dena miscreant
05-15-2006, 11:12 PM
The release date and price of Nintendo's Wii is currently unknown, although many, many people are saying $249. Expect to learn for sure in the summer of this year.
http://img.photobucket.com/albums/v299/hednirvana/Wii.png
The Wii is slightly larger than 3 DVD cases stacked on top of each other.
The Wii can stand vertically or horizontally.
A self-loading drive on the front of the system will accept 12 cm Wii discs, 8 cm GameCube discs, and DVD's if you'd like to pay for an internal attachment to play such discs.
There are 4 GameCube controller outputs on the top of the Wii (if standing vertically), along with 2 GameCube memory card slots.
The Wii features two USB slots on the back of the system, SD card slot on the front of the system, and 512 MB of built-in flash memory.
Even non-HDTV users will be able to appreciate the Wii's graphics on normal 480i sets via A/V output for component hook-up, traditional composite hook-up, or S-Video output. HDTV owners will still have the better deal, running Wii games in 480p, or progressive scan (the "p" in 480p; 480p has approx. twice the resolution of 480i, with the "i" standing for interlaced). It is unknown whether or not there will be a digital audio output on the system.
The system comes with Wi-Fi, right out of the box. It does NOT, however, have an ethernet port, although an optional USB adapter can be purchased to hook up a wired connection.
The Wii will use the Nintendo Wi-Fi Connection, like the DS, but many expect the Wii to boast an Xbox LiVE-like experience, unlike the current Wi-Fi connection which doesn't allow users to send messages, see what friends are playing (as the friend codes utilized to find buddies in-game are only used for that specific game; to add a friend to two different game lists, you must enter in two seperate friend codes and, even once that's done, cannot see if their playing another game if they aren't online in the game you're currently playing), or send individual invites to friends who are currently playing a game. To clarify, your friends must be idle (not currently playing a game) and connected to the Wi-Fi Connection to recieve your invite. Hopefully, the Wii's Wi-Fi Connection capability will far surpass that of the DS and be, at least, comparable to Xbox LiVE (which is considered by many to be the paradigm of how to "do" an online game-playing community).
The Wii's primary controller, the Wii Remote (or "Wii-Mote" *snicker*), utilizes a one-handed design, but can also be turned on its side to be used like a gamepad. The Wii-Mote features an expansion slot so that it can be connected to a variety of peripherals, such as:
the Nunchaku
the Classic controller, which connects to the Wii-Mote like the Nunchaku
the new Gun Shell attachment(still in development)
The Wii-Mote is also a 3D controller. Using a single external sensor that is placed near the front of the display, in addition to internal sensors, the Wii can detect the Wii-Mote's every movement. Nintendo designed the Wii Remote to be the most multifaceted gaming device ever. It can be a sword in one game and then a steering wheel for racing games. It's your paintbrush, your golf club, your airplane, but most of all, it's your key to unlocking a world of fun you've never imagined.
There's a speaker located on the Wii-Mote, as well. Sounds that happen near Link will be heard right in the palm of your hand if you're playing Twilight Princess, for example.
The Wii-Mote is Bluetooth-enabled. Whether or not the Wii will support other Bluetooth devices is currently unkown.
The Game Boy Player is the only known GameCube peripheral that will be incompatible with Wii.
The Virtual Console: This will be the Wii's classic game download service. Wii users will be able to download selected NES, SNES, Turbografx-16, Sega Genesis, and Nitendo 64 games directly to their Wii for an undeterminded, "per game" fee. Similar to the Xbox LiVE Arcade, the Virtual Console will also allow lesser-known titles to get more mainstream attention by featuring deserving independent developers' work.
WiiConnect24 is the title of the Wii's internet function which allows it to connect to the internet in Stand By mode. Nintendo announced that it would download new content to the Wii, so that every day there's something new on the console. This is still a relatively unknown area of the Wii.
The Wii, like the DS, will feature the Opera web browser.
Parental Controls are intact on the Wii, utilizing an age/password system based on the various rating systems from around the world (CERO, OFLC, USK, PEGI, ESRB, etc.)
Fans of the GameCube will be happy to learn that the Wii features massively increased third party games support. A list can be viewed here (http://en.wikipedia.org/wiki/Nintendo_Revolution#Developer_support).
Many promising titles for the Wii include, but are certainly not limited to, the following:
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Super Smash Bros. Brawl
Metroid Prime 3: Corruption
Red Steel
Madden '07
Wii Sports
Wario Ware: Smooth Moves
ExciteTruck
Final Fantasy Crystal Chronicles: The Crystal Bearers
new Sonic title
Wii Music Orchestra
Elebits
Disaster: Day of Crisis
new Resident Evil title
Fire Emblem (working title)
Trauma Center: Second Opinion
Rayman Raving Rabbids
Sadness
Medal of Honor: Airborne
http://img.photobucket.com/albums/v299/hednirvana/Wii.png
The Wii is slightly larger than 3 DVD cases stacked on top of each other.
