other rhetoric, but it's just that, rhetoric. It's the same hype Nintendo pushed with the N64 and DS.
It isn't practical, it won't be accepted and is already being viewed as a gimmick by many. I usually go out of my way to disagree with the majority opinion, but I have to agree here. It's just downright retarded.
So retarded, as a matter of fact, that Nintendo is already providing add-ons and the ability to go back to the Cube controller.
thecrazyd
09-16-2005, 03:00 PM
It isn't practical, it won't be accepted and is already being viewed as a gimmick by many forum trolls who already decided to hate it before they saw it.
Ahh... much better.
Stupid Fat Hobbit
09-16-2005, 03:03 PM
It isn't practical
Okay, let's try this one more time. Please explain why it's not practical, with specific reference to the FPS genre. Thank you.
Shifteh
09-16-2005, 03:04 PM
That's the point, man. Outside of Japan, people really aren't going to buy this thing.
I'm going to buy one. And I havn't bought a console in... 2 years.
I rarely buy this stuff, but if this console works as the commercial indicates, I'm there.
You keep saying the "majority" agrees with you, and yet... what's happening here exactly?
DaXIthR
09-16-2005, 03:07 PM
Anyone playing with kids that bump into them or grab at the controller while playing should see the downsides of a controller like this.
You know what else I really hate?
When I'm trying to piss into the toilet bowl and someone runs up to me from behind, grabs my member and starts pointing it all over the damn walls and and everything.
Nothing makes for a more inefficient pissing experience....except maybe trying to piss with the original Xbox controller in your hands. That controller made everything difficult.
Banacek
09-16-2005, 03:11 PM
I'm going to buy one. And I havn't bought a console in... 2 years.
I rarely buy this stuff, but if this console works as the commercial indicates, I'm there.
You keep saying the "majority" agrees with you, and yet... what's happening here exactly?
Guess what, readers of EA aren't the majority. We're the hardcore gaming minority. The majority of video game buyers are the people who buy Madden. Those people are not going to buy this. I can't believe you guys can't see this. It's not trolling, it's the facts.
Here's a test, take a picture of that and go outside and ask 10 people (who play games) what they think it is. Then tell them it's a controller. Judge their response.
As Sony and Microsoft showcase their latest devices at the Tokyo Game Show today, Kyoto-based Nintendo is betting that by keeping the hardware of its new Revolution console simple, it can keep prices low to target children and women [sic].
Gamers who had the first Magnavox's Pong and Atari consoles in the 1970s are now in their mid-20s and 30s and are demanding more sophisticated games that the consoles made by Sony and Microsoft can provide.
These two quotes also support my views nicely.
Guess what, readers of EA aren't the majority. We're the hardcore gaming minority. The majority of video game buyers are the people who buy Madden. Those people are not going to buy this. I can't believe you guys can't see this. It's not trolling, it's the facts.
Here's a test, take a picture of that and go outside and ask 10 people (who play games) what they think it is. Then tell them it's a controller. Judge their response.
I'm also amazed at this amazingly simple dose of common sense. Moreover, I love how fanboys respond when confronted with such simple logic.
DaXIthR
09-16-2005, 03:18 PM
Given what the controller is trying to achieve - though I'm not too sure I know myself - I think the current design works really well for it. It's good thing that it's not shaped like a light gun or a Star Trek tazer - because that would limit how it could be held and essentially used.
Nintendo has always been at the forefront of controller design - ALWAYS.
I've always loved their controllers. Responsive. Comfortable. Damn near indestructible. The N64 is difficult to go back to now, but I couldn't imagine anything better when it was my primary machine.
No one had the open-mindedness for a D-pad. Or for an analog stick.
No one said that wireless controllers could be standardized - that they were too unreliable and laggy.
If swinging my arms is going to make the gaming experience more immersive and rewarding, then I'm all for it.
thecrazyd
09-16-2005, 03:20 PM
These two quotes also support my views nicely.
What views? That you are an annoying little twat? Those prove nothing. Just because they make a system that anyone can play and enjoy, and that said system is more sophisticated do nothing to prove your crazy and illogical babblings.
Yes, because people are really going to sit there and attempt to play a fighting game or FPS using a wand controller. Why do you think the add-on was proposed in the first place? Use your fucking brain, moron.
