View Full Version : New Nintendo Trademarks
NoName
06-20-2006, 05:47 AM
It seems Nintendo is still coming up with new ideas for their upcoming console and trademarking them as they go. 1UP (http://www.1up.com) has an article up about the three new trademarks here (http://www.1up.com/do/newsStory?cId=3151576).
Several online sites today discovered Nintendo of Japan has registered trademarks for WiiCulture, WiiPointer and !!M (you can look them up for yourself over here (http://www.ipdl.ncipi.go.jp/homepg_e.ipdl)), but no information's provided on what any of the trademarks mean.
The !!M trademark is pretty clever, it's Wii turned over. Now when is Nintendo going to get around to releasing some more information.
LilEvilFish
06-20-2006, 05:59 AM
EvAv was way ahead of the 1up boys, we discussed this in the previous Wii name change thread!
I do like the !!M trademark, but what can they use it for?
Knite
06-20-2006, 06:06 AM
EvAv was way ahead of the 1up boys, we discussed this in the previous Wii name change thread!
I do like the !!M trademark, but what can they use it for?
The BMW M series?
flinxz
06-20-2006, 06:09 AM
Isn't the !!M just upside down Wii, maybe they are just covering ripoffs.
Hellstorm
06-20-2006, 06:18 AM
!!M = Instant Messaging. C'mon, it's pretty easy to figure out.
Roc Ingersol
06-20-2006, 06:18 AM
!!M is for the northern hemisphere.
;)
King Chaos
06-20-2006, 06:18 AM
it might the whole M-ario/ W-ario reversal thing or something...
Kagger
06-20-2006, 06:18 AM
maybe a Wii messenger (IM)?
Pantsmonkey
06-20-2006, 06:26 AM
What could WiiCulture, WiiPointer and !!M mean?
WiiCulture I am still perplexed by it totally, but I havent thought for but a second about it. *EDIT* After going back my mind says something akin to a Nintendo Myspace...
!!M looks like a something messanger based from you Wii Neck Lanyard Communicator from the direct click on urls etc etc etc
Baps Wii Messanger Coming 12-06-2006 (http://www.evilavatar.com/forums/showthread.php?p=307388&highlight=message#post307388)
WiiPointer :p is the currently Crippled feature of a Wii game on display on the GC that game being Super Paper Mario. I dare say it will be as I accidently thought it was in the new Paper Mario Vids. Ive been using a Wiipointer / Gyromouse cursor for a while now I just assumed it was a Wiicursor feature.
http://i6.tinypic.com/14tyhc2.jpg (http://www.evilavatar.com/forums/showthread.php?t=14026&highlight=paper+mario)
goes to read other peoples ideas. Eventually we will be seeing MiMuse Enviroments. A PC enviroment can only ever have 1 mouse cursor The Wii may very well be able to have up to 16 cursors per console. If you can split that signal across multiple screens 1 system can support super multi person webbrowsing. At the end of the day no matter how many screens you have *** Nixxed multi cursor support. Nintendo is giving away another one of there cards here.
Interesting indeed
Think playing C&C generals 2P/4P each player with a cursor of there own Or just 2 for you... On one console mind
I shall be placeing a trademark on 3WiiD now, when they eventually figure out how to map in 3D. Trademarking Wiiicursor who woulda thunk it. Is that worth money?
Eran Hawke
06-20-2006, 06:36 AM
it might the whole M-ario/ W-ario reversal thing or something...
Maybe it is the evil and fat version of Wii?
Pantsmonkey
06-20-2006, 06:46 AM
Maybe it is the evil and fat version of Wii?
http://i6.tinypic.com/152jatu.jpg
Let the inverting and flipping of images begin.
Perhaps the !!M is the real name and Wii was the evil Wario joke all this time... jk
Skjef
06-20-2006, 07:00 AM
Personally, I'm guessing that the WiiPointer is the official name of the controller itself.
Eventually we will be seeing MiMuse Enviroments. A PC enviroment can only ever have 1 mouse cursor The Wii may very well be able to have up to 16 cursors per console. If you can split that signal across multiple screens 1 system can support super multi person webbrowsing. At the end of the day no matter how many screens you have *** Nixxed multi cursor support. Nintendo is giving away another one of there cards here.Firstly, in order to split that signal over multiple screens you would also need a sensor bar for each screen, which I sincerely doubt Nintendo is going to sell seperately (Where did you get 16 cursors from?). Secondly, have you ever heard of a thin client (http://en.wikipedia.org/wiki/Thin_client)? People have been doing "super multi person webbrowsing" for years.
