View Full Version : Warhammer 40,000 MMO (Minor) Details
H2o Ninja
04-09-2008, 09:07 AM
According to CVG (http://www.computerandvideogames.com/article.php?id=186373) The Warhammer 40,000 MMO will get bigger and include all of the 40k Universes Races.
"Firefights will take place on a larger scale than those planned by EA Mythic for Warhammer fantasy MMO Age of Reckoning, says the info. Players will be able to form squads, and presumably the WH40K equivalent of guilds - Chapters, will that be? - although that's information being kept under wraps at the moment.
"All of the races important to Warhammer 40,000 lore (not to mention the fans) will be represented", creative director Joe Madureira has explained, adding that "We want each and every race to have weight in the game world... and feel distinct."
He adds there'll be "Tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever. Once we begin releasing images, feel free to call me on that."
So, anyone else for a little Tyranid on Ork action?
fitbabits
04-09-2008, 09:09 AM
DUDE! Remove you signature next time! Please....
H2o Ninja
04-09-2008, 09:11 AM
DUDE! Remove you signature next time! Please....
Achk, sorry! First time posting news.
Citizen Philip
04-09-2008, 09:12 AM
Too early to do anything more than raise an eyebrow.
ÜberJumper
04-09-2008, 09:16 AM
Fita, I think the signature's automatically removed when the news item is shown on the front page (that skin doesn't load signatures).
fitbabits
04-09-2008, 09:20 AM
Fita, I think the signature's automatically removed when the news item is shown on the front page (that skin doesn't load signatures).
This is like the perfect storm of nonsense. Firstly the signature, then you call me "fita"? I'm a sad panda with a name that nobody can get right!!! :(
Libuke
04-09-2008, 09:22 AM
I can't see playing a tyriand as only the monstrous ones, and I guess lictors and genestealers have any "freewill" and really only a little bit at that.
And if they are going by importance in the universe I'm guessing Tau, because they only own a very small part of space. Dark Eldar, because they don't really like to capture territory or anything like that just slaves. Necrons, because they once again have no will to do stuff on their own, would not be playable. That is just off the top of my head I am sure there are reasons other races would not really be playable either.
Now if you controlled squads like that mythical heroes mmorpg that got canceled it might work with any race as you could be the creature that controls the mindless ones.
joruussuun
04-09-2008, 09:23 AM
This is like the perfect storm of nonsense. Firstly the signature, then you call me "fita"? I'm a sad panda with a name that nobody can get right!!! :(
Hasn't this epic struggle been waged for years?
fitbabits
04-09-2008, 09:26 AM
Hasn't this epic struggle been waged for years?
Sadly, yes. And yet... :sigh:
MightyDog
04-09-2008, 09:33 AM
This is like the perfect storm of nonsense. Firstly the signature, then you call me "fita"? I'm a sad panda with a name that nobody can get right!!! :(
I think he meant "fiddy"
ÜberJumper
04-09-2008, 09:58 AM
Nah, I typed it like I pronounce it in my head... Fitabits. Even though I know it's something like "footballboots".
Zander
04-09-2008, 09:59 AM
I want this so bad. So very very bad.
More info developer. Much more info.
Tabasco
04-09-2008, 10:18 AM
I have my fingers crossed for this one. It could be amazing if done correctly. I think the chances of that in an MMO are slim though.
captainstrombosis
04-09-2008, 10:25 AM
I have my fingers crossed for this one. It could be amazing if done correctly. I think the chances of that in an MMO are slim though.
So sad, but true. :(
walkstheplanes
04-09-2008, 10:33 AM
So, anyone else for a little Tyranid on Ork action?
This takes furry to a new level.
torrefaction
04-09-2008, 10:39 AM
You looking forward to 40k online, fita?
fitbabits
04-09-2008, 10:42 AM
You looking forward to 40k online, fita?
I'm about to boot your bollocks up through the top of your skull!
