SlamDunk
01-06-2007, 06:35 AM
GameSpot has published a new Crysis (http://www.crysisthegame.com) interview with Crytek (http://www.crytek.com) CEO Cevat Yerli. This time the topic is the technology behind the game.
Crysis Q&A - Graphics, DirectX, and Windows Vista (http://www.gamespot.com/pc/action/crysis/news.html?sid=6163791)
If you have a high-end DX9 card with an equal level of CPU and memory--basically today's "gamer rig"--you will enjoy Crysis with close-to-D3D10 fidelity. Don't forget that for a long time, we ran the game only on DX9 hardware, even though people thought it was D3D10. You can be sure your high-end gamer rig will satisfy your expectations--but with D3D10, you will surpass them.
We have already implemented within CryEngine 2 our multicore technology, so out of the box Crysis does configure itself toward single-core, dual-core, quad-core, or multicore configurations alongside DX9, 10, XP, Vista, 32 bit, and 64 bit. We do not plan to use physics processors at this stage, though, since we did not see the direct beneficial impact in our software. Our in-house physics engine runs fast enough and spreads over multicore CPUs if needed to make Crysis a next-gen experience on that front.
GameSpot is also hosting a video (http://www.gamespot.com/pages/video_player/popup.php?sid=6163821&pid=931665) and two new screen shots (http://www.gamespot.com/pc/action/crysis/screenindex.html) (Jan 5, 2007) of the game.
Mirrors for higher resolution version of the gameplay video: inCrysis (http://incrysis.com/crysis/index.php?option=com_content&task=view&id=226&Itemid=2), 3D Gamers (http://www.3dgamers.com/dlselect/games/crysis/169_crysis_010507_qt.zip.html), FileShack (http://www.fileshack.com/file.x/10034/Crysis+Gameplay+Movie), WorthPlaying (http://www.worthdownloading.com/download.php?gid=1724&id=9840)
Crysis Q&A - Graphics, DirectX, and Windows Vista (http://www.gamespot.com/pc/action/crysis/news.html?sid=6163791)
If you have a high-end DX9 card with an equal level of CPU and memory--basically today's "gamer rig"--you will enjoy Crysis with close-to-D3D10 fidelity. Don't forget that for a long time, we ran the game only on DX9 hardware, even though people thought it was D3D10. You can be sure your high-end gamer rig will satisfy your expectations--but with D3D10, you will surpass them.
We have already implemented within CryEngine 2 our multicore technology, so out of the box Crysis does configure itself toward single-core, dual-core, quad-core, or multicore configurations alongside DX9, 10, XP, Vista, 32 bit, and 64 bit. We do not plan to use physics processors at this stage, though, since we did not see the direct beneficial impact in our software. Our in-house physics engine runs fast enough and spreads over multicore CPUs if needed to make Crysis a next-gen experience on that front.
GameSpot is also hosting a video (http://www.gamespot.com/pages/video_player/popup.php?sid=6163821&pid=931665) and two new screen shots (http://www.gamespot.com/pc/action/crysis/screenindex.html) (Jan 5, 2007) of the game.
Mirrors for higher resolution version of the gameplay video: inCrysis (http://incrysis.com/crysis/index.php?option=com_content&task=view&id=226&Itemid=2), 3D Gamers (http://www.3dgamers.com/dlselect/games/crysis/169_crysis_010507_qt.zip.html), FileShack (http://www.fileshack.com/file.x/10034/Crysis+Gameplay+Movie), WorthPlaying (http://www.worthdownloading.com/download.php?gid=1724&id=9840)