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Akeldama
06-14-2006, 07:02 AM
The PSP version of Tomb Raider: Legend has finally arrived and it's the most feature packed version of the lot. However despite the great graphics and high production values there is trouble ahead for Lara:

We’ve become very used to the two-stick approach in third person shooters. One stick moves the avatar, the other stick moves the camera. No such luck with the PSP though which means some very fiddly camera moments in the thick of action. Instead of fluid movement through the levels I tended to move…move camera…move a little…move camera etc.

Holding the square button down in combination with the nubbin is not the ideal way of moving the camera around. That square button is also used for interacting with objects such as pushing blocks but feels very unresponsive. At times I would want to push a block and the game didn’t want to recognise my efforts on the square button. No my PSP isn’t faulty, it’s the same for anyone.
You can read the full review of Tomb Raider: Legend (http://ps2.boomtown.net/en_uk/articles/art.view.php?id=11642) on PSP over at Boomtown.

AniAko
06-14-2006, 07:20 AM
Eww, that doesn't sound tasty at all. I'm surprised they didn't do a "center camera" behind Lara button. The review didn't mention it anyways, so please correct me if I'm wrong. That might have saved some of the hassel, considering you mostly need to "look around" when you're stationary.

Akeldama
06-14-2006, 07:34 AM
There is a centre camera button (tap L). That helps with lining up jumps, but often you want to look around, not just centre. I'll probably stick a line in the review about it though.

Cupelix
06-14-2006, 07:34 AM
Its hard for me to take any system seriously that actually has a control mechanism referred to as "the nubbin."

Lon Lon Rabbit
06-14-2006, 07:35 AM
Seems a shame.

I was really pleased with the console version of Legend, I hope the inevitable next Tomb Raider is of similar quality.

Reanimated
06-14-2006, 07:36 AM
I can't think of a single 3d title on the PSP that controls well. The thing really should have had 2 nubs.

EvilBob46
06-14-2006, 07:59 AM
Why do they insists on porting games from PS2 to PSP even if the games themselves are not suited for the handheld?

I prefer the DS by a long shot, but it's important to note that both Daxter and Syphon Filter: Dark Mirror for the PSP work very well and are 2 great games.

I can't think of a single 3d title on the PSP that controls well. The thing really should have had 2 nubs.

Uh, Daxter and SF: DM.

Reanimated
06-14-2006, 08:05 AM
I really didn't think either of those controlled particularly well compared to their console counterparts.

Servicable would have been my description of both.

UnderHero5
06-14-2006, 08:09 AM
I can't think of a single 3d title on the PSP that controls well. The thing really should have had 2 nubs.
I have two nubs : )

AntB
06-14-2006, 08:20 AM
Daxter and Syphon Filter have good control schemes. It's all up to the designers.

zork007
06-14-2006, 08:58 AM
I have the same problem with the square button or the yellow button on the XBOX controller, its slow and unresponsive at times. I dont think its a PSP design problem, its as EA would say "Its In The Game!"