View Full Version : The Actual Size of PS3 Controller
StrifeSnake13*
06-23-2005, 05:55 PM
A new picture of the PS3 controller has surfaced (http://forums.gamespot.com/gamespot/show_messages.php?board=909102863&topic=21463233&page=0); the picture shows the actual size of the controller.
http://img.photobucket.com/albums/v350/FFVIIkilla/con1.jpg
The controller is actually quite small and looks pretty comfortable, as opposed to the large-looking old pics that made it look like you would have to stretch to reach the buttons.
Genital Eclipse
06-23-2005, 06:08 PM
Am I supposed to play with that or eat it?
Bubby
06-23-2005, 06:08 PM
WTF is "conferrable"?
Mr_Snuffle
06-23-2005, 06:10 PM
I'm not usually a spelling nazi... but conferrable?
It's comfortable
You know, comfort-able
outontheporch
06-23-2005, 06:11 PM
nilla wafers
StrifeSnake13*
06-23-2005, 06:12 PM
yes yes I misspelled Comfortable, I fixed it so lets move on ;)
Mr_Snuffle
06-23-2005, 06:13 PM
ah, see you fixed it now
And it's opposed, not apposed
The controller still... well, the placement is still basically the same as the PS2 controller. With the focus of FPS games we'll most likely be seeing next gen, you think they'd design a controller which would work well with those games. I never thought the PS2 controller worked that well with FPS games at all.
Goronmon
06-23-2005, 06:15 PM
Why does it look like it could fit in your closed hand?
Keeperofpeas
06-23-2005, 06:16 PM
it does look kinda .... delicious. i imagine it's got a crispy sweet sugary shell, with a creamy dreamy center :rolleyes: ... and all topped off with those chewy gummy buttons
but seriously, i can see what they are going for with the design- a controller that u cant actually see when your holding it :D
Dirty Harry
06-23-2005, 06:17 PM
maybe how they handled getting rid of the r 1 and 2 buttons is by holding in the r3 button and pressing a direction, possibly but i dunno i really like shoulder buttons.
The Continental
06-23-2005, 06:18 PM
Am I the only one seeing this here? Look at the hand holding the controller, that thing is TINY. Look at the thumb in comparison to the analog sticks, or the buttons for that matter. Unless some monster with a bunch of bananas for hands is modelling that thing. it looks ridiculously small from this point of view.
Kamalot
06-23-2005, 06:19 PM
Comfortable?
You've GOT to be joking!
DevDict
06-23-2005, 06:19 PM
As a member of the dying out 'Xbox Godzilla controller-lover' specie, I believe the controller is indeed small. Looks like half of a bagel. Maybe that's how you use it? Slice it in two, put some cream cheese?
StrifeSnake13*
06-23-2005, 06:20 PM
If you have really big hands then I guess the small size could be a problem. At least the Japanese people won’t complain about the ps3 controller’s size like they did with the xbox controller.
Herodotus5
06-23-2005, 06:27 PM
That thing looks painful. I just hope a good ( I know) 3rd PT controller comes out if thats the actual size.
That's clearly the same oversized novelty hand from that Nintendo DS touch competition. That controller must be huge.
TrackZero
06-23-2005, 06:32 PM
"The controller is actually quite small and looks pretty Comfortable"
True, it is smaller now, almost too small looking (maybe they should have picked someone with smaller hands to hold it there). Still very weird looking, as for comfort, we'll have to wait until we can all try holding it and see what people think (as is the best policy with these things).
TrackZero
06-23-2005, 06:33 PM
As a member of the dying out 'Xbox Godzilla controller-lover' specie, I believe the controller is indeed small. Looks like half of a bagel. Maybe that's how you use it? Slice it in two, put some cream cheese?
Maybe like the rumors about the revolution, you combine two of them to make a real controller?
AspectVoid
06-23-2005, 06:33 PM
The controller still... well, the placement is still basically the same as the PS2 controller. With the focus of FPS games we'll most likely be seeing next gen, you think they'd design a controller which would work well with those games. I never thought the PS2 controller worked that well with FPS games at all.
God, I hope not. I hate console FPS games. In my hands, they control like crap. I've yet to find a console FPS where I actually feel like my skill comes into play. I'm fairly good at PC FPS games, but for the life of me I can't get the hang of Console ones.
Damn it all, I want my FPS and RTS games on the PC, my 3rd person action games and sports games on the consoles, and RPGs and TBS can split between the two.
Cpt.Justice
06-23-2005, 06:33 PM
I really don't care about the PS3 controller at this point assuming the machine has ports for DualShock 2s. I mean, who the hell really cares about wireless controllers?
Pumped'Up
06-23-2005, 06:43 PM
now that ps3 controller is innovative and outstanding design!
the 360 controller is nothing but a limp and pudgy xbox controller...boring fugly ho-humness. guess MS designed for their target audience: fat-pastey pizza faced nerds.
Kelegacy
06-23-2005, 06:43 PM
this CANT be real...looks way too small. Ludicrous, even.
