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violentp
05-07-2008, 09:57 AM
According to Shacknews: (http://www.shacknews.com/onearticle.x/52560)

"You don't even have to worry about how it's going to look on PS3 or 360. Right now we've got it running cross-platform running 60 hertz, and it looks really good," said Cloud. "In terms of what artists are available to achieve--it's something you have to see for yourself. I can say this, but you still won't get it until you see it."

I for one am excited. Always been a Doom/Quake man. Unfortunately though in this day in age I have to ask the question: PC version?

Gorvi
05-07-2008, 10:00 AM
One please. I loved my XBOX version of Doom 3, screw the haters.

GigaFuzz
05-07-2008, 10:01 AM
If it's using iD's Tech 5 engine, I imagine it'll be released for PC, and possibly Mac and Linux as well.

H.Bogard
05-07-2008, 10:03 AM
According to Shacknews: (http://www.shacknews.com/onearticle.x/52560)



I for one am excited. Always been a Doom/Quake man. Unfortunately though in this day in age I have to ask the question: PC version?

No, thanks. Id hasn't shown any signs of innovation or evolution in the past few years at all. Get working on that Wolfenstein sequel you tards!

joruussuun
05-07-2008, 10:03 AM
That's a misleading quote, as he's talking about the engine tech, not the actual game.

violentp
05-07-2008, 10:04 AM
No, thanks. Id hasn't shown any signs of innovation or evolution in the past few years at all. Get working on that Wolfenstein sequel you tards!

I'm not even familiar with what they've produced post Quake 4 (which I dug).

Zaro
05-07-2008, 10:05 AM
A new FPS, it's about time! ;)

Isamura
05-07-2008, 10:05 AM
I hope they've learned from their mistakes and their compitition's successes - no pitch black levels with a flashlight, and no enemies spawning behind you in a closet that magically opens after you think a room is clear.

MelbaToast
05-07-2008, 10:06 AM
I didn't mind Doom 3. It was an entertaining ride, nothing spectacular. If they can make Doom 4 as fun, I'll take one.

Digital Outlaw
05-07-2008, 10:10 AM
Let me know when they decide on a release date...

Norse
05-07-2008, 10:11 AM
I enjoyed Doom3, but a lot has happened since then. I'm afraid it'll just be more of the same, only with a prettier engine. iD needs top improve the storytelling and gameplay mechanics. I'm not sure if iD is capable of that, they haven't really shown signs of that so far.

Wyrm
05-07-2008, 10:12 AM
I had fun with Doom 3. Dated mechanics, certainly, but it was one of the first games that looked fucking amazing on my computer back when the 6800 GT came out. Ah, the days when I blew 400 bucks on a graphics card. I was so young, so stupid.

Devilturnip
05-07-2008, 10:16 AM
I'm not even familiar with what they've produced post Quake 4 (which I dug).

I've actually had a bug to play that recently, but I can't find a copy of the PC version for sale anywhere.

violentp
05-07-2008, 10:20 AM
I've actually had a bug to play that recently, but I can't find a copy of the PC version for sale anywhere.

Funny, I dug mine out yesterday. Looking it up now, a lot of placed have it marked as out of stock. Lame.

jeffbax
05-07-2008, 10:22 AM
I've actually had a bug to play that recently, but I can't find a copy of the PC version for sale anywhere.

I have copies of it and expansion at home for PC... and I don't use them anymore because I don't use Windows but I won't be home for another like 2-3 weeks to get them.

Spectre-7
05-07-2008, 10:26 AM
What happened to Rage?

I've always been a die-hard id supporter, but I have to admit... after Doom 3, I'm a little less than enthusiastic about a fourth installment. I was really looking forward to Rage because it looked like they were finally branching out, and working something cut from a different cloth. I thought it was a good move for them, and if it's no longer in development, then I'm sorely disappointed.

Grey
05-07-2008, 10:27 AM
awesome. Doom is always welcome

bKangy
05-07-2008, 10:28 AM
Getting this over with: "monster closets", "dark rooms", "drab art".

Wyrm
05-07-2008, 10:30 AM
I'm not even familiar with what they've produced post Quake 4 (which I dug).

I'm glad I'm not the only one who enjoyed Quake 4. The stroggification sequence was easily one of the most awesome things ever. They also managed to capture a sci-fi war feel, throwing some much needed variety into the tiny hallways with big open areas and vehicle sections.