Maybe use your brain, and realize that the wand is a much better replacement for a mouse than an analog stick? You use the wand as a mouse, moving your hand almost exactly as you would a mouse, while the left hand uses the analog stick for forward/back/strafe movements. Moron, indeed.
If you don't like the label, stop being a typical troll.
Stupid Fat Hobbit
09-16-2005, 03:21 PM
It's not trolling, it's the facts.
It's not "the facts", it's your opinion that the Revolution isn't going to sell well. If somebody else says it's going to sell the same as the other two consoles, how is their opinion not valid?
Stating your opinions as fact may not be trolling, but it's certainly obnoxious.
Anyone who mentions the word 'trolling' from here on out should be instantly banned. I have seen very, very few instances of trolling on EA, and when those instance do occur, they're taken care of.
In example:
Troll/Spam: Win a free PS3 by clicking this link.
Not a troll/spam: The Revolution controller design sucks.
Let the admins do their jobs, not you people.
thecrazyd
09-16-2005, 03:31 PM
Anyone who mentions the word 'trolling' from here on out should be instantly banned. I have seen very, very few instances of trolling on EA, and when those instance do occur, they're taken care of.
In example:
Troll/Spam: Win a free PS3 by clicking this link.
Not a troll/spam: The Revolution controller design sucks.
Let the admins do their jobs, not you people.
Trolling
To use the internet to start problems, insult, or hurt others. An action that only usually affects the person trolling.
Usually a very bored, lonely person with no friends. Or a punk ass kid.
Seems to fit you pretty well.
CapnBob
09-16-2005, 03:32 PM
Troll/Spam: Win a free PS3 by clicking this link.
Not a troll/spam: The Revolution controller design sucks.
Let the admins do their jobs, not you people.
Well, at least now we know that you do not understand the accepted internet usage of the word "Troll." I think this is the first time I've ever seen anyone claim it to be a synonym for spam.
Shifteh
09-16-2005, 03:38 PM
Guess what, readers of EA aren't the majority. We're the hardcore gaming minority. The majority of video game buyers are the people who buy Madden. Those people are not going to buy this. I can't believe you guys can't see this. It's not trolling, it's the facts.
Ok, I asked:
My-ex girlfriend who doesnt game almost at all: Loves it.
My friend, (who owns every Madden ever, btw) wants it now.
My friend who is a programmer, hates it.
My friend who is an average "core" gamer, loves it.
My step-dad actually wants to.. well not buy one, but use mine, should I buy it.
My mother doesnt like it, along with gaming in general.
My dad's girlfriend loves it. She said she is going to buy one, which would be her first system.
My friend from school who is an artist, loves it.
Another programmer I know, wants to see how it turns out.
Another artist (this time, texture) thinks it's ok. He likes the FPS/Sword swinging ideas, but isn't sold for other game types.
The academic director of my school loves it, and is telling us to design games for it now {laughter}.
A level designer from my school is another "Wait and see."
This was from a smattering of my School/MSN/Phonecalls today.
It's essentially the same thing, regardless of what you claim. It's intentionally causing a disruption on a forum. Usually, it has nothing to do with the topic at hand.
thecrazyd
09-16-2005, 03:42 PM
It's essentially the same thing, regardless of what you claim. It's intentionally causing a disruption on a forum. Usually, it has nothing to do with the topic at hand.
You do not know what it means. Just... shut up. Before you make yourself look even stupider.
Stupid Fat Hobbit
09-16-2005, 03:48 PM
Usually, it has nothing to do with the topic at hand.
This is not a part of any definition of troll I've ever seen. Try here (http://troll.urbanup.com/5096) or here (http://www.catb.org/~esr/jargon/html/T/troll.html).
Banacek
09-16-2005, 03:51 PM
My dad's girlfriend loves it. She said she is going to buy one, which would be her first system.
So she's never owned a game system, and she'd buy her first one because of that pic/video, without seeing a single game or how the game uses it? :)
Anyway, I meant ask strangers, random people. Your poll is biased.
thecrazyd
09-16-2005, 03:59 PM
All polls are biased.
You do not know what it means. Just... shut up. Before you make yourself look even stupider.
It's just an attempt to divert the topic of discussion, anyway. The fact that you have to use an add-on just to properly control some games can't be refuted.
That means the design is flawed. A properly designed controller wouldn't need an add-on for anything. I'm right either way you look at it.
The guy who said the mainstream won't buy it is also right on the money.
thecrazyd
09-16-2005, 04:01 PM
It's just an attempt to divert the topic of discussion, anyway. The fact that you have to use an add-on just to properly control some games can't be refuted.