StrifeSnake13*
06-23-2005, 06:44 PM
I really don't care about the PS3 controller at this point assuming the machine has ports for DualShock 2s. I mean, who the hell really cares about wireless controllers?
well your out of luck because as of now there are no ports for dual shock controllers. You can plug in your ps3 controller via USB and use it as a wired controller.
"The controller is actually quite small and looks pretty Comfortable"
True, it is smaller now, almost too small looking (maybe they should have picked someone with smaller hands to hold it there). Still very weird looking, as for comfort, we'll have to wait until we can all try holding it and see what people think (as is the best policy with these things)
well put, I agree.
splatstick
06-23-2005, 06:48 PM
this CANT be real...looks way too small. Ludicrous, even.
Eh, kind of hard to tell until you hold it. I thought the Cube's controller was fucked up until I started using it.
But yeah. Still looks more like a sex-toy than a controller.
Kelegacy
06-23-2005, 06:49 PM
but jeez...it looks like the guy is holding it with two fingers! it's like the size of a cookie!!
splatstick
06-23-2005, 06:50 PM
The japanese have dainty fingers. Maybe the American release will be adjusted accordingly.
Furious Wang
06-23-2005, 06:56 PM
I really don't care about the PS3 controller at this point assuming the machine has ports for DualShock 2s. I mean, who the hell really cares about wireless controllers?
Only the people who've never actually used one.
VsSelf
06-23-2005, 06:59 PM
Is it just me or does that picture seem designed to make the controller look incredibly cold? Perhaps that's the real revolution: self-cooling controllers to keep your hands from getting sweaty.
Reanimated
06-23-2005, 07:00 PM
Now it looks way too small.
Either way, it's still horrible.
Ernst_Jager
06-23-2005, 07:12 PM
Looks like a boomerang. Maybe it has something to do with the sequel to Batman Begins.
Chagrinful
06-23-2005, 07:17 PM
Looks like a boomerang. Maybe it has something to do with the sequel to Batman Begins.
you stole my line! OMG TEH BATERANGZ0Rz!!!1111oneoneone1111
Plac1d
06-23-2005, 07:21 PM
Hello mate, I'm gonna wrastle me a croc using this here boomarang.
Edit: I suck at Australian.
Heretic Machine
06-23-2005, 07:23 PM
I hate the design, not the size. Although I preferred it when it looked large... I hate having my hands crunched together. I don't even have been hands, my hands are small if anything. I still prefer the Dreamcast/XBOX controllers.
Kelegacy
06-23-2005, 07:48 PM
hell, i'm a huge fan of the Dual shock and it's ingenious button layout (i say ingenious because you try playing a GTA game on PS2 and THEN go to the Xbox version...ouch!!...other games/genres are the same as well). It does feel small when you switch from an Xbox controller, but it is both comfortable and practical in design. This one looks small, but it's probably just because it's a picture and not a real model sitting in my hands.
Either way, if they fuck up the nice Dual shock, comfortable design by making those boomerang handles, i wont be too happy.
mkelehan
06-23-2005, 07:50 PM
Before everyone thinks the controllers are really small, I should point out that the guy holding it is actually this guy:
http://www.penny-arcade.com/view.php?date=2001-08-29
Heretic Machine
06-23-2005, 07:53 PM
It does feel small when you switch from an Xbox controller, but it is both comfortable and practical in design.
Gives me hand cramps.
Does the glove come with it?
I can't wait until they leak photos of the power supply.
Talanvor
06-23-2005, 08:20 PM
Eh, I prefer the S Xbox controller to the PS2 Dual Shock and the DC controller. The analog sticks just feel better, and I like the triggers more than the shoulder buttons. Never tried a Duke though.
Mr_Snuffle
06-23-2005, 08:25 PM
NGC controller fo life yo
Well defined buttons are where it's at. Who the hell wants to have to look at the controller to know what to push.
Quick! Press Triangle!
Which one is triangle? Oh shit, I'm dead.
At least you have lettering with the xbox controller... more sense than stupid symbols...
bitter++
Murtaug
06-23-2005, 08:45 PM
How does the fact that the Playstation controllers use shapes make a difference? The Xbox buttons are laid out the same as the Playstations buttons but instead of square you have B.
Is it that hard to memorize four buttons? I've not played my PS2 in weeks, but I could tell you which buttons are where.
Nessus
06-23-2005, 08:57 PM
I've had PS2 for several years but I still couldn't tell you where each of the square, circle, dodecagon, etc. buttons are.
One of the nice things about the SNES controller was you could feel which buttons were which because the Y and X buttons were concave. Sony and MS took this useful feature out when they made their controllers.
I can't remember, did the Dreamcast controller have a little bump on one of the buttons? Sorta like the bumps on the home keys on a keyboard.
I also hate the way the shoulder buttons on the Dual Shock 2 feel.
Except for the Z button, GameCube is my favorite controller.
mister_slim
06-23-2005, 08:59 PM
It's nice they adjusted the D-pad angle a bit, but their curves are still off. It's likely just a concept.