I think Doom 3 desperately needed more of that variety, but Quake 4 did come after it, so maybe they realized their mistake.

SuicideKing
05-07-2008, 10:31 AM
I'm one of those people who thought Doom 3 was a superior FPS to HL 2, so just for reference.... I'm looking forward to DOOM 4, now that Id Has expanded My expections areeven higher. I've always thought their weak point was mediocre artists (blech textures) and poor animators, hopefully, all that's been taken care. I mean, Carmack is an engine god, but I had a facepalm moment when he initialy said ragdolling was stupid and pointless. To his credit though, he whacked together a halfway decent physics engine in a short while once everyone yelled at him about it.

violentp
05-07-2008, 10:34 AM
I'm glad I'm not the only one who enjoyed Quake 4. The stroggification sequence was easily one of the most awesome things ever. They also managed to capture a sci-fi war feel, throwing some much needed variety into the tiny hallways with big open areas and vehicle sections.

I think Doom 3 desperately needed more of that variety, but Quake 4 did come after it, so maybe they realized their mistake.

See, I liked Quake 4 for the same reasons as you though I also loved Doom 3 because it was much more intimate. I liked the flashlight handicap. That game kicked ass in my book. Always glad to see others who did too.

Spectre-7
05-07-2008, 10:36 AM
Quake 4 was actually developed by Raven Software... the folks who gave us Heretic, Hexen, Soldier of Fortune, Star Trek: Voyager Elite Force, Jedi Knight II & Jedi Academy, X-Men Legends and Marvel Ultimate Alliance.

Since Doom 3, id as a studio hasn't produced anything.

Commissar Rob
05-07-2008, 10:38 AM
Doom 3 was a lot of fun, and definitely worth the price I paid to get the game and all the other goodies with the Steam pack. By the time this comes out, I'll probably need to play it on a console rather than my PC, but I'm looking forward to it.

Jackel
05-07-2008, 10:38 AM
Doom 3 IS available on Steam for PC (http://www.steampowered.com/v/index.php?area=game&AppId=9050&cc=CA&genre=)

Spectre-7
05-07-2008, 10:39 AM
Since Doom 3, id as a studio hasn't produced anything.

Whoops... that should say since the Resurrection of Evil expansion pack.

violentp
05-07-2008, 10:40 AM
Damn I feel like playing now. How many here got Quake/Doom?

Zander
05-07-2008, 10:52 AM
Doom 4: Out of the Monster Closet

Ravenlock
05-07-2008, 10:57 AM
Meh. Doom 3 did nothing for me. Dark hallway, creepy thing in front of you, startling thing behind / above / under you, shoot it, turn corner, repeat. If I enjoyed "cheap thrill" scare tactics I would've had a good time, but I don't. Give me the "tons of enemies at once" arenas of Doom II over that anyday.

Will wait to see something out of it, but my initial interest level isn't high.

Adam Blue
05-07-2008, 11:01 AM
I play Doom for Doom. If they pussy out and add a flashlight on the weapons to please the whiners, I'll be pissed. Monster closets, hallways, all that...I dig it.

violentp
05-07-2008, 11:04 AM
I play Doom for Doom. If they pussy out and add a flashlight on the weapons to please the whiners, I'll be pissed. Monster closets, hallways, all that...I dig it.

Precisely my sentiments.

satchmo
05-07-2008, 11:06 AM
For me, Doom 3 and Quake 4 were both underwhelming. I had higher hopes for those games.

Quake 2 played much better than Quake 4. I still play Q2 sometimes.

Mozgus
05-07-2008, 11:08 AM
I hope they go back to Doom 1 and 2 and re-examine things. I want a stunning modern Doom, but with all the fast paced action, atmosphere, level variety, and fucking rocking (albeit stolen) tunes that the old games had. There's a reason why after beating D3, I immediately went back to the old games. Don't worry too much about story, and don't punish me for not following the story (where you miss out on tons of locked containers when you don't read all your PDA downloads.) That's bullshit.

Ancalagon
05-07-2008, 11:14 AM
Unfortunately though in this day in age I have to ask the question: PC version?

The job listings page indicates that applicable platforms for the positions are PC, PlayStation 3 and Xbox 360.

It seems ID havent given up on us yet.

I enjoyed Doom 3 more than most seem to have, but I think ID needs to do some more innovating in the story and gameplay department before they can compete with Valve for best FPS.

