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View Full Version : Battlefield 2: Modern Combat screenshots (PS2/Xbox)


Everlost_MI
07-17-2005, 06:21 PM
Worthplaying (http://www.worthplaying.com/) has posted screenshots (http://www.worthplaying.com/article.php?sid=26766&mode=thread&order=0) of the first Battlefield console venture entitled, Battlefield 2: Modern Combat. The game is being developed for the PS2 and Xbox. The game is slated to ship in November 2005.

Cool. I dig BF2 for the PC but I could and I am sure others go for this as well. The ability to just put the game in and play it without wrestling with new video drivers and joystick problems or having to upgrade your PC.

Sure, the graphics are not quite as good but would you sacrifice some of the graphics so you could play it without all the pain and extra money involved for the PC version?

LilAbner
07-17-2005, 06:36 PM
I beta tested this for PS2......DICE has a lot of work left to do on this puppy.

Rangoth
07-17-2005, 06:46 PM
I have the XBOX Demo, damn fine work. What I am wondering is this: are they just going to give the 360 version a graphical upgrade or is it going to support more people online/more features? In addition, will we be able to get additions like the upcoming add-on that the PC users will get?

TrackZero
07-17-2005, 06:56 PM
"Cool. I dig BF2 for the PC but I could and I am sure others go for this as well. The ability to just put the game in and play it without wrestling with new video drivers and joystick problems or having to upgrade your PC."

Who uses a joystick for an FPS on a PC?

Maybe I'm wrong, just seems strange to me. I thought everyone accepted keyboard/mouse as the best control schema for the genre. I love my joystick for space/flight simulators and such though.

*Legion*
07-17-2005, 07:01 PM
The demo of this from OXM is very rough, but very promising.

A lot less fuss to get into a damn game than BF2. And nothing really lost in gameplay.

Hijinx
07-17-2005, 07:07 PM
I have really enjoyed the BF2 MC demo. I didn't think I would like it, because I'm far better on the PC. I just might pick this one up.

sTubbs
07-17-2005, 07:18 PM
"Cool. I dig BF2 for the PC but I could and I am sure others go for this as well. The ability to just put the game in and play it without wrestling with new video drivers and joystick problems or having to upgrade your PC."

Who uses a joystick for an FPS on a PC?

Maybe I'm wrong, just seems strange to me. I thought everyone accepted keyboard/mouse as the best control schema for the genre. I love my joystick for space/flight simulators and such though.

I doubt that anyone uses a joystick for on foot aiming, but in the Battlefield games it works wonders to have a joystick handy when jumping into a plane or heli. To put it bluntly, mouse on the ground, joystick in the sky.

if76
07-17-2005, 07:57 PM
I'm afraid DICE and EA will dumb it down too much so it'll be playable for the "mass market".

Adam Blue
07-17-2005, 08:15 PM
The demo is pretty effin fun. Just going by that I will definitley buy it. Everything seemed so smooth, and it played very well. I was really impressed. Not much to dumb down though, except for the graphics.

*Legion*
07-17-2005, 10:34 PM
I'm afraid DICE and EA will dumb it down too much so it'll be playable for the "mass market".

Hate to tell ya, but Battlefield isn't exactly "intelligent". Fun, sure, but not a complicated game with much to "dumb down".

Lasakon
07-18-2005, 12:43 AM
So, anyone want to take this thread has a warning that PC gaming will be dead soon?
I personally never buy the console version of a PC game, it always seems like your paying the same amount for less.

Morratut
07-18-2005, 12:47 AM
Mmmm to me this should've waited for the 360 and PS3 only. Then again if people are saying it's fun on Xbox i will just shut up :D

trip1eX
07-18-2005, 12:50 AM
Hate to tell ya, but Battlefield isn't exactly "intelligent". Fun, sure, but not a complicated game with much to "dumb down".

True that but it's still too complicated for the console market.

I just think the console version will suck if you're a diehard bf fan on the pc.

Big blocky nametags. low res will make it hard to make sht out in the distance.

big ugly map/minimap that can't show half the detail of bf on the pc.

marketing put the '2' in it's name. this game isn't related to bf2 in any way.

crappy aiming controller means big blocky hitboxes. it will also turn slowly. no flightstick for planes and helis.

the game will move slower than the pc version.

it will be a pain to switch weapons and do other tasks. not enough buttons for the commands on the pc version.

Maybe the 360 will have a good bf game on it if they actually do more than port modern combat over to it. I think the xbox just doesn't have the power to do it justice.

