Gorvi
01-17-2008, 05:50 AM
The second game in the PixelJunk series of games, this one titled Monsters, will be hitting the PSN in both the US and Europe next week. This information comes to us via to a post by Dylan Cuthbert, Executive Producer of the game, on the PlayStation Blog (http://blog.us.playstation.com/2008/01/16/pixeljunk-monsters-set-to-launch-next-week/). Here's a quick rundown of what you can expect from the game:
Anyway, let’s dive into the scenario - you have to protect your island and its villagers from the monster horde and you begin roughly in the center of the island where there are about 20 villages to defend in 3 areas; designated easy, medium and hard. In each area there is a special end stage that gives you some kind of ability or power-up when you complete it.
If you save all the little villagers in a particular stage a rainbow will be displayed and collecting these rainbows allows you to unlock new areas to explore.
For the easy set of levels there are ten waves of monsters. There are quite a few types, but to begin with I feel it’s a good idea to warn you about the spiders - they are FAST!
When monsters are killed, they drop coins for you to run around and collect and this money lets you build more towers. Occasionally they will drop little gems that are pretty important.
The gems have two purposes: the first is that you can use them to upgrade existing towers, up to four times each. The second purpose for gems is to allow you to research new types of tower to build:
He goes on to explain how each of the towers in the game work. The game will also have co-op play and be compatable with Remote Play.
The game sounds like it could be fun, especially the co-op. Hopefully there's a demo.
Anyway, let’s dive into the scenario - you have to protect your island and its villagers from the monster horde and you begin roughly in the center of the island where there are about 20 villages to defend in 3 areas; designated easy, medium and hard. In each area there is a special end stage that gives you some kind of ability or power-up when you complete it.
If you save all the little villagers in a particular stage a rainbow will be displayed and collecting these rainbows allows you to unlock new areas to explore.
For the easy set of levels there are ten waves of monsters. There are quite a few types, but to begin with I feel it’s a good idea to warn you about the spiders - they are FAST!
When monsters are killed, they drop coins for you to run around and collect and this money lets you build more towers. Occasionally they will drop little gems that are pretty important.
The gems have two purposes: the first is that you can use them to upgrade existing towers, up to four times each. The second purpose for gems is to allow you to research new types of tower to build:
He goes on to explain how each of the towers in the game work. The game will also have co-op play and be compatable with Remote Play.
The game sounds like it could be fun, especially the co-op. Hopefully there's a demo.