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08-17-2011, 10:40 AM
http://www.gamasutra.com/db_area/images/news2001/36644/ddmguy.jpgAt GDC Europe this week, a panel of game industry veterans gathered to answer a pair of seemingly simple questions: What do publishers want and how can developers get what they want out of them? Founder and managing partner of Digital Development Management Jeff Hilbert led off, saying the panel would "be about tactics and strategy [and making] a great game. If you make a great game, the publishers will guide you to the platform ...

http://feeds.feedburner.com/~ff/GamasutraNews?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/GamasutraNews?a=cfBsZNBKq54:B5z17STB_YI:yIl2AUoC8z A) http://feeds.feedburner.com/~ff/GamasutraNews?d=dnMXMwOfBR0 (http://feeds.feedburner.com/~ff/GamasutraNews?a=cfBsZNBKq54:B5z17STB_YI:dnMXMwOfBR 0) http://feeds.feedburner.com/~ff/GamasutraNews?d=7Q72WNTAKBA (http://feeds.feedburner.com/~ff/GamasutraNews?a=cfBsZNBKq54:B5z17STB_YI:7Q72WNTAKB A)
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