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View Full Version : Treyarch Tapped for Next 007 Game


MSUStud911
07-14-2006, 06:29 PM
Gamespot (http://www.gamespot.com/news/6154103.html) reports:
Now, it has been revealed that Treyarch has been handed another high-profile franchise. A job listing on the Activision Web site is currently accepting applications for the position of "Gameplay Designer, Bond." "Treyarch is looking for a Gameplay Designer for our upcoming Bond title," reads the listing.
With Call of Duty 3, Spider-Man, and now Bond, Treyarch has really become Activision's go-to studio.

Grifter
07-14-2006, 07:52 PM
Stupid post.
Deleted

Draft
07-14-2006, 07:55 PM
Treyarch has really become Activision's go-to studio.Dubious honor, indeed.

SexualChoc
07-14-2006, 08:00 PM
With the movies looking good (I assume it is a license) and it's not being done by EA, this could be okay.

bapenguin
07-14-2006, 08:05 PM
Treyarch did well when they made the NHL2k games.

MSUStud911
07-14-2006, 08:08 PM
I guess EA's inhouse crew got tired of butchering games so now they have to outsource the suck.
EA passed on its option to keep Bond a while ago, so Activision snapped up the rights.

Edit: I thought Treyarch did a very good job with the Spider-Man games as well. Also, didn't Treyarch handle Tony Hawk at one time?

Grifter
07-14-2006, 08:17 PM
EA passed on its option to keep Bond a while ago, so Activision snapped up the rights.

Edit: I thought Treyarch did a very good job with the Spider-Man games as well. Also, didn't Treyarch handle Tony Hawk at one time?

Your right, my bad. For some reason I just dumped Treyarch in with EA without even thinking about it. I don't know if that is a reflection of Treyarchs recent work or the fact that Bond used to belong to EA.

tombofsoldier
07-14-2006, 11:25 PM
Hope the next Bond game is good, but quite frankly Call of Duty 3 looks like its going to suck bigtime, especially since this is going to be the brazilionth farking WW2 game and I am so sick of them I wouldn't play the game if it was free.

Lunar Blue
07-15-2006, 12:25 AM
Papa wants a next-gen Die By The Sword damnit!

Heretic Machine
07-15-2006, 02:28 AM
Fuck these guys... Ultimate Spider-man was an embarrassment. They had the damn engine before they even started, a solid engine and solid gameplay mechanics. All they had to do was put in some different missions, and a new coating of paint. They came up with four hours of gameplay, minus the best feature of Spider-man 2.

Bargash
07-15-2006, 02:47 AM
I thought USM was pretty fucking cool. I liked it way more than Spiderman 2. It was the closest any game has come to recreating a comic book in my opinion.

MSUStud911
07-15-2006, 04:42 AM
Ultimate Spider-Man was a fun game, and well done, but way too short. For $50 you should get more than 4 hours. At least 6-8, c'mon!

JazGalaxy
07-15-2006, 07:35 AM
I'm still curious what the proper format for a bond game should be. FPS worked once.. TPS worked... never.

SuperMonkeyFighter2
07-15-2006, 09:57 AM
Treyarch does very pretty, short games. Spidey 2 was VERY short, as was Spidey the Movie. USM was not only short, but the way they tried to lengthen the game by making you play side missions to open story missions was tacky.

I'm sure a lot of it has to do with tight deadlines, but here's to hoping that their games have some much needed depth.

SexualChoc
07-15-2006, 10:09 AM
Ultimate Spider-man was the one game I had high hopes for. Being a reader of it, I enjoyed the story (non cannon too!), but they just screwed it so much. Loading, freezing, glitches, some god awful sound, stupid learning curve, bad mechanics, simplified control and Venom. It was not needed. Shame really.

Heretic Machine
07-15-2006, 02:10 PM
Treyarch does very pretty, short games. Spidey 2 was VERY short, as was Spidey the Movie. USM was not only short, but the way they tried to lengthen the game by making you play side missions to open story missions was tacky.

I'm sure a lot of it has to do with tight deadlines, but here's to hoping that their games have some much needed depth.

Bleh... they had a year to throw together new models, skins, and missions. All the game mechanics were there, except for Venom (which wasn't a very good playable character anyway). It screamed half-assed. I can't even comprehend the decision to take out the proper web-slinging system and only have the option to use "simple swinging." The regular swinging was the most talked about feature of Spider-man 2...

EGO
07-16-2006, 10:32 AM
EA dumped Bond, because it wasn't going to be profitable, the only reason EA EVER dumps anything. If the game is more headache than the profits it'll turn, it goes in the toilet.

We'll see what Activision does with Bond, but seriously everyone loves to bash EA (because they're the biggest), but I find Activision putting more shovelware out there and they're no better than EA, so I don't have any higher hopes for this Bond game than if EA were doing it.