Nicodemus
04-09-2008, 11:02 AM
The interview says each race will be represented, not necessarily playable. So as much as I would like to play Tyranid, it will probably just end up being a mob type.
Android8675
04-09-2008, 11:07 AM
I have my fingers crossed for this one. It could be amazing if done correctly. I think the chances of that in an MMO are slim though.
I have high hopes for Mythic's Warhammer, after DAoC, I'm starting to take more interest in anything those guys do, and it looks like if they muck it up, I can fall back on the 40k version.
Honestly, not a huge fan of Warhammer, not since Dark Omen, but I'm willing to give both games a try.
-A.
Cool AN
04-09-2008, 11:11 AM
The interview says each race will be represented, not necessarily playable. So as much as I would like to play Tyranid, it will probably just end up being a mob type.
Yeah you will probably be able to play Space Marines, Eldar, Imperial Guard, maybe Orcs and another one (chaos, probably) and then go to planets that are infected with Nids or something.
Just had a thought, how crazy would it be to play Necrons?
SkylarScaling
04-09-2008, 11:16 AM
If I can be a Blood Angel Terminator, I'll buy the game on day one... and a new PC that can run it :)
I've been waiting for this shit for YEARS. I'll go ahead and pre-order it now if they want to let me.
shunoshi
04-09-2008, 11:50 AM
"All of the races important to Warhammer 40,000 lore (not to mention the fans) will be represented"
Does this mean they'll be bringing back Squats? They should have never gotten rid of them in the first place. :mad:
captainstrombosis
04-09-2008, 11:56 AM
Does this mean they'll be bringing back Squats? They should have never gotten rid of them in the first place. :mad:
Squats needed to die, just like Zoats. Both were fucking stupid. Hell, the Dark Eldar need to die or get a redesign too.
shunoshi
04-09-2008, 11:59 AM
Squats needed to die, just like Zoats. Both were fucking stupid. Hell, the Dark Eldar need to die or get a redesign too.
I just don't understand how you go about getting rid of the Squats (which are a completely different race), then go and make the Dark Eldar and Daemonhunters...? Those are just off-shoots of Eldar and Space Marines really. I just don't get a lot of the new race choices. Witch Hunters are weak in my book as well....
*EDIT* I've never even heard of Zoats...that one predates my 40K play.
captainstrombosis
04-09-2008, 12:10 PM
Zoats were Reptile, horse things that were independently sentient from the Tyranid hive mind but still a part of the hive. They were just... stupid.
The problem with the Squats was just that their background was a total mess. Both the Epic and Regular rules, miniatures, and fluff contradicted each other all the time. They just decided to scrap em instead of create a whole new army/fluff/codex for a niche audience within a niche audience.
The Daemonhunters and Witch hunters are more economical, you use the same stock parts for most things with different core models. So the army was just cheaper for GW to make and would net more profits.
They also made the choice to move the Warhammer 40k universe away from the Warhammer one. Stunty Dwarves being the casualty (along with the Loaxatl).
Everblight
04-09-2008, 12:10 PM
I just don't understand how you go about getting rid of the Squats (which are a completely different race), then go and make the Dark Eldar and Daemonhunters...? Those are just off-shoots of Eldar and Space Marines really. I just don't get a lot of the new race choices. Witch Hunters are weak in my book as well....
*EDIT* I've never even heard of Zoats...that one predates my 40K play.
A lot of the designers way back in 2nd edition were unhappy with the "Biker Dwarves" squat aesthetic so they never redid them from 1st edition (Rogue Trader). New school squats do exist though. They're called the Demiurge and actually have some playable spaceships in Battlefleet Gothic. They just haven't been reintroduced to 40k yet.
Also in my experience, both Witch Hunters and Dark Elves are pretty darned popular being uniquely the "All Girl" army and the "Goth" army respectively. This is despite ancient model lines.
captainstrombosis
04-09-2008, 12:19 PM
Btw, Shunoshi if you've never read/seen the Rogue Traders manual. I would suggest finding a PDF of it somewhere. It's incredibly amazing how far the game's style has changed over the years (for the better).
