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View Full Version : Mercury Meltdown (PSP) Preview


RainOfTerror
06-20-2006, 05:28 PM
Mercury Meltdown features a new vibrant visual style, double the number of stages, a free-look camera, new ways to control your mercury blob, 2 player support, many new modes for ultimate party-puzzle action, as well as game sharing capabilities, customization skins and downloadable content. Here is a snip :

In Mercury Meltdown, the developers have listened to the fans and have made many changes based the feedback they've received. The most noticeable change is in the timing system. In the original, time determined if you passed or failed, and once time expired, you were kicked out of the level. In Meltdown, the objective now is to try and pass the level with as much mercury as possible, in the shortest amount of time possible, and with as many optional bonus items as possible. This means that you can take an entire day to attempt to pass the level if you wish, but your time score would not be very good. Finishing in time would give the player more bonuses and a better chance of unlocking more items, but it's not a requirement. Check the full Mercury Meltdown preview (http://www.worthplaying.com/article.php?sid=34295) over at WorthPlaying

aileron
06-20-2006, 07:07 PM
Looking good! I loved the first one.

jacob.armitage
06-20-2006, 08:00 PM
i wouldn't say i "loved" the first one, but i enjoyed it enough to be interested in this title. Definantly seems like a good improvement.

danhoo
06-21-2006, 10:31 AM
I was always intrigued by the first one, but not enough to buy a PSP. I secretly hoped they'd port it to PS2 some day, but not likely, I suppose.

Metal Jesus
06-21-2006, 11:17 AM
The original game was pretty neat, but suffered from a insane difficulty. Make the TIMER OPTIONAL and you've got a great PSP game!