VsSelf
06-23-2005, 09:18 PM
Why is it, with billions of dollars and unprecedented technology being thrown around in the industryl, no one has yet come up with a more comfortable and functional D-pad than the Saturn? I ask you. This whole court is out of order! Everything is either too big or too small, or easily confused with snack foods and boomerangs -- how telling they must be handled with gloves, lest the evil burn! Where have our hopes gone, gentlemen? I ask you.
trip1eX
06-23-2005, 09:23 PM
that's a controller for an Ewok.
Mr_Snuffle
06-23-2005, 09:24 PM
How does the fact that the Playstation controllers use shapes make a difference? The Xbox buttons are laid out the same as the Playstations buttons but instead of square you have B.
Is it that hard to memorize four buttons? I've not played my PS2 in weeks, but I could tell you which buttons are where.
The problem is that I don't associate a symbol with the action, I associate the location of the button with the action. Designing a controller which requires you do look down to see where things are is fucking stupid. At least with letters you can use the progression of the alphabet to locate symbols, but what the fuck is []? Does it come before or after O? It's poor design. When a game asks me to push a symbol, I usually need to take a second to thing which one it is. What you want it to be able to feel which button you need to push. That, my friend, is good design.
Snowmit
06-23-2005, 09:38 PM
Also, it is much, much easier to yell "A, B, A ,X, A, Y" Than "Circle, Square, Circle, X, Circle, Triangle"
Chagrinful
06-23-2005, 09:43 PM
I'm glad other ppl are having the same problem with the PS2 controller makes me not feel left out.
Racknahm
06-23-2005, 09:52 PM
I'm glad other ppl are having the same problem with the PS2 controller makes me not feel left out.
Yeah, the symbols really throw one off as opposed to letters. I think it's fairly common.
The PS3 controller looks like a weapon.
Murtaug
06-23-2005, 10:02 PM
I am rather astounded that the shapes make such a big difference to people. After years of having them I know what button to press when the game tells me triangle (top), Square (left), Circle (Right), X (Bottom).. it's just not that hard.
Now, I could not name the buttons on the Xbox controller like that.. but I've just grown accustomed to using them.
Mr_Snuffle
06-23-2005, 10:11 PM
I am rather astounded that the shapes make such a big difference to people. After years of having them I know what button to press when the game tells me triangle (top), Square (left), Circle (Right), X (Bottom).. it's just not that hard.
Now, I could not name the buttons on the Xbox controller like that.. but I've just grown accustomed to using them.
It's not a big difference, I'd hardly say the controller is unusable and it's a system breaking design flaw, but it clearly is a problem, one they have failed to address through 3 itterations of the Play Station. It's counter-intuitive and I wish they would fix it.
Actually, speaking of the xbox controller, I usually don't look for the letters themselves when I'm told it push a specific button, I look for the colour. I can distinguish a solid colour on a button much quicker than I can an arbitory symbol
Anyone else found they just look for the colours?
MasterEvilAce
06-23-2005, 10:18 PM
Does the PS3 look... BIG to anybody else, now?
FuzzySnake
06-23-2005, 10:29 PM
Mr_Snuffle, I have to agree with you. I tend to look simply for the colors..it's..just more easier to do!
In fact, it reminds me of the time when me and my friend's little cousin was playing on my gamecube. See, she was really little, like about six, and I learned it was just easier to tell her to "press the red button" then say, press the B button. Because originally, when I told her to press a said( like A, or Z ) button she would look around on the controller..trying to find that certain letter. But if I told her the COLOR, you see..the instant she saw the color, no second questions..and bam! So much more effective. Plus..sony controllers always confused the shit out of me. I mean what the bloody hell you mean press the triangle and the circle..and whatever shapes they have on there! When I played on my cousin's PS2 it was utter hell, it would've been much more simple if it was just abcd or colorcoded!
Mr_Snuffle
06-23-2005, 10:38 PM
Mr_Snuffle, I have to agree with you. I tend to look simply for the colors..it's..just more easier to do!
In fact, it reminds me of the time when me and my friend's little cousin was playing on my gamecube. See, she was really little, like about six, and I learned it was just easier to tell her to "press the red button" then say, press the B button. Because originally, when I told her to press a said( like A, or Z ) button she would look around on the controller..trying to find that certain letter. But if I told her the COLOR, you see..the instant she saw the color, no second questions..and bam! So much more effective. Plus..sony controllers always confused the shit out of me. I mean what the bloody hell you mean press the triangle and the circle..and whatever shapes they have on there! When I played on my cousin's PS2 it was utter hell, it would've been much more simple if it was just abcd or colorcoded!
Seeing as the design is from Japan, I can kinda understand the X and O, because O is kinda like our tick and the X is like our... well... X. So O for confirm, and X for cancel, which explains the O being the 'enter' button by default in FF games.
But [] and /\...
DCJoeDog
06-23-2005, 10:38 PM
Actually if you look at the pic for more than 3 seconds you see that the glove is actually loose on the wearer. Now taking THIS into consideration what do you think about the size of the PS3 controller?