Pantsmonkey
06-20-2006, 08:20 AM
Personally, I'm guessing that the WiiPointer is the official name of the controller itself.
Firstly, in order to split that signal over multiple screens you would also need a sensor bar for each screen, which I sincerely doubt Nintendo is going to sell seperately (Where did you get 16 cursors from?). Secondly, have you ever heard of a thin client (http://en.wikipedia.org/wiki/Thin_client)? People have been doing "super multi person webbrowsing" for years.
1. You would not need a sensor bar each. You won't need a silly sensor bar at all for cursoring thats only used for Shield Gaurds in Zelda and Grapple beam out and return in Metroid Prime.
http://www.epicempire.com/game-previews/wii-duck-hunt.html
The freehand controller or at least the cursor part at this stage doesn't require the sensor bar!
The Sensor bar features (From all the actual gameplay video I have personally seen so far) are for Nunchuck games only. Those features won't make much of an appearance in 2P/3/4 games and I really wouldn't be surprised to see that sensor bar functionality retooled somewhat.
The Wiimote may use the sensor bar for future games / ideas but as yet it doesnt.
2. 16 = 4 x 4 Player just an assumption of the player limit hell 16 Individual webpages would be no problem for the wii hardware to churn out.
3. I am not ejit. I understand thin clients, I also understand that with software and your Wii gaming console, you and anyone else in your house potentially on each available tv (long way off but ideas) browse the Web and IM from 1 machine individually based on proximatey to console and the controller in your hand etc
1 Thin Client 1 Mouse Cursor 1 User.
1 Wii console 4 Mouse Cursors 4 Users.
You have to look at what the market base has, If you want to make multiple user software with more than one cursor the only system you can do that on is Wii.
Its no good just saying "Oh you can do that with thin clients" (expensive cumbersome not to mention you actually can't do it) When with some logical thinking and inovative software it can be done with something in 50 Million lounge rooms around the world in a year or so.
Standup webrowsing using a Gyroscopic interface will be the way of Net Cafes future, Why buy 1 PC per customer when 4 can browse webpages simply for a 300 console?
It's all about smooshing cool stuff together and then figuring out what areas it would work best in.
Nice article with Mr S Iwata http://wii.1up.com/do/feature?pager.offset=0&cId=3151423
Xenkylm
06-20-2006, 08:27 AM
Pantsmonkey, are you making a distinction between movement and pointing?
A gyroscopic mouse doesn't detect where you are pointing, just a relative shift from the previous location. You could conceivably calibrate it to determine up/down/left/right, but the correct position on a screen would then be completely tied to a set original location. The sensor bar is, as far as we can see in videos so far, for determining the precise area of the screen being pointed to.
Pantsmonkey
06-20-2006, 08:48 AM
Pantsmonkey, are you making a distinction between movement and pointing?
A gyroscopic mouse doesn't detect where you are pointing, just a relative shift from the previous location. You could conceivably calibrate it to determine up/down/left/right, but the correct position on a screen would then be completely tied to a set original location. The sensor bar is, as far as we can see in videos so far, for determining the precise area of the screen being pointed to.
Nexus you have actually quoted something I have written many times in explanation of exactly what a Gyro mouse is. Any of the Video of actual gameplay has people (At least those playing cursor games) Waving the Wiimote around the place like a crazy person.
Go and watch this mario galaxies video and note at the start that the Red Flashing red star in the top left. And its relative actions its being controlled with the Gyro function not a pointer.
If it had point and shoot would they not actually use that in the duckhunt demo instead of drag? Because there is no "Point" No one was actually pointing the thing like a gun at the screen. The are held low beside the hip.
I am going to go look for some footage of a Mario Google Earth being controlled. There IS NO POINTING.
http://youtube.com/watch?v=LGbmUl9YceQ&search=mario%20galaxies
Finally found some footage care of IGN Wii of the Gameplay including a subframe of the Wii controller complete with explanation. While Matt is doing that Crazy spin move or dare I say Gyro Shake Gesture... Nintendo gave him a chance to audio commentate. No pointing :P
Check out the 2nd half of the Video Special it has the controller in a sub frame! (http://media.wii.ign.com/media/748/748588/vids_1.html)
ElectricMonk
06-20-2006, 09:38 AM
I think !!M would have been a better console name than wii
Xenkylm
06-20-2006, 09:42 AM
pantsmonkey - fair enough, though I really don't think that those videos rule out pointing. I'll just wait and see when it comes out, I guess
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