View Full Version : 100+ PS3 Games in Development
bapenguin
08-04-2006, 04:49 AM
GamesIndustry.biz (http://www.gamesindustry.biz/content_page.php?aid=18762) has some quotes from Phil Harrison of Sony Worldwide Studios on the Playstation 3."We have shown more playable games than ever before, so the signs are good," he commented, "and right now there are more than 100 Blu-ray movies available today in the US. More than 100 games are in development, and all the major third-party publishers have pledged their strategic support for the platform."
That seems to be pretty good news. To put things into perspective I was told by Shane Kim about 2 months before the XBox 360 launch that they had over 160 titles in development. Of course...this could have included Live Arcade.
Guy Mariano
08-04-2006, 05:00 AM
100 games is not alot. I would think there is at least that many.
saran_js
08-04-2006, 05:05 AM
Yay, finally some Sony lovin :D
yay good PS3 news.
more perspective: MS plans to have 160 games released by the end of the year (including arcade games). they've got almost 100 in all regions ATM. i think less than 1/3 are arcade games ATM, but this will likely increase. granted the 360 has already started scraping the bottom of the barrel with games like the new bomberman, at least if you go by reviews :D
the question is how many of those games will be released within the next year?
Chameleo
08-04-2006, 05:22 AM
thats probably a lot more than the Wii. i can't imagine more than 60 games are being developed for it right now.
TrackZero
08-04-2006, 05:25 AM
"100+ PS3 Games in Development"
There damn well better be, or Sony'd have a real problem on their hands. As it is, that's not a lot at this stage to have in development.
TrackZero
08-04-2006, 05:27 AM
thats probably a lot more than the Wii. i can't imagine more than 60 games are being developed for it right now.
Well, compare it this way in your head, there were over 90 games in development for the DS before it even launched, and that was a system that most people thought was going to crash and burn because it was a "gimmick". ;) So I'm quite sure the Wii has past that number being worked on.
Vandenh
08-04-2006, 05:28 AM
90 of those are multi-format probably.
jBusy
08-04-2006, 05:32 AM
As it is, that's not a lot at this stage to have in development.
They could say they had 1000 games in development and people would still bitch. Sony has taken Nintendo's place as whipping boy.
TrackZero
08-04-2006, 05:36 AM
They could say they had 1000 games in development and people would still bitch. Sony has taken Nintendo's place as whipping boy.
No, if they had 1000 games in development, people would say either "holy shit" or "bullshit" (as that's completely unbelievable). But hey, if you want to think all of our opinions are bias for no apparent reason, be my guest.
Chameleo
08-04-2006, 05:36 AM
Well, compare it this way in your head, there were over 90 games in development for the DS before it even launched, and that was a system that most people thought was going to crash and burn because it was a "gimmick". ;) So I'm quite sure the Wii has past that number being worked on.
could be, could be. i've heard of a bunch of games in development for the Wii - i pay attention to E3 and gaming news dont'cha know. but even with all the games i've heard of; they can't amount to more than 40.. maybe there is more than 60 games in development for the Wii that we havent heard of - *shrug*.
according to this news post, there is more than 60 games for the PS3 we havent heard of in development. I dunno how many games've been announced for the PS3 - but it damn well isn't 40.
Morangie
08-04-2006, 05:42 AM
The Guardian article (http://technology.guardian.co.uk/weekly/story/0,,1835502,00.html) this quote is taken from isn't quite so upbeat.
Suicidal ShiZuru
08-04-2006, 05:49 AM
No, if they had 1000 games in development, people would say either "holy shit" or "bullshit" (as that's completely unbelievable). But hey, if you want to think all of our opinions are bias for no apparent reason, be my guest.
No people still would bitch like he said. Theyd complain about how poor they are and cant afford one and how most of the games are probably gonna be JRPGS and that theyll just get it on their 360 among other things.
antoniogaud
08-04-2006, 05:53 AM
Its amazing that in an article that is 99% negative on the PS3 - written by a 'real' journalist no less - all anybody remembers is the quote from Sony's president about how well they are doing.
Color me amazed with the naivete around here.
Start asking questions people!
- What titles are they?
- How many are multi-platform?
- Are a good number of those 'Xbox Live Arcade' type small format games?
- When are they expected to be released?
- How much will the games cost?
If many of these games are slated for 2008, its sort of deception to announce them in a statement that infers they will be soon available.
As a community we'll never get wise if we just believe the hype someone feeds us. Someone get Sony on the damned phone already!!
Varsity
08-04-2006, 05:53 AM
The Guardian article (http://technology.guardian.co.uk/weekly/story/0,,1835502,00.html) this quote is taken from isn't quite so upbeat.
Hey, that's Jack Schofield.
Suicidal ShiZuru
08-04-2006, 05:56 AM
Its amazing that in an article that is 99% negative on the PS3 - written by a 'real' journalist no less - all anybody remembers is the quote from Sony's president about how well they are doing.
Color me amazed with the naivete around here.
Start asking questions people!
- What titles are they?
- How many are multi-platform?
- Are a good number of those 'Xbox Live Arcade' type small format games?
- When are they expected to be released?
- How much will the games cost?
If many of these games are slated for 2008, its sort of deception to announce them in a statement that infers they will be soon available.
As a community we'll never get wise if we just believe the hype someone feeds us. Someone get Sony on the damned phone already!!
Who the hell cares! Games in development mean more god damn games for that particular system. It is in NO WAY bad news. Go download Tetris on Xbox Live you fucking fanboy.
Also the original article mentioned is 100% positive. Are you high?
~I skimmed through the "source" and its all crap with some speculation. Reading comprehension 101?
Mike Jones
08-04-2006, 06:03 AM
Who the hell cares! Games in development mean more god damn games for that particular system. It is in NO WAY bad news. Go download Tetris on Xbox Live you fucking fanboy.
Also the original article mentioned is 100% positive. Are you high?
~I skimmed through the "source" and its all crap with some speculation. Reading comprehension 101?
Too Funny :D
bapenguin
08-04-2006, 06:09 AM
Its amazing that in an article that is 99% negative on the PS3 - written by a 'real' journalist no less - all anybody remembers is the quote from Sony's president about how well they are doing.
What's funny is if we posted the negative stuff we'd get, "oh look more negative Sony news"
The fact remains everything else in the article has be beaten to death. Total horse carcass. No need to revisit it.
Chameleo
08-04-2006, 06:15 AM
yeah.. the 100 titles in development is news to me.
then again as someone mentioned it probably wont be till 2008 that the ps3 has 100 titles for it.
antoniogaud
08-04-2006, 06:17 AM
Who the hellcares! Games in development mean more god damn games for that particular system. It is in NO WAY bad news. Go download Tetris on Xbox Live you fucking fanboy.
Also the original article mentioned is 100% positive. Are you high? ~I skimmed through the "source" and its all crap with some speculation. Reading comprehension 101?
Nice how you used your intellect there. We'd all better watch out for people with your high level of inquiry - we might not be able to handle the truth.
You are right though, everything is great in Sonyland. Move along...
LALALALALALA!
