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Kamalot
09-24-2007, 06:50 AM
MTV just put up a great interview with Mark Pacini, game director of Metroid Prime 3 (http://www.mtv.com/news/articles/1570214/20070920/id_0.jhtml) from Retro Studios. In the interview, Mark discusses how they designed the control scheme around the Wii remote, why the game does not utilize the Zapper shell, and in-depth details about how the team utilized the graphics in Prime 3 to make the world feel alive and unique.

"The Wii is a fairly decently powerful game system as far as polygons go," art director Todd Keller said, refraining from making any serious complaints. "We don't have a lot of depth with shader stuff, but we can make really good color palettes." Keller, who has been overseeing art in the "Prime" series, said the system can graphically surpass the achievements of "Prime 3," noting "you can definitely do more stuff that will be way beyond that." But he also shared a philosophy about game graphics that suggests there's plenty of ways to impress players' eyes that don't involve pushing tech. Instead, he talks about pushing talent to some interesting extremes.Great read. I especially love the part where they discuss how so much of the world was hand-crafted, and not copied-pasted.

Abednigo
09-24-2007, 07:35 AM
Great read. I especially love the part where they discuss how so much of the world was hand-crafted, and not copied-pasted.

I liked that too. No wonder the game took so long. :)

Hellstorm
09-24-2007, 07:50 AM
Great read. I especially love the part where they discuss how so much of the world was hand-crafted, and not copied-pasted.

You got a problem with the Bungie school of Ctrl-C, Ctrl-V level design????:D

TheFlyingOrc
09-24-2007, 07:53 AM
They've always been real good about that. Each room is unique (which is weird, as that wasn't the case in the 2D metroids)

vherub
09-24-2007, 07:54 AM
interesting, looking forward to the next parts of the dialogue

Godboo
09-24-2007, 08:26 AM
MTV just put up a great interview...

Wow, MTV did something well, whoda thunk it.

Baron Samedi
09-24-2007, 08:32 AM
It's all about the cracks...and how you penetrate ;)

Corruption's art direction is stellar. I love the look of Elysia and Phaaze.

LilAbner
09-24-2007, 11:09 AM
What's Metroid Prime 3? Is this a Halo 3 game variation?

Sarconix
09-24-2007, 11:54 AM
A picky request: can you change the title to "Metroid Prime 3 Interview - MTV"? For a minute, I thought this was about "Metroid 3", which would be an as-yet-unannounced sequel to Metroid 2 from 1991.

Baron Samedi
09-24-2007, 11:55 AM
What's Metroid Prime 3? Is this a Halo 3 game variation?

Yes. It even comes with an update for better controls and better graphics ;)

NeoSuplex
09-24-2007, 12:21 PM
Figures.... all the total conversion mods that never see the light, the one that makes it is for a console that doesn't allow mods...
Zelda Conversion for Oblivion... where are you...

shnastybiznastic
09-24-2007, 01:10 PM
You can really tell how much attention they paid to the concept art when you look at the unlockable galleries.

Blackwing
09-24-2007, 03:33 PM
A picky request: can you change the title to "Metroid Prime 3 Interview - MTV"? For a minute, I thought this was about "Metroid 3", which would be an as-yet-unannounced sequel to Metroid 2 from 1991.

Were you living under a rock when Super Metroid(aka Metroid 3) was released? And..speaking of sequels...I'm wondering how long it'l take Nintendo to make a DS sequel to Metroid Fusion...because...you know it's gonna happen eventually... at least, one can only hope :p