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View Full Version : Will Wright to spread his Spore across Multiple Platforms


Phanto
08-04-2006, 11:06 AM
This article comes from Ars Technica which you can read Here (http://arstechnica.com/journals/thumbs.ars/2006/8/3/4870).

It will probably take very different forms depending on the platforms. We might even pull out parts of the game – so you might be playing part of the game on a handheld platform, you might be playing the entire game but maybe more avatar-based on a console. The consoles are getting kind of different now – I think there’s a really interesting distinction between the Wii and the Xbox 360 and PS3. Something like the Wii offers a lot of interesting creative opportunities for the editors, with the controller... The mouse is a very good random-access device for putting on the screen; a console controller really makes you want the game avatar-based, so you move on character – that’s why RTS games suck on consoles. With Spore, about half the game is avatar-based already – the creature game and the space game – and it would be pretty easy for us to make the intermediate levels avatar-based, so from the beginning, we thought about how we could move Spore to platforms including consoles

Sounds very interesting... Anyway I'm looking forward to this game.

01010
08-04-2006, 12:50 PM
Procedural generation is the future of computer gaming. It has been the future for a long time however we are just starting to now see the computers that can do it justice.

Murtaug
08-04-2006, 12:54 PM
I'm hoping a divergence in platform does not lead to multiple shitty games, based around one really interesting concept.

The game sounds fun from what I have read, I really want it to be good, but what game and system would give you the full monty with this change? I can see the Wii as being an excellent choice for the game.

F3nyx
08-04-2006, 12:59 PM
Posting to say this is the funniest news headline I've seen on EA in recent memory.

MoJoBehaumat
08-04-2006, 01:15 PM
Spore for my Wii?
Why Yes Please :)

Arphahat
08-04-2006, 01:24 PM
I'm trying not to let the hype build my expectations for this game, but it is hard and I am really looking forward to it.

Rirath
08-04-2006, 01:34 PM
Is it just me, or does their "avatar based" idea of a port for consoles generally suck? I'm basing this off The Sims ports, which I never found to be a good game to begin with... but still.

kid cabelgo
08-04-2006, 01:38 PM
I'm trying not to let the hype build my expectations for this game, but it is hard and I am really looking forward to it.

Yeah, i'm worried about this too. It just feels like another game that bites off more than it can chew, like games from lionhead.

Nothing can stop me from getting excited about the game though. please don't dissapoint! :eek:

Steele Johnson
08-04-2006, 01:38 PM
I have yet to see any gameplay with this 'game'. So far is seems like another toy type game like The Sims. I hope there's at least some gameplay components to this.

Harlan Hoyt
08-04-2006, 01:42 PM
God games just never worked for me on consoles. Populous and SimCity both blew on consoles, and I think it's just a function of the fact that you need a mouse. Spore on Wii has me very excited -- having watched that video of Will Wright making new animals by pulling and bending their skeletons, I think that the Wii could make it really, really fun. I worry about the Wii processing power -- I think that it will have more than enough punch to look good on a standard TV, but can it do the procedural processing thing? If it can, that would be amazing. Color me cautiously optimistic. I can't really see it working with a gamepad on the 360 or the PS3. I just don't think the input would work well. I guess we'll see.

Neosho
08-04-2006, 01:57 PM
I have yet to see any gameplay with this 'game'. So far is seems like another toy type game like The Sims. I hope there's at least some gameplay components to this.

Have you seen any of the videos of will wright playing the game? It looks pretty damn promising.

Taco
08-04-2006, 02:56 PM
Posting to say this is the funniest news headline I've seen on EA in recent memory.


I agree. Win.

Xenkylm
08-04-2006, 04:08 PM
Haven't they talked about recycling older worlds made by other users in a sort of general 'universe' for spore? It'd be interesting if they were somehow able to incorporate the online capabilities of all three systems and the PC versions (and maybe the handheld versions too). I'd be much more excited about cross-platform versions of the game if they made unique contributions to the same universe.

(maybe I just like the idea of sharing a WiiPlanet with a PS3Planet... can't we all just get along?)

MoJoBehaumat
08-04-2006, 04:22 PM
(maybe I just like the idea of sharing a WiiPlanet with a PS3Planet... can't we all just get along?)
Hell NO!!
Let the console wars begin.
Fatality :D

gawaintheblind
08-04-2006, 04:34 PM
im so excited about spore. I think once its released it will be the new benchmark for everything that comes after it.

Phanto
08-04-2006, 06:00 PM
Posting to say this is the funniest news headline I've seen on EA in recent memory.

Just for curiosity, why you said that?

Taco
08-04-2006, 06:28 PM
Spread spore, spread seed, this was accidental genius?

F3nyx
08-04-2006, 09:54 PM
Spread spore, spread seed, this was accidental genius?I refuse to believe that was accidental... "his" just wouldn't make sense otherwise.

Magnanimous Gnome
08-05-2006, 11:47 AM
Hopefully it does indeed come to the Wii - that might be the only way I get to play this game (I wouldn't touch something like this on the 360.) I'm still hoping this comes to the Mac platform as well, and I have a feeling that it will.

jwbxx
08-05-2006, 10:29 PM
im so excited about spore. I think once its released it will be the new benchmark for everything that comes after it. Sorry, peter molyneux set the benchmark with black and white 2.....

Qoz
08-06-2006, 02:18 AM
Originally Posted by Steele Johnson
I have yet to see any gameplay with this 'game'. So far is seems like another toy type game like The Sims. I hope there's at least some gameplay components to this.
Have you seen any of the videos of will wright playing the game? It looks pretty damn promising.

Yes, I think he has. And he is right. Where the hell is the gameplay?
It's all just a huge collection of minigames and super cool tech, but where is the fun?

It didn't look fun attacking the cities.
It didn't look fun running around mating.
It didn't look fun swimming around as DNA.
It didn't look fun flying around in that UFO picking stuff up and dropping it on other planets.

People are wowed by the fact that all the minigames are all connected.

But do we really care? I for sure do not.
I need some actual gameplay, where I'm fighting to reach some goal against some odds. Gameplay with options to reach this goal. Spore seems like it has ALOT of options, but what I have seen is linear minigames combined to make it appear non-linear. Its Peter M. all over! - pushing all these ideas and objectives into the games, that they become anything other than the non-linear idea.

The gameplay in Spore seems like the Sims for scientists instead of for girls. And the popularity of the Sims is based on the fact that we are all interested in the subject (career, relationship, work, objects etc).

I will probably play through it once, but then what? I think the game is an expensive gimmick. I have no idea how he will make a game out of what I've seen.

Taco
08-06-2006, 07:01 AM
All the things you described looked quite fun to me.

Thanks for trying to make a point though.

F3nyx
08-06-2006, 09:57 AM
Spore seems like it has ALOT of options, but what I have seen is linear minigames combined to make it appear non-linear.This bothered me too.

I'm hoping that, in the big demonstration from several months ago, Will Wright was mainly trying to show off the scale of the game, and skimming over a lot of the cool stuff that you can do at each stage.