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12-27-2011, 06:50 AM
http://www.gamasutra.com/db_area/images/news2001/39332/chen.jpgHao Chen, Bungie's senior graphics engineer, identifies the big visual problems the Halo creators want to solve in the coming years, in today's Gamasutra feature interview, reprinted from sister publication Game Developer magazine. Asked about the big graphics problems that need to be solved in the coming years, Chen's answer focused on Bungie's own graphics and engine. "Number one is removing digital artifacts... removing all the jaggies, having very clean foliage edges, and awesome looking ...

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