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09-15-2011, 06:50 AM
http://www.gamasutra.com/db_area/images/feature/6487/ethos_thumb.jpgIn this article, designer Chris Birke takes a look at research, examines what's going on in the social games space, and argues for an approach that puts creative ethos before data-driven design -- but without ignoring the power that game designers wield over players.
http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :yIl2AUoC8zA) http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=dnMXMwOfBR0 (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :dnMXMwOfBR0) http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=7Q72WNTAKBA (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :7Q72WNTAKBA)
http://feeds.feedburner.com/~r/GamasutraFeatureArticles/~4/sh9U6axgubg
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http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :yIl2AUoC8zA) http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=dnMXMwOfBR0 (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :dnMXMwOfBR0) http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?d=7Q72WNTAKBA (http://feeds.feedburner.com/~ff/GamasutraFeatureArticles?a=sh9U6axgubg:PTWbXrrNxCM :7Q72WNTAKBA)
http://feeds.feedburner.com/~r/GamasutraFeatureArticles/~4/sh9U6axgubg
More... (http://feedproxy.google.com/~r/GamasutraFeatureArticles/~3/sh9U6axgubg/ethos_before_analytics.php)