AversionFX
07-18-2005, 01:04 AM
I think this game is simply too massive to play with a controller. Mouse and keyboard (and better graphics) for me, please.

Rangoth
07-18-2005, 01:15 AM
Man, people have been saying crap like this since the PC's and consoles started having games. I would of hoped at this point that the gaming population would of learned that PC GAMING IS NOT GOING TO DIE. The Playstation 749 may have some new anal probe but people will still be gaming on their PC's and looking for the nude patch for Evercrack.

51|RandoM
07-18-2005, 04:36 AM
it isn't bf2. you can call it anything you want, but it isn't bf2, and won't come close to the full bf2 experience on a good pc.

if you have a crappy pc, this might be a good consolation prize, I suppose. :-)

I use joystick and throttle for bf2 when flying helos or jets, thank you very much. It isn't "just another FPS" fortunately.

Goronmon
07-18-2005, 06:01 AM
Looks more like BF1.5 to me. Even semi-tectical shooters just don't seem to play well on consoles IMO. Using a controller works fine for games like Halo, but I could never imagine trying to play BF2 with a stick.

Commissar Rob
07-18-2005, 06:27 AM
it isn't bf2. you can call it anything you want, but it isn't bf2, and won't come close to the full bf2 experience on a good pc.

if you have a crappy pc, this might be a good consolation prize, I suppose. :-)

I use joystick and throttle for bf2 when flying helos or jets, thank you very much. It isn't "just another FPS" fortunately.

Ding! That would be me. My PC sucks and, even if it didn't, I'm willing to sacrifice the benefits of PC gameplay for the, largely, problem-free environment of the consoles.

Old age and family will do that do ya... :D

diggable
07-18-2005, 09:40 AM
Mouse/Joystick - unless you've played BF2, then you don't know what you're talking about. Joystick is better playing while riding a heli/jet, on ground you use your mouse/keyboard.

I was more impressed with the gameplay/visuals on BF2: Modern Combat when EA had it on the floor at last year's E3. Unless the OXM demo was the dumbed down version.

Vjornaxx
07-18-2005, 10:58 AM
True that but it's still too complicated for the console market.

I just think the console version will suck if you're a diehard bf fan on the pc.

Big blocky nametags. low res will make it hard to make sht out in the distance.

big ugly map/minimap that can't show half the detail of bf on the pc.

marketing put the '2' in it's name. this game isn't related to bf2 in any way.

crappy aiming controller means big blocky hitboxes. it will also turn slowly. no flightstick for planes and helis.

the game will move slower than the pc version.

it will be a pain to switch weapons and do other tasks. not enough buttons for the commands on the pc version.



I don't know why you people insist that all console games are somehow dumbed down. Have you played multiplayer Pandora Tomorrow or Chaos Theory? That game has one of the steepest learning curves of any game. There are so many subleties in that game that you have to know to be competitive. The PC and console versions are the same game. The only big difference between PC and Xbox are graphics and turnspeed, and that's compensated for by having 'sticky' aiming.

As for not having a joystick... you're kidding right? The Xbox controller has 2 joysticks. If anything, it will make vehicular combat easier. One stick is the throttle, the other controls pitch and roll. You might be right about squeezing in all the commands onto a controller, but if you look at games like Ghost Recon 2 and Counter Strike for Xbox, you'd be amazed at the number of commands instantly available to you versus the number of buttons on the controller.

As for big blocky names only if you play on a TV, a lot of people I know play on a HD-TV or use their PC monitor. Sure it's only 640x480, but it's still a pretty big improvement, but you are right about that being an issue. Maybe they'll go the Halo 2 route and make you pick a symbol.

Most people will have a headset. I think that would be the biggest change in the multiplayer landscape. In most of the games in which I've played, people with mics are few and far between and cluster together on invite-only squads - on Xbox live, I would imagine that people without mics would be the minority.

trip1eX
07-18-2005, 12:44 PM
I said flightstick. Those little joysticks don't compare to a nice flightstick which really adds to the immersion.

Those SC pc games were console ports.

Folks say console games are dumbed down cause they've played the pc versions and then they get on the console one and discover crap like I mentioned above.

Vjornaxx
07-18-2005, 02:27 PM
Oh, you mean something like this....

