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View Full Version : Battlefield 2142 Open Beta Announced


JackReacher
06-09-2006, 10:30 AM
DICE answered a question of the BF2142.COM team and they announced that they will release a demo before the game comes out, but also create an open beta.

Read the rest here (http://forums.bf2142.com/showthread.php?tid=150).

Dabombpizza
06-09-2006, 11:20 AM
Fantastic! I can't wait to give 2142 a go. I'm hoping it lays all my worries of generic design and gameplay to rest.

swiftdraw
06-09-2006, 11:28 AM
Bets on how many major bugs there are?

Oh, and its looking to be the same old, same old gameplay with futuristic weapons and margianlly improved graphics. The sky carrier thing isn't to much of a leap either, quite a bit similar (from what I've sen and read) to UT2k4's onslaught game mode.

And please tell me you're being sarcastic with that last statment dabomb....

SexualChoc
06-09-2006, 11:30 AM
Sweet Zombie Jesus yes! I'm having a hard deciding whether or not to get this, or Quake Wars, when they both come out. Should the demo prove fruitful, it will then be that.

Of course I could get both. :)

Grimgrock
06-09-2006, 11:34 AM
Bets on how many major bugs there are?


They are doing an open beta. If it is Dice calling the shots in the beta, can we, at the very least, agree that it is better than EA corporate running the beta? It is in Dice's best interest to fix whatever bugs are found. Otherwise you end up with Ultima IX and everyone involved wishing they could go back in time and do something else.

Dabombpizza
06-09-2006, 11:38 AM
Bets on how many major bugs there are?

Oh, and its looking to be the same old, same old gameplay with futuristic weapons and margianlly improved graphics. The sky carrier thing isn't to much of a leap either, quite a bit similar (from what I've sen and read) to UT2k4's onslaught game mode.

And please tell me you're being sarcastic with that last statment dabomb....
I'm also hoping for a PS3 price cut and world peace :D

But seriously, I love the BF franchise, and I don't want it to be bad. So I'm hoping against hope.

torrefaction
06-09-2006, 11:44 AM
I've got pretty high hopes. An open beta is a long needed change, and will probably resolve a lot of the negative image that surrounds the BF series.

The Iron Weasel
06-09-2006, 12:23 PM
Sweet Zombie Jesus yes!

YES FUTURAMA!!!!!

Sorry just couldn't contain myself.

Abash Alarmist
06-09-2006, 12:28 PM
Bets on how many major bugs there are?

Oh, and its looking to be the same old, same old gameplay with futuristic weapons and margianlly improved graphics. The sky carrier thing isn't to much of a leap either, quite a bit similar (from what I've sen and read) to UT2k4's onslaught game mode.

And please tell me you're being sarcastic with that last statment dabomb....

Jesus Christ on Crutches...Then don't buy it or participate in the Open beta if you are going to bitch about it before it is out. Asshat.

SexualChoc
06-09-2006, 12:50 PM
YES FUTURAMA!!!!!

Sorry just couldn't contain myself.

Yay! Someone got the reference. Best cartoon Matt Groening ever made.

The Iron Weasel
06-09-2006, 01:48 PM
Yay! Someone got the reference. Best cartoon Matt Groening ever made.

Pfft, best CARTOON ever made!

Orz
06-09-2006, 01:55 PM
Brilliant move by DICE. I was very leery of the game, and still am, but since I get to try it for free it has a chance to convince me to buy it.

Demo_Boy
06-09-2006, 02:17 PM
OK this is THE BEST thing DICE can do for 2142.
They need to ship 2142 before Quake Wars or they will be owned.

As far as gameplay: 2142 what I saw at E3 was big empty wastelands of space with everyone in a vehicle, and noone could figure out how to get up to the spaceship to kill the opposing team. Cams were completely undamped and jittery nasty.

Quake Wars looked way better for gameplay. The map put people into conflict and the gfx were excellent. Vehicles? check.

SO the only way QW will get screwed is
1) if people are playing FREE 2142 when QW comes out. "Save your money"
2) if 2142 comes out before QW.