That means the design is flawed. A properly designed controller wouldn't need an add-on for anything. I'm right either way you look at it.
Except you are not. They are giving you an option, that is all. You cannot seem to handle this fact. They are not making you play with a "wand," they are allowing you to play the way you feel comfortable. If you can't dig that, then there is something wrong with you.
Ajezz
09-16-2005, 04:05 PM
For all the people saying this will be great for playing FPS's when was the last time you played an FPS with your mouse only... This will not substitute for a mouse and keyboard...
Plus nintendo has said repeatedly they wanted to simply games to reach a broader audience. The revolutionary controller is only going to be used to pet puppies and conduct virtual orchestras, it won't be applied to any existing genre, so all the FPS/RTS ponderings are just pipe dreams...
Stupid Fat Hobbit
09-16-2005, 04:12 PM
all the FPS/RTS ponderings are just pipe dreams...
Oh look, another one of these. Explain yourself please, and bear in mind that the controller has been successfully demonstrated in public with an FPS game, an event which many people witnessed, and of which there are accounts all over the internet, many of them linked from this very site.
CapnBob
09-16-2005, 04:12 PM
For all the people saying this will be great for playing FPS's when was the last time you played an FPS with your mouse only... This will not substitute for a mouse and keyboard...
Plus nintendo has said repeatedly they wanted to simply games to reach a broader audience. The revolutionary controller is only going to be used to pet puppies and conduct virtual orchestras, it won't be applied to any existing genre, so all the FPS/RTS ponderings are just pipe dreams...
Really? That's weird. They actually had a demo of playing a FPS using the controller, and Iwata specifically talked several times during the unveiling about using the controller for the FPS genre. Sound suspiciously like you didn't pay any attention at all and you're just talking out of your ass.
DoubleUranium
09-16-2005, 04:19 PM
My real concern with this controller is that I'm lazy. People talk about waving this wand around, but when I am playing games for hours at a time, I go from sitting, to lying down, to flopping around around the couch. Having to always be oriented the right way and to have it become minor arm exercise instead of just hand exercise in any position I'm currently comfortable in is a concern.
However, I don't care for all the bitching about 3rd party games. No one buys Nintendo consoles for anything but the first party titles (which is why I don't have a GC). The only games that are going to be great on this system are the ones designed expressly for it. They'll be totally different experiences than PS3/Xbox2 games and I think that's great. Whether or not I choose to participate in those experiences remains to be seen. Long time to go before release on this.
Draft
09-16-2005, 04:20 PM
Why? Because if you want to play games on your Rev you need an additional addon? Yeah, we KNEW that when we looked at it.
Keep your newbie stick... spewing forth its thick, hot n00b sauce.Bwahahahaha, signature updated.
Ajezz
09-16-2005, 04:20 PM
When was the last time Nintendo released an FPS (Metroid Prime isn't an FPS)? Are you trying to tell me any company developing a multi-platform title will put the extra effort into designing a control scheme specifically around the rev controller?
The wand thing isn't even the controller, the impression today's damage control has given me is that it's just something that slots into the controller to give it extra functionality. All the back catalog/multiplatform games will definitely require the more standard controller that the wand slots into.
This will be something that makes Zelda fishing, and mario pinball a little more involved, but that's about it.
Stupid Fat Hobbit
09-16-2005, 04:35 PM
Answer the question, and stop being pedantic. It doesn't matter whether MP is or isn't an FPS, the control scheme as demonstrated with it is a perfectly viable FPS control scheme. Unless you can tell me why it isn't. And while you're at it, you can tell me why the revolution controller won't work with RTS games, too.
thecrazyd
09-16-2005, 04:49 PM
When was the last time Nintendo released an FPS (Metroid Prime isn't an FPS)? Are you trying to tell me any company developing a multi-platform title will put the extra effort into designing a control scheme specifically around the rev controller?
The wand thing isn't even the controller, the impression today's damage control has given me is that it's just something that slots into the controller to give it extra functionality. All the back catalog/multiplatform games will definitely require the more standard controller that the wand slots into.
This will be something that makes Zelda fishing, and mario pinball a little more involved, but that's about it.
