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02-03-2012, 11:30 AM
inFAMOUS 2 (http://blog.us.playstation.com/tag/infamous-2/) and inFAMOUS: Festival of Blood (http://blog.us.playstation.com/tag/infamous-festival-of-blood/) received widespread acclaim from the gaming community in 2011 not only for their amazing open-world super hero gameplay, but also for one very important, very unique feature: the ability to make your own missions. To bring out the best aspiring developers, we launched a contest late last year (http://blog.us.playstation.com/2011/10/12/infamous-2-mission-design-contest-storytellers-wanted/) to see who could build the best mission within inFAMOUS 2. This mission needed to focus on telling a story about the main character Cole McGrath that could fit within the fiction of the universe. It also needed to play great, meaning good gameplay balance, strong action set-pieces, and a compelling narrative to pull you through.From the missions that we’re submitted on infamousthegame.com (http://infamousthegame.com/country-selector.html), PlayStation and Sucker Punch reviewed only the most-played and highest-ranked missions as voted on by the community that plays. This tool not only makes it easy to find great missions in-game, but you can also browse and queue up missions (http://infamousthegame.com/en_US/infamous2/community/ugc/search.html?searchType=curated) to play in-game on the web by logging in with your PSN ID.
More... (http://feedproxy.google.com/~r/PSBlog/~3/az0PCdRebEk/)
More... (http://feedproxy.google.com/~r/PSBlog/~3/az0PCdRebEk/)