Liquidize105
06-23-2005, 10:51 PM
About as big as a croissant... before baking.
thFOOL
06-23-2005, 10:56 PM
No, you guys don't understand. You collect rupees with it....
Actually, it's so that when you throw your controller at you TV in rage when you can't make it past the level boss you are on, it comes right back to you.
in all seriousness, I held the 360 controller in my hand at E3- the damn thing was comfy! My hand hurts just looking at this atrocity of a controller
WileE.Coyte
06-23-2005, 11:51 PM
I'ts weird, the analog's look slightly inverted. I wonder how that will play out. It also seem's like my finger's for the trigger/shoulder buttons would always have to be bent to use properly. It does seem rather small, but I thought the Gamecube was too small, till I tried it. D-pad does'nt look to bad though, but the buttons do seem too close. The jury's definately out for me on this one. I'll have try it out first.
Nessus
06-23-2005, 11:53 PM
I had the SNES controller memorized. A was to the right, B was the rest position, Y was left, X was top.
Since the Cube controller is loosely based on that, I know that the top/right kidney bean button is X, the top/left is Y, round small button is B, and big button is A. I'm not saying it's the absolute best setup for all genres, but at least I can differentiate which button is which without looking down at the controller.
With both PS2 and Xbox I have to look at the controller if the game tells me to press a certain button.
I'm learning with the Xbox that red is right, cause they decided to make that the "cancel" button and you use that fairly often (which makes the "back" button pretty useless), but I still couldn't tell you what letter that was without looking.
I just don't get why Sony didn't just keep the letters. If they were going to so blatantly copy the SNES gamepad design they might as well have kept that (and the concave X and Y buttons).
I guess the whole circle, square, etc. thing fits into their aesthetic and marketing better.
Phades
06-24-2005, 12:38 AM
Considering that the PS3 is more than likely made in Japan, that guy is probably Japanese. Japanese people tend to have smaller hands so if it looks that small in the hands of a Japanese person.....
Yeah, I need a 3rd party controller. Hopefully Logitech won't wait long, I love their wireless PS2 controller. I think it's better than Sony's.
Morratut
06-24-2005, 12:54 AM
Mmmm my initial impressions is that it will be not comfortable to use. It looks way too small at the moment.
Will keep judgement for when it's in my hands ;)
By the way i think the best controller is the Xbox1 and 2's controllers.
ElectricMonk
06-24-2005, 12:57 AM
wow that thing looks small. i'm not sure if it's a good thing or bad thing. it'd be like playing a portable system or something small.
bumgut
06-24-2005, 01:02 AM
Did the IQ of EvilAvatar readers just take a collective drop of 50 points??
THE THING IS TINY BECAUSE IT IS A DESIGN PROTOTYPE!
The PS3 behind it is tiny aswell. They're probably plastic mockups just to give the world an idea of the look of the finished product.
And here's everyone actually believing that's the real size!
Really guys, I'm dissapointed.
Offworlder
06-24-2005, 01:06 AM
It looks incredibly small, and that concerns me. Why? The smaller the controller, the less range those analog sticks are going to have.
Also, has anyone seen the back of this thing? Does it have triggers or buttons?
TRiLoGY
06-24-2005, 01:25 AM
hmm.. Well im gonna give my verdict after I have used it! :)
Vandenh
06-24-2005, 01:30 AM
>THE THING IS TINY BECAUSE IT IS A DESIGN PROTOTYPE!
Wouldn't they make it real size? Since most of us are software people and not industrial design specialist... why would they make them smaller? I can understand making a car model small :) but a PS3?
sTubbs
06-24-2005, 01:37 AM
Did the IQ of EvilAvatar readers just take a collective drop of 50 points??
THE THING IS TINY BECAUSE IT IS A DESIGN PROTOTYPE!
The PS3 behind it is tiny aswell. They're probably plastic mockups just to give the world an idea of the look of the finished product.
And here's everyone actually believing that's the real size!
Really guys, I'm dissapointed.
Why does the possibility it might be a prototype have anything to do with its size? It seems to me that it would make sense for Sony to make any mock ups identical in size to the actual product, or at least as close as they can get it at this early stage. Even if the actual controller is bigger, the design still looks phenomonally uncomfortable compared to the Dual Shock and Controller S. I hope I am wrong with that assumption, but right now I am one of the people who get hand cramps just looking at this thing.
I was also seriously hoping that the analogue sticks would be concave this time around. The Dual Shock sticks become impossible to use as soon as any moisture gets on them, as my thumbs start to slide right off. Because of their design, I frequently get cramps in my palm from trying to keep my thumbs mounted. With the concave sticks of the Dreamcast and Xbox, my thumbs stay centred with no effort.
TRiLoGY
06-24-2005, 03:57 AM
Actually, The more I look at that picture, the more the Hand holding the controller looks weird.. its as if there is a second thumb coming out of the bottom of the Hand!!
bapenguin
06-24-2005, 04:01 AM
I hate the dual shock controllers for anything over 30 minutes of gaming, my hands are crying in pain from this already!
