GunnyMo
04-08-2007, 05:49 AM
I stumbled across an interesting article about hackers, consoles and MMOs (http://blogs.theage.com.au/screenplay/archives/005334.html) this morning.
Gamers will be a major target for hackers this year according to Australian digital security experts, with online consoles and games like World of Warcraft at risk.
MacLeonard Starkey, Security Analyst for Auscert, Australia's national Computer Emergency Response Team, says malicious coders have set their sights on online games because of their growing popularity and the value of virtual items.
"We're seeing an awful lot of malicious code that will specifically target online games for the purposes of capturing the usernames and passwords of the users of those online games," says Mr Starkey.
Those of us who play WoW and other MMOs are aware of this type of hacking. It seems to me that it is harder than it should be to recover these items. Everything you do, say and collect within an MMO is stored on the host's servers. While it might take some time and, once proven to have been an actual hack, shouldn't you be able to (at the very least) get your character(s) back? There are several people in my WoW guild who were recently hacked and lost everything.
There is an interesting comment at the end of the article.
With online functionality now ubiquitous for games consoles, Mr Starkey says hackers will also increasingly explore any possible security vulnerabilities on dedicated gaming machines.
"I haven't see any malicious code which is specifically designed to run on a PlayStation 3 or an Xbox, but I would expect that stuff is not very far away at all."
I would also suggest the Wii as a target due to its option of being online "all the time".
Thanks to Opposable Thumbs (http://arstechnica.com/journals/thumbs.ars) for the original link.
Gamers will be a major target for hackers this year according to Australian digital security experts, with online consoles and games like World of Warcraft at risk.
MacLeonard Starkey, Security Analyst for Auscert, Australia's national Computer Emergency Response Team, says malicious coders have set their sights on online games because of their growing popularity and the value of virtual items.
"We're seeing an awful lot of malicious code that will specifically target online games for the purposes of capturing the usernames and passwords of the users of those online games," says Mr Starkey.
Those of us who play WoW and other MMOs are aware of this type of hacking. It seems to me that it is harder than it should be to recover these items. Everything you do, say and collect within an MMO is stored on the host's servers. While it might take some time and, once proven to have been an actual hack, shouldn't you be able to (at the very least) get your character(s) back? There are several people in my WoW guild who were recently hacked and lost everything.
There is an interesting comment at the end of the article.
With online functionality now ubiquitous for games consoles, Mr Starkey says hackers will also increasingly explore any possible security vulnerabilities on dedicated gaming machines.
"I haven't see any malicious code which is specifically designed to run on a PlayStation 3 or an Xbox, but I would expect that stuff is not very far away at all."
I would also suggest the Wii as a target due to its option of being online "all the time".
Thanks to Opposable Thumbs (http://arstechnica.com/journals/thumbs.ars) for the original link.