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TomO
08-10-2005, 08:30 AM
Creative Assembly are best known for their Total War series of RTS games on the PC, with their most recent title, Rome: Total War, earning both critical acclaim and high sales. Spartan: Total Warrior is SEGA and Creative Assembly's action title for the PlayStation 2, Xbox and GameCube. Pro-G (http://www.pro-g.co.uk) spoke to Sophie Blakemore, a designer at Creative Assembly, about the game.

Sophie: We needed this time on it to get the technology to where it is today. When we first started developing, over 3 years ago, the engine could only support about 30 NPCs onscreen at once. Every week the team would tweak the engine, push the boundary a little bit more, and add in a few more NPCs, until we finally achieved the massive many vs many encounters we had wanted to.
The whole interview can be found here (http://www.pro-g.co.uk/previews/pid/499/116/).

DevDict
08-10-2005, 10:00 AM
The Creative Assembly act as if Spartan is the next sliced bread. In addition, they claim in the videos that nobody ever menaged to show 150 units on screen in such way. Well, Kingdom Under Fire: The Crusader had up to 200 on screen, better modeled too...

Murmillo
08-10-2005, 07:32 PM
I seriously looking forward to Spartan: Total Warrior, they better not let me down!