And third parties will never make PC FPS's because they have to remap the entire control scheme. Nintendo said they will make their tools easy to use, and I doubt it is that much effort to change the key mappings, especially if it is to a format that better suits FPSs. Wait until some games have been released to start talking trash about them.
the Rephr
09-16-2005, 04:54 PM
:cool: After reading every post in this thread, and finding the Rommel still cant stop hating every thing Nintendo Does and he now has a Familier name Zeal, I Rephr have decided to make a statment from out of no where as I generally do from time to time.
" and Zeal you never did answer the question. How in any justifiable way can you remotely fatham that this controller would not throughly dominate the control scheam of any other console " your over rated XBOX HAlO 3000 and 6 included" when you are pointing a device shaped like a gun "that Nintendo Deceptivly disquised from you and you alone" " Damn Them for that By the way" but like I was saying pointing a device gun, yada yada. that allows you to turn and look and shoot more closely to the real thing than even the highly overated keyboard mouse combo " I prefer dual joystick "
is or may not be applicable to the FPS genre?... Please do tell....
thecrazyd
09-16-2005, 04:57 PM
The hell? That was the least elloquent post I have read here in some time.
Ajezz
09-16-2005, 05:19 PM
Answer the question, and stop being pedantic. It doesn't matter whether MP is or isn't an FPS, the control scheme as demonstrated with it is a perfectly viable FPS control scheme. Unless you can tell me why it isn't. And while you're at it, you can tell me why the revolution controller won't work with RTS games, too.
I only brought the MP thing to point out that nintendo isn't going to be releasing any FPS's their stated goal is to bring gaming to the masses, which involves more games along the lines of Wario Touched and Nintendogs.
But pointing a wand is going to be very unwieldly, you're not going to have the precision of movement you have with a traditional mouse. If by FPS you mean something along the lines of a Duck Hunt in which you are either on rails or move with the analog addon then I concede that the control system will work, but you won't convince me that a fast paced UT2004 or Halo type competitive FPS which requires precision movements for headshots etc lends itself to the REV.
RTS's will have the same issues, if you're holding your hand (with the wand) free in the air precision becomes difficult - if it's so awesome why haven't gamers been targeted for the gyroscopic mice for PC's (that has to be just as big a potential market as the powerpoint presentation use)
Also how will a rest point work, anytime you give your hand a rest you'd end up with the cursor at the bottom of the screen in an RTS or staring at your feet in an FPS (ie camping/sniping would be next to impossible as you can't just set your sights for the general area you're covering and then relax, you'd have to hold your hand in a set position for an indefinite amount of time...)
the Rephr
09-16-2005, 05:24 PM
The hell? That was the least elloquent post I have read here in some time.
I dont try to be eloquent or otherwise and I cant spell for Shizzal either however I can tell when a End User " any gamer " who has complete devotion to a product " fan boy-------> your name here <-----" is saying inside " If Microsoft or Sony said this it would be so cool " case in point I was at the local Gamestop today to talk to some clerks and happened across a guy playing Far Cry the demo andstruck up conversation. I never once said Nintendo and described the Revolution controller he said "yeah when that comes out I'll get it to that would make HAlO 3 destroy the PS3 when it launches" then I said nah its for Nintendo's next gen and you could see the grin go grimm it was so great.. was that you? I cant tell your type apart.
thecrazyd
09-16-2005, 06:00 PM
I dont try to be eloquent or otherwise and I cant spell for Shizzal either however I can tell when a End User " any gamer " who has complete devotion to a product " fan boy-------> your name here <-----" is saying inside " If Microsoft or Sony said this it would be so cool " case in point I was at the local Gamestop today to talk to some clerks and happened across a guy playing Far Cry the demo andstruck up conversation. I never once said Nintendo and described the Revolution controller he said "yeah when that comes out I'll get it to that would make HAlO 3 destroy the PS3 when it launches" then I said nah its for Nintendo's next gen and you could see the grin go grimm it was so great.. was that you? I cant tell your type apart.
Hey, I'm on your side. I am all for the Rev, check my previous posts. It it just that it is hard to argue my side when I am being backed up by the king of run on sentences.
MajSheppard
09-16-2005, 06:17 PM
I just wish one of us had one right now with a finshed game. That way one of us might have something relivent and meaningful to say. I wish I had one right now, so I could say yes this is dumb or oh my god this is pretty fucking awesome. But most of all I wish I had one now so I could with some certainty tell you to shut the fuck up and play it, then tell me what you think. Because then, and only then would I care.