That is all.

SexualChoc
06-09-2006, 02:34 PM
OK this is THE BEST thing DICE can do for 2142.
They need to ship 2142 before Quake Wars or they will be owned.

As far as gameplay: 2142 what I saw at E3 was big empty wastelands of space with everyone in a vehicle, and noone could figure out how to get up to the spaceship to kill the opposing team. Cams were completely undamped and jittery nasty.

Quake Wars looked way better for gameplay. The map put people into conflict and the gfx were excellent. Vehicles? check.

SO the only way QW will get screwed is
1) if people are playing FREE 2142 when QW comes out. "Save your money"
2) if 2142 comes out before QW.

That is all.

Here (http://www.gametrailers.com/gamepage.php?fs=1&id=2501) is what you need. Try the E3 walkthrough. Should answer all your questions.

Demo_Boy
06-09-2006, 03:02 PM
Thanks for the vid.

OK so RTFM on how to win a level. Who knows how well that is going to play on pub servers?

I still think if QW comes out before 2142 it will own Dice's game.

balamoor
06-09-2006, 03:08 PM
Irony is so ingrained in the gaming industry.

BF 2142 is the closest thing we will ever get to another Mechwarrior game, and the same bastards that killed Battletech 3052 are releasing it.

swiftdraw
06-09-2006, 08:23 PM
BF 2142 is the closest thing we will ever get to another Mechwarrior game, and the same bastards that killed Battletech 3052 are releasing it.

Please don't say that, some of us still have hope for a future Battletech. :(

balamoor
06-09-2006, 08:38 PM
Please don't say that, some of us still have hope for a future Battletech. :(

Heinz Schuller, and Jordan Wiseman both said it wasn't going to happen. There aren't even concepts for any Battletech, Mechwarror or even Mech Assault games in the works. Wizkids Games are rumored to be ending the Clicky tech game sometimes early next year and the CBT games are losing money every year.

It's dead Jim, Kick it if you don't believe me.

slimfatbaby
06-09-2006, 09:36 PM
This is great news. 2142 is going to kick the pants off Quake Wars no matter what. I have zero confidence in Quake Wars. Saying that Quake Wars will take over is about as laughable as when people said Star Wars Battlefront would suck up the community. It's not going to happen, Battlefield fans are loyal and DICE keeps adding more and more with each release.

To all the people who bitch and bitch and bitch about bugs, I'm not seeing them but hey, whatever floats your boat. All games I have crash once in awhile.

Draft
06-10-2006, 12:04 AM
Quake Wars is going to own this game. BF2142 looks like more of the same, but with a walker tank or something. Quake Wars is more of the same, but from a much better game.

Demize99
06-10-2006, 01:01 AM
As far as gameplay: 2142 what I saw at E3 was big empty wastelands of space with everyone in a vehicle, and noone could figure out how to get up to the spaceship to kill the opposing team. Cams were completely undamped and jittery nasty.

You gotta keep in mind that what was shown at E3 was pre-alpha, and it was overloaded on EVERYTHING so that people could try whatever they wanted in the 5min they got at a kiosk.

And yeah, you're right about the cams, but that's fixed.

slimfatbaby
06-10-2006, 05:16 AM
Quake Wars is going to own this game. BF2142 looks like more of the same, but with a walker tank or something. Quake Wars is more of the same, but from a much better game.
You sound like the id fanboys that said Doom3 and Quake4 were going to take back the FPS audience. It didn't happen and everyone who thought so looked like a fool. It was always obvious that both games were going to flop online because John Carmack can't code a multiplayer engine for shit. The Doom engine is HORRIBLE for online play and Quake Wars isn't going to change that. Did you see the promotional trailer they released? It looked like pure shit. The second I saw that I completely lost interest.

I'd be willing to bet $50 (equivalent to a copy of a game) with one person that Battlefield 2142 will have more active players online than Quakewars. I'm predicting that Quake Wars will stay low on the charts for online activity (below games like CounterStrike, Battlefield 2, Battlefield 2142, UT2004, Call of Duty and Call of Duty 2).

