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lockwoodx
07-31-2011, 10:13 AM
Would you kindly buy a game from these guys based solely on who they are, and not what they've made?

Behind the game, the company

We are, like the fashionable common appellation appoint us: indies developers; in the mean that we don't actually work under the aegis of a publisher or other, although we have nothing against this idea. But we are fond of our artistic and content liberty.

We are more or less auto-financing, in the mean we have not received any external financing or any financial help. So we are eating a lot of noodles.

We have begun our video game experience in 1999 by developing a free game for Valve's <the game>. It was a cooperative and a deathmach, in the universe which will constitute our role-playing board game and then <the game>.

In July 2005, we have started to think to create a video game studio and to the idea of <the game>. Its real development has begun in early 2006 and the studio has been officially created in July 2007. Since that, our small team is make up by less than a dozen of people, aged in the mean of 25 years old.

Our Inspirations

We thank all our sources for inspirations, especially those which will forget to quote.
We will not develop in what each thing inspired us, that would ask far too much time and space. The order is purely fortuitous and without logic.

The role-playing board game <the game>, that we have developed for many years.

The works from:

Mamoru Oshii (Avalon, Ghost in the shell 1 & 2 ...)
Akira Kurosawa
Tsui Hark (The Blade, Time and tide, Kung Fu Cannibals ...)
Ryuhei Kitamura (Versus ...)
J.Carpenter (The thing, In the mouth of madness, they live ...)
T.Kitano (Sonatine, Kids Return ...)
Shinya Tsukamoto (Tetsuo 1 et 2, Hiroko ...)
David Lynch (Dune, Mulholland Drive, Twin Peaks ...)
Vincent Patar & Stephane Aubier (Pic Pic Andre shoow, A Town called Panic)
Katsuhiro Otomo (Akira)
Monty Python (The Holy Grail)

The series:

Total recall 2070
Lexx
Cowboy bebop
Samurai champloo
Wolf's rain
Fist of the north Star

The Movies:

Equilibrium
Star Wars (all)
Alien 1 & 2
Predator
Total Recall
Running Man
Minority Report
Blade Runner
Robocop
Starship troopers
Evil dead (the 3 movies)
Gunnm
Apocalypse Now
Platoon
Metropolis
Battle royale

The role playing games:

Shadow run
Kult
Cyberpunk
Warhammer 40000

The writers and the books:

P.K Dick
Lovecraft
Aldous Huxley
John Brunner
Graham Balard
Isaac Asimov
Neuromancer
Qinggjing Jing
Tao Te King
The Analects of Confucius
Clavicula Salomonis
Magic Cabbala
Codex malificarum libra, 1st edition (1724)

The games:

Xcom 1 & 2
Syndicate 1 & 2
Wipe Out
Doom 1,2 & 3
Our free release <the game>
Severance
Mount & Blade
Omnikron (Nomad Soul)
Vietcong
S.T.A.L.K.E.R.
Space hulk
Deus Ex
Fallout
Left 4 Dead
Team Fortress 2

Drawings and paintings from:

Royo
Giger
Enki Bilal
Tsutomu Nihei
Christophe Bec
Moebius
Zdzisalw Beksinski

Musics from:

Kenji Kawai
Harry Gregson Williams
Bear McCreary
Mark Snow
Vangelis Papathanassíou
Jack Wall & Sam Hullik
Juno Reactor
Don Davis
Lisa Coleman
Wendy Melvoin
Nick Phoenix
Thomas Bergersen
Doug Rogers
Gustaf Grefberg
Akira Yamaoka
Alexander Brandon
Craig Armstrong
Brian Tyler
John Powell
Hans Zimmer
Seppuku
Paradigm
Fear Factory
Dream Theater
Ultra vomit
Deftones
And a lot fucking more :]


I'll hint to whom they are later.
First I'm interested how many might show their support. ;)

PopoWRX
07-31-2011, 11:00 AM
Interest slightly peaked. Need to see solid info/gameplay if I don't have a track record to go on.

Syl
07-31-2011, 11:01 AM
I really have no idea what this was attempting to say other than "we watch movies and play games"

lockwoodx
07-31-2011, 11:07 AM
Yeah it's just "do they sound cool enough you'd consider getting something of theirs without knowing what they've made?" Just a slow sunday thing.

