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View Full Version : F.E.A.R. single player demo has been released


Everlost_MI
08-05-2005, 10:01 AM
The F.E.A.R. single player demo has been released!

Mirrors:
Gamespot (http://dlx.gamespot.com/pc/fear/moreinfo_6130327.html)
FileRush (Torrent) (http://www.filerush.com/download.php?target=fear_spdemo_en.exe)
Worthplaying (http://www.worthplaying.com/article.php?sid=27217)
FileShack (http://www.fileshack.com/file.x?fid=7483)
1UP (http://www.1up.com/do/download?cId=2019511)

Release Date: 10/11/2005 (PC (http://www.gametab.com/pc/fear/2719/))

Yeah baby! The Internet is going to feel the burn today!

RainOfTerror
08-05-2005, 10:02 AM
of course also available on WorthPlaying

http://www.worthplaying.com/article.php?sid=27217

Varsity
08-05-2005, 10:03 AM
BitTorrent
http://www.3dgamers.com/torrents/games/fear/fear_spdemo_en.exe.torrent

HTTP
http://www.gameoftheyear.com/us/
http://www.vugames.com/file_list.do?gamePlatformId=1833
http://www.fileplanet.com/102024/0/section/Demos

All are down AFAIK, certainly the torrent (still got to get it from FTP! ;)).

RichardTowler
08-05-2005, 10:04 AM
the official site is already just about dead, and soon is my connection :)

TRiLoGY
08-05-2005, 10:04 AM
Currently Downloading it :D

Evil Avatar
08-05-2005, 10:05 AM
And click on the classy new F.E.A.R. banner ad on the left hand side of the page at least a few times. :)

Conner Dain
08-05-2005, 10:05 AM
Don't bother... It's not that great.


(now if I can only convince EVERYONE to drop their downloads....)

Varsity
08-05-2005, 10:06 AM
God bless Filerush.

Actually, don't: up 30, down 15.

RichardTowler
08-05-2005, 10:15 AM
currently getting around 160kb from 1up.com

Arcon
08-05-2005, 10:15 AM
downloading. gorramn, where's the seeds!

A-Team
08-05-2005, 10:19 AM
downloading. gorramn, where's the seeds!
Seeds are coming. http://www.filerushnews.com/images/FileRushNewsPics/alh.jpg

Keep in mind that the leach count jumped to over 300 within a minute or two after we posted the link, so it'll be a few before the seeds spring up.

P.S.: Been awhile since I've posted here. :p

morose
08-05-2005, 10:26 AM
I'm trying to do my part.... 5% share ratio and climbing. ;)

<3 Filerush

bean19
08-05-2005, 10:30 AM
Oooh. . . just played through it.

Three words:

"Zombie baby elephants"

A-Team
08-05-2005, 10:33 AM
Oooh. . . just played through it.

Three words:

"Zombie baby elephants"
I won't get to play it until later tonight, but that's fine. I got a chance to load the game up and boy does it look great.

Shooting that explosive barrel and watching it explode in slow-mo was pretty awesome.

bapenguin
08-05-2005, 10:36 AM
at times like these, it's great to have a Mercury account. Hell it's only 5 bucks a month.

Atorak
08-05-2005, 10:43 AM
Yeah people, give some reviews if you've played it! Some of us unlucky saps have to work today. :)

Vjornaxx
08-05-2005, 10:48 AM
Yeah, I've got a paid FilePlanet account and it's humming along quite nicely now. 20 minutes.

bean19
08-05-2005, 10:49 AM
Atorak - What "zombie babie elephants" isn't enough of a spoiler?

Besides. . . 68% and counting. I was full of shit. :)

Skookum
08-05-2005, 10:56 AM
Filefront linkage:

http://files.filefront.com/FEAR_Singleplayer_Demo/;3992509;;/fileinfo.html

I've been using that site for years. They always have the new demos, they're free, and they're fast.

TRiLoGY
08-05-2005, 11:08 AM
Yeah people, give some reviews if you've played it! Some of us unlucky saps have to work today. :)

hehehehe.. some of us have already been to work and finished ;)

KarmaGhost
08-05-2005, 11:12 AM
Yet another reason to leave work early today. Hurrray!!

fndarkone
08-05-2005, 11:12 AM
im stuck on a pda fishing for wifi spots in maui....lets see some opinions on it

darkwarrior
08-05-2005, 11:12 AM
Pixel Shading required right?