Asmodan
04-09-2008, 12:22 PM
They've honestly cut out a lot of the abhuman stuff. You don't hear about squats, ratlings, or much besides the rare mention of an ogryn anymore. Which, from a story perspective, makes some sense. It's hard to portray the Imperium and insanely xenophobic (which it is) while it tolerated so much in the way of abhumans (which it did). The only reason psykers are tolerated is because they need to be there to sustain the Emperor. Any other psyker is regulated with an iron fist or killed. Meanwhile they're inducting mutants in the Guard? That didn't make much sense.
Besides which the squats and ratlings just seemed like a way to get dwarves and halflings into space. The orks and Eldar are already a bit of a stretch, but stuffing squats and ratlings into it just seemed like an attempt to do a perfect one to one of fantasy.
The Dark Eldar were always a race that didn't sit well with me either. I just don't understand the motivation. They *KNOW* that if they die Slaanesh will consume their souls utterly. So instead of going along with the Eldar way of preserving the soul in a waystone or wraithbone they go out and get in as many fights as possible? It would make more sense for them to become hermetical in the extreme rather than bloodthirsty raiders. I guess you can chalk it up to them being addicted to the violence and hedonism that was the original downfall of the Eldar.
shunoshi
04-09-2008, 12:24 PM
Btw, Shunoshi if you've never read/seen the Rogue Traders manual. I would suggest finding a PDF of it somewhere. It's incredibly amazing how far the game's style has changed over the years (for the better).
I'm gonna have to look that up. I am seriously out of the loop on the history/gameplay regarding any of the new races.
Everblight
04-09-2008, 12:28 PM
The Dark Eldar were always a race that didn't sit well with me either. I just don't understand the motivation. They *KNOW* that if they die Slaanesh will consume their souls utterly. So instead of going along with the Eldar way of preserving the soul in a waystone or wraithbone they go out and get in as many fights as possible? It would make more sense for them to become hermetical in the extreme rather than bloodthirsty raiders. I guess you can chalk it up to them being addicted to the violence and hedonism that was the original downfall of the Eldar.
Dark Eldar go out and raid in order to take slaves whos souls they give over to Slaanesh instead of their own. That combined with living in a place that is very hard for Slaanesh to reach (The Webway) protects them.
bub64882
04-09-2008, 12:31 PM
I want this so bad. So very very bad.
More info developer. Much more info.
/Agree...Age of Conan is the MMO on my radar ATM, but this one...this one should show us what a sci-fi MMO should be like. I can't wait to open up in a noobie zone w/ a heavy bolter! :)
They couldn't have picked a better sandbox to play in.
Cool AN
04-09-2008, 12:33 PM
The Craftworld Eldar knew right before the fall that their worlds and way of life was doomed so they packed their stuff and left. The Dark Eldar are the Eldars that brought about the birth of Slaanesh because of their, shall we say, excessive life style. They have no desire to change but are terrified of Slaanesh so they just try to do both. Even if they did try to convert to the Craftworld Eldar ways it is doubtful it would work, as they would probably kill each other before they converted properly.
So yes they know Slaanesh will consume their souls but they are so addicted to violence that they aren't willing to do anything about it, other then sacrifice as many other beings as possible.
*sigh* I got excited and then found out that it was the same article from yesterday's WH40K thread.
captainstrombosis
04-09-2008, 12:40 PM
What he said.
I agree about the Abhuman stuff. It gives the Imperium a more bleak look, which I like.
As far as the Dark Eldar, they went the opposite direction because they were the original hedonists. What exists of the Craftworld Eldar are the remnants of the Eldar who left before The Fall, choosing the path long before Slaanesh was born into existence.
The Dark Eldar never wanted to follow the path and were responsible for Slaanesh's birth in the first place. Choosing instead to harness the souls of other races to feed to Slaanesh to stave off their own consumption. And as Everblight pointed out, they live in the webway to help things along. Fear of Slaanesh has driven them to the insanity in which they live.
