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View Full Version : Wii Hidden Slot Detailed Picture


NoName
06-29-2006, 07:57 AM
People were wondering for awhile what was under the "little flap" on the Wii console, until we were finally told it was for an SD card. Now a detailed picture has been released at RevoGamers.net (http://www.revogamers.net/index.php) (who earlier had released pictures of the Wii controler (http://www.evilavatar.com/forums/showthread.php?t=14466)). Here is a Google translation (http://www.google.com/translate?u=http%3A%2F%2Frevogamers.net%2Findex.ph p%3Fdo%3Dviewarticle%26id%3D256&langpair=es%7Cen&hl=en&ie=UTF8) of the page.

The people of justpause have been in charge of the “exclusive right”:

Pic Here (http://www.justpause.com/wp-content/uploads/2006/06/wiiflap.jpg)

Indeed, button SYNC and slot for SD.
It appears that there is a "Sync" button as well as a single slot for an SD card. The "other" memory storage Nintendo has spoken of must all be USB connected then?

Wonka
06-29-2006, 08:18 AM
COOL.

But I wonder how will they prevent people from hacking the shit out of their console now that they can put the SD card into their Wii and also into their PC? Seems like a big/surprising risk for Nintendo to be taking.

Doctor Setebos
06-29-2006, 08:22 AM
The question now is, what the hell am I synching? And why do I need to go over to the Wii unit to do it instead of pressing a button on my Wiimote?

Abednigo
06-29-2006, 08:25 AM
COOL.

But I wonder how will they prevent people from hacking the shit out of their console now that they can put the SD card into their Wii and also into their PC? Seems like a big/surprising risk for Nintendo to be taking.

Maybe they will encourage that, being sure to stress that they void their warranty if they do though. I don't see what harm hacking other consoles has done. People like to tinker. If they want to potentially throw a few hundred bucks in the trash if they dork it up, it's their business.

Serapth
06-29-2006, 08:30 AM
Maybe they will encourage that, being sure to stress that they void their warranty if they do though. I don't see what harm hacking other consoles has done. People like to tinker. If they want to potentially throw a few hundred bucks in the trash if they dork it up, it's their business.


Well, brutal theft is one thing. You know, like trading virtual console games.

Secondly, its a point of exploit for mod chip makers. Considering the first hack for the XBox game from a saved game exploit, in a way Nintendo just painted a giant bullseye on their chest for hackers of the world.

As to what harm its done, look at the dreamcast. Many developers explicity stated they werent developing for the DC any further, simply because of how rampant piracy was on that system.

Amalor
06-29-2006, 08:33 AM
Great Point Abednigo. The mod scene has done alot for some games, maybe it can generate a some tech buzz for the hardware. So has the offical Lunix on the Wii countdown started? lol

-Cheers
-Amalor

LiquidRain
06-29-2006, 08:33 AM
My theory is the sync button is a function to sync the wireless controllers to the system. Doesn't the 360 do something like this?

Wonka
06-29-2006, 08:33 AM
Maybe they will encourage that, being sure to stress that they void their warranty if they do though. I don't see what harm hacking other consoles has done. People like to tinker. If they want to potentially throw a few hundred bucks in the trash if they dork it up, it's their business.


I don't think so.

What happens to online gaming on the Wii, if hacking in game cheats becomes commonplace?

It would be RUINED for everyone...

(Except that guy who can now shoot and see you through walls on Metroid...)

Abednigo
06-29-2006, 08:38 AM
I don't think so.

What happens to online gaming on the Wii, if hacking in game cheats becomes commonplace?

It would be RUINED for everyone...

(Except that guy who can now shoot and see you through walls on Metroid...)

Good point. I hadn't thought of that.

Bydo_Empire
06-29-2006, 08:40 AM
...now that they can put the SD card into their Wii and also into their PC? Seems like a big/surprising risk for Nintendo to be taking.
I thought they've said the Wii would support SD cards for months and months now, long before E3. The only thing new here is that there's a slot on the controller instead of the console itself, which kind of lends credence to the concept of having individualy recognizable, player-specific wiimotes for multiplayer games. Which does sound cool.

NoName
06-29-2006, 08:46 AM
My theory is the sync button is a function to sync the wireless controllers to the system. Doesn't the 360 do something like this?
That's true, although the only thing Nintendo has mentioned about the slot is the SD card, it doesn't mean that the Sync button is related. It probably is to sync up the controllers since they do not have channel switches on them.

Pantsmonkey
06-29-2006, 08:47 AM
Great Point Abednigo. The mod scene has done alot for some games, maybe it can generate a some tech buzz for the hardware. So has the offical Lunix on the Wii countdown started? lol

-Cheers
-Amalor

I will goto my grave shouting that the Wiimote / Wiicursor could be used as a standard mouse.