TRiLoGY
06-24-2005, 04:06 AM
I hate the dual shock controllers for anything over 30 minutes of gaming, my hands are crying in pain from this already!
Really? I've found them to be the best controller i've ever used and very comfortable. I also use mine on my PC.. But I guess everyone is different and have different hands, which is fair enough :)
Thenetcase
06-24-2005, 04:51 AM
Personally I tihnk that it looks way, way too tiny.
If you look at the place where you're supposed to hold on to the controller, it's no bigger than the guys finger (and actually SMALLER at the end). I don't know about you but I dont' want to try to hold onto something like that for two or three hours. That would be just freaking uncomfortable.
Maybe it's just the perspective... but if you take that picture into photoshop and flip that controller around, those handles are DEFINITELY as small as his fingers.
-TNC-
Justin_McElroy
06-24-2005, 05:30 AM
Oooh! Oooh! Nobody else post on here, we just hit 69 replies! Oh...wait....fuck.
That looks like a deadly boomerang forged in the very depths of hell by Sony's Designers in order to, not only encourage video game violence, but also provide a weapon with which to cause said violence.
Roc Ingersol
06-24-2005, 07:52 AM
Looks tiny... then again, I prefer the original XBox controllers.
But I hate when the d-pad is turned like that.
I want to go 'up', not somewhere over to the right.
EDIT: and what good would making it smaller be for a design prototype? Did the cost of plastic pass gold when I wasn't looking?
Controller prototypes have to go through usability testing. There'd be no point in usability testing of a controller that's a smaller or larger size than the production model will be.
kathode
06-24-2005, 08:02 AM
The problem I have with it isn't the size, it's the way that it curves outward from the buttons. It seems like you'd have to put your hands over the top in a very odd angle. Seems like it should curve inward the other way to be at all useable.
Justin_McElroy
06-24-2005, 08:25 AM
Am I the only one still troubled by the Spider-Man font? I mean, I know it's Sony's movie, but...it just feels like a themed system, like a Pikachu N64.
P.S. I'd break that controller in half like it weren't no thing.
Cha-Ka
06-24-2005, 08:37 AM
I have to wonder why Sony's changing their tried-and-true design for PS3 when their competators have been gradually copying the design piece by piece. Hell, 360 controller appears to only differ in that it uses triggers instead of buttons for R2/L2. C'mon Sony...imitation is the sincerest form of flattery. Why change to the silly crecent moon-shape at this stage in the game? Oh well. I hope they at least offer an alternative 1st Party controller that sticks to the dualshock form factor.
And I'm THRILLED the next-gen consoles are adopting a wireless standard. Once I tried the current generation of Logitech wireless models I can't go back. I only hope Sony's is as well though-out as MS's "charge-while-you-play" design.
Quick! Press Triangle!
Which one is triangle? Oh shit, I'm dead.
At least you have lettering with the xbox controller... more sense than stupid symbols... Wow...did you struggle with the square-peg/round hole puzzles back in kindergarten too? If "Y" somehow universally equates to "the top button in the diamond array" in your mind then more power to ya. To me, it's all familiarity. I hate the gamecube controller because I don't own one and it's always unfamiliar to me when I pick one up at a friend's house, but I'm not going to try to convince the world it's ergonomically unsound. I just don't have the hours upon hours of hands-on experience with it that I do with PS2 and Xbox's controllers.
koobz
06-24-2005, 08:44 AM
I think Sony designed it so that frustrated players who throw their controllers, would conveniently fly back to them. CRIKEY!
Yeah it looks small. That or some 7'2, 400LB dude is holding it.
Dirty Harry
06-24-2005, 09:02 AM
i think this new controller will fit like a glove, i like the look of it aslong as they dont screw me out of the r1,2,l,1,2 buttons.
Am I the only one here who loved the original giant XBox controllers? To quote someone, Penny-Arcade I think, I'm an American with giant-sized American hands. I want a controller that fits.
DCJoeDog
06-24-2005, 09:53 AM
I still like my original xbox controller, but two days after FORCING myself to use controller S there was no going back to the old ones ever again.
Hijinx
06-24-2005, 09:57 AM
Those are just huge Mickey Mouse Gloves holding the PS3 controller. It is still HUGE and might come back to you when you toss it in anger.
bapenguin
06-24-2005, 09:59 AM
I still like my original xbox controller, but two days after FORCING myself to use controller S there was no going back to the old ones ever again.
Same here.....
Rommel
06-24-2005, 10:01 AM
NGC controller fo life yo
I hope you die for saying that. Sad, cold and lonely...
Anyway, I am not so sure it is quite as small as it looks here. Those gloves are very loose on that gentlemen, and are clearly making his hand look much bigger and differently shaped than they truly are. Regardless, the measure of this controller will be if those buttons are too inlaid. From what were have seen, they appear to rest too deeply into the controller. Sort of like the GCN buttons that deflate.