*cries*

insidious
08-05-2005, 11:13 AM
Hey! Whose arse do you have to kiss around here to pull some decent download speeds?!!

I think teh internets are collectively crapping themselves.

thecrazyd
08-05-2005, 11:14 AM
Pixel Shading required right?

*cries*
Stop crying and build a computer.

Atorak
08-05-2005, 11:17 AM
hehehehe.. some of us have already been to work and finished ;)

Allow me to quote a creepy scene from the movie Sphere.



"I. Will. Kill. You. All."

StoneGut
08-05-2005, 11:17 AM
Yeah people, give some reviews if you've played it! Some of us unlucky saps have to work today. :)

I hear ya sister!

I came to work 1/2 BEFORE it started.... only 6 hours left now then I'll be playing it. Hope I can convince my girlfriend to download it before I get home so I can start playing it that much earlier. Stupid work.

Xaerin
08-05-2005, 11:28 AM
Here's hoping this doesn't break my pc like DS2.

Deadend
08-05-2005, 11:35 AM
Well, that was fairly fun.

I only jump-kicked one guy. I think the gameplay system is fairly good, and there is minor upgrading to the hero, and the three weapon limit is fairly cool, giving you 1 more gun than Halo gives you.

I used the slo-mo alot as it recharged fairy fast and enemies seemed to do a good job of trying to not die and flanking.

I absolutely love the nail-gun, I managed to stick several guys to a wall, while in slo mo.

The scary stuff is also very cool. I only wish I could run the game with the details up high, my machine is minimum +2 now.

Wolfgang
08-05-2005, 11:42 AM
626KB/sec thanks to Fileshack.

Atorak
08-05-2005, 11:54 AM
Great, after reading Deadend's brief review, I now regret asking for people's opinions on the demo...

*stares blankly at the clock for the next 3 hours*

Royal Fool
08-05-2005, 12:03 PM
I have a feeling this game will disappoint and is strictly more of a graphical experience, like Doom 3.

bean19
08-05-2005, 12:07 PM
Got the download and had a corrupt file or somehting. . . would have had 20 minutes to play, but now I'm at work again. *cries*

Varsity
08-05-2005, 12:12 PM
Gamespot did me best in the end, despite the 100KB/s cap. Five minutes left.

Blazyr
08-05-2005, 12:31 PM
Not sure why the op didn't link us (especially after I was p1mping it in the forum), but no biggie.

http://www.1up.com/do/download?cId=2019511 -- no bs, just the dl.

Intruder
08-05-2005, 12:31 PM
AMD Athlon 64 3500+
1 Gig Ram
Geforce 6800 GT

Ran the game at 1024x768 with max details on all
4x AA
No soft shadows

average Framerate 50 FPS

with Soft Shadows on 30 FPS

I DLd it from 1Up, thx Blayzer, with great speeds

Wraithzula
08-05-2005, 12:34 PM
I have a feeling this game will disappoint and is strictly more of a graphical experience, like Doom 3.

Demos pretty short, tis a pity.

So far, it plays alot like the beggining of Doom 3, when the game was actually engaging, and had some decent scares. If the rest of the game keeps this up, it's a keeper.

Also, that little girl creeps me out something fierce.

Everlost_MI
08-05-2005, 12:43 PM
Not sure why the op didn't link us (especially after I was p1mping it in the forum), but no biggie.

http://www.1up.com/do/download?cId=2019511 -- no bs, just the dl.

Until 1:15PM EST when my lunch ended, the link that was provided in the forums and on 1UP itself only offered the 11 minute movie file.

The 1UP link has been added.

PixelSamurai
08-05-2005, 01:02 PM
Damn, the multiplayer demo or beta or whatever that was released for this game a while back ran like complete and utter ass on my 2GHz 512 ram PC at any setting. Should I even bother with this one or do I just not meet the system req? Games like Doom 3 and Half-Life 2 run just fine at reduced settings.

Crabby
08-05-2005, 01:03 PM
The "scary" stuff is completely delicious. Only a few minutes in and I wanted to turn the game off.

However, the gunplay seems to completely blow...

Edit: Pixel, the game seems to be of the same caliber that was seen in the multiplayer beta, I don't think I'll be picking it up either.

