Slaughter
06-09-2005, 04:27 PM
Mike Nino interviewed ALTAR Interactive and Cenega Publishing about UFO: Aftershock at E3, and the result is finally here. The questions range from nighttime missions to "Grand Tetons", and you can find the interview here (http://www.strategycore.co.uk/ufo/pg/asinterview3). If you haven't read much about the game before, you may also want to check out previous interviews (http://www.strategycore.co.uk/ufo/pg/asinterviews/index.php).
Q: Do nighttime missions differ significantly from their daytime counterparts in terms of the game play experience? Are changes limited to reduced visibility?
A: They will be darker, thus the need for the new infrared and night vision views.
Q: Do nighttime missions differ significantly from their daytime counterparts in terms of the game play experience? Are changes limited to reduced visibility?
A: They will be darker, thus the need for the new infrared and night vision views.