CLICKY (http://www.xbox.com/en-US/hardware/topgunflightstick.htm)

...and when people say dumbed down, they're not talking about the technicals like video resolution, they mean features get cut down. Have you played the port of CounterStrike? Besides adjusting the menu system to be accessible using an Xbox controller and bringing the res down, what gameplay features did they remove? It looks like none to me, and I've been playing Counterstrike since 1999. Have you played Unreal Championship for Xbox? That was a direct port of UT2K3. What gameplay features did they remove for that? Doesn't look like they removed any. In fact, everything down to the sensitivity was ported directly. If you had a SmartJoy Frag and used it with UC, you had a ridiculous advantage because the port didn't change how it dealt with joystick input to compensate for using an Xbox controller.

But regardless of all the details, my point is still this - There aren't many ports from PC to Xbox, and of those that exist, even fewer are "dumbed down" in terms of gameplay. People tend to exaggerate that fact. So given this trend, it seems to me like a port of BF2 would change certain technical features to accomodate the Xbox (controls, on screen text, minimaps), but the gameplay would be the same, it wouldn't be "dumbed down".

(A good example of dumbed down to me would be Deus Ex 2 versus Deus Ex 1..... Universal ammo? What? Am I too stupid to figure out that crossbow ammo can't be fired from my assault rifle?)

netcraazzy
07-18-2005, 02:48 PM
The graphics look like they took a pretty significant hit compared to the PC version. Everything just looks blah. I think they should have made this for 360 and PS3 so that they could have done the visuals some justice.

Adam Blue
07-18-2005, 03:23 PM
The graphics look like they took a pretty significant hit compared to the PC version. Everything just looks blah. I think they should have made this for 360 and PS3 so that they could have done the visuals some justice.

It is being released on the 360.

Also I don't think people understand controllers. In a game like UT2K4, I use my Controller S. I do MUCH better. I lived for Mouse/Keyboard and even had my Dreamcast set up that way for the few FPS's on it. But after the large amount of time spent playing Halo, I learned to love the gamepad.

I now use my Controller S when playing FPS's online, and I totally own more than I ever thought I could. A keyboard gives you more options, that's for sure. I am also inverted and southpaw, yet right-handed. Maybe it depends on the person. I'm a hardcore gamer. 100% console and 100% PC.

A gamepad is not inferior.

trip1eX
07-18-2005, 04:14 PM
The problem with your argument there Vjornaxx is that you're preaching to the choir except for the part where you think that BF2 won't be dumbed down on the xbox. lol. btw: it's not a port of bF2. The '2' was thrown in by marketing only recently and it's been in development by a separate team.

OH and the part where you say console games aren't dumbed down at least in terms of gameplay.


Anyway I guess that's why I find it ironic that diehard consolers drewl over next gen consoles for their superior graphics and power, but when folks pt out why a game like a bf game won't make it on the xbox, their reply is that well the 'gameplay' will be intact.

Also that flight stick looks nice. Does more than one person own one? Will the game support it?

******
Yeah the gamepad isn't inferior so I guess there will be no complaints if there is keyboard/mouse support in every next gen console game for those that want it. Right?

Vjornaxx
07-18-2005, 07:04 PM
1. No, I'm not preaching to the choir because if I was, you wouldn't be arguing because we would be in agreement. That's what preaching to the choir means.


2. "Anyway I guess that's why I find it ironic that diehard consolers drewl[sic] over next gen consoles for their superior graphics and power, but when folks pt[sic] out why a game like a bf game won't make it on the xbox, their reply is that well the 'gameplay' will be intact. "

I had no idea that saying the gameplay of a PC to console port would remain intact was a trend... and I don't see how anything in your statement is ironic. Also, it's "drool"


3. "Also that flight stick looks nice. Does more than one person own one? Will the game support it? "

I'm sure that more than a few people own it. As for it being supported... you're kidding, right? This is a console controller you're talking about. No drivers, no hardware conflicts. You plug it in and it works.


4. "Yeah the gamepad isn't inferior so I guess there will be no complaints if there is keyboard/mouse support in every next gen console game for those that want it. Right?"

Of course there will be complaints if that happens. The mouse and keyboard setup is faster and more precise in FPS games than any controller. Unless you package a mouse and keyboard with every next-gen console, you're giving an advantage to players before they are even in the game. This is the great thing about Xbox live - Everyone uses a similar controller so the differences in skill aren't amplified by a difference in peripherals. In the realm of PC gaming, having a faster mouse (like a Boomslang) or a customized keyboard (like a Z-Board) can give players a noticeable increase in their competitive performance. But there's another reason that lots of people might not want a keyboard & mouse interface with their console: convenience. Sit on your sofa and tell me if it's easier to use a controller or a mouse & keyboard combo. Sure, you could build something to make a mouse & keyboard combo be more comfortable to use, but that's still extra effort.