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07-29-2011, 02:20 AM
http://www.gamasutra.com/db_area/images/news2001/35794/ld.jpg[In this reprinted #altdevblogaday-opinion piece, AI researcher Luke Dicken analyzes games like Pac-Man and poker, comparing and contrasting their different data structures and approaches to feature selection.] My last article covering the difference between Game AI and Traditional AI generated quite a few interesting discussion areas. This time around, I want to talk about a topic raised by Richard Fine. "Do you think that the input and output data structures would have a lot in ...

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