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View Full Version : F.E.A.R. preview (PC)


Everlost_MI
06-03-2005, 03:46 AM
Worthplaying (http://www.worthplaying.com/) has posted a preview (http://www.worthplaying.com/article.php?sid=25863&mode=thread&order=0) F.E.A.R. that includes new screenshots for your viewing pleasure.

Here's a bit from the preview...

With graphics as the title’s other main strength, PC fans are probably starting to wonder what kind of system requirements will be attached to this game. The Monolith rep who gave us the demo said, more or less, that if you could run Half-Life 2 when it came out, then you’ll be able to run F.E.A.R. It’s a game primarily geared for high-end machines, but not impossibly expensive ones.

F.E.A.R. will be released exclusively for the PC; no X-Box or next gen console ports have been announced. PC fans will probably be pleased that they’re for once getting a title that will be exclusive to their platform, and seems tailored to show off all the game design elements that only a high-end PC can make possible.

I am hopeful the ability to run it on a system that ran HL2 decently will stay true for the final version of the game.

Grimgrock
06-03-2005, 04:47 AM
I wonder if the little girl (presumably the thing behind all the problems) mentioned in the artilcle is inspired by the little girl in the White Room from the show Angel. She too was deceptively evil.

Anyway, the game sounds interesting.

Borys
06-03-2005, 05:05 AM
Nice to see a PC exclusive FPS once in a while.

Maybe for the last time :(

Klade
06-03-2005, 07:36 AM
Isn't STALKER PC exclusive as well?

Besides everyone knows that the most evil creatures ever made are little girls with English accents. I haven't heard this little girl speak but I'm betting the first words she says are something like "g'day govna''.

KarmaGhost
06-03-2005, 11:48 AM
Add to summer shopping list: new processor

dr_qwandry
06-03-2005, 05:01 PM
i'm interested of how slow-mo works in multi-play
although it's been described, I want to see it in action