Earth Djinn
05-07-2008, 11:14 AM
I just hope they put a lot of work into the single player, and really elevate it above a fairly average (albeit solid) shooter with horror elements, ala Doom 3.

Give it some real story and atmosphere, and go for some genuine horror with well-placed action. Hopefully games like Bioshock have set the standard for other big companies like this.

Gedd
05-07-2008, 11:17 AM
Kickass!

I've always kept Doom 3 installed on my rigs since it's been out and still play it fairly occasionally. A friend and I were recently playing the Opencoop mod though the stock levels and a bunch of customs; great fun to play via Lan.

I still remember playing D3 for the first time on a Geforce 5900 Ultra and how how hard it pushed that graphics card. (Much like how Crysis pushes current PC hardware)

But now, things are a bit different (http://home.comcast.net/~send2tonym/Pics/d3.png) :D -1920x1200 x16FSAA x16AF (1.9mb .png)

I can't wait to see what they'll do with Doom on Id tech 5. Maybe now we can hope for the old school doom experience; large levels, stronger enemy onslaught, lots of secret areas to find, computer area maps, lightamp goggles instead of a flashlight etc.

SpectralWolf
05-07-2008, 11:25 AM
So....id is expanding it's team to work on 2 games - Rage and Doom 4? I thought they focused on one game at a time. They must be feeling some sort of financial or publisher pressure.

All the same, this is great news!

Gnomesbane
05-07-2008, 11:30 AM
Whoops... that should say since the Resurrection of Evil expansion pack.

You were right the first time. The ex-pack was done by Nerve Software.

beefyjr
05-07-2008, 11:31 AM
Doom 3 was awesome.

DoubleUranium
05-07-2008, 11:32 AM
As long as there are no monster closets, count me in. I enjoyed the tension of playing Doom 3 and would happily spring for Doom 4.

Rarely Operable Brain
05-07-2008, 11:34 AM
DOOM 3 was what it was. I enjoyed both DOOM 3 and Half-Life 2, but for different reasons. I'm definitely interested in the prospect of a 4th installment to the franchise.

Devilturnip
05-07-2008, 11:39 AM
I have copies of it and expansion at home for PC... and I don't use them anymore because I don't use Windows but I won't be home for another like 2-3 weeks to get them.

Quake 4 had an expansion?

Gedd
05-07-2008, 11:42 AM
This is actually pretty surprising considering all the in-fighting at ID just to get Doom 3 into production. They must have had a serious change of heart.

Telefrog
05-07-2008, 11:54 AM
This is actually pretty surprising considering all the in-fighting at ID just to get Doom 3 into production. They must have had a serious change of heart.

That would be Carmack saying, "Do what I want, or I walk."

TheFlyingOrc
05-07-2008, 11:55 AM
http://i22.photobucket.com/albums/b350/theflyingorc/DrDoomChap.gif

Talanvor
05-07-2008, 12:03 PM
I thought the next game from iD was going to be RAGE, titled after their newest engine.

jeffbax
05-07-2008, 12:19 PM
Quake 4 had an expansion?

I thought we were talking about Doom 3?

Quake 4 had no expansion. Doom 3 did.

TheKeck
05-07-2008, 12:29 PM
I liked Doom 3 well enough and thought Quake 4 was pretty good too. I'll have to see about this.

Deadend
05-07-2008, 12:34 PM
Doom 3 was a stupid game because it couldn't decide if it wanted to be scary or action and wound up being stupid with boring guns, stupid levels, cheap scares. I would prefer a new one would to either be crazy boom pow or to be slow and scary.

Basically... Doom 3 was lame, and Quake 4 was lame, Halo games were multiple times better than either of those.

I am going to say I am looking foreward to Killzone 2 more than Doom 4.

kraemer
05-07-2008, 12:35 PM
I followed Doom3's progress with great anticipation. Right from the first showing of the tech at a Steve Jobs keynote I was hooked. I went to E3 in 2002 with Redwood and watched the first big public showing in the "Doom3 theater". It was seriously awesome and the graphics world was rocked by its coolness. The E3 judges couldn't believe the lighting was real time 3d. Many more screen shots and cool trailers would follow until the game finally shipped.

And then I was pretty underwhelmed. The graphics were cool and the ending animations were quite photo realistic, but I kept asking myself, where in the hell did most of the stuff from the E3 showing disappear to?