Tyrant
08-05-2005, 01:07 PM
Does anyone else have an issue with invisible player, weapon, and item models? At first, I thought the enemies had cloaking devices, but then I noticed that ammo and health pickups were invisible too...

Edit: According to the readme file, it needs a card that supports DirectX 9. ;_;

Edit 2: I tried running it again and things were visible. Hooray! ...and then it crashed after a few minutes.

...

Varsity
08-05-2005, 01:11 PM
I'm with Crabby. The gameplay itself is 'only' OK. Art direction is also fairly limp and suffers from shiny syndrome quite badly. The physcological elements though...oh my. Brilliance. The AI seems quite good too, they really did fight for their lives. It's sort of balanced out by the appauling ragdolls though!

And is it just me, or was this demo really, really hard? It's supposed to be the beginning of the game! I had to turn it down to medium to stop myself getting killed every six bullets. The boss guy who bursts through the door is also ridiculous - you need the shottie to kill him, but I didn't pick it up and tried several times before I remembered someone had fired it at me in the previous room.

On top of that it has the HL2 hitching problem, where the game freezes for a while as new textures are loaded into the video card memory. Except in HL2 it's a moment, and here it can be several seconds at every corner. Sort of gives the game away when anything is going to happen. ;)

So overall, nope. Not for me.

GrinR
08-05-2005, 01:24 PM
I am to A.F.R.A.I.D. to download this!!!

The Iron Weasel
08-05-2005, 01:31 PM
I'm actually really looking forward to this, i hope i'm not dissapointed, but then again i enjoyed Doom 3, and you guys didn't so i think i'll be just fine

Lutheran
08-05-2005, 02:15 PM
Grabbing it now from 1UP at 0.99 MB/Sec :)

BleedTheFreak
08-05-2005, 02:38 PM
Grabbing it now from 1UP at 0.99 MB/Sec :)

Is that mega-bits or mega bytes. There's a big difference. ;)

TrackZero
08-05-2005, 02:48 PM
Is that mega-bits or mega bytes. There's a big difference. ;)

A capital B usually indicates bytes. Unless the person is a cluebag. (So I suppose it's valid to always ask regardless....sigh.)

bean19
08-05-2005, 02:54 PM
Crabby - I'm totally loving it too.

If they come out soon, I will get it too. If they wait for "Fall" then I might still get it, but I'll probably have enough to play and can wait for a price drop.

Lutheran
08-05-2005, 03:26 PM
Who would brag about downloading in mega-bits? :)

Kelegacy
08-05-2005, 03:28 PM
I am to A.F.R.A.I.D. to download this!!!

Haha. I would have added an extra "ha" in there to show my extra humor, but you spelled the first "too" wrong. So I had to deduct points.

Oddmaker
08-05-2005, 03:39 PM
Here's some screens i did:

http://www.badlyh.hostrick.co.il/Snap01.jpg
http://www.badlyh.hostrick.co.il/Snap8.jpg
http://www.badlyh.hostrick.co.il/Snap11.jpg
http://www.badlyh.hostrick.co.il/Snap18.jpg
http://www.badlyh.hostrick.co.il/Snap21.jpg
http://www.badlyh.hostrick.co.il/Snap23.jpg
http://www.badlyh.hostrick.co.il/Snap27.jpg
http://www.badlyh.hostrick.co.il/Snap37.jpg
http://www.badlyh.hostrick.co.il/Snap44.jpg

and..

http://www.badlyh.hostrick.co.il/more.zip

Triprotic
08-05-2005, 03:54 PM
It's the same playable demo that was at E3.... :(

was hoping for a different level

Crabby
08-05-2005, 04:11 PM
Crabby - I'm totally loving it too.

If they come out soon, I will get it too. If they wait for "Fall" then I might still get it, but I'll probably have enough to play and can wait for a price drop.


Well, honestly guys, I'm just not going to get this.

There is no way it involves my rig due to my powerful specs. Yet I encounter the amazing stuttering and graphical errors found in the beta. The guns, all aspects of shooting them, are just terrible. Hardly any muzzle flash and the bullets are invisible. And everytime I fire the game stutters out a few extra shots because it still thinks my mouse is clicked.

The game was just delicious until I had to start fighting things. Cringed through the terrible experience of the first room. And in the second I turned on the slow-mo, suicided and just quit.