The Wii can stand vertically or horizontally.
A self-loading drive on the front of the system will accept 12 cm Wii discs, 8 cm GameCube discs, and DVD's if you'd like to pay for an internal attachment to play such discs.
There are 4 GameCube controller outputs on the top of the Wii (if standing vertically), along with 2 GameCube memory card slots.
The Wii features two USB slots on the back of the system, SD card slot on the front of the system, and 512 MB of built-in flash memory.
Even non-HDTV users will be able to appreciate the Wii's graphics on normal 480i sets via A/V output for component hook-up, traditional composite hook-up, or S-Video output. HDTV owners will still have the better deal, running Wii games in 480p, or progressive scan (the "p" in 480p; 480p has approx. twice the resolution of 480i, with the "i" standing for interlaced). It is unknown whether or not there will be a digital audio output on the system.
The system comes with Wi-Fi, right out of the box. It does NOT, however, have an ethernet port, although an optional USB adapter can be purchased to hook up a wired connection.
The Wii will use the Nintendo Wi-Fi Connection, like the DS, but many expect the Wii to boast an Xbox LiVE-like experience, unlike the current Wi-Fi connection which doesn't allow users to send messages, see what friends are playing (as the friend codes utilized to find buddies in-game are only used for that specific game; to add a friend to two different game lists, you must enter in two seperate friend codes and, even once that's done, cannot see if their playing another game if they aren't online in the game you're currently playing), or send individual invites to friends who are currently playing a game. To clarify, your friends must be idle (not currently playing a game) and connected to the Wi-Fi Connection to recieve your invite. Hopefully, the Wii's Wi-Fi Connection capability will far surpass that of the DS and be, at least, comparable to Xbox LiVE (which is considered by many to be the paradigm of how to "do" an online game-playing community).
The Wii's primary controller, the Wii Remote (or "Wii-Mote" *snicker*), utilizes a one-handed design, but can also be turned on its side to be used like a gamepad. The Wii-Mote features an expansion slot so that it can be connected to a variety of peripherals, such as:
the Nunchaku
the Classic controller, which connects to the Wii-Mote like the Nunchaku
the new Gun Shell attachment(still in development)
The Wii-Mote is also a 3D controller. Using a single external sensor that is placed near the front of the display, in addition to internal sensors, the Wii can detect the Wii-Mote's every movement. Nintendo designed the Wii Remote to be the most multifaceted gaming device ever. It can be a sword in one game and then a steering wheel for racing games. It's your paintbrush, your golf club, your airplane, but most of all, it's your key to unlocking a world of fun you've never imagined.
There's a speaker located on the Wii-Mote, as well. Sounds that happen near Link will be heard right in the palm of your hand if you're playing Twilight Princess, for example.
The Wii-Mote is Bluetooth-enabled. Whether or not the Wii will support other Bluetooth devices is currently unkown.
The Game Boy Player is the only known GameCube peripheral that will be incompatible with Wii.
The Virtual Console: This will be the Wii's classic game download service. Wii users will be able to download selected NES, SNES, Turbografx-16, Sega Genesis, and Nitendo 64 games directly to their Wii for an undeterminded, "per game" fee. Similar to the Xbox LiVE Arcade, the Virtual Console will also allow lesser-known titles to get more mainstream attention by featuring deserving independent developers' work.
WiiConnect24 is the title of the Wii's internet function which allows it to connect to the internet in Stand By mode. Nintendo announced that it would download new content to the Wii, so that every day there's something new on the console. This is still a relatively unknown area of the Wii.
The Wii, like the DS, will feature the Opera web browser.
Parental Controls are intact on the Wii, utilizing an age/password system based on the various rating systems from around the world (CERO, OFLC, USK, PEGI, ESRB, etc.)
Fans of the GameCube will be happy to learn that the Wii features massively increased third party games support. A list can be viewed here (http://en.wikipedia.org/wiki/Nintendo_Revolution#Developer_support).
Many promising titles for the Wii include, but are certainly not limited to, the following:
Super Mario Galaxy
The Legend of Zelda: Twilight Princess
Super Smash Bros. Brawl
Metroid Prime 3: Corruption
Red Steel
Madden '07
Wii Sports
Wario Ware: Smooth Moves
ExciteTruck
Final Fantasy Crystal Chronicles: The Crystal Bearers
new Sonic title
Wii Music Orchestra
Elebits
Disaster: Day of Crisis
new Resident Evil title
Fire Emblem (working title)
Trauma Center: Second Opinion
Rayman Raving Rabbids
Sadness
Medal of Honor: Airborne