*Edit* Lol, I'm way late.
Voodoo
04-09-2008, 01:09 PM
The Tyranids are very unlikely to be a playable race. Necrons, perhaps, but unlikely as well. The problem with both races is that the realm of individuality doesn't exist. The other races you can definitely have individuals ala players in a MMO. The choices that I see?
Space Marine
Imperial Guard & Ordos of the Inquisition
Eldar
Dark Eldar
Chaos
Orks
The Lost & The Damned (Maybe... Seems more of a NPC race to me)
Necrons (Most likely NPC only)
Tyranids (Most likely NPC only)
This is all, of course, my opinion and isn't based on any knowledge of the 40K MMO.
Cool AN
04-09-2008, 01:17 PM
The only individuals in the Necron and Tyranid forces that have a unique personalities are the commanders and other high level units (Pariahs can also have some personality left after their transformation).
captainstrombosis
04-09-2008, 01:20 PM
The only individuals in the Necron and Tyranid forces that have a unique personalities are the commanders and other high level units (Pariahs can also have some personality left after their transformation).
Just imagining a Pariah gathering up 50 squig teeth to complete the quest the Necron Lord gave him is just depressing.
shunoshi
04-09-2008, 01:32 PM
Just imagining a Pariah gathering up 50 squig teeth to complete the quest the Necron Lord gave him is just depressing.
Haha, I got a laugh at the thought of that. :D
f1sh3r
04-09-2008, 01:32 PM
i might even build a new pc to complement my mac for this game! the only thing better would be a mechwarrior mmo, but i'll make due.
H2o Ninja
04-09-2008, 01:42 PM
The Tyranids are very unlikely to be a playable race. Necrons, perhaps, but unlikely as well. The problem with both races is that the realm of individuality doesn't exist. The other races you can definitely have individuals ala players in a MMO. The choices that I see?
Space Marine
Imperial Guard & Ordos of the Inquisition
Eldar
Dark Eldar
Chaos
Orks
The Lost & The Damned (Maybe... Seems more of a NPC race to me)
Necrons (Most likely NPC only)
Tyranids (Most likely NPC only)
This is all, of course, my opinion and isn't based on any knowledge of the 40K MMO.
You're missing the Tau in there also, but pretty much right on the money. What I figure could happen with the Necron or Tyranid happened in World of Warcraft already.
The An'Quiraj stuff, where both sides were against a common enemy. Considering both Tyranids and Necrons want to devour/destroy everything in the galaxy, they're not friendly with anyone.
Granted, I'd love to be a genestealer...
They could also put in the Tyranid offshoot stuff, like the Genestealer Cults... Possibly making players a Magus, while still inside an imperial world could be awesome.
Bad_Buddha
04-09-2008, 01:44 PM
If I can be a Blood Angel Terminator, I'll buy the game on day one... and a new PC that can run it :)
I'm looking forward to playing a Squat Hearthguard!
...what? They're listed in My Rogue Trader!
Edit: Guess I missed out on that whole discussion!
captainstrombosis
04-09-2008, 01:46 PM
Oh shitty, what if they bring back Zoats to give Tyranid players individuality? :(
shunoshi
04-09-2008, 01:48 PM
Oh shitty, what if they bring back Zoats to give Tyranid players individuality? :(
Then we'll end up having as many Genestealers as Undead in WoW.
cppcrusader
04-09-2008, 02:47 PM
I'm looking forward to playing a Squat Hearthguard!
...what? They're listed in My Rogue Trader!
Edit: Guess I missed out on that whole discussion!
One more person that's pro Squats is always welcome. I missed the initial discussion too, stupid actually having work to do for once.
At the Games Days I've been to I've tried engaging GW guys in discussion regarding Squats, not to mention starting Squats chants. Needless to say I've gotten many a dirty look from GW guys.