VsSelf
06-24-2005, 10:08 AM
By the time the Controller S came around, I had already logged hundreds of hours into Halo; at that point, there's no going back. I still have to drag out "the big one" any time I want to play a shooter. I can't be alone on this.
Zanzibar
06-24-2005, 10:44 AM
Did the IQ of EvilAvatar readers just take a collective drop of 50 points??
THE THING IS TINY BECAUSE IT IS A DESIGN PROTOTYPE!
The PS3 behind it is tiny aswell. They're probably plastic mockups just to give the world an idea of the look of the finished product.
And here's everyone actually believing that's the real size!
Really guys, I'm dissapointed.
They spent HOW MUCH time and money mocking up the prerendered videos?
Presentation is EVERYTHING for Sony, they've proven that beyond a reasonable doubt. I can't imagine that they'd trot out this incredible E3 dog-and-pony show and then say 'Woops, we forgot about the controller, let's throw one of our six million prototypes out there. I don't care which one.'
Zanzibar
06-24-2005, 10:49 AM
By the time the Controller S came around, I had already logged hundreds of hours into Halo; at that point, there's no going back. I still have to drag out "the big one" any time I want to play a shooter. I can't be alone on this.
Yeah, I used to be in your boat. Something happened about a year and a half ago that made me swap to the Madcatz Microcon full-time - went to a friend's house for a party, and later that night somebody pulled out Halo for multiplayer. They didn't have a monster controller, so I started playing with my friend's Microcon. I really liked it, and after about six hours I was hooked. But yeah, until then, I played with my big controller religiously for FPS games.
Heretic Machine
06-24-2005, 11:37 AM
Guys, I only have to look at a controller in the first hour of using it. After that, I never have to see the buttons again, I know where they are. I hadn't played the PS2 in like six months, but I picked it up just a few days ago and in a game I had to remember where X and O were. I knew right where the were, I knew Triangle was at the top, I knew the Square was on the left. I mean, I hate the PS2 controller... but it has nothing to do with what they label their buttons.
Justin_McElroy
06-24-2005, 12:27 PM
Couldn't agree more Perigon. Complaining about what companies put on their buttons is sort of like complaining about the fastners on adult diapers. Sure, you might be right, but you're also admitting you poop your pants.
Kelegacy
06-24-2005, 01:16 PM
Guys, I only have to look at a controller in the first hour of using it. After that, I never have to see the buttons again, I know where they are. I hadn't played the PS2 in like six months, but I picked it up just a few days ago and in a game I had to remember where X and O were. I knew right where the were, I knew Triangle was at the top, I knew the Square was on the left. I mean, I hate the PS2 controller... but it has nothing to do with what they label their buttons.
Is it just the size for you? Everything works for me...my hands are average so the size is not a problem; the button layout is superb and unparalleled in any current gen controllers; the button labeling is ingrained in my memory like the most beautiful college whore i ever suckled.
The Xbox controller is comfortable but i find much that is in disarray: The button mapping (black and white buttons are atrocious for most games), the way the rounded buttons protrude, so that when you really are in a button mashing game, the tips of your fingers/thumb hurt; and finally, i've never been able to memorize the x/b/a/y buttons. Maybe because i've been so used to my PS2 and it's messed with my memory. I've found the X,O, Triangle, and Square, along with L1/L2, R1/R2 so easy to comprehend and adjust to. Plus, they are placed in exactly the right locations. It's like the SNES controller, but much better and ergonomical.
For the record, I used to get hand cramps playing with the S controller, but i seem to have gotten over that. Now, my fingers just hurt to high hell after playing a tight game of MVP Baseball (those round, protruding buttons). Put a little dimple on the top of each to cushion my mashing!! (meaning, a dip, a hollow, an introverted buffer)
Gamers should design controllers...not whoever creates most of the crap we use.
Achilles
06-24-2005, 01:36 PM
The PS3 behind it is tiny aswell. They're probably plastic mockups just to give the world an idea of the look of the finished product. I was at E3 and saw them first hand; if the console’s going to be bigger than their mock-up it’ll need its own table. The controller really is small looking, though I think it may be the case that all the buttons and sticks are actually in the same place, they just ‘trimmed the fat’ off of the top of the controller so that it looked more like a boomerang. Like most horrendously ugly hardware it’s probably very ergonomic, but that won’t stop people from mocking it as they did with the Xbox controllers.
Mashko1
06-24-2005, 02:06 PM
Of course that X-Box controller was huge. Sony usually likes things sleek and stylish. People will complain and people will rejoyce. I just want to play the games.....
Kamalot
06-24-2005, 05:43 PM
Ever since the 3D controller for the Sega Saturn (http://www.axess.com/twilight/console/detail/saturn_b.html), controller designers have realized that, if you want to control a 3D game, the primary input should be the analog thumb stick. Sony's design is, in essence, a Super Nintendo controller (http://www.axess.com/twilight/console/detail/snes.html) with extra analog sticks added as an afterthought. The primary thumb position on the Playstation controllers is the d-pad, not the analog stick.
http://www.axess.com/twilight/console/
Other controller designers take a look at how the controller will be used by the gamer, and then place the controls on the surface accordingly. Sony is OBSESSED with making the controller symmetrical and won't change from that, even if it is better for the gamer.
