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View Full Version : Why Infinity Ward makes great game


tombofsoldier
10-16-2007, 06:50 PM
Gametrailers is hosting an interview with one of the guys from Infinity Ward regarding Call of Duty 4.

Perhaps one of the best, most sincere interviews about a video game I've ever seen, interview after the break.

bapenguin
10-16-2007, 06:55 PM
26494

Interview

eth3rton
10-16-2007, 07:04 PM
I can not freaking wait for this game after playing the PC demo. It is my most anticipated game this year..!

Zander
10-16-2007, 07:11 PM
Can't wait for the 360 version. The beta was absolutely fun.

Nura
10-16-2007, 07:20 PM
"Let's do this." yea.. let's...

Rafer
10-16-2007, 07:51 PM
The thing that surprises me is that they've managed, in just the two years since Infinity Ward's COD2, to make a game using their own engine that looks better than any game out there. Amazing.

EvilBob46
10-16-2007, 08:28 PM
The thing that surprises me is that they've managed, in just the two years since Infinity Ward's COD2, to make a game using their own engine that looks better than any game out there. Amazing.

I've heard a lot of disappointment from people regarding the game's graphics on Shacknews and elsewhere, coming from the PC Singleplayer demo. Not sure what's going on in terms of the varying opinions floating around.

captainstrombosis
10-16-2007, 08:47 PM
I've heard a lot of disappointment from people regarding the game's graphics on Shacknews and elsewhere, coming from the PC Singleplayer demo. Not sure what's going on in terms of the varying opinions floating around.

People are so used to Unreal 3 engines patent "Freshly coated by cum" look that they don't like any graphics that don't come with this feature by default.

Rafer
10-16-2007, 08:59 PM
I've heard a lot of disappointment from people regarding the game's graphics on Shacknews and elsewhere, coming from the PC Singleplayer demo. Not sure what's going on in terms of the varying opinions floating around.

I played both the COD4 and UT3 demos this weekend and thought COD4 looked better. In fairness they're different types of games though, DM isn't great for showing of graphics.

Fonz
10-16-2007, 10:27 PM
Get the fuck over yourselves people, COD4, from that singleplayer demo, still seems like the same fucking game as cod1 and 2, PRESS F ON THE GLOWING OBJECTIVES TO BOMB OR MARK THE TARGET. Its so damn linear too, all you hear from the NPC's is "GET ON THAT BLAH BLAH" from Sergeant dick voice. The game has brought nothing new to the genre so far, from this demo its just a re-skinned COD2.

captainstrombosis
10-16-2007, 10:29 PM
Get the fuck over yourselves people, COD4, from that singleplayer demo, still seems like the same fucking game as cod1 and 2, PRESS F ON THE GLOWING OBJECTIVES TO BOMB OR MARK THE TARGET. Its so damn linear too, all you hear from the NPC's is "GET ON THAT BLAH BLAH" from Sergeant dick voice. The game has brought nothing new to the genre so far, from this demo its just a re-skinned COD2.

Someone missed the 360 MP Beta. It's ok though, I don't blame you. I blame the paint chips you ingested as a child.

Lactose
10-16-2007, 10:29 PM
Fonz:

Lemme know what you think after you play the game in its entirety.

Fonz
10-16-2007, 10:36 PM
I played the MP, it was good, the call in's from Choppers is a nice new feature, but the rank up's feel like what battlefield has already done. On top of that the game feels like they tried to bring in Vehicles but didn't have the netcode to do so, so instead they did the Helicopter call ins to fill in that gap. Say what you will but that demo is not impressive to say the least when it comes to something completely new, its not refreshing, it feels rehashed.

I'll let you know what I think of the entire game but so far this game is not looking like game of the year as it once was touted. Thats my personal opinion.

PS: I love the smell of paint as much as I love taking naps under high voltage power lines. ;)

The Iron Weasel
10-16-2007, 10:36 PM
Get the fuck over yourselves people, COD4, from that singleplayer demo, still seems like the same fucking game as cod1 and 2, PRESS F ON THE GLOWING OBJECTIVES TO BOMB OR MARK THE TARGET. Its so damn linear too, all you hear from the NPC's is "GET ON THAT BLAH BLAH" from Sergeant dick voice. The game has brought nothing new to the genre so far, from this demo its just a re-skinned COD2.

You don't have to bring anything new to the genre to be awesome. Look at Half-Life 2, its standard but still awesome. Also the MP beta says Hi.

Fonz
10-16-2007, 10:40 PM
You don't have to bring anything new to the genre to be awesome. Look at Half-Life 2, its standard but still awesome. Also the MP beta says Hi.