Draft
06-10-2006, 09:03 PM
You sound like the id fanboys that said Doom3 and Quake4 were going to take back the FPS audience. It didn't happen and everyone who thought so looked like a fool. It was always obvious that both games were going to flop online because John Carmack can't code a multiplayer engine for shit. The Doom engine is HORRIBLE for online play and Quake Wars isn't going to change that. Did you see the promotional trailer they released? It looked like pure shit. The second I saw that I completely lost interest.

I'd be willing to bet $50 (equivalent to a copy of a game) with one person that Battlefield 2142 will have more active players online than Quakewars. I'm predicting that Quake Wars will stay low on the charts for online activity (below games like CounterStrike, Battlefield 2, Battlefield 2142, UT2004, Call of Duty and Call of Duty 2).oh shi you got me I'm an id fanboy oh wai Splash Damage is making this id has nothing to do with it oh snap you're kind of a retard.

slimfatbaby
06-10-2006, 10:10 PM
oh shi you got me I'm an id fanboy oh wai Splash Damage is making this id has nothing to do with it oh snap you're kind of a retard.

Not quite and yes, id has something to do with it. They're consulting splash damage on the development and the game engine is made by id. Trying to use a single player engine with some shit multiplayer code added on into a Battlefield style massive FPS is like trying to make a toaster oven work as a blender.

Look at how horrible Doom 3 was online when Half Life 2 came out supporting just as many people in CS:S. John Carmack the wonder programmer tried to pass it off as a physics issue but yet physics don't seem to choke bandwidth in the Source engine. Hmmm, boy, looks like Carmack lost his edge.

Truly though, if I am such a retard, let's make this bet official between you and I. I'm good for the money my friend. :)

Draft
06-11-2006, 07:08 AM
I don't give a good goddamn which game eventually has more players. You're using the American Idol defense (lots of people like it so it must be gooooooood,) the last, desperate bastion of the fanboy.

What a stupid damn bet. "Hay guyz, I bet a more popular IP will have more players than a new IP. Hay guyz, I'm good for it."

fwiw, you're probably right. People like things that are old, and boring, and safe. That's why CS 1.6 still shits on every other online game in terms of users.

51|RandoM
06-11-2006, 08:31 AM
Irony is so ingrained in the gaming industry.

BF 2142 is the closest thing we will ever get to another Mechwarrior game, and the same bastards that killed Battletech 3052 are releasing it.


I think it looks like it will play a hell of lot more like Tribes than mechwarrior.


Adding something that looks like a mech, but has none of the operational detail of a mech does not a mech game make.

torrefaction
06-11-2006, 10:17 AM
What a stupid damn bet. "Hay guyz, I bet a more popular IP will have more players than a new IP. Hay guyz, I'm good for it."


You're a damned idiot. He was saying supporting players as in "The engine can support 32 players". That's a good damn point, when you're talking about an engine trying to compete with a Battlefield game. He's saying that the multiplayer code has to be TOP NOTCH for Quake Wars to fly, and doubting that Carmack's engine can really succeed here.

Given past experience, I'd say this is what the courts would call "reasonable doubt". I don't know that labeling him a fanboy and a retard for pointing out the obvious is appropriate. However, your blanket defense of Quake Wars after the fairly horrible multiplayer of Doom 3. And Quake 4's multiplayer was pretty uninspired if you ask me.

We'll see, although, in all honesty as far as performance goes, my money's on BF 2142. If Quake Wars turns out great, I'll be happy as hell. But I have my doubts.

F3nyx
06-11-2006, 11:31 AM
I don't give a good goddamn which game eventually has more players. You're using the American Idol defense (lots of people like it so it must be gooooooood,) the last, desperate bastion of the fanboy.

What a stupid damn bet. "Hay guyz, I bet a more popular IP will have more players than a new IP. Hay guyz, I'm good for it."

fwiw, you're probably right. People like things that are old, and boring, and safe. That's why CS 1.6 still shits on every other online game in terms of users.:rolleyes: Read more. He's talking about number of players per server, not popularity.

