Siraris
07-17-2006, 03:01 PM
PS3land.com has an exclusive interview (http://ps3land.com/article-485.php) with Starbreeze, the developers of The Darkness, coming out for both XBox 360 and Playstation 3. Interestingly, the interview seems to be more about the hardware than the game itself:
Magnus Högdahl, CTO: The PowerPC part of the Cell is very similar to a Xbox360 CPU core. They share most of the common performance problems and are both quite bad at running generic c++ code. This is something we can deal with relatively easily, though.
In regards to the Playstation 3 specifically:
Jens Andersson, Lead Designer: It's a difficult question to answer for a lot of reasons (and not only for the political ones). The PlayStation 3 is powerful but you need to write some very complex code to take advantage of that.
It's interesting how many consumers have voiced that they think Blu-Ray is unecessary, yet this is another developer claiming that they have been questioning since the getgo if they would be able to fit all their content on one disc. It will be interesting to see what happens down the line.
Magnus Högdahl, CTO: The PowerPC part of the Cell is very similar to a Xbox360 CPU core. They share most of the common performance problems and are both quite bad at running generic c++ code. This is something we can deal with relatively easily, though.
In regards to the Playstation 3 specifically:
Jens Andersson, Lead Designer: It's a difficult question to answer for a lot of reasons (and not only for the political ones). The PlayStation 3 is powerful but you need to write some very complex code to take advantage of that.
It's interesting how many consumers have voiced that they think Blu-Ray is unecessary, yet this is another developer claiming that they have been questioning since the getgo if they would be able to fit all their content on one disc. It will be interesting to see what happens down the line.