Half-Life 2's Gravity gun and puzzles it brought says hi too.

captainstrombosis
10-16-2007, 10:44 PM
I played the MP, it was good, the call in's from Choppers is a nice new feature, but the rank up's feel like what battlefield has already done. On top of that the game feels like they tried to bring in Vehicles but didn't have the netcode to do so, so instead they did the Helicopter call ins to fill in that gap. Say what you will but that demo is not impressive to say the least when it comes to something completely new, its not refreshing, it feels rehashed.

I'll let you know what I think of the entire game but so far this game is not looking like game of the year as it once was touted. Thats my personal opinion.

PS: I love the smell of paint as much as I love taking naps under high voltage power lines. ;)

New? You do realize you're playing a First Person Shooter, right? I could make a reasonable case saying this is a better looking Doom with the ability to look up and down and reskinned enemies, I could make that comparison to a whole lot of other FPS's. It doesn't need to be new, it doesn't try to be new. New doesn't equal good. Innovation is fine, but It's not what makes a game good. I suggest you simply stop playing video games. As nothing will meet your criteria for good.

captainstrombosis
10-16-2007, 10:45 PM
Half-Life 2's Gravity gun and puzzles it brought says hi too.
Puzzles are new? What? And the gravity gun is certainly fun, but it essentially boiled down to throwing shit at people. While entertaining, it wasn't mind blowing in it's implementation. It was, however, implemented well and that is what made it good. Not innovation, solid implementation.

Fonz
10-16-2007, 10:48 PM
New? You do realize you're playing a First Person Shooter, right? I could make a reasonable case saying this is a better looking Doom with the ability to look up and down and reskinned enemies, I could make that comparison to a whole lot of other FPS's. It doesn't need to be new, it doesn't try to be new. New doesn't equal good. Innovation is fine, but It's not what makes a game good. I suggest you simply stop playing video games. As nothing will meet your criteria for good.

There’s a difference from watching the original Jaws and then watching the sequels that poorly execute what the original did. The game might be good but people shouldn't tout it as the second coming of Jesus, change is good, repetition is just another version of hell. Granted many games are repetitive, it’s how you change and delineate from that repetition that separates you from the rest.

PS: The game isn't out , the demo was less than impressive. Thats end of story really.

captainstrombosis
10-16-2007, 10:53 PM
There’s a difference from watching the original Jaws and then watching the sequels that poorly execute what the original did. They game might be good but people shouldn't tout it as the second coming of Jesus, change is good, repetition is just another version of hell. Granted many games are repetitive, it’s how you change and delineate from that repetition that separates you from the rest.

What the fuck are you smoking and where can I get some?

No one has touted the game as the second coming of Christ. I believe you missed that party on the 25th of September.

The multi-player was amazing this isn't speculation. We had more than a few EvAv groups going at one time during the Beta. It was that awesome, with only 3 maps and capped at lvl 16.

I couldn't give two shits about the singleplayer. I'm sure it will prove to have the same kind of single player as other CoD games. Why? Dunno, it could have something to do with being CoD -4- though.

The Iron Weasel
10-16-2007, 10:53 PM
I played the MP, it was good, the call in's from Choppers is a nice new feature, but the rank up's feel like what battlefield has already done. On top of that the game feels like they tried to bring in Vehicles but didn't have the netcode to do so, so instead they did the Helicopter call ins to fill in that gap. Say what you will but that demo is not impressive to say the least when it comes to something completely new, its not refreshing, it feels rehashed.

I'll let you know what I think of the entire game but so far this game is not looking like game of the year as it once was touted. Thats my personal opinion.

PS: I love the smell of paint as much as I love taking naps under high voltage power lines. ;)

The Battlefield games didn't do upgrades the same. CoD4 you actually get abilities in addition to equipment. The single player is crazy polished, and loads of fun. I have a feeling this will be my personal favorite PC fps of the year (keep in mind I haven't played HL2:EP2 yet).

Kyro
10-16-2007, 10:53 PM
I never understood the idea that because a game does A, no other game can do A in any form without being a copy cat. Yeesh, get over yourselves people, most forms of creativity are just evolved forms of past ideas. Oh no! It has ranking like BF2! Oh no! You have to defuse bombs like in CoD 1 and 2! Oh no! You shout bullets from a first person perspective like every other FPS!

Call of Duty 4 (at least from what I've played of it thus far) does a lot of things well and combines them into a fun to play game. I can't wait to get my hands on it when it comes out.

Lactose
10-16-2007, 10:59 PM
It's not a netcode issue. It's a matter of focus. If you spread your focus to include drivable vehicles it has a huge impact on what kind of game you're making. Your maps get huge or the vehicles feel tacked on, and the feel of your infantry combat (a big part of the appeal of our games) suffers.

