JCalCGM
06-12-2006, 09:47 AM
FiringSquad has a Q&A today with Funcom's Jørgen Tharaldsen to find out more about their upcoming MMORPG title Age of Conan. You can check out the interview right here (http://www.firingsquad.com/games/age_of_conan_interview/). Here is a snip:
FiringSquad: Why did you want to create a game based on a licensed property, rather than your own creation?
Jørgen Tharaldsen: When we were developing the heralded Anarchy Online – Shadowlands in 2003 we started to look at other games we could develop in the genre. We really wanted to create a fantasy game this time around (since AO was a sci-fi game) and when we went through our options we (“almost” by chance) came across Conan Inc, who was looking for a partner to develop an online universe based on the Conan license. Having grown up with the Conan comic and movies, and being great fans of the universe, the choice wasn’t all that difficult, and here we are some three years later.
This could be the first licensed MMORPG title to be any good (memories of Star Wars Galaxies and The Matrix Online, anyone?)
FiringSquad: Why did you want to create a game based on a licensed property, rather than your own creation?
Jørgen Tharaldsen: When we were developing the heralded Anarchy Online – Shadowlands in 2003 we started to look at other games we could develop in the genre. We really wanted to create a fantasy game this time around (since AO was a sci-fi game) and when we went through our options we (“almost” by chance) came across Conan Inc, who was looking for a partner to develop an online universe based on the Conan license. Having grown up with the Conan comic and movies, and being great fans of the universe, the choice wasn’t all that difficult, and here we are some three years later.
This could be the first licensed MMORPG title to be any good (memories of Star Wars Galaxies and The Matrix Online, anyone?)