There was a lot of story and characters that just changed or got yanked completely. What the heck? The way the player was stalked and killed by the demon knight was so cool in the e3 demo, yet so totally unexciting in the actual game... If they could make a game that captures the essence of what was shown at E3 2002. I would be interested...

ElfShotTheFood
05-07-2008, 01:03 PM
I'm one of those people who thought Doom 3 was a superior FPS to HL 2,

Same here.

*raoul
05-07-2008, 01:04 PM
If id steps up their game, I'm there.

51|RandoM
05-07-2008, 01:07 PM
I thought Doom 3 was fine, for what it was.

The real issue with Doom 3/Quake IV is that the FPS market seems to have matured/evolved past what those games offered.

Even with Quake/QuakeII, it wasn't the original games that gave them life, it was the mod scene. As games get more complex the mod scene seems to dwindle. Doom 3's switch to a much smaller player count for multiplayer killed it for many mods from day one.

I just don't see much of a market for something like Doom 3 nowadays. The single player doesn't have the storytelling of a Half-Life and the multiplayer can't compete with the complexity of BF2 and CoD4, nor does it have the raw appeal of a TF2.

The hardcore gamer wants more and the casual gamer doesn't want FPS in the first place.

saulob
05-07-2008, 01:07 PM
Nice, Doom 4, but.. PC ok ? Please :)

oldjadedgamer
05-07-2008, 01:09 PM
If they are still using health packs, that is -1 sale for me. Nothing more annoying then hitting a save spot when you are really low on health and having to restart the level.

nixpayn
05-07-2008, 01:37 PM
theres enuff solid FPS games out there.. dont need to play Doom again.

Wyrm
05-07-2008, 01:42 PM
See, I liked Quake 4 for the same reasons as you though I also loved Doom 3 because it was much more intimate. I liked the flashlight handicap. That game kicked ass in my book. Always glad to see others who did too.

I liked the flashlight mechanic, but they could have done so much more with it. I have always hated it when games force you to use a flashlight and then make it run out of battery, so Doom was refreshing in a different way. At least when you had it out, it didn't run out of fucking battery (Half Life, Halo, etc).

Still, there were some cool parts where you had to decide whether you wanted visibility or a gun out to protect you, and occasionally, it made the hair on my neck stand up. Towards the end of the game, it was getting a little annoying that there were so many dark sections and no other option for light than the dinky little flash light.

id needs to do with this next one what the first Doom did for FPS games, or I'm about ready to write them off. I enjoyed Doom 3, but I wouldn't enjoy more of the same. If we're going back to Mars, take us out on the surface more often. Those sequences were cool, but they were way too short. It'd be pretty cool to fight huge demons on the surface of Mars with sandstorms brewing and blowing in the distance.

The thing Quake 4 did with the engine, which Doom decidedly did not, was use the space. Doom has all sorts of awesome set pieces, but most of them are confined to small, tight corridors and dark hallways. It gave the game a claustrophobic feel, for sure, but it also felt suffocating at times. I want to see fucking sweeping vistas, epic sights, like the towers in Quake 4, or the gigantic battle cruiser that flies in over your head and lands. Let us not forget the sequences where you descend into Hell in Doom 3, which, while cool, could have been so much more awesome. Imagine if they'd taken that and run with it, and when you went to Hell, shit completely hit the fan. Not just brown tiles materializing around you, but the fucking shit hitting the fan. I only counted like, two lakes full of lava. Star Wars had more lava! And there were more skulls at the beginning of the second Terminator film than anywhere I saw in the id version of Hell. C'mon guys, it's Hell, not Disneyland.

Phew, I'm done now.

DarkDaY
05-07-2008, 01:48 PM
One please. I loved my XBOX version of Doom 3, screw the haters.
same man, picked it up late in the game, I loved it compared to my pc version, which I found strange, but for some reason it was just better suited to console. I cant believe im saying that.

NuK
05-07-2008, 02:10 PM
I recently bought DOOM for XBLA and played it co-op w/ a buddy...now that was a great game! More DOOM? Sign me up. I still remember one night my friend got drunk and killed a cyberdemon w/ a chainsaw w/out dying! Took him about 30 minutes.

TheBot
05-07-2008, 02:45 PM
No, thanks. Id hasn't shown any signs of innovation or evolution in the past few years at all. Get working on that Wolfenstein sequel you tards!