Hopefully Nintendo allows open access between DS and Wii Via the WIFI, If you can use the Nintendo DS as a Keyboard like in Opera DS and the Wiimote as a cursor. Why the hell couldn't you boot Knoppix (http://www.knoppix.org/) off an SD card somehow?

Why = When

Doctor Setebos
06-29-2006, 08:50 AM
I thought they've said the Wii would support SD cards for months and months now, long before E3. The only thing new here is that there's a slot on the controller instead of the console itself, which kind of lends credence to the concept of having individualy recognizable, player-specific wiimotes for multiplayer games. Which does sound cool.There's a slot on the controller? Where did you see that?

Doctor Setebos
06-29-2006, 08:52 AM
That's true, although the only thing Nintendo has mentioned about the slot is the SD card, it doesn't mean that the Sync button is related. It probably is to sync up the controllers since they do not have channel switches on them.Wow, good point, guys! Since the button was right next to the SD slot, we've been assuming they are related. I never thought about the "synching" of controllers. :D

Wonka
06-29-2006, 09:08 AM
I thought they've said the Wii would support SD cards for months and months now, long before E3. The only thing new here is that there's a slot on the controller instead of the console itself, which kind of lends credence to the concept of having individualy recognizable, player-specific wiimotes for multiplayer games. Which does sound cool.

Well this is the 1st I have heard of it. It still concerns me though, that they are using a standard type of media, and that this media can be plugged right into a PC. Bad things happened on the Xbox (mostly in Halo 2) when a non-standard memory card started to have a device that let you plug the card into your PC. Very bad things. Guys were jumping into the air and sniping you from space. It was ugly.

I sure hope that Nintendo has some world class software in there to stop this. It's pretty clear that you can't stop it at the hardware level alone (there is already a doodad that lets you get 360 saves onto and off of your PC). So maybe Nintendo is just giving up on that whole layer of defense in favor of software only? Still seems like an uneeded risk though.

Pantsmonkey
06-29-2006, 09:18 AM
Has anyone seen how the Wiimote / Freehand controller actually plugs into the Wii? Is there a plug like the Wavebird had to go into the machine or what?

Each individual Gyro Mouse I have has its own seperate USB Plug with a Connect and Status button. (http://www.microdirect.co.uk/images/normal/inputdevices/mice/mougyrgp615.jpg) You hit connect on the Device and USB reciever to sink them up. I assume this could be done over multiple controllers with one sync button but thats just a guess.

All the play videos I have seen using the just the freehand controller don't have a cable running to this system as soon as the chuck is plugged in it needs a cable.

Is there a Wii connection to the system for each Wiimote per Player or not...

Stupid Fat Hobbit
06-29-2006, 09:20 AM
Tee hee hee... they said 'Wii flap'.

Ahem. Sorry. I was really hoping that there was a slot for GB/GBA games under there, for super added extra backwards compatibility, but I guess 'tis not to be.

shnastybiznastic
06-29-2006, 09:22 AM
As to what harm its done, look at the dreamcast. Many developers explicity stated they werent developing for the DC any further, simply because of how rampant piracy was on that system.
I really don't want to start a flamewar here, but I want names. There were dozens of non-piracy related reasons that the dreamcast tanked. I seriously doubt that there is any console for which piracy garnered a net negative effect.

NoName
06-29-2006, 09:25 AM
Each individual Gyro Mouse I have...
Hehe, after the troll reference thread your gyro mouse posts have seemingly become funnier :D.

The Letter 3
06-29-2006, 09:26 AM
The "other" memory storage Nintendo has spoken of must all be USB connected then?
Considering they are using SD cards as a storage medium, I wouldn't be surprised if they allowed you to use a USB thumb drive as well. Not like that would make the system any easier to mess with than it already seems to be.

emperordahc
06-29-2006, 09:27 AM
I don't mind people hacking consoles, don't bother me a bit. But once they've hacked the console, it's cheating time online, and that just sucks.

BTW, who finds cheating online fun? Probably the same people who buy strategy guides.

Pantsmonkey
06-29-2006, 09:29 AM
Just read this and if its not the best idea I have read so far today I shall consume some headwear, put me down for one!

Buffalo will release a new SD card with integrated USB connector mid-July. These RSDU cards will have a capacity of 256MB, 512MB, 1GB and 2GB. They are Windows Me/2000/XP and MacOS X 10.1.2 compatible.

http://www.akihabaranews.com/en/news_pics/12040/3.jpghttp://img194.imageshack.us/img194/4890/19ca2.th.jpg (http://img194.imageshack.us/my.php?image=19ca2.jpg)

Serapth
06-29-2006, 09:31 AM
Just read this and if its not the best idea I have read so far today I shall consume some headwear, put me down for one!



http://www.akihabaranews.com/en/news_pics/12040/3.jpghttp://img194.imageshack.us/img194/4890/19ca2.th.jpg (http://img194.imageshack.us/my.php?image=19ca2.jpg)

Dude, you completely forgot to mention your mouse! An entire Pantsmonkey quote, without a single reference to your gyro mouse... shocking!