As for the mmo, as long as I can play as an Inquisitor I'll be happy.
KamaItachi
04-09-2008, 05:30 PM
Chalk me up as another who'd rather see Tyrranids and Necrons as non-playable, mostly as they don't have much to them other than "Take over/destroy/eat the universe" as a motivation, which doesn't fit too well into a MMORPG. I'd also feel a bit cheated to see marines as an immediately playable race and popping up around each and every corner. They're supposed to be the elite of the elite, with people training years for the chance to join ranks and become a scout/adept.
Ultimately, I think I'd rather see something closer to Rogue Trader/Inquisitor than just a video game version of the current 40K. Flesh out the universe, make it rag-tag and messy, have players banned from rising in the ranks in the imperium for being seen in the vicinity of any alien they're not kicking the shit out of.
Librum
04-09-2008, 05:53 PM
I think having all the races available is fantastic. How they're going to remotely balance it all without destroying the lore will, of course, be a phenomenal challenge.
ShivaX
04-10-2008, 01:14 AM
Chalk me up as another who'd rather see Tyrranids and Necrons as non-playable, mostly as they don't have much to them other than "Take over/destroy/eat the universe" as a motivation, which doesn't fit too well into a MMORPG. I'd also feel a bit cheated to see marines as an immediately playable race and popping up around each and every corner. They're supposed to be the elite of the elite, with people training years for the chance to join ranks and become a scout/adept.
Ultimately, I think I'd rather see something closer to Rogue Trader/Inquisitor than just a video game version of the current 40K. Flesh out the universe, make it rag-tag and messy, have players banned from rising in the ranks in the imperium for being seen in the vicinity of any alien they're not kicking the shit out of.
Aren't Space Marines different than normal people? Like they're cloned/bred to basically be super human killing machines (gene seeds and all that)?
It has a lot of potential, but it could easily fall into a WoW situation with a universe full of Space Marines killing space boars to get silly looking power armor. The Imperium has the most potential since theres so many factions within one organization - Imperial Guard, Deamonhunters, Marines, etc. I can easily see a 4 way faction thing with say Orks, Imperium, Eldar and Chaos.
Dark Eldar are a maybe, but probably would end up NPCs for the Eldar to fight. Nids and Necrons seem like they'd have to be NPCs. Theres not much room for advancement there. You're either a mindless cog in a vast machine or a super elite killing machine. Nothing would throw off ones immersion faster than legions of Necron Lords and Carnifexes running around. Tau could maybe be a player race as well.
Still the very idea that they might be doing it is enough for me.
Hellbug
04-10-2008, 01:29 AM
Tau would have to be a playable race, just to attract more than the die hard fans.
KamaItachi
04-10-2008, 02:26 AM
Aren't Space Marines different than normal people? Like they're cloned/bred to basically be super human killing machines (gene seeds and all that)?
Someone who has a bit more background knowledge would be able to correct me, but from what I rememebr from back in the Rogue Trader days, the stock that the Marine Chapters used to make marines were fundamentally human, taken from various "breeding" planets, akin to Arakkis in Dune. The absolute best become scouts/initiates and when they've performed sufficient service, go under the gene seed therapy/surgery to make them fully fledged marines.
I was really excited when I saw: "THQ WH40k MMO"
Then I saw the name "Joe Madureira".
I'll pass.
captainstrombosis
04-10-2008, 08:21 AM
Someone who has a bit more background knowledge would be able to correct me, but from what I rememebr from back in the Rogue Trader days, the stock that the Marine Chapters used to make marines were fundamentally human, taken from various "breeding" planets, akin to Arakkis in Dune. The absolute best become scouts/initiates and when they've performed sufficient service, go under the gene seed therapy/surgery to make them fully fledged marines.
This is correct. The Space Marine has a geneseed which is used to create the different organs/implants that a scout/neophyte will need to become a soldier. After a long process of implantation and training they become a Space Marine. They are genetically enhanced. Not cloned.
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