Sony puts aesthetics over functionality, their controllers suffer greatly for that.
Kamalot
06-24-2005, 05:48 PM
And WHERE ARE THE ANALOG TRIGGERS?
Do they really expect their next generation console to have NO ANLOG TRIGGERS?
Gran Turismo with digital gas and brake?
Not again!
Are you guys sure that isn't a prop?
TrackZero
06-24-2005, 10:32 PM
By the time the Controller S came around, I had already logged hundreds of hours into Halo; at that point, there's no going back. I still have to drag out "the big one" any time I want to play a shooter. I can't be alone on this.
You're not. I still bust out the original controller for Halo and some other games. It find it works better in some situations.
Edit: Heh, I hit post 1000. w00t.
bobbler
06-24-2005, 11:15 PM
And WHERE ARE THE ANALOG TRIGGERS?
Do they really expect their next generation console to have NO ANLOG TRIGGERS?
Gran Turismo with digital gas and brake?
Not again!
The difference between the DualShock and the DualShock2 is that every button on the DS2 is analog -- it's all pressure sensitive. I'm not quite sure where you are coming from... In addition to that, there are shoulder buttons on the PS3 controller, they just aren't visible in the picture (looking at the angle, I'm not sure why you'd expect them to be).
More on topic:
I don't really see what the big deal is -- there was a sign sitting right next to the controller that mentions it is a mock-up and thus not finalized (this was the only thing that had a sign next to it).
However, if Sony decided to switch controllers this much I'd be surprised if they didn't do a ton of testing to make sure people liked the change (why would they change the controller that has worked so well for almost 10 years now? if it wasn't tested quite a bit). People saying it looks uncomfortable is kinda silly -- the third party controllers that are similar to this are, by all accounts I've heard, very comfortable.
We'll have to wait and see -- since there was a bunch of retard backlash, regardless of whether the controller was actually comfortable or not, I'm sure it will be different when actually released. Sure the controller looks kinda ugly, but I'm not controlling it with my eyes, now am I? If I'm trying to play the game and find myself looking at the controller more than the screen, something is fucked up (outside of the not being familiar with the games button configurations). It's the same thing with consoles looking ugly, the look grows on you and for the most part is entirely insignificant when you consider the actual function of the console.
net7runner
06-24-2005, 11:39 PM
EDIT: Ah, it appears others have already notices this....
While the controller does look smallish...anyone else notice the size of the PS3 in the background? It's friggin huge! It looks to be at least 1.5 a PS2 in every dimension (which makes it about 3.75 times larger). Hrunh?
Thenetcase
06-25-2005, 08:25 AM
Am I the only one here who loved the original giant XBox controllers? To quote someone, Penny-Arcade I think, I'm an American with giant-sized American hands. I want a controller that fits.
I loved the original controller. It was one of the most comfortible controllers of all time. Actually I like the design of the newer ones for the XBox as well, but I still prefer the old oens. They felt more powerful and robust in my hands.
Like you I have large and very strong hands. I don't want to hold something that I could accidently crush when I get into my game. I accidently crushed someones Gamecube controller once.... I literally tore the handle off during a match (and I wasn't even angry- I was just into it). Poor design.
-TNC-
Kamalot
06-25-2005, 09:13 AM
The difference between the DualShock and the DualShock2 is that every button on the DS2 is analog -- it's all pressure sensitive.
Are you trying to suggest that pressure-sensitive buttons are an adequate replacement for analog triggers?
They don't travel any differently, so the buttons still feel digital, but the controller can sense how much pressure you put on each button. This is probably in response to the Dreamcast's analog triggers which allowed for things like variable control of brakes and acceleration in racing games.
On the whole, not many games make use of the PS2 controller's analog buttons because they still feel very digital. It's difficult for a player to judge how much pressure they should be putting on a button. (http://www.axess.com/twilight/console/detail/ps2.html)
TrackZero
06-25-2005, 09:14 AM
Like you I have large and very strong hands.
Heh, I wouldn't describe my hands that way. I'd say they're just average. But I really don't have too many problems with any controller these days, only minor quibbles. As for next gen, the 360 controller looks dead-on. I'll wait to judge the Rev and PS3 ones until I hold them though.
fitbabits
06-25-2005, 09:19 AM
The individual holding the controller could also be female, hard as that may be for some people to grasp!! Which I guess would mean that the controller was even smaller than at first thought. You know, because lady hands are smaller than man hands!
TrackZero
06-25-2005, 09:21 AM
The individual holding the controller could also be female, hard as that may be for some people to grasp!! Which I guess would mean that the controller was even smaller than at first thought. You know, because lady hands are smaller than man hands!