EDIT: Hey I just found out Tetris isn't even available on Xbox Live!! WTF? What will I do now?!?!
Chameleo
08-04-2006, 06:19 AM
psst. he's being sarcastic. (i think... either that or <insert your own insult>)
Lord Dongkey
08-04-2006, 06:23 AM
Well, compare it this way in your head, there were over 90 games in development for the DS before it even launched, and that was a system that most people thought was going to crash and burn because it was a "gimmick". ;) So I'm quite sure the Wii has past that number being worked on.
Also keep in mind, the DS launch wasn't very strong in the US at all. Of course, Sony's bull-headed narrow-minded approach to the PSP and the UMD movies allowed Nintendo to recover from a dearth of games in the US market and completely fucking own the handheld console gaming scene as usual, but just because a system does or does not have games in development or slated for release or what have you, doesn't mean it's going to succeed, that they're going to be good, that it's going to fail, or that they're going to be bad.
We shouldn't get worked up over marketing spin and empty numbers that don't really mean anything... 100+ titles in development? So there's 101 being made? Or 100000000000000000000000000001?
Technically, both are 100+. *shrug*
I just know that for me, personally, the 360 has been out for awhile and there's still not a single game that's compelling enough for me to go out and buy the system. Yes, it's a technically solid system. Yes, the games are gorgeous. But so what? It's a big chunk of change to drop on something where there's not a systemic overflow of just damned good games for it yet, and while that may change, it hasn't happened yet.
PS3? Who knows what's going to happen there. They could release the system with no games according to Sony PR, or they could drop the system with some amazing iconic fantastic titles that are must-haves.
Wii? I'm scared the controls are too loose, so I'm hesitant.
I'll just keep playing my DS, and when Symphony hits for the 360 in the spring, I will buy an Xbox 360 to play a PS1 2d-sidescrolling title. Think on that one for awhile.
/sigh
Knorst
08-04-2006, 06:29 AM
thats probably a lot more than the Wii. i can't imagine more than 60 games are being developed for it right now.
Yeah, but I'd rather have one Zelda than ten Rumble Roses XX
Suicidal ShiZuru
08-04-2006, 06:29 AM
~There was retarded stuff with an annoying font here.~
I was referring to "- Are a good number of those 'Xbox Live Arcade' type small format games?" when I mentioned Tetris. Like I said, "Reading Comprehension 101". Maybe this (http://www.resourceroom.net/comprehension/index.asp) would help? And you try to insult my intelligence with no actual point, nice one buddy.
bean19
08-04-2006, 06:41 AM
Super glad to hear this, but I wish we knew more about them. There are really only two big games for the PS3 that I'm looking forward to (FF XIII and MGS 4), but they aren't coming out until probably late 2008 and 2007, respectively.
I wonder if these are realy games for the system. . . I'm guessing they are. The 360 says they have like some 300 or so games in development, but half of those are Xbox Live Arcade games. . . which I think is really misleading.
Good news. Now give us a list of launch titles Sony. :)
TyphoidMarty
08-04-2006, 06:45 AM
I was referring to "- Are a good number of those 'Xbox Live Arcade' type small format games?" when I mentioned Tetris. Like I said, "Reading Comprehension 101". Maybe this (http://www.resourceroom.net/comprehension/index.asp) would help? And you try to insult my intelligence with no actual point, nice one buddy.
While he didn't follow up on his intelligence barb, he did have a point when he said you mentioned a game that is not available. I am pretty sure comprehension does not include making excuses for your lack of research.
Me I have an Xbox and a PS2. Traditionally I was a Sony fanboy but they have really screwed up as far as I am concerned this generation. I do not want hideously priced systems, I do not want bundled an expensive format I am not even sure will win the format wars and Ken aggravates me like no other being alive.
If I was to buy a new gen system and pay way too damned much for games (like $50 wasn't enough) I would get an Xbox 360.
Oh yeah and getting back to you "ShiZ" your title says it all "Whiney Fanboy Troll". Damned right.
Suicidal ShiZuru
08-04-2006, 06:52 AM
Im fairly neutral actually. I defend something when there are idiots pouncing on it. Please give me a few examples of my fanboyism in this thread. Oh wait Im not bashing Sony, thats good enough for you.
Once-a-fucking-gain, but a but more specific, not only was I just referring to a similar game when mentioning Tetris but it was slightly sarcastic and meant as a stab to his fanboyism of Live Arcade and that its probably all his simple mind can handle playing.
Otherwise I would just say "Go play Halo 2 online fanboy!#!@!!!".
Also, not only is Blu-Ray possibly the next popular format, but it can also, once again possibly, allow developers to do more.
Chameleo
08-04-2006, 06:56 AM
it allows devs to do more *with one disc*
so what if devs have to use more than one disc? its been done before and it wasn't that big a deal to switch discs.
Suicidal ShiZuru
08-04-2006, 06:57 AM
I said "possibly". Can no one read?
Chameleo
08-04-2006, 06:58 AM
Also, not only is Blu-Ray possibly the next popular format, but it can also allow developers to do more.
separated by a comma and conjunction, the possibly in the first clause doesn't apply to the second.
haha and yeah - i can read (saw your post before the edit)
Suicidal ShiZuru
08-04-2006, 06:58 AM
separated by a comma and conjunction, the possibly in the first clause doesn't apply to the second.
Im tired and I messed up my sentence.
Suicidal ShiZuru
08-04-2006, 07:01 AM
The edit was to avoid any rabid responses. As you can see its back because I realized what happened.
Chameleo
08-04-2006, 07:03 AM
yeah but u should have edited it to: I meant possibly in both parts of that sentence! Oops!
alejandro79
08-04-2006, 07:03 AM
sponge bob 2, super man return , pac-man forever...............
Borys
08-04-2006, 07:04 AM
I shall now post in a historic Sony thread... No Reanimated & Kamalot in sight... Victor... damn, Vandenh was here already :[
Suicidal ShiZuru
08-04-2006, 07:12 AM
yeah but u should have edited it to: I meant possibly in both parts of that sentence! Oops!
Not really becuase I didnt think you were the only person in the universe who reads this thread.
antoniogaud
08-04-2006, 07:20 AM
Also, not only is Blu-Ray possibly the next popular format, but it can also, once again possibly, allow developers to do more.
How? More FMV?
Kamalot
08-04-2006, 07:22 AM
Yeah, but I'd rather have one Zelda than ten Rumble Roses XX
No kidding. Good perspective man.
I highly suggest that people read the original article (http://www.gamesindustry.biz/content_page.php?aid=18762).
Mike Jones
08-04-2006, 07:26 AM
How? More FMV?
More disk space isn't better than less space? Grow a brain Xbot :)
Kelegacy
08-04-2006, 07:30 AM
I shall now post in a historic Sony thread... No Reanimated & Kamalot in sight... Victor... damn, Vandenh was here already :[
They'll be here, don't worry. They're eating their morning infants, then will jet right on over.
EDIT: Whoops, I see I was too late. Haha.