HalLoco
09-16-2005, 06:58 PM
Didn't read all nine pages of comments, so I'm not sure if someone else already pointed this out.
Nintendo's controller will be able to play it's own "floating-point" games, as well as any other traditional "press-the-button" game that the 360 or the PS3 can play. But the 360 and PS3 will only be able to play their own traditional "press-the-button" games, and likely will not be able to play any of Nintendo's "floating-point" games.
Games will be developed, both good and bad, specifically around Nintendo's new controller and what it can do, and Microsoft and Sony will not be able to offer these games to their consumers. Unless they jump on the band wagon, then Microsoft and Sony have officially been limited and left by the wayside.
Just my train of thought.
the Rephr
09-16-2005, 07:08 PM
I am the king of run on sentences and I guess I was kind of quick to the gun.. and caught up in the heat ...and the ummm im doing it again right
Pantsmonkey
09-16-2005, 07:24 PM
I dont know why but I just assumed this was the case. Super Nintendo Styles hopefully.
I have also read that N5 will have GC controller slots making the "freehand-style controller" either these are the same thing or someones making shit up.
The GC controller cables are about 5 feet long Il take a "Freehand-Style" thanks.
I love that name it sounds cool, gadgets that look nice and play well can't wait.
Does anyone else not like the shortening of Revolution to REV? There is a bar in Brisbane called the REV and its about as distant from Nintendo as you can get.
:cool: After reading every post in this thread, and finding the Rommel still cant stop hating every thing Nintendo Does and he now has a Familier name Zeal, I Rephr have decided to make a statment from out of no where as I generally do from time to time.
" and Zeal you never did answer the question. How in any justifiable way can you remotely fatham that this controller would not throughly dominate the control scheam of any other console " your over rated XBOX HAlO 3000 and 6 included" when you are pointing a device shaped like a gun "that Nintendo Deceptivly disquised from you and you alone" " Damn Them for that By the way" but like I was saying pointing a device gun, yada yada. that allows you to turn and look and shoot more closely to the real thing than even the highly overated keyboard mouse combo " I prefer dual joystick "
is or may not be applicable to the FPS genre?... Please do tell....
I'd tell if I knew what in the flying fuck you were talking about.
the Rephr
09-16-2005, 08:00 PM
Stupid Fat Hobbit asked you to answer the question, How can you state that this controller would not be an extreamly and more robust way of playing a FPS style game.
In addition I would like to know if you were actually in a fire fight would you do it with a dual joy stick controller or with your arm stretched in front of you fireing a weapon.one seems slightly more real thatn the other.
Rommel
09-16-2005, 08:56 PM
If you want to play games that require the nonstandard gamepad, or remote if you prefer, you will need the base controller to hook it into. Thusly, if you want to play multiplayer games you will need both the base unit and the addon for every person. That is why peripherial costs should be considered doubled, at least past the first and before the fourth. Now I may be mistaken, but former controllers are daisy chained into the wand as well - and you would need more of them to use your pre-existing controllers as well.
What I find amazing is that I never once typed a number or intimated how much any piece would cost. I simply stated you should consider the prices doubled, because in fact you are going to have buy pieces seperately and you need wands to attach them to.
Or they could release a real controller - and then what the fuck is the point of this thing except to make some Japanese Chefs look very stupid?
thecrazyd
09-16-2005, 09:01 PM
If you want to play games that require the nonstandard gamepad, or remote if you prefer, you will need the base controller to hook it into. Thusly, if you want to play multiplayer games you will need both the base unit and the addon for every person. That is why peripherial costs should be considered doubled, at least past the first and before the fourth. Now I may be mistaken, but former controllers are daisy chained into the wand as well - and you would need more of them to use your pre-existing controllers as well.
What I find amazing is that I never once typed a number or intimated how much any piece would cost. I simply stated you should consider the prices doubled, because in fact you are going to have buy pieces seperately and you need wands to attach them to.
Or they could release a real controller - and then what the fuck is the point of this thing except to make some Japanese Chefs look very stupid?
You are making the assumption that the cost for the base is the same as the actual controller (i.e. doubled). You also assume one is not included. You also completely miss the entire point of the controller. Congratulations on being either wrong, or potentially wrong on all points!
Ajezz
09-16-2005, 09:14 PM
Stupid Fat Hobbit asked you to answer the question, How can you state that this controller would not be an extreamly and more robust way of playing a FPS style game.