Please tell me someone else here has experienced an ounce of this?

Everlost_MI
08-05-2005, 04:24 PM
Overall I liked it, except for the occasional ever so slight stuttering when firing a weapon.
Oh and a nice way to end the demo, my wife walked in to a barrage of cursing as the demo ended.

It ran pretty good on my rig at 1024x768. My PC is Windows XP SP2, P4 3.2Ghz, 1 gig of RAM and GeForce 5900XT w/ 128 megs of RAM.

Grimgrock
08-05-2005, 04:30 PM
I haven't gotten past the loading screen that occurs after the opening cutscenes. I had the game "Auto configure" itself for my system. Though with a P43.4Ghz, 2GB RAM, and a Radeon 9800 Pro 256 MB video card, I shouldn't be having any problems. At least, none like this.

Well, I giving up on this installation. I might uninstall and reinstall. I've had to force quit three times.

Well, after uninstalling and reinstalling and restarting the computer a total of 3 times, I still had the same issue.

It is disappointing. So much for F.E.A.R.

51|RandoM
08-05-2005, 04:53 PM
1050 KB/sec off of fileplanet. suuuuuuuuuweeeeeeet.

Orphiuchus
08-05-2005, 04:57 PM
I would just like to say this game has no buisness being this huge of a system hog. Yea, it looks good, but it doesn't look THAT good.

My system: 2500+, 1 gig ddr400, 9800 pro

When it autoconfigured it set damn near everything to minimum and my rezolution to 800x600, and even then it didn't run so great. Its almost time for me to get a new cpu, I know that, but come on. I can run every other game out there like silk.

And I would like to once again say to all developers: We do not need any more games with huge monsters that shoot rockets at you and take a hundred shots to go down!(I know you dont get to fight him, but you can tell thats what the deal is)

And one more thing to developers, the plot where the militairy makes a race of super soldier zombies because the militairy is evil... Well, it sucks. Stop using it.


Now that I'm done complaining, I will say that the game looks fantastic, even if its a bigger system hog than it deserves to be, and that the atmosphere is also fantastic. Now do it on the damn doom3 engine and remove the rocket guy you start to fight at the end of the demo.


*edit* I'm seeing people saying that the game has stuttering issues, so I guess it may not have been system issues as much as the game needs some tweaking before release. I guess I'll see.

*edit2* Is anyone running this game well on a ATI card? I just noticed that everyone saying it runs great is on a nvidia system.

Oddmaker
08-05-2005, 05:03 PM
i had NO shutters, no lag.. EVERYTHING on max.. 4x AA and the game ran so nice.. so not sure whats going on.

MasterKwan
08-05-2005, 05:05 PM
Well, I'm buying it.

6600GT AMD64 3800+. Ran well on my machine even though I had a number of other programs running at the same time.

Might even upgrade the video card if I have too. FOV had a slight "Fish Eye" kind of perspective. I wouldn't mind if they narrowed it down some. Movement wasn't particularly natural. That's a Monolith trait though.

I enjoyed pulling off head shots with the pistol. It made me jump a couple times and the plot seems like it might be deep enough to keep me interested. The enemies did some interesting things. Every time I played through it, they were different. The AI isn't particularly smart. Instead of stalking me in most cases they should have waited for me to expose myself as I moved. Not much for the grenade effect.

All in all, the demo did what it was supposed to. Made me decide to buy it.

Oddmaker
08-05-2005, 05:11 PM
yeah im buying also.

Orphiuchus
08-05-2005, 05:22 PM
Alright, I just bottomed out every setting, there has to be some issue with ati cards or something. With every single setting bottomed out it was stuttering pretty damn bad.

The Iron Weasel
08-05-2005, 06:18 PM
It ran to poor for me to enjoy the demo, to many stutters, but i'm getting a new system soon so its a non issue unless i hear its uttercrap its a definate buy for me. (based on the videos i've scene it gets pretty intense)

Crabby
08-05-2005, 06:44 PM
Alright, I just bottomed out every setting, there has to be some issue with ati cards or something. With every single setting bottomed out it was stuttering pretty damn bad.


Running with a GFX 5900 here.

bobbler
08-05-2005, 06:45 PM
This game needs to be ported to consoles so I don't need a comp ugprade to run it (6800GT and it still doesn't run very well).