Morangie
08-04-2006, 07:46 AM
More disk space isn't better than less space? Grow a brain Xbot :)
Slower loading isn't worse than faster loading? Grow a brain Gaystation :)
Mike Jones
08-04-2006, 08:01 AM
Slower loading isn't worse than faster loading? Grow a brain Gaystation :)
Standard hard drive. Cache data ;) Try again.
Morangie
08-04-2006, 08:19 AM
In much the same way that multiformat titles made such excellent use of the xbox HDD when the PS2 didn't have a standard one. Still, I'm sure the extra FMV will be excellent. I'll just have to put on my arctic furs and brave the arduous conditions that come with changing a disc.
antoniogaud
08-04-2006, 08:21 AM
More disk space isn't better than less space? Grow a brain Xbot :)
Its a simple question really: HOW WILL BLURAY MAKE GAMES BETTER?
More disk space isn't an answer, its a feature call out. How would more disk space be utilized REALISTICALLY and how would it improve games over DVD? Take into consideration the PS3's SMALLER texture memory - so anyone who says better textures would be incorrect.
Anybody want to give this a shot?
bean19
08-04-2006, 08:22 AM
More disk space isn't better than less space? Grow a brain Xbot :)
Well, if the price of it is data transfer rate. We won't know if the PS3 has really long load screens until it's out though. The other con of Blu-Ray which everyone knows already is cost.
The point that the poster was making is that games generally don't even get close to filling up one DVD, so doubling that space by splitting a game in two would literally double that space, or, as with the one game that has needed to have graphics that can be pulled up at any given time but that requires more space than one DVD, they could install a portion of it to the hard-drive.
Simply put, Blu-Ray isn't going to do much for gaming and certainly isn't worth the increased cost. What you are getting with Blu-Ray more than anything else is a more expensive price tag and a new format that will make Sony billions of dollars.
Mike Jones
08-04-2006, 08:38 AM
as with the one game that has needed to have graphics that can be pulled up at any given time but that requires more space than one DVD, they could install a portion of it to the hard-drive.
How do you do that on the 360 core?
MoJoBehaumat
08-04-2006, 08:41 AM
HDD does not help to the great extent that you believe when it comes to loading time. Yes it does help but they are no where near the speed of my trusty Gamecube :p
antoniogaud
08-04-2006, 08:42 AM
It is often very difficult to get a straight answer out of people who support BluRay for games. "ITS BETTER BECAUSE... MORE DISK SPACE, BETTER GRAPHICS, MORE SOMETHING OR ANOTHER!"
The simple answer is that BluRay is not intended for gaming, doesn't add any tangible benefits, and in fact, could hamper games with slow-transfer rates (especially games like Oblivion that load on the fly).
That is the truth as far as we know it at this point. More negatives than positives if you ask me.
31 Flavas
08-04-2006, 08:49 AM
could be, could be. i've heard of a bunch of games in development for the Wii - i pay attention to E3 and gaming news dont'cha know. but even with all the games i've heard of; they can't amount to more than 40.. maybe there is more than 60 games in development for the Wii that we havent heard of - *shrug*.
according to this news post, there is more than 60 games for the PS3 we havent heard of in development. I dunno how many games've been announced for the PS3 - but it damn well isn't 40.Honestly, after Sony's complete lack of competance lately. Their lies not only with PS3, but all their past systems, you're still going to give them the benifit of the doubt that these 60 PS3 games we havn't heard of are real? You know Sony does like to fudge numbers quite often...
Mike Jones
08-04-2006, 08:54 AM
The simple answer is that BluRay is not intended for gaming, doesn't add any tangible benefits, and in fact, could hamper games with slow-transfer rates (especially games like Oblivion that load on the fly).
.
The Darkness Dev
http://www.onthexbox.com/forum/showthread.php?p=15692
Developing for the Sony Playstation 3 and its next gen hardware, how is it? Further more, are you happy with having much larger disc storage in
Blu-Ray...allowing for more capacity for game content?
Jens Andersson, Lead Designer: It's a difficult question to answer for a lot of
reasons (and not only for the political ones). The PlayStation 3 is powerful but you need to write some very complex code to take advantage of that. Luckily, with having our own engine we've been able to make some technology choices to go in that direction, so we are starting to take advantage of that now. Personally, I think Blu-Ray is going to be the thing that will make most difference. Since the start of the development we've been discussing whether or not we will fit the game onto one DVD, and that is not counting all the bonus materials we want to cram onto the disc.
bean19
08-04-2006, 08:54 AM
How do you do that on the 360 core?
You pull the dunce cap you were wearing when you bought the Core down over your eyes and imagine yourself gaming.
MoJoBehaumat
08-04-2006, 08:57 AM
Well for 600 bucks the PS3 better be built like a tank. Because I remember all to painfully how my first ps2 bit the dust after falling 2 feet :(
BenN1ce
08-04-2006, 09:08 AM
You pull the dunce cap you were wearing when you bought the Core down over your eyes and imagine yourself gaming.
So the core is useless? What a stupid statement.
MoJoBehaumat
08-04-2006, 09:24 AM
So the core is useless? What a stupid statement.
yep...just like the core of an apple. Useless! :p
antoniogaud
08-04-2006, 09:39 AM
Jens Andersson, Lead Designer: It's a difficult question to answer for a lot of reasons (and not only for the political ones). The PlayStation 3 is powerful but you need to write some very complex code to take advantage of that. Luckily, with having our own engine we've been able to make some technology choices to go in that direction, so we are starting to take advantage of that now. Personally, I think Blu-Ray is going to be the thing that will make most difference. Since the start of the development we've been discussing whether or not we will fit the game onto one DVD, and that is not counting all the bonus materials we want to cram onto the disc.
I am not trying to be rude, but that doesnt answer the question of how BluRay makes games better. The Darkness is coming out to both X360 and PS3 so are you saying that 2K GAMES is going to spend more money making additional game content for the PS3 version even though there are FAR MORE X360s in the market? Of course not because the games will be identical content-wise. That is basic economic sense.
Could non-gaming content be added to the PS3 version? Things like Making of Documentaries, developer bios, etc... of course, but that doesn't make the game better in any way and most of that stuff is available online or, in the X360s case, on Xbox Live.
To the developer's point that somehow The Darkness won't fit on one DVD I have two observations:
1) So what? If it is released on 2 DVDs I guess I'll somehow have to get up and change disks as I did with Resident Evil 4 on the Gamecube (and we all know how that 'ruined' the game and
2) No offense, but judging from the latest screens, I don't know how that game could have more than 9gigs of content.
http://ps3media.ign.com/ps3/image/article/720/720196/the-darkness-20060721014033690.jpg
Personally, I think Blu-Ray is going to be the thing that will make most difference. Since the start of the development we've been discussing whether or not we will fit the game onto one DVD, and that is not counting all the bonus materials we want to cram onto the disc.
which obviously couldn't have been done with a second disc, and still have been cheaper than the cost to manufacture a blu-ray disc. or by compressing your data a bit more.
this whole multi-disc argument is silly. back in the days of cds, people used to brag about how many discs their games were, and it never mattered because you got to some point in the game, switched discs, and that was it. it's not like you're juggling discs every 5 seconds, or would even have a need to. FF7 wasn't any less of a game because it fit on 3 discs instead of 1.
essentially the larger disc enables users to sit on the couch and be lazy, and that's it. thank god for that!