Syl
07-31-2011, 11:22 AM
I've read/watched/played most games on that list, doesn't mean that i could create my own game worth anything though.

Ravijn
07-31-2011, 11:51 AM
This seems familiar......... :) Your secret is safe.

lockwoodx
07-31-2011, 12:51 PM
This seems familiar......... :) Your secret is safe.

Who let you out of the basement?

randir14
07-31-2011, 01:16 PM
I already know what company it is. Anyway, they mention a lot of things I'm a fan of, but anyone could come up with a list like that. I wouldn't give money just because they have similar interests.

Capt_Thad
07-31-2011, 01:21 PM
I've read/watched/played most games on that list, doesn't mean that i could create my own game worth anything though.

I'm with that. Influence != ability. Best you can hope for is an "I'm interested to hear what was inspired by all of that media."

I do know that in reading this though, I've lost <the game>.

Marticus
08-01-2011, 05:38 PM
Only slight interest. I gave up on board games.

Anenome
08-01-2011, 07:27 PM
This is not how capitalism works.

sai tyrus
08-02-2011, 01:35 PM
Charity or welfare, however...

AspectVoid
08-02-2011, 01:48 PM
Nope, sorry, I wouldn't. As others have said, just because they've been inspired by things I like does not mean that have the ability to make something I'll enjoy. In all honesty, their inspirations don't mean squat. Let them put a product in front of me, and then I'll decide whether I'll support them or not.

lockwoodx
08-02-2011, 01:56 PM
Interesting feedback indeed. Thank you :)

Reverend Meta
08-02-2011, 02:15 PM
I would TRY their game based on all this stuff (especially the Lesser Keys of Solomon wtf wow) but I don't blind-buy games.

lockwoodx
08-02-2011, 02:25 PM
These are the guys who make E.Y.E you can find through steam. It's the kind of PC game that makes you feel good to be a PC gamer.

Capt_Thad
08-02-2011, 02:45 PM
These are the guys who make E.Y.E you can find through steam. It's the kind of PC game that makes you feel good to be a PC gamer.

You're enjoying EYE then? The game does look kinda awesome.

Anenome
08-02-2011, 03:38 PM
Sharing interests might mean you end up making a game I/we like. But, still, the proof is in the pudding.

lockwoodx
08-02-2011, 04:15 PM
You're enjoying EYE then? The game does look kinda awesome.

In E.V.E. as your character develops it gains an identity through the permanent injuries you've sustained during missions as well as the karma system and your mental sanity. You can "brick" characters by making the wrong choices, and there is prema death for characters. (you can buy more resurrection tokens and start with 10)

Capt_Thad
08-02-2011, 04:29 PM
Sounds kinda hardcore. The menus they're flipping through in the trailers look a little complex too, but it might just be because they're doing it so fast. How much of a learning curve is there?

lockwoodx
08-02-2011, 05:04 PM
Sounds kinda hardcore. The menus they're flipping through in the trailers look a little complex too, but it might just be because they're doing it so fast. How much of a learning curve is there?

Neocron level of learning curve. (aka very high to WTF) The game's depth is sadly marred by bugs ect, but the dev team is diligently answering questions on the steam forums. I could see someone picking up this studio, putting a little polish onto E.V.E. and having a decent budget contender for Deus Ex.

Ravijn
08-02-2011, 05:24 PM
The game is pretty crazy but good. Well worth the buy if you like cyberpunk. I only played a little at the moment but cannot wait to dig into it.

If you think it looks complicated there are in game video tutorials which are very helpful.

Anenome
08-02-2011, 09:22 PM
EYE looks pretty cool. the Steam vid looks nice.

...why am I not surprised that Rehabulator already owns it :P

randir14
08-02-2011, 09:36 PM
This game gives me a headache. Probably a combination of the shitty blur effects and the annoying music.

lockwoodx
08-04-2011, 12:38 PM
Yeah the music gets old fast. If you want to not have to deal with the effects then I suggest making a character with high mental stability so they don't flip out every time a monster jumps in your face.