Part of the reason we chose the mission we did for the demo was to reassure CoD players that we hadn't New Coke'd it and lost the CoD intensity and feel that they love. That doesn't mean we haven't done anything new or that CoD4 is just a one trick pony, it just means that a one mission demo really can't do the game justice.

CoD2's first review score was an 88. The feeling that gave me was like finding out you had failed a test you thought you aced. CoD4's first review is in (check out gamerankings!) and let's just say it's a very encouraging and gratifying way to start out, to say the least.

Chainblast
10-16-2007, 11:44 PM
I've heard a lot of disappointment from people regarding the game's graphics on Shacknews and elsewhere, coming from the PC Singleplayer demo. Not sure what's going on in terms of the varying opinions floating around.

I didn't find the graphics to be quite as good as the early videos showed but they're still certainly excellent. One of the things the game does very well is light and animation, and if you're not inspecting things it really plays a trick on you. This incredible use of light and animation make the game look better than it actually is. Then again that's still the game, so...

Addressing another topic in the thread, yes the game is linear and it's still very much Call of Duty; thus if you didn't like the first 3 games in the series I doubt you'll enjoy the 4th. However whether or not a product brings something new to the table is irrelevant as long as it's enjoyable. A game can have all the innovation and be boring, or no innovation and be excellent fun. It's nice to have both in a game but any objective person cannot justly discriminate based on a single variable.

This notwithstanding COD4's innovating merits.

Wolvie
10-17-2007, 12:32 AM
I've heard a lot of disappointment from people regarding the game's graphics on Shacknews and elsewhere, coming from the PC Singleplayer demo. Not sure what's going on in terms of the varying opinions floating around.

Same thing that happened to Halo 3, despite being awesome some people just don't like it, graphics being one of the main points used against it.
Some people need super shiny Gears of War kind of graphics before they like a game. Thats sad really since game play trumps graphics any day.

The Iron Weasel
10-17-2007, 01:12 AM
Wait what...people are actually complaining about the CoD4 graphics? Sweet Zombie Jesus.....what has the internet come to?

Edit: Now that I think about it Call Of Duty 2 got bad graphics complaints too, and for its time that game was obscenely gorgeous IMO.

Druxk
10-17-2007, 01:24 AM
CoD4 > Halo 3

Rayme
10-17-2007, 03:46 AM
I didn't find the graphics to be quite as good as the early videos showed but they're still certainly excellent.

Irony is that the missions shown in the earlier videos have had even more art passes since then, and the engine has only gotten faster. =)

Wedge
10-17-2007, 05:45 AM
CoD2's first review score was an 88. The feeling that gave me was like finding out you had failed a test you thought you aced. CoD4's first review is in (check out gamerankings!) and let's just say it's a very encouraging and gratifying way to start out, to say the least.

10/10 from OXM for a multiformat game. I guess that qualifies as a good start.

BTW complaining about an 88% makes you the guy/girl in school that always get good grades but still complains (boho, I got an A-), while the rest of the class gets human grades. ;)

Crowe
10-17-2007, 05:51 AM
Part of the reason we chose the mission we did for the demo was to reassure CoD players that we hadn't New Coke'd it and lost the CoD intensity and feel that they love. That doesn't mean we haven't done anything new or that CoD4 is just a one trick pony, it just means that a one mission demo really can't do the game justice.

It done it justice in my eyes. I was shattered when I finished it and realised that it was indeed a demo and that I would not be able to continue on. I haven't even played multiplayer but I know what I'll be doing come summer when the mercury's hitting 40.

Get the fuck over yourselves people, COD4, from that singleplayer demo, still seems like the same fucking game as cod1 and 2, PRESS F ON THE GLOWING OBJECTIVES TO BOMB OR MARK THE TARGET. Its so damn linear too, all you hear from the NPC's is "GET ON THAT BLAH BLAH" from Sergeant dick voice. The game has brought nothing new to the genre so far, from this demo its just a re-skinned COD2.

I don't know why people feel a game 'must have new features', or 'must have killer graphics'. The graphics don't have to be killer, all they need to do is compliment the game play. I wouldn't mind knowing what is wrong with linear video games as well? Sometime choice is great, but if it means the tight and intensive gameplay suffers then I would much rather linear.

And what else do you want the NPC's to say....If your going to criticise at least back it up with some examples. It's a game about being in intense fire fights, do you expect them to make comments about character's perfectly toned Ass while an enemy is launching RPG's and Nades from every direction?

Shifter
10-17-2007, 05:56 AM
Look, if you're playing CoD 1, 2 or 4 you're playing it because it delivers a couple of things consistently: 1) Quality immersive sound and 2) Scripted action sequences that turn the intensity up to 11. CoD does intensity better than any other franchise out there. While it is gorgeous, that's not really the point and there will always be something prettier next quarter. I'm more of a single player gamer, and you really can't beat CoD for that kind of experience.