I liked the demo though -- semi creepy in some places but had enough action that it made it more exciting (and no monster closets, at least that I saw!)

H.Bogard
08-05-2005, 07:55 PM
This game needs to be ported to consoles so I don't need a comp ugprade to run it (6800GT and it still doesn't run very well).




LMAO!!!!!!!! funniest comment yet!

Abash Alarmist
08-05-2005, 08:11 PM
I have a 3200+, 6600GT, with 512 ram and the game still ran like a champ. Awesome

Orphiuchus
08-05-2005, 08:16 PM
Stop saying the game "still" ran like a champ when you have a newest generation system!

Gah.

I'm really starting to think this may be a nvidia game, there is not one report of good performance on a ati card. But then crabby is still having problems with a nvidia card... so maybe the game just sucks and I hate it.

MStiles
08-05-2005, 08:42 PM
I really like the demo overall. Great AI, fun combat, plenty of "freaky" moments.

But damn is it too dark! I understand the whole dark and gloomy spooky thing they're trying to do, but it's gone way to far. I can't see squat, and I even cranked up the gamma. :(

Brighten it up a bit, Monolith!

Hijinx
08-05-2005, 09:27 PM
im stuck on a pda fishing for wifi spots in maui....lets see some opinions on it

Lucky bastard ;)

Damn it to hell, I would do anything to get a 9-5 somewhere in the Hawaiian Islands. Work, Surf, Smoke. Rinse and repeat.

Rafer
08-05-2005, 09:56 PM
I'm happy with the performance on a 6600GT, 1 gig ram, but seems a little sluggish compared to, say, Doom 3.

A.I. is pretty good, but I'm not sure how much is scripted. It was weird seeing some guy I was shooting at drop down onto his stomach and crawl away under a tipped over shelf. The rag doll effects are strange, at first I thought "Creepy... I shot him dead and the body is still twitching..." but then I realized it was just cause I bumped the body. It is nice to see your own shadow and feet in a FPS, just like Riddick and Theif 3.

TacRod
08-05-2005, 11:20 PM
I'm buying this for sure when it comes out. I love horror and the firefights were very well done.

This is how FPS shootouts should be IMHO. Using cover, running away when in a bad position, flanking etc. The enemy fire feels dangerous for the first time I can remember in a non-tactical FPS. Instead of relying on 100 health and armour to survive, it's the player's responsibility to not get shot in the first place.

I would have preferred less sci-fi weapons though.

A-Team
08-05-2005, 11:44 PM
After I finished writing up all of my articles for today, I sat down to take another stab at the demo. As I made my way around a couple of corners and through a few doors, I found myself getting too anxious and had to cut the game off - and this wasn't the first time nor the first game that I've had to do this for.

Back when Doom 3 came out, I went so far as to play during the day with the blinds open to see if that would calm me down. Unfortunately, I had to shut that down too after being frightened to death two or so times. Even sitting in my dorm room with a friend nearby, I wasn't able to play long enough to make any kind of progress; I never even managed to make it to Hell or anywhere close.

From what I got to play of FEAR though, I must say that I'm very impressed. The MP demo was a major disappointment (much like the Pariah MP demo), but I could definitely see myself bying this one if I'm able to figure out how to keep my ass in my chair and my game open long enough to beat it.

mpsmith
08-06-2005, 12:04 AM
What's with you people that are too scared to play it? It's creepy at times, but not to the point where i have problems playing it.

Anyway, I ran it in 1600x1200, 4x Anisotropic, no AA, with all graphical settings maxed except soft shadows (they only made it run a little slower, but they actually made my eyes feel funny... its hard to describe unless you play with it for a bit).

The game itself is very cool and good-looking. Im glad someone else noticed how your character always moves oddly in monolith games. The gunplay was fine- a lot of things I hadn't read about like dismemberment. The sound kicks ass- as you die the sound slows down... I beat it on the hardest diffculty. I forget what it's called.
Oh, and when the guy knocks over the shelf: its scripted.

My specs: Athlon 64 3500+, 1gb corsair xms, bfg gf 6800gt oc (256mb), sb audigy 2 zs.

TrackZero
08-06-2005, 12:05 AM
After I finished writing up all of my articles for today, I sat down to take another stab at the demo. As I made my way around a couple of corners and through a few doors, I found myself getting too anxious and had to cut the game off - and this wasn't the first time nor the first game that I've had to do this for.

