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View Full Version : Evil Avatar's The Incredible Hulk: Ultimate Destruction Review (GC/PS2/XBOX)


Everlost_MI
09-04-2005, 10:04 AM
Finally, a Hulk game where the phrase “Hulk SMASH!” really means something. As the jade goliath, you can inflict wanton destruction on nearly every single thing you come across as you stroll through the city or desert wasteland. And unless it’s a human, if you can touch it you can also use it as a weapon. Unlike the previous Hulk games where you were forced to play for at least part of the game as puny Banner (sorry, the Hulk demanded puny be used), you skip right over to the reason why you are playing a Hulk game. The easy intuitive controls unleash the power of the Hulk in an environment that allows the similar game play freedom found in GTA or Spider-Man 2. The heart of the game consists of a linear storyline that won’t take more than ten hours to complete. However, the ability to engage in secondary missions greatly expands the game’s length as well as the fun factor of smashing to your heart’s content.

Paul Jenkins, who wrote the Hulk comic series for over eighteen issues, scripted the game’s story as it features the Hulkbusters, General Ross, Dr. Samson and the Abomination from the Marvel Universe. The storyline revolves around Banner and Samson working on a cure to permanently subdue the Hulk, but the military intervenes before a crucial point causing all the work to be lost. Time is quickly running out before the Hulk completely takes over, so in a last ditch effort Samson creates a hypnotic suggestion to induce and use the Hulk to reconstruct the cure.

The gameplay, as the title states, is all about destruction. As the Hulk you cannot only smash nearly everything but you can also use those same objects as weapons. For example, smash a tank, then grab the cannon and you can use it as projectile after you perform a hammer toss. Tired of seeing that police car going to waste? Then pick it up and rip it in half and make a nice set of police car gauntlets to inflict even more damage. Or grab a telephone pole and use the soldiers for batting practice before using it as a javelin to impale an oncoming helicopter. The possibly are endless and to induce further mayhem the game offers Smash Points to purchase moves that will enhance your wanton destruction. In addition to new moves, other unlockables include changing the Hulk’s pants, different Hulks including Joe Fixit, comic book covers, production sketches and videos of how the game was created. However, the more you destroy in the game the faster the Emergency Response Meter (ERM), similar to GTA’s police warning system, will fill up. As the ERM increases so do the number and difficulty of the military forces that are released to stop your rampage. Once the ERM is filled, a military strike team will be launched and the unlocked moves will be needed just to survive. Finally, the bosses are the icing on the cake in regards to the amount of thought and effort was put into them. The boss fights range from traditional end-level boss difficulty to some creative and above average A.I. that will tax the casual gamer.

The controls for the game are easy to pick up on and quite intuitive for a third person action/adventure title. The ease of getting the Hulk to jump or punch farther by just holding down the button longer is something that comes across naturally without having to perform serious hand acrobatics to cause the effect you are looking for. The graphics are decent but nothing to rave about, however the graphic engine really excels when the Hulk dishes out mass amounts of destruction. The game does support 480p for the Gamecube and PS2 versions, while the Xbox version supports up 720p. The sound aspect of the game really adds to the atmosphere of the game with the barrage of sound effects as the Hulk unleashes his fury and the orchestral soundtrack that keeps pace with the breakneck story. In addition, the excellent voice acting that includes Ron Pearlman (Hellboy and Blade II) and Neal McDonough (Minority Report and Timeline) really adds flair to the game.

In conclusion, this is an all out fun game full of button mashing and nearly limitless destruction. The game is quite fun but after twenty hours of play it does lose part of its luster. My suggestion is to wait until the price drops under thirty dollars unless you’re a die-hard Hulk fan. It’s a shame there aren’t any multiplayer options, this game would have been a blast to play against others.

The Good
The easy to learn and intuitive controls.
The amount of sheer action and destruction fun.
The sound and voice acting.
The fact that you can smash and use nearly everything as a weapon in the game.

The Bad
How short the game is even with the GTA/Spider-Man side missions.

The Ugly
Lack of Multiplayer.

4 out of 5 stars

http://www.evilavatar.com/images/thumbs/gc_hulk.jpg http://www.evilavatar.com/images/thumbs/ps2_hulk.jpg http://www.evilavatar.com/images/thumbs/xbox_hulk.jpg

Kefkataran
09-04-2005, 10:37 AM
Mmm, this one looks good. I'll be checking it out eventually, though I'll probably wait until I can get a cheap used copy just for financial reasons.