In addition I would like to know if you were actually in a fire fight would you do it with a dual joy stick controller or with your arm stretched in front of you fireing a weapon.one seems slightly more real thatn the other.
Maybe I'm just weird, but I play games to play games... If I wanted to shoot real people with real guns I'd join the military, If I wanted to really do martial arts I'd go to karate class (but that's only twice a week and I suck), If I want to go snowboarding I'd go snowboarding...
pointing a wand at the screen isn't going to make it feel more real... if anything I'd just feel stupider if someone saw me
thecrazyd
09-16-2005, 09:17 PM
Ajezz, that is a horrible arguement. Are you saying it is not more immersive to have one on one movement with your hand and the hand on the screen then it is to move a plastic nub? Move nub:Move hand < Move hand:Move hand
Talltale
09-16-2005, 09:17 PM
Just to correct the poster.. if it hasn't been mentioned already.. the add-on controller to play "regular" games WAS mentioned in the key-note speach.
deathfan
09-16-2005, 10:19 PM
At risk of appearing as stupid as he is... i just couldn't hold this in any longer.
This thread started good. Then you had to put your stupid fucking opinions in it. You ruin every thread you enter. Like me, but worse. I fucking hate your presence and wish you would fuck off.
Fuck you.
Kelegacy
09-16-2005, 10:27 PM
jesus fucking christ. You dont need to dance around with the controller and swing it everywhere. Sitting down and using marginal movements will work just as well, if not better, as many articles have pointed out. Read for a change, you illiterate twats. Gaming is not dead for Nintendo...it's just different and perhaps more intuitive.
It's just an attempt to divert the topic of discussion, anyway. The fact that you have to use an add-on just to properly control some games can't be refuted.
That means the design is flawed. A properly designed controller wouldn't need an add-on for anything. I'm right either way you look at it.
I don't feel like reading the whole thread- hasn't anyone pointed out that Nintendo has said they are still deciding which controller "add ons" they will bundle with the console?
It is very possible that the standard controller "shell" will come with EVERY remote wand thingie.
thecrazyd
09-16-2005, 10:46 PM
Oh, it has been mentioned. Certain people don't like to listen to logical statments, however.
DriveALW
09-17-2005, 12:00 AM
You know what else I really hate?
When I'm trying to piss into the toilet bowl and someone runs up to me from behind, grabs my member and starts pointing it all over the damn walls and and everything.
Nothing makes for a more inefficient pissing experience....except maybe trying to piss with the original Xbox controller in your hands. That controller made everything difficult.
If no one else is going to say it, then I will. This was fucking funny.
I have high hopes for this whole thing, and I think the idea of physically pumping a shotgun or tossing a grenade would be insanely fun. Or holding two and throwing punches? Hitting bongos to beat up gorillas in Jungle Beat is already more fun (IMO) than button mashing. This could be huge, and, even if you don't like the design, I think we should all acknowledge that Nintendo won't release it until it at *least* does what *they* want it to do. I don't think an imprecise, difficult-to-use controller is even an option, given how playable Nintendo's software has consistenly been. Whether or not it's something that interests you personally is obviously a different story.
JasdonLe
09-17-2005, 01:30 AM
At risk of appearing as stupid as he is... i just couldn't hold this in any longer.
This thread started good. Then you had to put your stupid fucking opinions in it. You ruin every thread you enter. Like me, but worse. I fucking hate your presence and wish you would fuck off.
Fuck you.
Totally. :)
On top of it all he just WON'T explain just why he thinks it'll be impractical to play FPSs. He just won't. BTW, that's the absolute first time I've heard this complaint from anyone, anywhere. In fact until I read Zeal's comments I had thought that it was universally accepted that the Rev's controller scheme would be *most* suited for FPSs.
Oh, and not that anyone cares, but I can't wait to try this thing out.
Babbster
09-17-2005, 01:34 AM
At risk of appearing as stupid as he is... i just couldn't hold this in any longer...
I would just like to thank you for not including one of his quotes in your post. Doing so makes his placement on my ignore list kind of pointless, so kudos! :D
To everyone who has calibration suspicions (this is just a theory, but here goes):
What do you think the "home" button is for? It's the most conveniently placed of the three menu-buttons and even seems to have some kind of indented shape so you aren't prone to inadvertantly press it. My guess would be that it could be used to reset the position of the controller, after a break in play for example. Quick and easy. One could even imagine that a short click does that, and a longer one would put you right into a menu of some kind where you could quickly customize the sensitivity of the controller (wild swings vs small movements).