Back when Doom 3 came out, I went so far as to play during the day with the blinds open to see if that would calm me down. Unfortunately, I had to shut that down too after being frightened to death two or so times. Even sitting in my dorm room with a friend nearby, I wasn't able to play long enough to make any kind of progress; I never even managed to make it to Hell or anywhere close.

From what I got to play of FEAR though, I must say that I'm very impressed. The MP demo was a major disappointment (much like the Pariah MP demo), but I could definitely see myself bying this one if I'm able to figure out how to keep my ass in my chair and my game open long enough to beat it.

I don't think I was quite as bad as you, I made it through the demo, but I did have some massive anxiety going on, and I think I had a stroke when I .... oh, wait, don't want to ruin it for you. The game got me to jump a few times. I found myself having to go in slo-mo everytime I was going around a corner just so something wouldn't jump out at me.

bobmitch
08-06-2005, 02:31 AM
I don't think I was quite as bad as you, I made it through the demo, but I did have some massive anxiety going on, and I think I had a stroke when I .... oh, wait, don't want to ruin it for you. The game got me to jump a few times. I found myself having to go in slo-mo everytime I was going around a corner just so something wouldn't jump out at me.

System Shock 2 makes this demo seem like a My Little Pony mod for Doom3. :)

TRiLoGY
08-06-2005, 02:47 AM
I really enjoyed this demo :)

It ran perfectly at 1024x768 on max settings, although I did want to play at 2048x1536 but the performance dropped a bit.. hmm maybe I should try 2048x1536 with lower settings... I liked the slow-mo effects, especially watching a Grenade blow a guy through a window lol.. It did look very much Like Doom 3

P4 3Ghz
1Gb Ram
X800XT Platinum Edition
22" monitor

Edit: My Amusing Fear ScreenShot (http://www.trilogy.eclipse.co.uk/Fear.jpg)

Oddmaker
08-06-2005, 03:29 AM
hahah nice screenshot TRiLoGY!

TRiLoGY
08-06-2005, 03:42 AM
hahah nice screenshot TRiLoGY!

heheheh thanks :)

Liquidize105
08-06-2005, 04:41 AM
I woke up during the night to find the demo completely downloaded. So I played it... and liked it. The experience is visceral enough for me to sprint straight for the preorder page at gogamer.

A few things: The level is a little simplistic in a few places, but the scares are genuinely scary, and not doom3's "WTF" type of cheap scare. The bit about an army of clone is a little lame, and the origins of the weapons, especially the more exotic nailgun and the particle beam (sweet mofo), are not explained. The game does look a little bit like doom3, especially the weapons lying the ground, but overall it's solid enough to stand firmly on its own.

I give it my Big Toe award. Yes, it's back.

System:
1.8gh
1 gig ram
Radeon 9800pro

At 800x600, all settings to medium, demo runs like a dream. I would have to try a few higher settings to see how it works out.

Grimgrock
08-06-2005, 04:54 AM
I woke up this morning thinking i would try one more time. First, I updated my Catalyst drivers. Most of the time, if a game doesn't run right this will fix the problem. With new catalyst drivers installed, I re-installed the game for the third time. I got to the same screen (a loading screen after the guy who says to an unseen face "you will be a god among insects" or something like that. The loading bar stays blank and nothing happens. If I Alt-Tab out of the game, I see the game is taking 0 processing power in task manager.

I am really looking for some troubleshooting assistance. I have an 9800 Pro w/ 256 MB. This is plenty to run the game. The rest of my stats p4 3.4 GHz. 2 GB RAM. Over 150 GB hard drive space free.

Any help or tips would be greatly appreciated.

Liquidize105
08-06-2005, 05:16 AM
That's really odd. If the engine is running at all it should take plenty of processing power. Right after the ingame cutscene, the playable map should load.

BTW the loading's friggin fast in this game, so screw you BF2!

I played it with only 2.5 gigs of free HD space. No lagging what so ever.

baz
08-06-2005, 05:25 AM
The game seemed pretty sweet, I've got a crazy powerful system so its not surprising that it ran sweet on my rig, but I enjoyed the demo.