Suicidal ShiZuru
08-04-2006, 09:43 AM
Well for 600 bucks the PS3 better be built like a tank. Because I remember all to painfully how my first ps2 bit the dust after falling 2 feet :(
When was the last time you dropped your computer or any other sensitive electronic device? I would expect a game console to break if it took a fall, anyone who thinks it should double as a bullet proof vest is buying the wrong thing. Pick up your computer and drop it two feet, see what happens. Not that its even a fair comparison.
bean19
08-04-2006, 09:44 AM
So the core is useless? What a stupid statement.
I didn't say the Core is useless. I said that people who buy it instead of the Premium are dunces.
Suicidal ShiZuru
08-04-2006, 09:52 AM
To everyone shitting on Blu-Ray... Are you developing any software to run on the discs? Do you know anything technical/factual about them? Have you ever played a game on the PS3? No? Then the things you say are just as viable as what the supporters say. The difference is we prefer to be optimistic and get some sort of improvement to our gaming through new technology. One thing we know for sure is it has a lot more storage capacity... +1 for Blu-Ray? Also I would assume there is some level of extra work involved when putting a game on multiple discs. Less dev time is not good.
antoniogaud
08-04-2006, 09:59 AM
To everyone shitting on Blu-Ray... Are you developing any software to run on the discs? Do you know anything technical/factual about them? Have you ever played a game on the PS3? No? Then the things you say are just as viable as what the supporters say. The difference is we prefer to be optimistic and get some sort of improvement to our gaming through new technology. One thing we know for sure is it has a lot more storage capacity... +1 for Blu-Ray? Also I would assume there is some level of extra work involved when putting a game on multiple discs. Less dev time is not good.
Nice attempt to pass the buck. We aren't developing on BluRay so therefore we can't have a grasp of its applications. I guess if I am not a soldier I cant talk about the Iraq war and if I'm not a farmer I cant talk about the benefits of eating vegetables versus beef.
How about you stop wasting our time with attempts to change the subject and try to answer the question already: How does BluRay make games better?
BenN1ce
08-04-2006, 10:08 AM
I am not trying to be rude, but that doesnt answer the question of how BluRay makes games better. The Darkness is coming out to both X360 and PS3 so are you saying that 2K GAMES is going to spend more money making additional game content for the PS3 version even though there are FAR MORE X360s in the market? Of course not because the games will be identical content-wise. That is basic economic sense.
Could non-gaming content be added to the PS3 version? Things like Making of Documentaries, developer bios, etc... of course, but that doesn't make the game better in any way and most of that stuff is available online or, in the X360s case, on Xbox Live.
To the developer's point that somehow The Darkness won't fit on one DVD I have two observations:
1) So what? If it is released on 2 DVDs I guess I'll somehow have to get up and change disks as I did with Resident Evil 4 on the Gamecube (and we all know how that 'ruined' the game and
2) No offense, but judging from the latest screens, I don't know how that game could have more than 9gigs of content.
http://ps3media.ign.com/ps3/image/article/720/720196/the-darkness-20060721014033690.jpg
Yep and going from CD to DVD was stupid also. What the hell were they thinking.
mkelehan
08-04-2006, 10:09 AM
To put things into perspective I was told by Shane Kim about 2 months before the XBox 360 launch that they had over 160 titles in development. Of course...this could have included Live Arcade.[/i]
And Sony's 100+ could include their downloadable games. And most of those 100 are probably multiplatform.
Dag-Sabot
08-04-2006, 10:14 AM
Getting back to this 100 games in development news..
Has anyone considered the fact that SONY lies through their teeth?
BenN1ce
08-04-2006, 10:18 AM
Getting back to this 100 games in development news..
Has anyone considered the fact that SONY lies through their teeth?
Yeah, kind of like MS saying the XBOX would have Toy Story graphics :D
31 Flavas
08-04-2006, 10:19 AM
I would expect a game console to break if it took a fall.Sure, these are delicate electronics, but it shouldn't so fragile that it can't survive a 2-3 foot accidental drop once in its life.
It's not like were asking Sony to build the 5-star crash rated systems that Nintendo makes. Just allow it to survive *one* accidental fall with perhaps some cosmetic damage.
Pick up your computer and drop it two feet, see what happens. Not that its even a fair comparison.I do you one better, even! I had my pc on top of my (not so flat) trunk top. Now I couldn't put my PC into the trunk of my car since it was completely filled with junk and stuff. So I set my PC onto my trunk, checked to make sure it wasn't going to slide off... Then went around to my driver's side rear door to open it.
I open the car door, that jiggles the car a little, and I hear the PC start to slide....
It takes a full out impact onto the backtop driveway. But the PC survived completely. The polished bushed aluminum case was all fu(ked up and trashed, but the PC was 100% functional.
(looking from the front of the pc, it was the left rear top corner that first hit the pavement)
Suicidal ShiZuru
08-04-2006, 10:19 AM
Nice attempt to pass the buck. We aren't developing on BluRay so therefore we can't have a grasp of its applications. I guess if I am not a soldier I cant talk about the Iraq war and if I'm not a farmer I cant talk about the benefits of eating vegetables versus beef.
How about you stop wasting our time with attempts to change the subject and try to answer the question already: How does BluRay make games better?
Your two examples are fucking horrible. I didnt try to "pass the buck" I just tried to be clear and tell people like you that as of now Blu-Ray does not negatively affect gaming and has the chance the improve it. I did say it has more storage capacity. They can add more music, more voice overs, better textures, more textures, more models, more bonus content[how people say this doesnt matter is beyond me], more maps, more dungeons, possibly great load times[are read/write directly related to loading on a game?], more more more more. Another thing that Im thinking could be possible. If an area of a game has problems and needs to be cut, it just be closed off and left there without worrying about it taking extra space. There is no revolutionary feature that I know of but how is not a good thing in multiple ways so far without even thinking of possibilities?
I dont know if any game will even need all of the space, but you never know. How is more not making gaming better?
destoo
08-04-2006, 10:24 AM
STOP IT WITH THE TOY STORY LEGEND!!!
http://www.evilavatar.com/forums/showpost.php?p=276304&postcount=45
http://web.archive.org/web/20010522190057/www.thegia.com/news/n990228b.html
(02.28.99) » Reportedly capable of pushing graphics nearly 50 times faster than the Dreamcast, the PlayStation 2 will handle DVD movies, music, and the next generation of video games.
"The new microprocessor will allow users to handle nearly 50 times more 3-D image data compared with Sega Enterprises Ltd.'s (7964) Dreamcast game console. It will also let users produce game characters comparable in image quality to Walt Disney's Toy Story."
now, someone pull up the original japanese version of that announcement and we might know what got lost in the translation, but clearly this is where the "my console can do toy story" came from. Announcement from a Sony rep in 1999, not an xbox rep when the xbox launched.