Well... ignoring the sig anyways.

shnastybiznastic
06-29-2006, 09:52 AM
I don't mind people hacking consoles, don't bother me a bit. But once they've hacked the console, it's cheating time online, and that just sucks.
Having hacked consoles dosent mean that an online service will be rife with cheaters, it's just the norm last generation because microsoft didn't forsee hacked box cheating. If a company really cared about the quality of the users online experience, they could just checksum the game binaries when a fellow tries to log on. It takes a really small amount of time to run a checksum, and it would ensure that people are not using different binaries.

Serapth
06-29-2006, 10:08 AM
Having hacked consoles dosent mean that an online service will be rife with cheaters, it's just the norm last generation because microsoft didn't forsee hacked box cheating. If a company really cared about the quality of the users online experience, they could just checksum the game binaries when a fellow tries to log on. It takes a really small amount of time to run a checksum, and it would ensure that people are not using different binaries.

Im trying to decide if that post was a subtle anti-Microsoft troll or not. I've read it over and over and still cant decide. So far as Microsoft goes, most "hacked" boxes cant go on live, as it does infact check. Either that, or the hack needed to be toggled off.

Bydo_Empire
06-29-2006, 10:31 AM
There's a slot on the controller? Where did you see that?
Oops, it doesn't. Apparently I need to learn how to read. :/

lurker4hire
06-29-2006, 10:33 AM
I thought most xbox live cheaters used man in the middle attacks?

http://gamesfirst.com/?id=1342

Wouldn't any console be vunerable to this sort of crap regardless of SD, USB, Hdd, whatever?

l4h

OrangePulp
06-29-2006, 10:50 AM
I thought that wii online was going to go the way of DS with friend codes and whatnot? If so, it seems like there would be less to worry about with hackers.

kid cabelgo
06-29-2006, 11:07 AM
I thought most xbox live cheaters used man in the middle attacks?

http://gamesfirst.com/?id=1342

Wouldn't any console be vunerable to this sort of crap regardless of SD, USB, Hdd, whatever?

l4h


That link convinced me to never EVER play Halo 2 online again. What kind of assholes go to that much trouble to ruin the game for everyone else.

Jesus Christ.

Furtive
06-29-2006, 11:21 AM
Has anyone seen how the Wiimote / Freehand controller actually plugs into the Wii? Is there a plug like the Wavebird had to go into the machine or what?

Why would the wiimote need any plugs? Its WIRELESS. For as much as you claim to know about this stuff I would think you would realize that this gen there are no PLUGS for each controller. All the wireless communication pieces are internal. Just bring your wiimote over and press sync. Done.

shnastybiznastic
06-29-2006, 11:23 AM
Im trying to decide if that post was a subtle anti-Microsoft troll or not. I've read it over and over and still cant decide. So far as Microsoft goes, most "hacked" boxes cant go on live, as it does infact check. Either that, or the hack needed to be toggled off.
I wasn't trying to be subtle or troll, but I can see how it could be viewed as one.

I guess what I was trying to say was that while, on live, any modded box can't connect, there are other more robust ways of implementing anti-cheating measures that would allow modded boxes to connect. One way would be to check the validity of the game binary as opposed to the validity of the BIOS. Mostly I don't like the lazy soloution of "just don't let modded boxes on", but who can blame them? How were they to forsee that a small fraction of the hobbyist population could ruin online play?

shnastybiznastic
06-29-2006, 11:34 AM
I thought that wii online was going to go the way of DS with friend codes and whatnot? If so, it seems like there would be less to worry about with hackers.
This is another reason I don't like systems in which you are expected to just randomly hook-up with some people. The potential for assbaggery is much higher.

I thought most xbox live cheaters used man in the middle attacks? Wouldn't any console be vunerable to this sort of crap regardless of SD, USB, Hdd, whatever?
Wow, I guess this shows how little I have been keeping up with the scene ;).

Man in the middle attacks can be prevented by using a two-part encryption key that is interpreted by ther server. Of course, if both players decide to give out their keys, then they could cheat, but in that case, it would be a user choice, not somethig they are forcing on others.

I guess my point is that not letting any modded boxes on live for fear of cheaters is a bit of a hamfisted way of going about it, and I hope that the Wii online is either friend code based or more robust in it's cheat prevention methods.

Wonka
06-29-2006, 08:18 PM
Having hacked consoles dosent mean that an online service will be rife with cheaters, it's just the norm last generation because microsoft didn't forsee hacked box cheating. If a company really cared about the quality of the users online experience, they could just checksum the game binaries when a fellow tries to log on. It takes a really small amount of time to run a checksum, and it would ensure that people are not using different binaries.

Yes it DOES mean that. See the PC for details on how this plays out.