Hizawky
08-06-2005, 05:26 AM
Using an ATI card and getting stuttering problems? I have a shit PC, but an amazingly good ATI9700 pro, I maxed all the graphics but soft shadows, upped the resolution from the horrible 800x600, and now I get a beautiful game with no stuttering! Imagine that!

EDIT: P3 1.6, 512mb Ram, like no hard drive space left. I can run this maxed with everything but stupid soft shadows, they kill me.

XxSATANxX
08-06-2005, 05:47 AM
Granted I Had to turn things down a bit but plays smooooth.

Ti 4600 AMD 2800 512 of ram screw u BF2

Royal Fool
08-06-2005, 06:41 AM
After I finished writing up all of my articles for today, I sat down to take another stab at the demo. As I made my way around a couple of corners and through a few doors, I found myself getting too anxious and had to cut the game off - and this wasn't the first time nor the first game that I've had to do this for.

Back when Doom 3 came out, I went so far as to play during the day with the blinds open to see if that would calm me down. Unfortunately, I had to shut that down too after being frightened to death two or so times. Even sitting in my dorm room with a friend nearby, I wasn't able to play long enough to make any kind of progress; I never even managed to make it to Hell or anywhere close.

From what I got to play of FEAR though, I must say that I'm very impressed. The MP demo was a major disappointment (much like the Pariah MP demo), but I could definitely see myself bying this one if I'm able to figure out how to keep my ass in my chair and my game open long enough to beat it.


I'm pretty much the same as you. :(

H.Bogard
08-06-2005, 06:59 AM
I just finished the demo, i`m loving it....although I do wish the demo hadnt been cut off without you having to beat that "last thing" you encounter at the end...

also graphics are really awesome...if you turn on soft shadows it totally pwns doom 3...both in visual quality and hunger for power :p

mpsmith
08-06-2005, 08:57 AM
Using an ATI card and getting stuttering problems? I have a shit PC, but an amazingly good ATI9700 pro, I maxed all the graphics but soft shadows, upped the resolution from the horrible 800x600, and now I get a beautiful game with no stuttering! Imagine that!

Is the 9700pro even a DX9 card? If not you missed out on a ton of the graphics. This is one of the first games that really all the effects it could (the key word is "used," as in they actually had a function rather than simply looking nice).

Orphiuchus
08-06-2005, 09:32 AM
Is the 9700pro even a DX9 card? If not you missed out on a ton of the graphics. This is one of the first games that really all the effects it could (the key word is "used," as in they actually had a function rather than simply looking nice).


The 9700 pro is THE DX9 card. How can you not know that?


I guess I'm in the miniority here, but I find the plot stupid and the gameplay annoying. The graphics are good when they work, and the scares are decent, but I always have trouble getting over a plot that makes me roll my eyes, and the murky movement makes it a lot less exiting.

gleeful
08-06-2005, 09:58 AM
bored, bored, bored.

can't we have some innovation in first person shooters already?!

i used to love games like that - 10 years ago!

to make matters worse the bullet time looks a bug - what's with the neon outlines? is that supposed to be cool?

bored, bored, bored. and annoyed.

ElPresidente
08-06-2005, 10:15 AM
Loved it.

For me to play through a demo multiple times speaks to the variety of the gameplay provided by the excellent enemy AI. Fantastic feel, wonderful graphics (not the greatest out there but very slick and smooth running)... I don't mind saying that I predict the final version will give HL2 a run for its money. Can't wait.

"there is not one report of good performance on a ati card."

Well here is one for you... ran great on my X800XT... there is some issues with pauses when you turn certain corners, I am expecting this to be fixed in the release version though considering how smoothly things ran otherwise.

ElectricMonk
08-06-2005, 12:48 PM
man it seems i'm one of the few who had a smooth fear playing experience. my rig isn't all that spectacular either, p4 2.8 + radeon 9800 pro. the game ran perfectly smooth at 800x600 w/auto-configured settings and looked great. and i thought they did a lot of great subtle gameplay innovations in here, as well as being an excellent use of pixel shaders. it reminds me more of riddick than doom 3.

i also thought the firefights were great. if i get a new video card or monitor by the time this comes out (my monitor has issues with 800x600) i'll probably pick this up.

raVen
08-06-2005, 04:34 PM
I'm ashamed to say I found it hugely exciting that you climb and descend ladders like a real person! I did that a few times, it was cool.