Suicidal ShiZuru
08-04-2006, 10:28 AM
Sure, these are delicate electronics, but it shouldn't so fragile that it can't survive a 2-3 foot accidental drop once in its life.
It's not like were asking Sony to build the 5-star crash rated systems that Nintendo makes. Just allow it to survive *one* accidental fall with perhaps some cosmetic damage.
I do you one better, even! I had my pc on top of my (not no flat) trunk top. Now I couldn't put my PC into the trunk of my car since it was completely filled with junk and stuff. So I set my PC onto my trunk, checked to make sure it wasn't going to slide off... Then went around to my driver's side rear door to open it.
I open the car door, that jiggles the car a little, and I hear the PC start to slide....
It takes a full out impact onto the backtop driveway. But the PC survived completely. The polished bushed aluminum case was all fu(ked up and trashed, but the PC was 100% functional.
(looking from the front of the pc, it was the left rear top corner that first hit the pavement)
I did say its not a "fair comparison" but I knew it was something everyone would relate to. I dont doubt your story, but there is no reason for anything to happen to a computer taking a decent fall if its built well, other than maybe a damaged hard drive. Computer components are nice and spaced out and should be tightly secured and nothing, still aside from maybe a hard drive if its severe enough will be damaged from a fall as long as the case stays intact. With a console everything is jammed together and made to fit in as small an area as possible.
BenN1ce
08-04-2006, 10:34 AM
STOP IT WITH THE TOY STORY LEGEND!!!
http://www.evilavatar.com/forums/showpost.php?p=276304&postcount=45
http://web.archive.org/web/20010522190057/www.thegia.com/news/n990228b.html
now, someone pull up the original japanese version of that announcement and we might know what got lost in the translation, but clearly this is where the "my console can do toy story" came from. Announcement from a Sony rep in 1999, not an xbox rep when the xbox launched.
Oh really. MS never said this?
http://news.com.com/2100-1040-250632.html
"One of the basic premises of the Xbox is to put the power in the hands of the artist," Blackley said, which is why Xbox developers "are achieving a level of visual detail you really get in 'Toy Story.'"
http://www.wired.com/news/technology/0,1282,40970,00.html
Gates said the 3-D chips in the Xbox would be three times faster than anything on the market and offer nearly unlimited graphical visuals. "We're approaching the level of detail seen in Toy Story 2," he said, referring to the computer-generated kids film from Disney/Pixar.
Kamalot
08-04-2006, 10:41 AM
Did Sony really say that PS2 was 50x more powerful than the Dreamcast?
capable of pushing graphics nearly 50 times faster than the Dreamcast
What a company of lying shitbags. :-/
thewayistao
08-04-2006, 10:51 AM
To everyone shitting on Blu-Ray... Are you developing any software to run on the discs? Do you know anything technical/factual about them?
http://en.wikipedia.org/wiki/Blu-ray_Disc
Have you ever played a game on the PS3? No? Then the things you say are just as viable as what the supporters say. The difference is we prefer to be optimistic and get some sort of improvement to our gaming through new technology.
Wiimote is 'some sort of improvement to our gaming through new technology.' Surely you're optimistic about that as well.
One thing we know for sure is it has a lot more storage capacity... +1 for Blu-Ray? Also I would assume there is some level of extra work involved when putting a game on multiple discs. Less dev time is not good.
Yes, i hear a brand new architecture really cuts those dev's time cycles?
Suicidal ShiZuru
08-04-2006, 10:57 AM
http://en.wikipedia.org/wiki/Blu-ray_Disc
Wiimote is 'some sort of improvement to our gaming through new technology.' Surely you're optimistic about that as well.
Yes, i hear a brand new architecture really cuts those dev's time cycles?
Warning Sarcasm Ahead
Wow thanks for that link. :rolleyes:
Im slightly excited about the Wii...mote, gah I hate that term. It just seems rather annoying to use but I havent tried it so I cant say anything.
Yeah that brand new architecture allowing for more advanced games which ultimately require more space is a bitch right? :rolleyes: Thats fairly unrelated to the new storage medium used for the games themselves. Oh, well theyre making a game.. :rolleyes: . That takes :rolleyes: time... :rolleyes: Its bad they :rolleyes: should just stop :rolleyes: making games... :rolleyes:
Would you prefer we go back to Atari so people can make their own games at home? :rolleyes: :rolleyes:
Emoticons and big ass text used for clarification purposes only.
pavlovscow
08-04-2006, 11:41 AM
Uh, where to begin.
I think we are all being duped. Sony announced the price point and we screamed bloody hell. Then they told us that the hardware was just that super awesome. And we responded with, "it's not about the hardware, it's about the games." Now Sony says 100+ games are in development. Seems like PR to me.
100+ games can easily be in development and 100+ games could easily be canned. Until 100+ games are announced it really doesn't matter.
On Blu-Ray:
Hey Blu-Ray has higher capacity, but that doesn't mean better games. All it means is they can potentially have more data. 50 gigs of crappy graphics are just as likely as 50 gigs of great graphics.
Having an optomized system structure for rapid development is far more valuable to developers than bigger disc capacity. Having cheap development kits is far more valuable to developers. Lowering the financial risk for developers is far more valuable to gamers as devs can spend more time and resources making games and less time figuring out how to build and optomize for a particular system.
Blu-Ray is certianly not a positive at this point. It increases the cost for everyone, devs and gamers alike. It has advantages in the long run, maybe. But the real advantage is to Sony itself, as it provides a format for Blu-Ray use even if it fails to when the HD format war.
antoniogaud
08-04-2006, 11:46 AM
Hey Blu-Ray has higher capacity, but that doesn't mean better games. All it means is they can potentially have more data. 50 gigs of crappy graphics are just as likely as 50 gigs of great graphics.
Lets not forget that BluRay still can't achieve that 50 gig capacity.
Kamalot
08-04-2006, 11:57 AM
For anyone excited about Bluray, a new article came out today that compares Bluray and HD-DVD movies that were created from the same source material.
http://www.gizmodo.com/gadgets/home-entertainment/hd-dvd-and-bluray-compared-using-identical-source-material-192100.php
"In our first head-to-head comparison, we found the HD DVD to be superior. The unfortunate cropping of the Blu-ray image, coupled with more noticeable compression artifacts and an overall darker cast, can't compete with the more consistently pleasing presentation of the HD DVD ... I must say, our first Blu-ray versus HD DVD comparisons continue to yield surprises. I wasn't expecting to see much difference in video quality between the two formats with 'Rumor Has It...', yet the two discs did bear noticeable differences, with the HD DVD boasting better detail and a more film-like look."
absolut taco
08-04-2006, 12:06 PM
Now Sony says 100+ games are in development. Seems like PR to me.
100+ games can easily be in development and 100+ games could easily be canned. Until 100+ games are announced it really doesn't matter.
I would say none of that matters until 100+ games are playable in a PS3, and half of them better be great.