Unless it's being held by Jennifer Aniston. *shudder*
fitbabits
06-25-2005, 09:22 AM
Unless it's being held by Jennifer Aniston. *shudder*
Does she have big hands then?
Achilles
06-25-2005, 01:11 PM
I’m pretty sure that was a Seinfeld reference fitabits
She has man hands, the hands of a man!
But maybe I'm wrong, it's been a while.
fitbabits
06-25-2005, 01:15 PM
I’m pretty sure that was a Seinfeld reference fitabits
She has man hands, the hands of a man!
But maybe I'm wrong, it's been a while.
Never been a fan of Seinfeld or even watched it all that regularly, but I suppose it could have leaked into my subconscious mind at some point.
MasterChief55
06-25-2005, 04:48 PM
Thats actual size? Wow thats....small
life_animated
06-26-2005, 02:10 AM
who cares about how the company wants to name their buttons. I actually like the difference in the controllers because it distinguishes what i am using as of ps or xbox or whatever.
and as for the size of the controller someone somewhere will always be complaining because their hands are too small and they cant reach the buttons or their to big and their hands cramp. you cant make everyone happy.
and to the users that the ps isnt their primary gaming system we really dont care what the hell you have to say about the layout.
TrackZero
06-26-2005, 09:21 AM
Does she have big hands then?
Oh yeah. It's like someone attached these large monster hands to the rest of her body. They usually try to work around it when they film her.
B_Money
06-26-2005, 02:30 PM
Oh yeah. It's like someone attached these large monster hands to the rest of her body. They usually try to work around it when they film her.
You know what they say about a girl with large hands.
Pieman
06-26-2005, 09:19 PM
For all those people wondering about the shoulder buttons,why not just search to see if there is such a thing from google... I did it and found many pics of the PS3, and the site I found had many old PS3 Mock concepts.. The shoulder button thing, they are all there, only thing im wondering about is the slot in between the shoulder buttons, I think thats a thing to connect the wireless port or w/e you call it..
The site : http://www.ps3land.com/
Some mocking concepts I enjoyed.. http://www.ps3land.com/ps3-pictures/picture11.php the lil crazy grill / toilet / mushroom / CD Player concept...
Ducks will take over >=D http://www.ps3land.com/ps3-pictures/picture14.php
A lil pic that a forum thought was the real model of PS3, but ended up being a design by a French Art student.. http://www.ps3land.com/ps3-pictures/picture2.php
Kinda self-explanatory... http://www.ps3land.com/ps3-pictures/picture12.php
And just a plain WTF? type of ps3... http://www.ps3land.com/ps3-pictures/picture9.php
Edit : I forgot to mention that for the person that said they like colour-coded.. PSX - PS3 are all meant for older audiences, such as PSP is to Nintendo DS, I know the Xbox is meant for older audiences too, but I guess they considered making it easier, if any younger person did use a Xbox. I guess Sony didn't consider making it colour-coded... which was designed by Japanese people, crazy smartass people. I can't think of many non-Jap world-wide electronic companys.. only ones I can think of are Microsoft and Apple.. at least I think that Apple isn't Japanese..
If I can think of a reason why they made the controls trianlge, circle, square, and x I will post it later..
sleestak
06-26-2005, 10:22 PM
looks like a boomerang...
Kamalot
06-27-2005, 09:07 AM
looks like a boomerang...
I believe it is officially referred to as a 'dildorang.'
i h8 the controller
12-05-2005, 08:03 PM
The actual reason why it was made is so that when you get mad and throw your contoller it will come back to you. It really is a timesaver because you don't have to get up and pick the controller up. They should rename it the Timesaver 156.
BTW. This will be my only post, i have no intention of returning. I created an acount just to post this
fitbabits
12-06-2005, 04:46 AM
The actual reason why it was made is so that when you get mad and throw your contoller it will come back to you. It really is a timesaver because you don't have to get up and pick the controller up. They should rename it the Timesaver 156.
BTW. This will be my only post, i have no intention of returning. I created an acount just to post this
You know, there are better ways to deal with inner anger or animosity.
BTW, this will not be my last post. I have every intention of returning because I love this place. I created an account so that I could participate in the community.
Toodles!
Multi
05-30-2006, 05:05 PM
If you didnt read it already, they went back to dual shock. I think it they made a smart move. Click the link to check it out.
Click Here (http://ps3.ign.com/articles/705/705934p1.html)
What the hell. Who keeps resurrecting ancient threads like this.
TrackZero
05-30-2006, 07:34 PM
If you didnt read it already, they went back to dual shock. I think it they made a smart move. Click the link to check it out.
Click Here (http://ps3.ign.com/articles/705/705934p1.html)
Yes and no. It's not actually a dual shock at all (especially needing to drop the "shock" moniker). Journalists at E3 attested that the new PS3 controller, while bearing a resemblance to the PS2 one, and lacking rumble and adding a gyro, also had much more pointy analog sticks. Which apparently were so uncomfortable that people were trying to figure out where to rest their thumbs (anywhere but on the sticks). Which isn't good news.
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