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08-16-2011, 01:40 PM
http://www.gamasutra.com/db_area/images/news2001/36607/cerny.jpgWhile difficulty in today's video games cannot begin to compare to that of coin-operated and console arcade games 30 years ago, "the walls are starting to come down" and some developers are once again using difficulty to add excitement, according to industry veteran Mark Cerny. As part of a session at the Game Developers Conference in Cologne, Germany today, the industry veteran gave a rousing talk that urged developers to use the current lull in ...
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