Actually, wasn't Wolfenstein done by Spashdamage? So really you want Doom 4 to come out and you want Splashdamage to make the Wolfenstein sequel using the Tech 5 engine. It'll come soon, just give it some time.

Grey
05-07-2008, 02:51 PM
Actually, wasn't Wolfenstein done by Spashdamage? So really you want Doom 4 to come out and you want Splashdamage to make the Wolfenstein sequel using the Tech 5 engine. It'll come soon, just give it some time.

both W:ET was done by SD, as ET:QW - but I guess thats not what he's refering too, since ET:QW is pretty young.

H.Bogard
05-07-2008, 02:54 PM
Actually, wasn't Wolfenstein done by Spashdamage? So really you want Doom 4 to come out and you want Splashdamage to make the Wolfenstein sequel using the Tech 5 engine. It'll come soon, just give it some time.

id and Epic did Wolfenstien. The free multiplayer conversion was released by SD.

jeffbax
05-07-2008, 02:55 PM
Wolf was Nerve and Graymatter... Wolf ET was Splash Damage. Quake Wars ET is Nerve and Splash Damage

Grey
05-07-2008, 02:57 PM
id and Epic did Wolfenstien. The free multiplayer conversion was released by SD.

Epic.?!? wtf... thats even worse then spelling you nickname with t

GigaFuzz
05-07-2008, 02:58 PM
Wolfenstein 3D was developed by iD.

Return to Castle Wolfenstein was developed by Grey Matter (singleplayer) and Nerve (mulltiplayer).

Wolfenstein: Enemy Territory (free multiplayer-only) was developed by Splash Damage.

Where do Epic come into it?

H.Bogard
05-07-2008, 02:58 PM
Hmmm, something's wrong here. I can swear that I saw Epic's logo at the starting cinematic in the version I had. Yet Wikipedia tells me this :

The single player game was developed by Gray Matter Interactive and Nerve Software developed its multiplayer mode. Id Software, the creators of the original game entitled Wolfenstein 3D, oversaw the development of the game and were credited as executive producers. The multiplayer side, developed by Nerve Software eventually became the most popular part of the game, and it was the grandfather of many features that online multiplayer FPSs have today. Splash Damage, an independently-owned game developer in London, England, and one of the leading Shooter developers in Europe, created some of the maps for the GOTY edition.

Grey
05-07-2008, 03:02 PM
Epic isnt involved in anything id related...

Spectre-7
05-07-2008, 03:06 PM
Epic isnt involved in anything id related...

This is true. Epic working on Wolfenstein would be a bit like a McDonald's Whopper, or a new, exciting Pepsi-flavored Coke. ;)

H.Bogard
05-07-2008, 03:11 PM
This is true. Epic working on Wolfenstein would be a bit like a McDonald's Whopper, or a new, exciting Pepsi-flavored Coke. ;)

Although I played it a few years ago, I could've bet a sizeable sum of money that I saw the Epic logo at the start of the game.

Time to start digging for the game disc, I guess.

see colon
05-07-2008, 03:38 PM
Funny, I dug mine out yesterday. Looking it up now, a lot of placed have it marked as out of stock. Lame.
Newegg has it for $10 (http://www.newegg.com/Product/Product.aspx?Item=N82E16832133131)

I didn't mind DooM3, the flashlight mechanic, or even the monster closet/spawn in. It makes the game feel dangerous at all times. For some reason I couldn't get into RoE. And while I own Quake 4, and even installed it, I've never actualy launched the game, so I can't comment on it.

Spectre-7
05-07-2008, 03:46 PM
Although I played it a few years ago, I could've bet a sizeable sum of money that I saw the Epic logo at the start of the game.

Time to start digging for the game disc, I guess.

...and I would've gladly taken that bet. I could use the money. ;)

Maskatron
05-07-2008, 05:04 PM
They should hire the guys who did Painkiller to make the actual game part of it. I may be in the minority, but it was a bit more fun than Doom 3 I thought.

LongStepMantis
05-07-2008, 05:30 PM
If it's more pew pew and less attempting to be a creepy survival-horror game, good news.

tombofsoldier
05-07-2008, 07:09 PM
The thing I don't get is why people hate Id... after they released ONE game they didn't like. It would be like everyone declaring Speildberg a washed up failure after he released A.I., geeze.