CylonLord
09-04-2005, 10:49 AM
Can't wait to play this one...rented it from GameFly and it's on its way...too bad there's no mail on Monday :(

thecrazyd
09-04-2005, 10:49 AM
Uggh... I thought this game was very mediocre. It is like Spider-man 2 without the webswinging, and the sense of heroics. I mean, everything he does is for his self. He is not saving people's lives, just his own.

Liquidize105
09-04-2005, 11:00 AM
It's the hulk dude. The HULK.

thecrazyd
09-04-2005, 11:17 AM
I get it. It's just that the hulk sucks. Kept my attention for a couple of hours, but still, it's got nothing on Spider-man 2.

Chagrinful
09-04-2005, 11:46 AM
So-so review, you could have mentioned which version you had played, theres been reports of bad framerated all across the media for the GC version, also the review is pretty short.

agentgray
09-04-2005, 12:13 PM
I love this game. I have the Xbox version. The small things are what get me. I wouldn't pay $50, but it was worth $25 with a PSP game trade-in (MVP 2005)

If you just tap Y when holding a person Hulk will set the person down and tap their head like a pet.
If he gets hit in the head he shakes it like he's dizzy.
Fianlly a button for roaring. When just roaming, I'll grab a soldier and go to the highest building, set him down, and roar. Then I'll pick him up and toss him over.
Batter up!
I can be a nice Hulk or a mean Hulk.
He climbs walls like Spider-Man.
Insane jumping
Insane throwing
Comic book covers? Geesh...give me entire comic, like the first 25 issues.
Novelty cheat-codes. Hulk in sepia tone is kinda cool. OCANADA? Gawd....
Story? Just drop me in the game....
5.1 sound in 16x9 widescreen is incredible...

My favorite....

Grabbing a broad and scaling a building and ripping a Kong. Be carefull putting her down. She'll walk right off the ledge.

agentgray
09-04-2005, 12:18 PM
I get it. It's just that the hulk sucks. Kept my attention for a couple of hours, but still, it's got nothing on Spider-man 2.
I never played this, what makes it better?

thecrazyd
09-04-2005, 01:05 PM
The webswinging. It's fucking tops. The jumping in Hulk is pretty fun, but nothing can match the swinging. You really feel like Spider-man. I have high hopes for Ultimate Spider-man, as it looks like more of the same, but prettier.

Kefkataran
09-04-2005, 01:26 PM
I mean, everything he does is for his self. He is not saving people's lives, just his own.

That's just part of the story. No real changing that unless you're not making a Hulk game.

The webswinging. It's fucking tops. The jumping in Hulk is pretty fun, but nothing can match the swinging. You really feel like Spider-man.

But in the Hulk game do you really feel like Hulk? Everything I've read says that's the case, so they've accomplished this too, just with a different character.

It seems like most of your problems with the game stem from not being a fan of the character/story more than the game or gameplay itself.

Bishop
09-04-2005, 01:36 PM
I loved the Hulk game, as much if not more than the Spiderman game. I found that with Spiderman there wasn't enough to do and the stuff you could do got old fast. Not enough carnage I think, whereas with the Hulk thats all there is. Plus most of the missions were very challenging, with a few down right hard ones thrown in for good measure.

thecrazyd
09-04-2005, 02:27 PM
It seems like most of your problems with the game stem from not being a fan of the character/story more than the game or gameplay itself.
No, most of my problems stem from the fact that it is not as fun to play as the chatacter. The way the Hulk controls is just like how Spider-man does... except he doesn't webswing, which is the best part of the Spider-man games. I am not saying the game is bad, just mediocre, and a step down from Spider-man 2.

agentgray
09-04-2005, 03:30 PM
The webswinging. It's fucking tops. The jumping in Hulk is pretty fun, but nothing can match the swinging. You really feel like Spider-man. I have high hopes for Ultimate Spider-man, as it looks like more of the same, but prettier.
I'll have to give it a try.

agentgray
09-04-2005, 04:42 PM
But in the Hulk game do you really feel like Hulk? Everything I've read says that's the case, so they've accomplished this too, just with a different character.
Yes, I do. I can totally lose control if I want. Also, I agree with a previous poster. Some of those missions are tough. I don't know how many times I played the mission early on where you have to defend the building from the tanks.

For me, this is the BEST superhero game on the market right now. (Of course, I'm still gonna give SM2 a try and I'll be trying Ultimate.)

G-Man
09-04-2005, 06:14 PM
Was this spontanious(sp?) review inspired by the one on mightyinkcomics.com? Seems a little...I don't know...convenient?

Liquidize105
09-04-2005, 06:26 PM
PC no Hulkster make me angry! :mad:

...

Can The Hulk drive?