Mike Jones
08-04-2006, 12:09 PM
For anyone excited about Bluray, a new article came out today that compares Bluray and HD-DVD movies that were created from the same source material.
http://www.gizmodo.com/gadgets/home-entertainment/hd-dvd-and-bluray-compared-using-identical-source-material-192100.php
It's the codec Time Warner used for the disks. HD-DVD is using VC-1 while Blu-Ray is using old MPEG-2. Now if they decided to use VC-1 for the Blu-Ray disk and MPEG-2 for HD-DVD guess which one would have looked better?
Kamalot
08-04-2006, 12:13 PM
It's the codec Time Warner used for the disks. HD-DVD is using VC-1 while Blu-Ray is using old MPEG-2. Now if they decided to use VC-1 for the Blu-Ray disk and MPEG-2 for HD-DVD guess which one would have looked better?
I can't comment as to which one would have looked better, IF...
All I know is that every review of the two formats says HD-DVD looks better than Bluray. It is cheaper and produces better images for any of the movies that can be purchased.
I don't care about the specs, I care about reality.
Morangie
08-04-2006, 12:14 PM
It's the codec Time Warner used for the disks. HD-DVD is using VC-1 while Blu-Ray is using old MPEG-2. Now if they decided to use VC-1 for the Blu-Ray disk and MPEG-2 for HD-DVD guess which one would have looked better?
I don't give a shit what something COULD do, I give a shit about what it DOES do.
bapenguin
08-04-2006, 12:26 PM
It's the codec Time Warner used for the disks. HD-DVD is using VC-1 while Blu-Ray is using old MPEG-2. Now if they decided to use VC-1 for the Blu-Ray disk and MPEG-2 for HD-DVD guess which one would have looked better?
My car could have been a Ferrari had they put a Ferrari body on it and a Ferrari engine.
Kamalot
08-04-2006, 12:29 PM
It's the codec Time Warner used for the disks. HD-DVD is using VC-1 while Blu-Ray is using old MPEG-2. Now if they decided to use VC-1 for the Blu-Ray disk and MPEG-2 for HD-DVD guess which one would have looked better?
I've also read that the codecs used for the Bluray discs are built using the tools Sony provides. Potentially cool tech mangled by shitty software? Go figure! :rolleyes:
MoJoBehaumat
08-04-2006, 12:32 PM
Did Sony fumble the ball or is it just way to early to slam Bluewave?
Mike Jones
08-04-2006, 12:44 PM
I've also read that the codecs used for the Bluray discs are built using the tools Sony provides. Potentially cool tech mangled by shitty software? Go figure! :rolleyes:
Really, I didn't know Sony "built"
MPEG-2,MPEG-4's H.264/AVC, and VC-1 ;) Thanks for the info.
Mr.Condescension
08-04-2006, 12:53 PM
Its a simple question really: HOW WILL BLURAY MAKE GAMES BETTER?
More disk space isn't an answer, its a feature call out. How would more disk space be utilized REALISTICALLY and how would it improve games over DVD? Take into consideration the PS3's SMALLER texture memory - so anyone who says better textures would be incorrect.
Anybody want to give this a shot?
Blu-ray would allow you to stream an entire world/city (think GTA) without switching discs. Switching discs would absolutely suck in GTA. As for smaller texture memory in the PS3, that's patently false. The RSX can read at nearly equal speeds from both system and video memory. If properly coded it can have equal texture memory as the 360 and more video bandwidth than the 360.
Kamalot
08-04-2006, 12:55 PM
Really, I didn't know Sony "built"
MPEG-2,MPEG-4's H.264/AVC, and VC-1 ;) Thanks for the info.
The encoding solutions are packaged with the Bluray authoring tools. It looks like Sony is using MPEG-2 in the authoring toolset. Why? Was it a license cost?
Kamalot
08-04-2006, 12:57 PM
Blu-ray would allow you to stream an entire world/city (think GTA) without switching discs. Switching discs would absolutely suck in GTA. As for smaller texture memory in the PS3, that's patently false. The RSX can read at nearly equal speeds from both system and video memory. If properly coded it can have equal texture memory as the 360 and more video bandwidth than the 360.
Isn't it true that the PS3's texture memory is comprised of 2 memory banks that need to be read/read from instead of a single memory bank? Isn't that a pain in the ass?
antoniogaud
08-04-2006, 12:59 PM
Blu-ray would allow you to stream an entire world/city (think GTA) without switching discs. Switching discs would absolutely suck in GTA. As for smaller texture memory in the PS3, that's patently false. The RSX can read at nearly equal speeds from both system and video memory. If properly coded it can have equal texture memory as the 360 and more video bandwidth than the 360.
Hmmmm. Since everyone is so keen to use The Darkness as the pinnacle of BluRay usage, why not use it to rebut your argument as well.
http://kotaku.com/gaming/microsoft/does-the-ps3-have-enough-texture-memory-to-render-this-decapitation-190859.php
Skizott
08-04-2006, 01:09 PM
I just woke up and I'm going to troll this thread as hard as I can.
Nothing is better.
*starts trolling*
bean19
08-04-2006, 01:45 PM
Yep and going from CD to DVD was stupid also. What the hell were they thinking.
I think they were thinking that they could do this without vastly inflating the price of the console.
bean19
08-04-2006, 01:53 PM
Blu-ray would allow you to stream an entire world/city (think GTA) without switching discs. Switching discs would absolutely suck in GTA. As for smaller texture memory in the PS3, that's patently false. The RSX can read at nearly equal speeds from both system and video memory. If properly coded it can have equal texture memory as the 360 and more video bandwidth than the 360.
AND YET GTA 4 IS COMING OUT ON THE 360!!! WHEEEE!!!
Also, you don't really seem to understand what has a large file impact on games. It isn't the actual game code (tiny) or the in-game graphics (fairly large, but no real big deal). It's the computer-animation and movies. Unless you make a game that is freaking retarded huge, the biggest part of games will ALWAYS be the story. If you look at any of the Final Fantasy games that were separated across CDs, you can visit the whole world in all of them (or at least most of them - usually you are limited until you get your airship or whatever, but that's a game mechanic). The reason they had to have more CDs was for all of the movie sequences.
So, if they do make another GTA that is just ridiculously huge. . . bigger than any city they've ever done before, then they'll keep the whole city on BOTH DVDs but just have half of the story on one and half on the other. Easy.
Data storage capacity is such a minor addition to gaming and there are so many other solutions.
Kamalot
08-04-2006, 01:56 PM
Data storage capacity is such a minor addition to gaming and there are so many other solutions.Like compression or multiple discs...
bean19
08-04-2006, 02:05 PM
Like compression or multiple discs...
Or installing certain assets to the hard-drive.
Mr.Condescension
08-04-2006, 02:53 PM
Hmmmm. Since everyone is so keen to use The Darkness as the pinnacle of BluRay usage, why not use it to rebut your argument as well.
http://kotaku.com/gaming/microsoft/does-the-ps3-have-enough-texture-memory-to-render-this-decapitation-190859.php
That's not a rebuttal. I said "if properly coded". Starbreeze obviously decided to try to keep the programming as simple as possible since it's a multiplatform title. If you're going to program it with only one engine and make it as close to the same as possible you can use the texture memory in one of two ways: with the textures in one memory pool (360) or the textures in 2 memory pools on 2 seperate busses with faster access time in total (PS3). Since the 360 cannot possibly be coded to use 2 memory pools they chose to make one engine that would work easily for both, hence using less than the full available texture ram for the PS3.