Phanto
05-07-2008, 07:13 PM
Doom 3 was ok, the graphics at that time were really neat and the whole point of playing the game (at least for me) was the scary point to play it at midnight with all lights turned off.

divinechaos
05-07-2008, 07:24 PM
Doom 3 was one of the only games I reserved and bought the day it came out. I paid $60 for the Xbox version that game with both Classic Doom games. I'd gladly pay $60 again, I fucking LOVED Doom 3.

Wasson_
05-07-2008, 07:27 PM
Quake 4 is actually a great game, it's fun and challenging on hard. Has a really cool sequence that Halo 3 totally stole.

and yes, the stroggification scene was bad-ass, so was the crashing through the enemy base in a pod scene...that I dare say Valve could have been the ones taking inspiration for the van-ride in episode 1.

The Iron Weasel
05-07-2008, 07:27 PM
See, I liked Quake 4 for the same reasons as you though I also loved Doom 3 because it was much more intimate. I liked the flashlight handicap. That game kicked ass in my book. Always glad to see others who did too.

I entirely agree with this sentiment, I LOVED how you couldn't use a flashlight at the same time as a gun it created tension unlike any other game, that game scared the absolutely buh-jesus out of me.

Wyrm
05-07-2008, 07:27 PM
Newegg has it for $10 (http://www.newegg.com/Product/Product.aspx?Item=N82E16832133131)

I didn't mind DooM3, the flashlight mechanic, or even the monster closet/spawn in. It makes the game feel dangerous at all times. For some reason I couldn't get into RoE. And while I own Quake 4, and even installed it, I've never actualy launched the game, so I can't comment on it.

You should put aside some time and plow through that single player. It's worth it.

Wyrm
05-07-2008, 07:29 PM
Quake 4 is actually a great game, it's fun and challenging on hard. Has a really cool sequence that Halo 3 totally stole.

and yes, the stroggification scene was bad-ass, so was the crashing through the enemy base in a pod scene...that I dare say Valve could have been the ones taking inspiration for the van-ride in episode 1.

Oh man, I had forgotten about that one. That part makes your stomach drop out when you see where you're going to crash and then, crash. Quake 4 surprised me, because it was full of moments like that. When I booted it up, I was expected an extremely average shooter that I'd play for a few hours and quit, but I ended up glued to my seat for the duration.

Talking about it now is making me want to play it something fierce.

ElectricMonk
05-07-2008, 07:31 PM
I also loved doom 3. Everything but the monster closets anyway.

TrackZero
05-07-2008, 07:31 PM
I play Doom for Doom. If they pussy out and add a flashlight on the weapons to please the whiners, I'll be pissed. Monster closets, hallways, all that...I dig it.

I don't recall doom before requiring me to use a goddamn fucking flashlight to see anything, and then go blind to fight back. No, sorry, that was just horseshit and ruined the game for me. I'm just as hardcore as you, but some game design decisions can just be flat out stupid, this was one of them.

TrackZero
05-07-2008, 07:33 PM
Wolfenstein 3D was developed by iD.

Return to Castle Wolfenstein was developed by Grey Matter (singleplayer) and Nerve (mulltiplayer).

Wolfenstein: Enemy Territory (free multiplayer-only) was developed by Splash Damage.

Where do Epic come into it?

He's probably mixing up Apogee (the publisher) with Epic, since they did some titles of theirs as well (as I recall).

Exodus
05-07-2008, 07:34 PM
I loved Doom 3 until after I got to the point where it was TOO FUCKING MUCH OF THE SAME FUCKING SHIT.

/end of rant

TrackZero
05-07-2008, 07:35 PM
The thing I don't get is why people hate Id... after they released ONE game they didn't like. It would be like everyone declaring Speildberg a washed up failure after he released A.I., geeze.

No, I said that after A.I. and the remaking of E.T. with cell phones. ;)

Wasson_
05-07-2008, 07:37 PM
The vehicle portions of the game (Q4) were actually good too...but I still can't wrap my head around the concept of recharging/self repairing [armor]...everyone knows that only (shields) can recharge. Silly developers. It was just like having two regenerative vitality bars...and that's just stupid :P

One thing I loved was the re imagining of quake 2 enemies, esp the Berserker: laughably easy in Q2...they are a god damn terror in Q4.

ElfShotTheFood
05-07-2008, 07:44 PM
They should hire the guys who did Painkiller to make the actual game part of it. I may be in the minority, but it was a bit more fun than Doom 3 I thought.