A-Team
09-04-2005, 06:47 PM
Was this spontanious(sp?) review inspired by the one on mightyinkcomics.com? Seems a little...I don't know...convenient?
No offense, but that review you're referring to is far from the hands-on review that Everlost posted. I can tell you from where I'm sitting that Peters' review could've been written with a press release sitting in my lap and a few screenshots posted on the official website.

In other words: this (http://mightyinkcomics.com/Hulk.html) is not a review.

Kefkataran
09-04-2005, 07:05 PM
Was this spontanious(sp?) review inspired by the one on mightyinkcomics.com? Seems a little...I don't know...convenient?

Um, how about the fact that the game just came out? That's like writing Gamespot to say "Don't you think it's a little *funny* that you wrote your review of this game the same week IGN did their's?"

Everlost_MI
09-04-2005, 07:14 PM
Was this spontanious(sp?) review inspired by the one on mightyinkcomics.com? Seems a little...I don't know...convenient?

No, not at all. I saw I had a window of time to properly play and complete a review while the game was less than a month old. My goal is to review at least one console or PC game a month. And before anyone gets any ideas, I am buying these games myself as I do with the comics that I review in the weekly column.

TrackZero
09-04-2005, 07:40 PM
Mmm, this one looks good. I'll be checking it out eventually, though I'll probably wait until I can get a cheap used copy just for financial reasons.

I'll have to second that. If the game isn't a killer-app these days, I simply won't pay full price for it.

A-Team
09-04-2005, 07:48 PM
No, not at all. I saw I had a window of time to properly play and complete a review while the game was less than a month old. My goal is to review at least one console or PC game a month. And before anyone gets any ideas, I am buying these games myself as I do with the comics that I review in the weekly column.
Yeah, join the club. I too am buying the games I review, but I need to get out of this habit of reviewing "older" games despite out popular they are. In my defense though, I wrote my GTA:SA review about two weeks after the game came out on the PC. My SM64DS review was, well... my first console/mobile system review ever, so that's ok. :D

Speaking of goals, I've decided to set the bar a little higher and go with one every Saturday if I can get my hands on a few freebies. Otherwise, I might have to stick with one or two a month.

By the way, great review Everlost. I was a bit skeptical when I saw one of the trailers w/ commentary the other day, but now I can truly see why people are liking this game so much.

P.S. - Just so you know, I wrote that last part before reading your PM. Be sure to check my reply when you get chance. :)

G-Man
09-04-2005, 08:06 PM
Um, how about the fact that the game just came out? That's like writing Gamespot to say "Don't you think it's a little *funny* that you wrote your review of this game the same week IGN did their's?"

No offense, but that review you're referring to is far from the hands-on review that Everlost posted. I can tell you from where I'm sitting that Peters' review could've been written with a press release sitting in my lap and a few screenshots posted on the official website.

In other words: this (http://mightyinkcomics.com/Hulk.html) is not a review.

:served: :o

A-Team
09-04-2005, 08:09 PM
:served: :o
I apologize if I came across as an a-hole with that remark. I guess I was a bit "threatened" about your remark toward the review considering the quality of the one you were referring to.

To each his own though, eh?

agentgray
09-04-2005, 09:14 PM
No, not at all. I saw I had a window of time to properly play and complete a review while the game was less than a month old. My goal is to review at least one console or PC game a month. And before anyone gets any ideas, I am buying these games myself as I do with the comics that I review in the weekly column.
I use to write reviews for EA just before the site was redesigned. My goal was two a month. I had a couple under my belt and would probably do more if given the opportunitiy. Can we start submitting them again? Heh.

Morratut
09-05-2005, 04:29 AM
Good review Everlost. I love big smash em ups like this. I'll be buying this when the price comes down a bit.

I never got around to buying Spiderman 2 :(

I'm sure it'll be quite now too ;)

Everlost_MI
09-05-2005, 07:13 AM
I use to write reviews for EA just before the site was redesigned. My goal was two a month. I had a couple under my belt and would probably do more if given the opportunitiy. Can we start submitting them again? Heh.

I don't see why not, this site lives and thrives on the community postings.

Deadend
09-05-2005, 07:27 AM
Hulk was really fun in the end-game when I was fighting agaisnt all the Hulkbuster units at once, they had some good AI, except for when they combo Hulk.
There are a couple overpowered moves, well at least one. The elbow drop off buildings tears things up, 3 of those will kill a Large Hulkbuster. The attack is almost as strong as the super move where you fly at one thing and smash your head into it.

I thought the game was better than Spider-man 2, the controls were better and more consistant, the graphics were much better styled, there were also more things to do and the moves the Hulk had worked better than Spider-man's moves.