Akeldama
06-14-2006, 07:02 AM
The PSP version of Tomb Raider: Legend has finally arrived and it's the most feature packed version of the lot. However despite the great graphics and high production values there is trouble ahead for Lara:
We’ve become very used to the two-stick approach in third person shooters. One stick moves the avatar, the other stick moves the camera. No such luck with the PSP though which means some very fiddly camera moments in the thick of action. Instead of fluid movement through the levels I tended to move…move camera…move a little…move camera etc.
Holding the square button down in combination with the nubbin is not the ideal way of moving the camera around. That square button is also used for interacting with objects such as pushing blocks but feels very unresponsive. At times I would want to push a block and the game didn’t want to recognise my efforts on the square button. No my PSP isn’t faulty, it’s the same for anyone.
You can read the full review of Tomb Raider: Legend (http://ps2.boomtown.net/en_uk/articles/art.view.php?id=11642) on PSP over at Boomtown.
We’ve become very used to the two-stick approach in third person shooters. One stick moves the avatar, the other stick moves the camera. No such luck with the PSP though which means some very fiddly camera moments in the thick of action. Instead of fluid movement through the levels I tended to move…move camera…move a little…move camera etc.
Holding the square button down in combination with the nubbin is not the ideal way of moving the camera around. That square button is also used for interacting with objects such as pushing blocks but feels very unresponsive. At times I would want to push a block and the game didn’t want to recognise my efforts on the square button. No my PSP isn’t faulty, it’s the same for anyone.
You can read the full review of Tomb Raider: Legend (http://ps2.boomtown.net/en_uk/articles/art.view.php?id=11642) on PSP over at Boomtown.