Morratut
10-17-2007, 06:18 AM
CoD 1 and 2 are amazing single player games.

Never played 3.

I'm looking forward CoD 4 but i'm very skeptical of the multiplayer still. Previous games haven't been great for that.

Fingers crossed the multiplayer will be great for CoD 4.

Bone
10-17-2007, 07:23 AM
Hi Lactose, I assume you are one of the people we can thank for this game. Um, thank you! Don't worry about Fonz, we called his mom and he's back on his meds.

The multiplayer beta had something hard to nail down in any FPS- it was fun as hell. The balance of action, tactics, teamwork- perfect. One thing I didn't expect to enjoy as much is the MMO-like "ding" effect of leveling up in-game. It's like video crack, it just makes youwant to keep playing. Nice jorb.

Mortis
10-17-2007, 08:07 AM
There could be no single player at all and I would still be all over this at $60. The MP beta was that good. I know IW will deliver a fantastic SP game as well, for me this is the most anticipated title yet to be released this year.

Bone
10-17-2007, 08:51 AM
Gametrailers is hosting an interview with one of the guys from Infinity Ward regarding Call of Duty 4.

Perhaps one of the best, most sincere interviews about a video game I've ever seen, interview after the break.Damn, he said 32 players for the PC version, due to dedicated servers. I should have known this- I may end up getting this game on both the PC and 360. One for the friends, one for the giant battles.

tiremfej
10-17-2007, 09:36 AM
Umm, it thought the MP on COD4 was horrible crap. No balance with the weapons, etc..etc...I won't be picking this one up. I don't need to, I played the other 3 it's not worth it to me.

KingGorilla
10-17-2007, 09:59 AM
Umm, it thought the MP on COD4 was horrible crap. No balance with the weapons, etc..etc...I won't be picking this one up. I don't need to, I played the other 3 it's not worth it to me.

Ah, so you have a release copy?

captainstrombosis
10-17-2007, 10:06 AM
Umm, it thought the MP on COD4 was horrible crap. No balance with the weapons, etc..etc...I won't be picking this one up. I don't need to, I played the other 3 it's not worth it to me.

What weapons weren't balanced aside from the noob toob?

Bone
10-17-2007, 10:26 AM
...asks the noob toober :)

I found the balance pretty well done, and for a beta that says a lot.

Psykoboy2
10-17-2007, 11:32 AM
Damn, he said 32 players for the PC version, due to dedicated servers. I should have known this- I may end up getting this game on both the PC and 360. One for the friends, one for the giant battles.

Really? 32 people. I guess I need to see more maps, but 32 people on even Overgrown would seem a bit much to me.

KingGorilla
10-17-2007, 11:35 AM
With TF2 as a test mark, apparently all PC shooter fans want is a tight area to lob grenades at with half a dozen to 20 people in it.

Bone
10-17-2007, 11:54 AM
Gorilla, you have to remember the context of Team Fortress. TF2 is probably half the spam-fest of its predecessors.

fps fanatic
10-17-2007, 12:17 PM
Get the fuck over yourselves people, COD4, from that singleplayer demo, still seems like the same fucking game as cod1 and 2, PRESS F ON THE GLOWING OBJECTIVES TO BOMB OR MARK THE TARGET. Its so damn linear too, all you hear from the NPC's is "GET ON THAT BLAH BLAH" from Sergeant dick voice. The game has brought nothing new to the genre so far, from this demo its just a re-skinned COD2.

Listen to GFW Radio podcast much? Cause I swear Shawn Elliott brought up the same thing about "See the glowing spot? Push the button"! :D He also brought up the Seargent dick voice. He didn't trash the game, he just brought up some points about a somewhat linear experience. But he said the presentation was great. I personally don't mind if the ride is on tracks. As long as the ride kicks ass, which I have no doubt will be the case with Call of Duty 4, which I will be getting on PS3 by the way ;).....

Psykoboy2
10-17-2007, 01:32 PM
Call of Duty 4, which I will be getting on PS3 by the way ;).....

Because you only have a PS3?

captainstrombosis
10-17-2007, 02:47 PM
...asks the noob toober :)

I found the balance pretty well done, and for a beta that says a lot.

Yeah right, I'm all about the ACOG Skorpion.

I'm serious though, the game was remarkably balanced with 2 things I bitch about constantly. The knife being used while reloading and the Noob Toob having no accuracy degradation.

The game is amazing. Btw, 32 players? How the hell would that work unless the other 13 maps are huge. 32 players on Vacant or Crash would ruin the game for me.

fps fanatic
10-17-2007, 03:05 PM
Because you only have a PS3?

Yes! ;) And I'm very happy to hear that version looks and plays just as well as the PC/360 versions.