Again, this just a theory. Nintendo employs people far smarter than me, so who knows what kind of solution they will come up with. I'm just pretty sure it'll be very, very playable, since everybody will judge the revolution on the success of it's controller.
see colon
09-17-2005, 07:42 AM
This probably should have been mentioned during the keynote to save a lot of confusion.
it was mentioned durring the keynote. about 15.5 minutes into the gamespot feed he talks about the "classic style expansion"
http://www.gamespot.com/news/2005/09/15/news_6133335.html?gcst=169_iwata_tgs05_keynote_rev controller_1_4.asx&tag=gs_hp_flashtop_watch
did anyone watch the keynote?
Kagger
09-17-2005, 09:40 AM
why does everybody think this will remove third-party support? Has anybody noticed that the rev still has 4 GCN controller ports? if a third party is developing a game for all three systems, they only need to design the Rev's interface for use with a GCN controller. This of course would require that the ports are able to be used with rev-level games, and not just for backwards-playing old gamecube games. But if I were working at Nintendo, that's what I would reccomend. The shell is a good idea for maintaining gyroscopic capabilites with a "standard" controller, but if you don't need to worry about movement, why bother?
Also, if Nintendo's smart, they'll package the controller with the shell and joystick addons. I don't think they would need to raise the price any higher than the controllers for the other systems will cost, and since these two addons are probly going to be widely used, it would seem like something the user-friendly Nintendo would want to do.
deathfan
09-17-2005, 03:02 PM
when I first saw this controller. I was sorely disappointed. This was only at first glance. And it was a picture of the remote module only. Then I watched the keynote. And I was excited more than I was waiting for the news on this thing. The idea of a modular controller is great because it opens this thing up to so many possibilities. Not to mention the whole motion sensing business. I can't wait to get my hands on this thing. And the colours are uber. Nintendo actually researches into what colours turn people on and seriously, those controllers look sexy in green.
I can't wait to freelook with one of these things.
mister_slim
09-17-2005, 03:57 PM
That means the design is flawed. A properly designed controller wouldn't need an add-on for anything. I'm right either way you look at it.
And what controller are you using that has a built in headset and works perfectly for Taiko drumming, DDR, RTSs, Kirby's Canvas Curse, arcade fighters, and all other possible games?
Kelegacy
09-17-2005, 04:19 PM
That means the design is flawed. A properly designed controller wouldn't need an add-on for anything. I'm right either way you look at it.
Zeal, you are never right, no matter how you look at it.
Laughing_Penguin
09-17-2005, 06:21 PM
How the hell is what you're posting the majority opinion? I've seen very few.. hell, any (so far) comments about FPS' being impossible to play. You move with a joystick. You aim with the pointer. It's a fucking WASD movement joystick and a pointer-operated Mouse.
This is actually the problem for FPS and RTS games, as I see it. The Rev controller seems to be working off of the same kind of technology as the various 3d "air" mose offerings for the PC. Looking at reviews for some of the more high-end models (at $80 plus each), the reviews universally refer to them as being good for general applications, but terrible for gaming or any kind of precision control. The advantage championed by mouse-and-keyboard users over control pad users is the accuracy and control, which the air mouse simply does not confer. This is with expensive models too, not with versions made with cheap enough tech to sell them at a reasonable price point for extra controllers (would the general public be willing to pay over $50 each for extra 'standard' controllers *before* adding the nunchuck and control pad add-ons?).
My quote from another thread:
Two, I thought of all the horrible reviews that wireless 3D "air" mice tend to get:
Like this one (http://www.tomshardware.com/game/20040131/air_mice-03.html)
To Quote: "While Gyration's in-air mouse offers more-than-viable performance for standard PC desktop and entertainment applications, the performance is still not up to snuff for action gaming. The mouse's response time and overly-sensitive cursor movement do not lend itself well to quick and accurate precision, two features that, if absent, will get a gamer killed easily in action game sequences."
User reviews of the air mouse tend to follow this general consensus: "I use one of these at work on our SmartBoard. It works very well - takes a couple minutes to get used to it, and you can't use it for anything precise, but for general point & click, it's pretty good."