Kamalot
08-04-2006, 02:57 PM
Well, we've already seen a fair number of developers scale back their PS3 development efforts due to cost. While Bluray, in theory, may provide some developer willing to go the extra miles a small benefit, it looks unlikely that many will attempt any such effort, especially when most developers are going multi-platform.
Mike Jones
08-04-2006, 03:05 PM
Or installing certain assets to the hard-drive.
Yes..because they would optimise a game so it would run totally different on the Core then the Premium 360 thus fragmenting the userbase. Suuuure...
Kamalot
08-04-2006, 03:06 PM
Yes..because they would optimise a game so it would run totally different on the Core then the Premium 360 thus fragmenting the userbase. Suuuure...
Oblivion does.
Mr.Condescension
08-04-2006, 03:07 PM
AND YET GTA 4 IS COMING OUT ON THE 360!!! WHEEEE!!!
Correct. And what that could possibly mean is that they would have made the city larger in scope, but decided not to so that it could fit on one 360 DVD. We all lose....fantastic.
So, if they do make another GTA that is just ridiculously huge. . . bigger than any city they've ever done before, then they'll keep the whole city on BOTH DVDs but just have half of the story on one and half on the other. Easy.
So you're suggesting you'd rather not be able to drive from one side of the city to another in a police chase. You'd rather drive down the street and get a "please insert disc 2" every time you cross that boundary. If it were up to you we'd never have progress in what is possible in game design.
Well, we've already seen a fair number of developers scale back their PS3 development efforts due to cost.
We have? I've seen products cancelled or delayed for a variety of reasons, but I haven't gotten wind of anyone scaling their game down in length or features due to monetary constraints yet. Mostly it seems time is the current constraint. If you have some information I don't, please link away.
While Bluray, in theory, may provide some developer willing to go the extra miles a small benefit, it looks unlikely that many will attempt any such effort, especially when most developers are going multi-platform.
Thank you for being reasonable enough to at least see that the extra space will benefit some developers. Of course it isn't going to be worthwhile for certain games, or perhaps alot of games. The thing is, for any console I'm most interested in the AAA titles from the developers who will push the machine and its features, and the developers who try to come up with new concepts we're not accustomed to at this point. Those developers will enjoy the extra space to realize their concept, and if blu-ray's capacity manages to improve even a few of these AAA titles then it could definitely be worth it to fans of those games. I expect it to be worth it to me.
Mike Jones
08-04-2006, 03:28 PM
Oblivion does.
The horrendous load times sure fooled me ;)
Morangie
08-04-2006, 04:10 PM
So you're suggesting you'd rather not be able to drive from one side of the city to another in a police chase. You'd rather drive down the street and get a "please insert disc 2" every time you cross that boundary. If it were up to you we'd never have progress in what is possible in game design.
You misunderstood. What he meant was the entire city and all graphical assets would be on both discs, but when you get to a certain point through the missions you swap discs. Meaning you have the entire city to explore no matter which disc you are on, but not EVERYTHING in the game needs to fit onto the one DVD.
bean19
08-04-2006, 04:23 PM
So you're suggesting you'd rather not be able to drive from one side of the city to another in a police chase. You'd rather drive down the street and get a "please insert disc 2" every time you cross that boundary.
I pointed this out in a lot of detail. The GAME and the art assets for graphics, etc. really aren't that big in games. You would have a REALLY hard time filling up a DVD with just in-game materials like car graphics, people graphics, etc. etc. Those art assets are big, but even a game that is big like GTA would be only around one gigabyte for them. Then you have the sound assets that you would need on every disc - all the radio music, all the ambient sounds, the gunfire, etc. They have a crap-ton of sound in GTA, so that's another Gig (usually this would only be around 250-500 MB - but there is a lot in GTA). The game code itself is negligible. . . seriously, a large application. . . the CODE of the application - not it's assets will be about 30 MB. Let's say these are double the size they were in previous games. They've doubled it.
That's 4 Gigs used of actual GAMEPLAY data. That leaves them 3 Gigs for movies and additional sound assets, and another 3 Gigs for each additional disk (because each DVD has to have the actual GAMEPLAY data).
But you probably understood this already. You are smart enough to have understood my first post. . . it's just that you are a flame warrior, and I'm SOOOoooo ready for the next-gen systems to have been out for 2 years already so that they are all affordable and I can go back to my mantra of "Buy Every System! They all have good stuff!" instead of actually discussing this stuff with fanboys.
bean19
08-04-2006, 04:30 PM
You misunderstood. What he meant was the entire city and all graphical assets would be on both discs, but when you get to a certain point through the missions you swap discs. Meaning you have the entire city to explore no matter which disc you are on, but not EVERYTHING in the game needs to fit onto the one DVD.
Exactly.
You'd have all of the game's GAMEPLAY assets on both disks, but you'd have the voice-acting and mission data for half the missions on Disk 1 and the other half on Disk 2.
That's how every Final Fantasy game worked. That's how the Resident Evil games worked, and that's how a hypothetical GTA game with an absurdly large world would work.
Btw, the size of the world really isn't the problem. That's just a level design and it has a relatively small imprint compared to 3D objects, textures, and other art assets. It's the variety and detail of the art assets they use more than the size of the world.
Anyway, I'm guessing you knew this stuff already but it just is inconvenient to your Blu-Ray hard-on.
Btw, I know the PS3 will do well. I know the Blu-Ray will be the HD format for movies. . . until we get better download services anyway. That's cool and fine. . . it's just ridiculous to sell Blu-Ray as a GAMING apparatus.
Mr.Condescension
08-04-2006, 04:35 PM
You misunderstood. What he meant was the entire city and all graphical assets would be on both discs, but when you get to a certain point through the missions you swap discs. Meaning you have the entire city to explore no matter which disc you are on, but not EVERYTHING in the game needs to fit onto the one DVD.
You assume it's possible to get all the graphical assets on one disc. I am pre-supposing that if they made the city large enough it could not fit on one disc. That is the entire point of the argument. If they made the city that large you could not publish the entire city to each DVDs.
bean19
08-04-2006, 04:42 PM
You assume it's possible to get all the graphical assets on one disc. I am pre-supposing that if they made the city large enough it could not fit on one disc. That is the entire point of the argument. If they made the city that large you could not publish the entire city to each DVDs.
But what you are saying is ridiculous. They'd have to create a city so obnoxiously huge that a police chase across it would take hours. . . or so tight in textures and assets that it could not stream them and you'd be in load screens constantly.
The point is that your bad scenario is ridiculous.
Mr.Condescension
08-04-2006, 04:44 PM
...alot of presupposition about how large data can possibly be...
Again you're assuming that games will always be the size they currently are. We are talking about a theoretical game with a much larger world, with more textures, more models, more sounds, more voices, more, more, more. You can't just assume "textures will take up about 1GB". That's nonsensical. A developer could make a city large enough that it would take well over a DVD9 for all the assets and want to make transitions from one side to the other seamless.
