RainOfTerror
09-01-2005, 05:51 PM
L.A. Rush recreates a living, breathing go anywhere Los Angeles with highly destructible environments, players will be able to explore Los Angeles by day or by night from Compton, to LAX, Hollywood, Beverly Hills, and the beaches of Santa Monica. WorthPlaying (http://www.worthplaying.com) recently had a chance to go hands on with a build, here is a snip :
In the pick-up-and-play cruise mode, you are placed on a linear strip of road, and you have to weave through heavily scripted traffic. The catch is that your cruise control is locked in at a predetermined speed, and if you drop below that speed, it's game over. It's like Speed, sans Keanu and a bomb. Crashing into other cars or driving off the road are the likeliest causes of sub-speed situations. You also have a clock to worry about, as fast times and longer distances are recorded. This mode has an addictive quality to it, and you may find yourself trying to go further and faster over and over, in spite of the simplistic gameplay.Check the complete L.A. Rush preview (http://www.worthplaying.com/article.php?sid=27788) over at WorthPlaying
In the pick-up-and-play cruise mode, you are placed on a linear strip of road, and you have to weave through heavily scripted traffic. The catch is that your cruise control is locked in at a predetermined speed, and if you drop below that speed, it's game over. It's like Speed, sans Keanu and a bomb. Crashing into other cars or driving off the road are the likeliest causes of sub-speed situations. You also have a clock to worry about, as fast times and longer distances are recorded. This mode has an addictive quality to it, and you may find yourself trying to go further and faster over and over, in spite of the simplistic gameplay.Check the complete L.A. Rush preview (http://www.worthplaying.com/article.php?sid=27788) over at WorthPlaying