Given my experience using similar technology (yes, I have used an air mouse in the past, and it works the way Nintendo describes their new controller as working) I do not think their new design is going to be a great thing for gaming, except in limited situations. Poor accuracy in action games means it won't be very well suited to platformers, shooters (first or third person), fighters, or even puzzles games (try telling me games like Tetris don't require accuracy to be played well).
No doubt people will cry out 'troll' on this one, but I have reasons to be worried...
Amazing. You guys that think this won't be better for a FPS are absolutely hilarious. I mean, if you hadn’t played a shooter with a mouse I’m absolutely sure you’d argue that it would be a stupid way to aim a gun (well, if the mouse was made by Nintendo). I’m not sure I can string enough adverbs together to properly express how stupid you’re being. Unless the thing is just really inaccurate, you could aim with just as little movement as you would use with a mouse, there is no way, NO WAY, that it’d be worse than the clumsy analog sticks on current console shooters. And anyone porting a shooter to the system who’s not willing to put in the 100 or so extra man hours (and that’s with a crappy programmer smoking weed) needed to make it work is not going to produce a decent game anyway, since to ignore a clearly superior interface for their game type pretty much means they’re dumber than a box of hammers.
Laughing_Penguin
09-17-2005, 06:44 PM
Amazing. You guys that think this won't be better for a FPS are absolutely hilarious.
Actually, I think that this setup won't be as good for FPS games because, unlike many here, I have used a similar peripheral in the past, and have read numerous reviews on how the technology that powers it is, by nature, innacurate and often poorly suited for gaming applications. You can easily get such a device for the PC, yet they are not being used ot play Quake. This is where my skepticism comes from, not some blind hate/fanboyism that predetermines my response.
This is where my skepticism comes from, not some blind hate/fanboyism that predetermines my response.
FYI, your post wasn't up when I started mine, I was referring to the people attacking it from a design point of view. Like I stated in my post, I agree that if the accuracy sucks, then that’s really the end of the story for many game types. I’m not ready to judge Nintendo’s ability to make it work based on other’s failures, so I’m giving it the benefit of the doubt on the technology since they haven’t disappointed me yet in that regard (last two systems disappointed me for other reasons :)). Even if the accuracy is poor, for me personally I’d likely still like it better than the gamepad because I find the gamepad so terribly inaccurate for aiming (but I was weaned on PC shooters).
deathfan
09-17-2005, 07:40 PM
WHile the Laughing_Penguins post is slightly worrying. I am sure that Nintendo has taken these type of problems into account. The price of the tech probably doesen't matter for nintendo. Being a large company their production would be much higher than the devices you speak of. And therefore you would hope that what cost companies making the things you describe say $40 and what costs nintendo $40 with the bulk they would need would allow for a significantly higher class product than the other. Also, Nintendo is a GAMES company and purely so. They arent going to release something absolutely shite when they are the people making the games for it. Although I don't know, I am willing to bet that the things you describe weren't made for games only. Where nintendos device is. And the R&D that went into this thing would have been completely different and aimed at far more specific applications than the units that you described.
I hope the Revolution controller shits all over them and doesen't suck.
But your post still scares me inside. I hope your fears stay just that. Fears. Not reality.
bjornbarspingvinen
09-19-2005, 01:38 AM
Like LARPing, they could use a good lighting bolt thrower.
what is larping?
Dabombpizza
09-19-2005, 03:39 AM
Live Action Role Playing. Imagine D&D, but cut out all that paper nonsense and build yourself a foam sword.
bjornbarspingvinen
09-19-2005, 03:58 AM
aha...thanks ....
JasdonLe
09-19-2005, 08:20 AM
Laughing Penguin, can you please give us the name of the peripheral you've used and mebbe a link?
Laughing_Penguin
09-19-2005, 10:15 AM
Laughing Penguin, can you please give us the name of the peripheral you've used and mebbe a link?
I posted a link to one of the suppoedly 'better' air mice in my original post one page back...
Stupid Fat Hobbit
09-19-2005, 11:25 AM
Correct me if I'm wrong, but surely an air mouse duplicates the functionality of an ordinary mouse. In other words, it only senses movement in two dimensions, rather than the 3 dimendsions plus rotation of the Revolution controller. Also, the Revolution has sensors placed by the tv which allow the console to calculate the position of the controller relative to the screen, which presumably allows for much more accurate pointing. (I believe that air mice don't use such sensors, but again, correct me if I'm wrong)
Anyway, my point is that the comparison isn't as straightforward as it superficially appears.
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