Painkiller really captured the spirit of the first two Doom games, I thought.

ElfShotTheFood
05-07-2008, 07:49 PM
Quake 4 is actually a great game, it's fun and challenging on hard. Has a really cool sequence that Halo 3 totally stole.

and yes, the stroggification scene was bad-ass, so was the crashing through the enemy base in a pod scene...that I dare say Valve could have been the ones taking inspiration for the van-ride in episode 1.

I enjoyed Quake 4 too; some good stuff in there. And yes, the "Stroggification" scene was something else. I actually had to turn away from the screen during a couple of parts. :eek:

ElektroDragon
05-07-2008, 09:01 PM
I worship Doom 3 as THE BEST story based FPS ever created, and the scariest. Way better than Half Life 2. Very psyched about another one! That reminds me, I need to finish the expansion...

ElektroDragon
05-07-2008, 09:02 PM
I entirely agree with this sentiment, I LOVED how you couldn't use a flashlight at the same time as a gun it created tension unlike any other game, that game scared the absolutely buh-jesus out of me.

Yep, yep, agree 100%.

thomasc
05-07-2008, 09:08 PM
Doom3 is a re-imagining or Doom1 with their original intentions, create a horror fps game. Hopefully they'll recreate Doom4 as a re-imagining of Doom2's storyline, demons have invaded earth, its time to fight back in epic proportions!

Crowe
05-07-2008, 09:14 PM
Painkiller really captured the spirit of the first two Doom games, I thought.

Painkiller captured the spirit of Doom, Quake, and Quakeworld.

I would be very very happy to see Doom 4 go with a fuck ton of enemies and insane guns.

see colon
05-07-2008, 09:33 PM
You should put aside some time and plow through that single player. It's worth it.

I would, but I'm playing through S.T.A.L.K.E.R. right now. So it will probably be a while before I have time for Quake 4.

ProfPuppet
05-08-2008, 12:04 AM
Doom 4 review, months ahead of time: Nice engine, I wish someone would make a game with it.

ProfPuppet
05-08-2008, 12:07 AM
I worship Doom 3 as THE BEST story based FPS ever created, and the scariest. Way better than Half Life 2. Very psyched about another one! That reminds me, I need to finish the expansion...

I sincerely (no, I'm not being sarcastic or ironic here) hope you're joking. Or you're in your early teens with a narrow frame of reference.

BlackPete
05-08-2008, 12:38 AM
I loved Doom 3 as soon as I fired it up and started playing. The opening sequences were scary as hell when everything started to go wrong and I was thrust into a scary dark world, and I was dreading every corner.

Then I heard something behind me, and I whipped around and fired like a maniac. Then I heard something behind me, and I whipped around and fired like a maniac. Then I heard something behind me, and I whipped around and fired like a maniac.

After a while I realized that's basically all Doom 3 was and just played the rest on cheat codes to see if the later levels were any different. They weren't.

BlackPete
05-08-2008, 12:40 AM
OK the lack of an edit button is annoying.

Kem0sabe
05-08-2008, 02:11 AM
I worship Doom 3 as THE BEST story based FPS ever created, and the scariest. Way better than Half Life 2. Very psyched about another one! That reminds me, I need to finish the expansion...

Hmmm... :rolleyes:

SilentScreams
05-08-2008, 02:29 AM
Woohoo, an FPS!

You know, just this morning I was saying to myself that there aren't enough first person shooters in the world.

...

timmyd
05-08-2008, 06:36 AM
They should hire the guys who did Painkiller to make the actual game part of it. I may be in the minority, but it was a bit more fun than Doom 3 I thought.


Yes, Painkiller was more Doom than Doom!

Grey
05-08-2008, 06:45 AM
Woohoo, an FPS!

You know, just this morning I was saying to myself that there aren't enough first person shooters in the world.

...

The last SP Shooter came out in december 2007 (CoD4/Crysis) and the last brilliant horror-shooter was F.E.A.R. - released in 2005. (no condemned isnt a real horror shooter... way to slow to be compared with doom/fear)

So too bad, but your sarcasm just became reality.

violentp
05-08-2008, 07:47 AM
The last SP Shooter came out in december 2007 (CoD4/Crysis) and the last brilliant horror-shooter was F.E.A.R. - released in 2005. (no condemned isnt a real horror shooter... way to slow to be compared with doom/fear)

So too bad, but your sarcasm just became reality.

