View Full Version : Tony Hawk's Project 8 E3 Trailer
Miyamootoo
05-14-2006, 01:25 PM
Without further ado...
It's big, it's bold, it's jaw droppingly real. I made a new word! See why you'll be picking up Tony Hawk 8 even if you haven't visited the series in a long time.
See the big ol' trailer (http://www.gamebrink.com/news/432-Tony_Haws_Project_8_E3_Trailer.html) at Gamebrink (http://www.gamebrink.com)
Triprotic
05-14-2006, 02:45 PM
quite impressive, the last few tony hawks games have been a bit too similar for me, hope this spices up the series :)
Skookum
05-14-2006, 02:46 PM
Thinking that title needs a spellcheck pretty damn quick.
NoName
05-14-2006, 02:53 PM
Thinking that title needs a spellcheck pretty damn quick.
What do you mean? Tony Haw is the new craze!
GyCot
05-14-2006, 02:57 PM
So the big new addition to the game is.....lots of slow motion?
dena miscreant
05-14-2006, 02:59 PM
I'm looking forward to Project 8 and not even touching Downhill Jam with a 10-foot pole.
The trailer is on Xbox LiVE. It will bore you, unless you skateboard or are really interested in the new graphics engine. For me, I skateboard.
Ah, I admit it. I was still bored.
But it does create excitement for a new Tony Hawk game!
I'm thinking of getting DS's Sk8land, anyone have this?
bKangy
05-14-2006, 03:07 PM
Looks alright. Considering how much everything else is touched up I'd like to see more detail on their faces though, they looked boring as hell.
jacktion
05-14-2006, 03:12 PM
Looks pretty amazing. This is a movie though. We won't be playing with all these cinematic camera angles in the actual game. If Neversoft doesn't innovate a new user interface then we are going to be disappointed when the game has the same camera locked behind the player like all the other Tony Hawk games. It is easy to make a game look cool with a free camera and slow mo and lots of editing. But to make the game actually playable and also provide interesting camera work and functionality? That is a lot harder. I'll wait for the gameplay video.
dena miscreant
05-14-2006, 03:14 PM
They're saying this will be the game that takes Tony Hawk back to its roots.
When Pro Skater came out on Dreamcast, it was heaven.
I want that feeling with a skating video game again.
DirtyChimp
05-14-2006, 03:39 PM
It looks like we can say goodbye to crazy combos and impossible aerial moves, which is not necessarily a bad thing.
BloodPack
05-14-2006, 04:06 PM
Back to basics for the Tony Hawk games, which is good, I was getting very tired of these extreme crazy games.
Magnanimous Gnome
05-14-2006, 04:10 PM
Every overdone series always goes "back to its root."
It's about as predictable as Kelegacy's 7am bowel movements.
dena miscreant
05-14-2006, 04:13 PM
I don't like being able to do million point combos.
That's definitely not skateboarding. I'm glad that this is supposedly "returning to its roots".
Returner
05-14-2006, 04:22 PM
I hope they keep this one realistic.
PixelSamurai
05-14-2006, 04:27 PM
Looks pretty great. The footwork is very impressive, this could be a true skateboarding sim.
TegSkywalker
05-14-2006, 05:08 PM
Up to 8 Tony Hawk games now? I guess it will look good next to Tekken 6 and Ridge Racer 7. Its a fight of the sequels!!
Mozgus
05-14-2006, 05:19 PM
As with every other next gen title they tried to show us this year, none have a chance of impressing me until I see actual gameplay, complete with GUI and all.
dena miscreant
05-14-2006, 05:34 PM
I, for one, hope that there's no GUI on screen during gameplay. No HUD. Just the game. I hope there's no special meter and I hope there are no scores, other than the ones given to you by fellow skaters or NPC's. No map on-screen, either. If you're lost, press the pause button and check it out. I don't want to see a balance meter, either. Judge by your skater's actions. Timed button presses are what this should be about. And skateboarding. Tony Hawk 1 was cool but still not so realistic. Now that the graphics are capable, I think the gameplay should be, as well.
Doing a 900 should be (almost) as rare as it actually is.
Faces need some expression - badly. Tony at the end looked dead from the shoulders up :|
raVen
05-14-2006, 10:04 PM
I agree with absolutely everyone here... We do need a game that actually simulates real life skateboarding, and fingers crossed this will be it.
Graphics seemed ok enough, but the thing that got me were the animations. The only problem is, as with any other unplayable game shown at E3, it could just be a really well animated trailer. Who knows, they may have even mo-capped everything for the trailer.
In any case, about the only way the game will appeal to me is if they implement real physics-based gravity, friction etc with the animation. If it ends up being another game that combines skating moves in a choppy fashion I'm not interested.
Thenetcase
05-14-2006, 10:14 PM
Well... it actually looked impressive this time. The first trailer I saw looked like diahrea wipped in a blender. This looks much nicer... :P
Good thing too.
I think it would have been nice if they had actually applied the physics engine to the shoelaces... they look glued in place.
Ok, that was a lousy complaint... but still.. if there's THAT MUCH slow motion, it becomes duely obvious.
-TNC-
Thenetcase
05-14-2006, 10:15 PM
Up to 8 Tony Hawk games now? I guess it will look good next to Tekken 6 and Ridge Racer 7. Its a fight of the sequels!!
IT's still a baby compared to the world of graphics design software suites. I think Adobe is upto CS2 or 3 or something.. and that would be version 15 or 16. Corel DRAW is at version 14 now I think. It's insane. lol
-TNC-
dena miscreant
05-14-2006, 11:11 PM
Ok, that was a lousy complaint... but still.. if there's THAT MUCH slow motion, it becomes duely obvious.
I think the slow motion was in there just to show how great the animations were. Although this may be (:P) obvious and I realize that wasn't what you were talking about, I needed to quote it for some reason.
No questions.
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