You're too trapped in today's thinking...today's games, today's developers. Try thinking outside of "today" and think of the future, when what you think is possible or even normal can be totally off. Someone is going to figure out how to make a game that's too large for a DVD and unable to be split into multiple discs. That game will either A) come to the PS3 only, or B) not get made because of the technical limitations of the 360's DVD drive and get dumbed down from the developer's original vision.
You have to know that there were people saying the exact same things you're saying now when each previous generation launched with a larger storage format. CDs, DVDs, cartridges. There are always people who say "we couldn't possibly need more space than we currently have", and they have been wrong each and every time.
But what you are saying is ridiculous. They'd have to create a city so obnoxiously huge that a police chase across it would take hours. . . or so tight in textures and assets that it could not stream them and you'd be in load screens constantly.
The point is that your bad scenario is ridiculous.
Using the HDD (and I mean really using it constantly) could definitely make this possible by way of constant streaming from the blu-ray drive to the HDD. That way the textures for the nearby areas are always ready for fast retrieval. It would just require some creative programming and asset management. It's going to happen eventually.
edit: Let me give you another hypothetical example, aside from GTA. Let's just suppose that Epic decides that with the release of UT2k9 that they want to include every map from every unreal tournament game and they upgrade them all to current graphical standards. Then they throw a contest for a scripting position where contestants enter in their maps. Epic reserves the right to publish those maps and they decide to publish the best 100 or 200 of them. That is a shitload of content...definitely more than a DVD9, right? So you're saying that PS3 owners online who want to play map X have to wait for the Xbox 360 players to get their disk 3 into their drives to load the game up? And the next game they want to play is map Y. So now they have to wait for the 360 players to load game disk 2. See the problem here? This is all just hypothetical, although Mark Rein has said UT2k7 will be over 20 Gigs.
Morangie
08-04-2006, 05:40 PM
Let me give you another hypothetical example, aside from GTA. Let's just suppose that Epic decides that with the release of UT2k9 that they want to include every map from every unreal tournament game and they upgrade them all to current graphical standards. Then they throw a contest for a scripting position where contestants enter in their maps. Epic reserves the right to publish those maps and they decide to publish the best 100 or 200 of them. That is a shitload of content...definitely more than a DVD9, right? So you're saying that PS3 owners online who want to play map X have to wait for the Xbox 360 players to get their disk 3 into their drives to load the game up? And the next game they want to play is map Y. So now they have to wait for the 360 players to load game disk 2. See the problem here? This is all just hypothetical, although Mark Rein has said UT2k7 will be over 20 Gigs.
That isn't hypothetical, its moronic. In what fantasy world will PS3 owners be playing against 360 owners online? As for the idea of 3 bazillion maps in UT2k9, for the 360 you could just follow the halo2 matchmaking system and have separate playlists for the groups of maps you want to play, so you switch discs based on what you want to do. It isn't like switching discs will take you back to the dashboard and require you to load the entire game up again, unless the developers are extremely stupid.
A far simpler way of putting this whole argument is I'm willing to brave the 10 seconds it takes to switch a disc (although I can't actually remember any game where it has been necessary with DVDs) rather than pay the $100 extra for the possible potential of bluray. Which may still turn out to be betamax 2, lest we forget.
Mr.Condescension
08-04-2006, 05:50 PM
In what fantasy world will PS3 owners be playing against 360 owners online?
That's a good point, which I momentarily forgot. I'm betting PS3 owners will be able to play with PC owners, though.
Edwin
08-04-2006, 06:12 PM
Bill Harris said it best.
I really try to avoid commenting on these stories. Really, I do.
From Next Gen:
Sony worldwide studios head Phil Harrison states that PS3 game development is “in full swing,” as game developers now possess the final PS3 hardware, motion-sensing controller and Blu-ray burners.
Harrison told the Guardian, "It's all going well. We are in full swing, from a developer point of view, and over 10,000 development kits have been shipped."...
Harrison reiterated that despite the negativity surrounding the pricey console, Sony still has the support of top third parties, with plenty of games in the pipeline.
"We have shown more playable games than ever before, so the signs are good, and right now there are more than 100 Blu-ray movies available today, in the US. More than 100 games are in development, and all the major third-party publishers have pledged their strategic support for the platform."
Well, that sounds pretty good. I didn't even know that a hundred movies were available on Blu-Ray right now.
Oh, wait--I didn't know it because it's bullshit. It's only true in Sony Fantasy Land, where $700 for a game machine is a bargain and all ponies go to heaven.
Here's the problem: why should anyone believe anything Harrison is saying when he is outright lying about how many Blu-Ray movies are available? Because he is--it's nothing less than a flat-out lie. There are twenty-four movies available for Blu-Ray right now. And there are thirty more scheduled for release between now and October 17.
Here's the complete list (http://www.avsforum.com/avs-vb/showthread.php?t=692928), if you're curious.
In other words, on October 17, there will be roughly half of the movies available on Blu-Ray that Harrison is claiming are available today. It's highly unlikely that there will be a hundred Blu-Ray titles available until sometime next year. It's a lie to such a bald-faced degree that I almost admire him--if reality doesn't suit you, then make something up, and as long as you're making something up, go big.
So when he says that there are a hundred games are in development, does he mean that like a hundred Blu-Ray movies are available now? And even if that's true (which is highly unlikely), does that mean they sent out ten thousand dev kits and only have a hundred games in the pipeline?
See, this is what happens when you start lying. One lie has to be coordinated with another lie, and before long it's just a big mess.
It's the Yamato, I'm telling you.
Maybe Sony will somehow survive this through some kind of miraculous sleight-of-hand, but every sign right now points to complete and total disaster.
posted by Bill Harris @ 12:04 PM
http://dubiousquality.blogspot.com/2006/08/phil-harrison-makes-stuff-up-to-please.html
Kamalot
08-05-2006, 09:55 AM
I'm willing to brave the 10 seconds it takes to switch a disc rather than pay the $100 extra for the possible potential of bluray. Which may still turn out to be betamax 2, lest we forget.
Oh yeah. Quoted for truthage!
Kamalot
08-05-2006, 09:55 AM
That's a good point, which I momentarily forgot. I'm betting PS3 owners will be able to play with PC owners, though.
Where do you come up with such unfounded bullshit?
MoJoBehaumat
08-05-2006, 03:26 PM
Where do you come up with such unfounded bullshit?
Technically it comes 100 ft under ground and is harvested by highly trained golphers, and is deliverd nightly via Fed-Ex to California :p
Edwin
08-05-2006, 05:02 PM
Where do you come up with such unfounded bullshit?
FF11 players on the PS2 could play with those on the PC so it isn't unfounded.
Kamalot
08-05-2006, 05:08 PM
FF11 players on the PS2 could play with those on the PC so it isn't unfounded.
True dat. My bad. It sounds like the exception rather than the norm. Microsoft is making a point of extending Live from the 360 to the PC. Is there such an effort for the PS3?
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