falcon
10-03-2007, 05:41 AM
GamingNexus has posted a somewhat lengthy interview (http://www.gamingnexus.com/Default.aspx?Section=Article&I=1589)with Frank Arnot, the Game Director/Producer for Star Trek Conquest. While the game is single player only there are two different campaign modes
Campaign Mode is the main mode of play – here the player must try to eradicate all other players from the map and achieve galactic domination.
Campaign Mode can be played against a variable number of opponents, which allows players to set up preferred battles (i.e. Federation Vs Dominion) and also affect the map layout. Variables such as AI difficulty, fog-of-war, and starting credits can also be changed.
Skirmish Mode allows the player to set up one-off Arcade Battles. These battles can be fully customized, allowing the player to choose the opposing races, their fleet sizes and composition, whether or not Starbases and defensive turrets are included, and in which of the 38 game levels the action takes place.
Doesn't sound too bad, although some multiplayer would have been cool
Campaign Mode is the main mode of play – here the player must try to eradicate all other players from the map and achieve galactic domination.
Campaign Mode can be played against a variable number of opponents, which allows players to set up preferred battles (i.e. Federation Vs Dominion) and also affect the map layout. Variables such as AI difficulty, fog-of-war, and starting credits can also be changed.
Skirmish Mode allows the player to set up one-off Arcade Battles. These battles can be fully customized, allowing the player to choose the opposing races, their fleet sizes and composition, whether or not Starbases and defensive turrets are included, and in which of the 38 game levels the action takes place.
Doesn't sound too bad, although some multiplayer would have been cool