Draft
06-11-2006, 12:35 PM
You guys are both illiterate morons. He's clearly talking about the number of people online at any one time, ie- which game will be more popular. There's no question BF2142 will allow more players per game, probably 32 standard and 64 on enormous maps.

torrefaction
06-11-2006, 01:17 PM
You guys are both illiterate morons. He's clearly talking about the number of people online at any one time, ie- which game will be more popular. There's no question BF2142 will allow more players per game, probably 32 standard and 64 on enormous maps.

Take some English classes...Reading comprehension is all about taking in words as a WHOLE, not looking at one line and reacting. He's talking about both, you're right. However, if you actually took the post in AS A WHOLE (which bitchy little fanboys can't seem to do.) he's saying that the multiplayer will run like shit, HENCE there will be more players in Battlefield.

Need a quote to make it a little clearer?


Look at how horrible Doom 3 was online when Half Life 2 came out supporting just as many people in CS:S.


That's the same engine...jesus christ.

slimfatbaby
06-11-2006, 02:02 PM
I think everyone has summed things up nicely for me, thank you. I do own Doom 3 and I do own Quake 4 and I'm all too familiar with the Doom engine. If Carmack had a brain he'd have said "Hey guys, my engine isn't the best for this type of game we should purchase a license of the Unreal engine." Instead he's letting these guys who are capable of making a good game make a bad game because of the limitations of the engine. Why paddle up against a raging current when you can use something that works? Oh, that's right, Carmack continues to believe that his engine can support good multiplayer.

I'll be honest, Splash Damage could have probably made a more true Battlefield game with the Quake 3 engine than the Doom engine. Quake Wars COULD be such a great game. Such a shame.

Come back to this post when it comes out so I can say "Told you so." If you're down for that bet, let me know via PM. Oh and in my opinion, 2142 isn't more of the same. Look at how much they've added between Battlefield 1942 and Battlefield 2. Now watch the videos of 2142 and look at all of the unlockables, the new game mode, new ways to fight like EMP, drones, etc. We're not talking about CounterStrike 1.6 or CS:Source both of which are the same games. We're talking about consistent releases of new maps, expansion packs, booster packs, etc. Patches come quite often as well despite people thinking they're not quick enough. Atleast they're making them which says a lot more than some other companies.

I'll give Quake Wars a shot no doubt, hell, I'll probably buy a copy even though it'll collect dust on my shelf like Quake 4 and Doom 3. I want to believe that it will be a good multiplayer game but in my heart I know it will not happen. The engine is too limiting.

That's the same engine...jesus christ.Uh, what? Doom 3 engine is completely different from the Source engine. Doom 3 engine = id / Carmack. Half Life 2's Source engine = Valve. Doom 3 however struggled with 4 players let alone 8 at once. HL2 / CS:S supported 32+ out of the box with no issues at all. Carmack said physics was choking the bandwidth at the time but yet there was physics all over the place when CS:Source was released with HL2. Hmm, nice programming there Carmack!

torrefaction
06-12-2006, 07:34 AM
Uh, what? Doom 3 engine is completely different from the Source engine. Doom 3 engine = id / Carmack. Half Life 2's Source engine = Valve. Doom 3 however struggled with 4 players let alone 8 at once. HL2 / CS:S supported 32+ out of the box with no issues at all. Carmack said physics was choking the bandwidth at the time but yet there was physics all over the place when CS:Source was released with HL2. Hmm, nice programming there Carmack!

Uh...I agreeing with you. :)

I was telling him the Doom 3 engine was the same as the Quake Wars engine ;)

slimfatbaby
06-12-2006, 10:00 AM
Uh...I agreeing with you. :)

I was telling him the Doom 3 engine was the same as the Quake Wars engine ;)

Ah ok that confused me haha :D

torrefaction
06-13-2006, 07:23 AM
Wow, suddenly the insult flinging Draft has nothing to say.

Really, I'm shocked.