Mrbunchypants
08-06-2005, 05:33 PM
Not a bad demo. the auto detect thing is bull. I canged it and after a restart it ran fine.

The dark hallways do remind me of doom 3 so i'm not all that happy about it. for the story it's not bad. it does look really nice even with my spec.

AMD 1.2 512 ram
with an ATI 9800 pro.

As for getting this game..... if i see some nice outside lvls in full sun light maybe if not..... well it's a nice demo. :D

I'm_Darth_Vader
08-06-2005, 05:36 PM
Fun game, but i dont think i am going to buy full version!

Averic
08-06-2005, 09:29 PM
Man this demo was awsome. I got an awsome rig so I didnt get a skip.

The AI is great, the graphics are sweet, the sahows are awsome, and it freaks the hell out of me. Most awsome of all I can look down and see my feet!

I loved every bit of it. I clapped at the end of the demo I had so much fun with it.

Nerv
08-07-2005, 10:26 AM
es, the Demo showed an entertaining FPS, with nice effects, excellent
physics, and some great weapons.
Player control was good, the pc is a bit sluggish at first, but that
seems to come from an attempt to give weight to the PC and make the
player part of the environment, and after a few minutes at running
around the place I had no problems with it.

Combat is very entertaining, bullet's blow chunks out of the wall and
the floor (filling the room with dust) and ricochet off railings,
ragdoll enemies react very satisfyingly to impacts, with the shotgun
lifting them off their feet, the nail gun sending them spinning, and
the rifle dropping them to the ground, perhaps wildly shooting all the
way.

Damage is done well, theres a fairly realistic approach to blood, and
explosions can occasionally blow big chunks out of people, or send
(convincing) ragdoll body parts flying.

The Slo-Mo is excellent, there's good use of creepy, AvP style sound
and visual effects, bullets leave neon trails, as do people, and
explosions seem to warp the atmosphere as they explode.
However, the combat can stand up without the Slo-Mo, which is good.

The plot seems engaging, the creepy stuff was creepy, and they seem to
be going all in with it, but I'm going to hold off on judgement on
that untill we have a finished product.

Oh, and the first time you shoot the railgun in slow motion is pure joy.

I have only one niggle, which is the hand to hand combat.
Enemies will kick and punch you if you get close, and they do this
while still holding their weapon, meaning they can kick you in the
head, knocking you back, then shoot you full of nails.

You, however have to holster your weapon before this is possible,
meaning if you want to engage in some fisticuffs, you find yourself
jogging up to an enemy, weapon holstered, hoping to christ this guy
has heard of the Marquis De Queensbury.

A Halo style "punch" button may have been the thing to do, meaning you
can, on-the-fly-kick or punch someone who has got too close for
comfort.

Considering they went for this approach with grenades (grenades are
not a selectable weapon, you hit the button and one gets thrown) I
find that a little odd.

But maybe I've missed something massive, I dunno.

EDIT: Right Click! wham! hahah!

MasterKwan
08-07-2005, 11:56 AM
Hmm, I installed the demo when the date was wrong on my PC (New MB) now with the correct date it won't run any more and a re-install doesn't fix it. Tells me it detects that the date is wrong.

mpsmith
08-07-2005, 08:53 PM
Dude you CAN hit someone with your weapon. And you can still do all the kicks.

All melee moves ive found:
weapon attack
roundhouse
jumping roundhouse
bicycle kick
slide kick

Shifteh
08-07-2005, 10:40 PM
This is the first game in my entire life that I will pre-order.

I think that says all I want to.

RandomViolence
08-07-2005, 11:56 PM
Scary shit... I think I dropped a load in that hallway. Well done so far, though. They've got my money with this one. I'll agree with everyone else that the combat isn't particularly inspired, but certainly not boring, but the experience seems to be immersive far beyond the middling combat so far. Hope I can play through this one without Depends.

Nerv
08-08-2005, 05:52 AM
Dude you CAN hit someone with your weapon. And you can still do all the kicks.
Yeah, I wrote that in work, went home and discovered the joys of right-click.

mpsmith
08-08-2005, 07:47 PM
Are you normally a mac user? I understand they just discovered the joys of right-clicking too. Silly macs.

Nerv
08-09-2005, 07:40 AM
Heheh, not quite no, I think I missed it when I was reconfiguring the keys, so never tried untill a friend said "dude, right-click"