Wouldn't you consider S.T.A.L.K.E.R. a (brilliant) horror shooter? Actually, this might be getting a little close to the whole genre-meld thing. Point is, I loved Doom 3.

Grey
05-08-2008, 07:48 AM
Stalker is a very atmospheric game with creepy elements but by far not an horror shooter.

ashikenshin
05-08-2008, 07:49 AM
I really liked Doom 3, one of the best and one of my favorite FPS of ALL TIME! (yes, I have played many fps and Doom 3 is at the top ones)

And I think they are hiring new people to produce/direct the game, so we might see something different this time to please the newbs.

I just hope they don't give regenerating health, give me health packs and hard/impossible levels and I'm there!

violentp
05-08-2008, 07:50 AM
Stalker is a very atmospheric game with creepy elements but by far not an horror shooter.

What would you call it? I kinda understand what you mean as I wouldn't have considered System Shock 2 as merely a horror shooter but it can certainly be filed as one. Stalker as well. This of course, only if we consider the possibility of filing these games under multiple genres.

Grey
05-08-2008, 07:56 AM
both SS2 and Stalker have to much other elements to be defined as pure horror shooters.

those are mix-genres with elements from various genres. I mean Doom, Fear or Undying defining themselfes mostly over the shock- and shooter-elements, while both Stalker and SS2 adding a various branches to the experience.

violentp
05-08-2008, 07:58 AM
both SS2 and Stalker have to much other elements to be defined as pure horror shooters.

those are mix-genres with elements from various genres. I mean Doom, Fear or Undying defining themselfes mostly over the shock- and shooter-elements, while both Stalker and SS2 adding a various branches to the experience.

I agree that calling either of the two merely horror shooters would be a disservice. I was just curious what you would have considered them. I guess it's not so easy a question for myself either.

Grey
05-08-2008, 08:07 AM
Yea since none of the PR guys came up with some genre name I stay with shooter. Though SS2 is clearly a RPG/FPS-mix, since it has character development (like Deus Ex) but Stalker has to few RPG elements for me that I would define it as an RPG/FPS-mix.

ashikenshin
05-08-2008, 08:15 AM
yup Stalker definitely came to me as a RPG/FPS mix. It was creppy at times but not scary.

Dukefrukem
05-08-2008, 10:46 AM
Wouldn't you consider S.T.A.L.K.E.R. a (brilliant) horror shooter? Actually, this might be getting a little close to the whole genre-meld thing. Point is, I loved Doom 3.

I would agree with you. I would also disagree with the fact that he doesn't consider Condemned a horror shooter. Of course it is!! THe fact that you use a lot of melee doesn't make it any less of a FIRST PERSON SHOOTER.

Grey
05-08-2008, 10:52 AM
I would agree with you. I would also disagree with the fact that he doesn't consider Condemned a horror shooter. Of course it is!! THe fact that you use a lot of melee doesn't make it any less of a FIRST PERSON SHOOTER.

I would call it horror-CSI :D

You're right so... but the mechanics are so different to plain shooters like doom3.

I would rather put condemend into something "survival-horror-fps"

Dukefrukem
05-08-2008, 10:53 AM
I would call it horror-CSI :D

You're right so... but the mechanics are so different to plain shooters like doom3.

I would rather put condemend into something "survival-horror-fps"

But its not a survival horror. Resident Evil cannot be compared to Condemned.

violentp
05-08-2008, 10:58 AM
Survival as a factor is equal to the CSI thing in regards to Condemned. They are both present but take a back seat to the real meat of it. In this case, yeah, I have to agree flat out horror FPS.

Grey
05-08-2008, 11:02 AM
But its not a survival horror. Resident Evil cannot be compared to Condemned.

its not the same as it is in RES or SH, but its also by far not the same like Doom 3.

Wasson_
05-08-2008, 03:43 PM
Painkiller captured the spirit of Doom, Quake, and Quakeworld.


captured the spirit but where it failed is that...it has so many different enemies, one or two unique to the environment...so you just are killing the same fucking thing over and over. It would have been better if they were like Doom and they had a set selection of enemies that they used throughout the game on top of a few area-select enemies.

Edit

Also I'd say that survival horror, while not entirely dead, has evolved into what is safe to call Action Horror. Sure you have to survive..."the horror", but the games have just become so much more action oriented.